So I have this problem.
I have an IplImage that i want to compress to JPEG and do something with it. I use libjpeg.
I found a lot of answers "read through examples and docs" and such and did that. And successfully written a function for that.
FILE* convert2jpeg(IplImage* frame)
{
FILE* outstream = NULL;
outstream=malloc(frame->imageSize*frame->nChannels*sizeof(char))
unsigned char *outdata = (uchar *) frame->imageData;
struct jpeg_error_mgr jerr;
struct jpeg_compress_struct cinfo;
int row_stride;
JSAMPROW row_ptr[1];
jpeg_create_compress(&cinfo);
jpeg_stdio_dest(&cinfo, outstream);
cinfo.image_width = frame->width;
cinfo.image_height = frame->height;
cinfo.input_components = frame->nChannels;
cinfo.in_color_space = JCS_RGB;
jpeg_set_defaults(&cinfo);
jpeg_start_compress(&cinfo, TRUE);
row_stride = frame->width * frame->nChannels;
while (cinfo.next_scanline < cinfo.image_height) {
row_ptr[0] = &outdata[cinfo.next_scanline * row_stride];
jpeg_write_scanlines(&cinfo, row_ptr, 1);
}
jpeg_finish_compress(&cinfo);
jpeg_destroy_compress(&cinfo);
return outstream;
}
Now this function is straight from the examples (except the part of allocating memory, but i need that since i'm not writnig to a file), but it still doesn't work.
It dies on jpeg_start_compress(&cinfo, TRUE); part?
Can anybody help?
I've been able to found a solution using the latest jpeglib available on their website.
New methods in : jpeg_mem_dest(&cinfo, outbuffer, outlen);
bool ipl2jpeg(IplImage *frame, unsigned char **outbuffer, long unsigned int *outlen) {
unsigned char *outdata = (uchar *) frame->imageData;
struct jpeg_compress_struct cinfo = {0};
struct jpeg_error_mgr jerr;
JSAMPROW row_ptr[1];
int row_stride;
*outbuffer = NULL;
*outlen = 0;
cinfo.err = jpeg_std_error(&jerr);
jpeg_create_compress(&cinfo);
jpeg_mem_dest(&cinfo, outbuffer, outlen);
cinfo.image_width = frame->width;
cinfo.image_height = frame->height;
cinfo.input_components = frame->nChannels;
cinfo.in_color_space = JCS_RGB;
jpeg_set_defaults(&cinfo);
jpeg_start_compress(&cinfo, TRUE);
row_stride = frame->width * frame->nChannels;
while (cinfo.next_scanline < cinfo.image_height) {
row_ptr[0] = &outdata[cinfo.next_scanline * row_stride];
jpeg_write_scanlines(&cinfo, row_ptr, 1);
}
jpeg_finish_compress(&cinfo);
jpeg_destroy_compress(&cinfo);
return true;
}
I got it to work using the following code for memory to memory compression.
#include <stdio.h>
#include "jpeg/jpeglib.h"
/*
This a custom destination manager for jpeglib that
enables the use of memory to memory compression.
See IJG documentation for details.
*/
typedef struct {
struct jpeg_destination_mgr pub; /* base class */
JOCTET* buffer; /* buffer start address */
int bufsize; /* size of buffer */
size_t datasize; /* final size of compressed data */
int* outsize; /* user pointer to datasize */
int errcount; /* counts up write errors due to
buffer overruns */
} memory_destination_mgr;
typedef memory_destination_mgr* mem_dest_ptr;
/* ------------------------------------------------------------- */
/* MEMORY DESTINATION INTERFACE METHODS */
/* ------------------------------------------------------------- */
/* This function is called by the library before any data gets written */
METHODDEF(void)
init_destination (j_compress_ptr cinfo)
{
mem_dest_ptr dest = (mem_dest_ptr)cinfo->dest;
dest->pub.next_output_byte = dest->buffer; /* set destination buffer */
dest->pub.free_in_buffer = dest->bufsize; /* input buffer size */
dest->datasize = 0; /* reset output size */
dest->errcount = 0; /* reset error count */
}
/* This function is called by the library if the buffer fills up
I just reset destination pointer and buffer size here.
Note that this behavior, while preventing seg faults
will lead to invalid output streams as data is over-
written.
*/
METHODDEF(boolean)
empty_output_buffer (j_compress_ptr cinfo)
{
mem_dest_ptr dest = (mem_dest_ptr)cinfo->dest;
dest->pub.next_output_byte = dest->buffer;
dest->pub.free_in_buffer = dest->bufsize;
++dest->errcount; /* need to increase error count */
return TRUE;
}
/* Usually the library wants to flush output here.
I will calculate output buffer size here.
Note that results become incorrect, once
empty_output_buffer was called.
This situation is notified by errcount.
*/
METHODDEF(void)
term_destination (j_compress_ptr cinfo)
{
mem_dest_ptr dest = (mem_dest_ptr)cinfo->dest;
dest->datasize = dest->bufsize - dest->pub.free_in_buffer;
if (dest->outsize) *dest->outsize += (int)dest->datasize;
}
/* Override the default destination manager initialization
provided by jpeglib. Since we want to use memory-to-memory
compression, we need to use our own destination manager.
*/
GLOBAL(void)
jpeg_memory_dest (j_compress_ptr cinfo, JOCTET* buffer, int bufsize, int* outsize)
{
mem_dest_ptr dest;
/* first call for this instance - need to setup */
if (cinfo->dest == 0) {
cinfo->dest = (struct jpeg_destination_mgr *)
(*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_PERMANENT,
sizeof (memory_destination_mgr));
}
dest = (mem_dest_ptr) cinfo->dest;
dest->bufsize = bufsize;
dest->buffer = buffer;
dest->outsize = outsize;
/* set method callbacks */
dest->pub.init_destination = init_destination;
dest->pub.empty_output_buffer = empty_output_buffer;
dest->pub.term_destination = term_destination;
}
/* ------------------------------------------------------------- */
/* MEMORY SOURCE INTERFACE METHODS */
/* ------------------------------------------------------------- */
/* Called before data is read */
METHODDEF(void)
init_source (j_decompress_ptr dinfo)
{
/* nothing to do here, really. I mean. I'm not lazy or something, but...
we're actually through here. */
}
/* Called if the decoder wants some bytes that we cannot provide... */
METHODDEF(boolean)
fill_input_buffer (j_decompress_ptr dinfo)
{
/* we can't do anything about this. This might happen if the provided
buffer is either invalid with regards to its content or just a to
small bufsize has been given. */
/* fail. */
return FALSE;
}
/* From IJG docs: "it's not clear that being smart is worth much trouble"
So I save myself some trouble by ignoring this bit.
*/
METHODDEF(void)
skip_input_data (j_decompress_ptr dinfo, INT32 num_bytes)
{
/* There might be more data to skip than available in buffer.
This clearly is an error, so screw this mess. */
if ((size_t)num_bytes > dinfo->src->bytes_in_buffer) {
dinfo->src->next_input_byte = 0; /* no buffer byte */
dinfo->src->bytes_in_buffer = 0; /* no input left */
} else {
dinfo->src->next_input_byte += num_bytes;
dinfo->src->bytes_in_buffer -= num_bytes;
}
}
/* Finished with decompression */
METHODDEF(void)
term_source (j_decompress_ptr dinfo)
{
/* Again. Absolute laziness. Nothing to do here. Boring. */
}
GLOBAL(void)
jpeg_memory_src (j_decompress_ptr dinfo, unsigned char* buffer, size_t size)
{
struct jpeg_source_mgr* src;
/* first call for this instance - need to setup */
if (dinfo->src == 0) {
dinfo->src = (struct jpeg_source_mgr *)
(*dinfo->mem->alloc_small) ((j_common_ptr) dinfo, JPOOL_PERMANENT,
sizeof (struct jpeg_source_mgr));
}
src = dinfo->src;
src->next_input_byte = buffer;
src->bytes_in_buffer = size;
src->init_source = init_source;
src->fill_input_buffer = fill_input_buffer;
src->skip_input_data = skip_input_data;
src->term_source = term_source;
/* IJG recommend to use their function - as I don't know ****
about how to do better, I follow this recommendation */
src->resync_to_restart = jpeg_resync_to_restart;
}
And in your main compression function replace the jpeg_stdio_dest with
int numBytes = 0; //size of jpeg after compression
char * storage = new char[150000]; //storage buffer
JOCTET *jpgbuff = (JOCTET*)storage; //JOCTET pointer to buffer
jpeg_memory_dest(&cinfo,jpgbuff,150000,&numBytes);
The 150000 is a static size buffer, you probably will have images that will exceed it, so allocate accordingly.
I got in-memory compression to work. See the following
#define OUTPUT_BUF_SIZE 4096 /* choose an efficiently fwrite’able size */
/* Expanded data destination object for memory output */
typedef struct {
struct jpeg_destination_mgr pub; /* public fields */
unsigned char ** outbuffer; /* target buffer */
unsigned long * outsize;
unsigned char * newbuffer; /* newly allocated buffer */
JOCTET * buffer; /* start of buffer */
size_t bufsize;
} my_mem_destination_mgr;
typedef my_mem_destination_mgr * my_mem_dest_ptr;
void
init_mem_destination (j_compress_ptr cinfo)
{
/* no work necessary here */
}
boolean
empty_mem_output_buffer (j_compress_ptr cinfo)
{
size_t nextsize;
JOCTET * nextbuffer;
my_mem_dest_ptr dest = (my_mem_dest_ptr) cinfo->dest;
/* Try to allocate new buffer with double size */
nextsize = dest->bufsize * 2;
nextbuffer = (JOCTET *)malloc(nextsize);
if (nextbuffer == NULL)
ERREXIT1(cinfo, JERR_OUT_OF_MEMORY, 10);
memcpy(nextbuffer, dest->buffer, dest->bufsize);
if (dest->newbuffer != NULL)
free(dest->newbuffer);
dest->newbuffer = nextbuffer;
dest->pub.next_output_byte = nextbuffer + dest->bufsize;
dest->pub.free_in_buffer = dest->bufsize;
dest->buffer = nextbuffer;
dest->bufsize = nextsize;
return TRUE;
}
void
term_mem_destination (j_compress_ptr cinfo)
{
my_mem_dest_ptr dest = (my_mem_dest_ptr) cinfo->dest;
*dest->outbuffer = dest->buffer;
*dest->outsize = dest->bufsize – dest->pub.free_in_buffer;
}
void
jpeg_mem_dest (j_compress_ptr cinfo,
unsigned char ** outbuffer, unsigned long * outsize)
{
my_mem_dest_ptr dest;
if (outbuffer == NULL || outsize == NULL) /* sanity check */
ERREXIT(cinfo, JERR_BUFFER_SIZE);
/* The destination object is made permanent so that multiple JPEG images
* can be written to the same buffer without re-executing jpeg_mem_dest.
*/
if (cinfo->dest == NULL) { /* first time for this JPEG object? */
cinfo->dest = (struct jpeg_destination_mgr *)
(*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_PERMANENT,
sizeof(my_mem_destination_mgr));
}
dest = (my_mem_dest_ptr) cinfo->dest;
dest->pub.init_destination = init_mem_destination;
dest->pub.empty_output_buffer = empty_mem_output_buffer;
dest->pub.term_destination = term_mem_destination;
dest->outbuffer = outbuffer;
dest->outsize = outsize;
dest->newbuffer = NULL;
if (*outbuffer == NULL || *outsize == 0) {
/* Allocate initial buffer */
dest->newbuffer = *outbuffer = (unsigned char*)malloc(OUTPUT_BUF_SIZE);
if (dest->newbuffer == NULL)
ERREXIT1(cinfo, JERR_OUT_OF_MEMORY, 10);
*outsize = OUTPUT_BUF_SIZE;
}
dest->pub.next_output_byte = dest->buffer = *outbuffer;
dest->pub.free_in_buffer = dest->bufsize = *outsize;
}
//*******************************************************************************************
To use this do something like this in the main
/************/
unsigned long outlen;
unsigned char *outbuffer;
jpeg_mem_dest (&cinfo,&outbuffer,&outlen );
printf(“outlen is %lu\n”,(long unsigned int)outlen);
After fighting with libJpeg for 2 days (pointers, memory stepping, and pulling hair) I gave up and used the all favourite save-to-disk-load-to-memory approach, so if anybody is interested here is the method:
char* convert2jpeg(IplImage* frame, int* frame_size) {
FILE* infile = NULL;
struct stat fileinfo_buf;
if (cvSaveImage(name_buf, frame) < 0) {
printf("\nCan't save image %s", name_buf);
return NULL;
}
if (stat(name_buf, &fileinfo_buf) < 0) {
printf("\nPLAYER [convert2jpeg] stat");
return NULL;
}
*frame_size = fileinfo_buf.st_size;
char* buffer = (char *) malloc(fileinfo_buf.st_size + 1);
if ((infile = fopen(name_buf, "rb")) == NULL) {
printf("\nPLAYER [convert2jpeg] fopen %s", name_buf);
free(buffer);
return NULL;
}
fread(buffer, fileinfo_buf.st_size, 1, infile);
fclose(infile);
return buffer;
}
I hope somebody finds this usefull. I wish somebody from OpenCV developers sees this thread and implements direct to buffer JPEG conversion in OpenCV and spares us the misery and 1 save/load to disk operation.
Related
I'm currently having issues trying to encapsulate raw H264 nal packets into a mp4 container. Instead of writing them to disk however, I want to have the result stored in memory. I followed this approach Raw H264 frames in mpegts container using libavcodec but haven't been successful so far.
First, is this the right way to write to memory? I have a small struct in my header
struct IOOutput {
uint8_t* outBuffer;
int bytesSet;
};
where I initialize the buffer and bytesset. I then initialize my AVIOContext variable
AVIOContext* pIOCtx = avio_alloc_context(pBuffer, iBufSize, 1, outptr, NULL, write_packet, NULL);
where outptr is a void pointer to IOOutput output, and write_packet looks like the following
int write_packet (void *opaque, uint8_t *buf, int buf_size) {
IOOutput* out = reinterpret_cast<IOOutput*>(opaque);
memcpy(out->outBuffer+out->bytesSet, buf, buf_size);
out->bytesSet+=buf_size;
return buf_size;
}
I then set
fc->pb = pIOCtx;
fc->flags = AVFMT_FLAG_CUSTOM_IO;
on my AVFormatContext *fc variable.
Then, whenever I encode the nal packets I have from a frame, I write them to the AVFormatContext via av_interleaved_write_frame and then get the mp4 contents via
void getBufferContent(char* buffer) {
memcpy(buffer, output.outBuffer, output.bytesSet);
output.bytesSet=0;
}
and thus reset the variable bytesSet, so during the next writing operation bytes will be inserted at the start of the buffer. Is there a better way to do this? Is this actually a valid way to do it? Does FFMPEG do any reading operation if I only do call av_interleaved_write_frame and avformat_write_header in order to add packets?
Thank you very much in advance!
EDIT
Here is the code regarding the muxing process - in my encode Function I have something like
int frame_size = x264_encoder_encode(obj->mEncoder, &obj->nals, &obj->i_nals, obj->pic_in, obj->pic_out);
int total_size=0;
for(int i=0; i<obj->i_nals;i++)
{
if ( !obj->fc ) {
obj->create( obj->nals[i].p_payload, obj->nals[i].i_payload );
}
if ( obj->fc ) {
obj->write_frame( obj->nals[i].p_payload, obj->nals[i].i_payload);
}
}
// Here I get the output values
int currentBufferSize = obj->output.bytesSet;
char* mem = new char[currentBufferSize];
obj->getBufferContent(mem);
And the create and write functions look like this
int create(void *p, int len) {
AVOutputFormat *of = av_guess_format( "mp4", 0, 0 );
fc = avformat_alloc_context();
// Add video stream
AVStream *pst = av_new_stream( fc, 0 );
vi = pst->index;
void* outptr = (void*) &output;
// Create Buffer
pIOCtx = avio_alloc_context(pBuffer, iBufSize, 1, outptr, NULL, write_packet, NULL);
fc->oformat = of;
fc->pb = pIOCtx;
fc->flags = AVFMT_FLAG_CUSTOM_IO;
pcc = pst->codec;
AVCodec c= {0};
c.type= AVMEDIA_TYPE_VIDEO;
avcodec_get_context_defaults3( pcc, &c );
pcc->codec_type = AVMEDIA_TYPE_VIDEO;
pcc->codec_id = codec_id;
pcc->bit_rate = br;
pcc->width = w;
pcc->height = h;
pcc->time_base.num = 1;
pcc->time_base.den = fps;
}
void write_frame( const void* p, int len ) {
AVStream *pst = fc->streams[ vi ];
// Init packet
AVPacket pkt;
av_init_packet( &pkt );
pkt.flags |= ( 0 >= getVopType( p, len ) ) ? AV_PKT_FLAG_KEY : 0;
pkt.stream_index = pst->index;
pkt.data = (uint8_t*)p;
pkt.size = len;
pkt.dts = AV_NOPTS_VALUE;
pkt.pts = AV_NOPTS_VALUE;
av_interleaved_write_frame( fc, &pkt );
}
See the AVFormatContext.pb documentation. You set it correctly, but you shouldn't touch AVFormatContext.flags. Also, make sure you set it before calling avformat_write_header().
When you say "it doesn't work", what exactly doesn't work? Is the callback not invoked? Is the data in it not of the expected type/format? Something else? If all you want to do is write raw nal packets, then you could just take encoded data directly from the encoder (in the AVPacket), that's the raw nal data. If you use libx264's api directly, it even gives you each nal individually so you don't need to parse it.
EDIT: I've updated the code below to resemble the progress I have made. I'm trying to write the .wav header myself. The code does not work properly as of now, the audio is not being written to the file properly. The code does not contain any attempts to convert it to a .flac file yet.
I am using a Raspberry Pi (Debian Linux) to record audio with the ALSA library. The recording works fine, but I need to encode the input audio into the FLAC codec.
This is where I get lost. I have spent a considerable amount of time trying to figure out how to convert this raw data into FLAC, but I keep coming up with examples of how to convert .wav files into .flac files.
Here is the current (updated) code I have for recording audio with ALSA (it may be a bit rough, I'm still picking up C++):
// Use the newer ALSA API
#define ALSA_PCM_NEW_HW_PARAMS_API
#include <alsa/asoundlib.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
struct Riff
{
char chunkId[4]; // "RIFF" (assuming char is 8 bits)
int chunkSize; // (assuming int is 32 bits)
char format[4]; // "WAVE"
};
struct Format
{
char chunkId[4]; // "fmt "
int chunkSize;
short format; // assuming short is 16 bits
short numChannels;
int sampleRate;
int byteRate;
short align;
short bitsPerSample;
};
struct Data
{
char chunkId[4]; // "data"
int chunkSize; // length of data
char* data;
};
struct Wave // Actual structure of a PCM WAVE file
{
Riff riffHeader;
Format formatHeader;
Data dataHeader;
};
int main(int argc, char *argv[])
{
void saveWaveFile(struct Wave *waveFile);
long loops;
int rc;
int size;
snd_pcm_t *handle;
snd_pcm_hw_params_t *params;
unsigned int sampleRate = 44100;
int dir;
snd_pcm_uframes_t frames;
char *buffer;
char *device = (char*) "plughw:1,0";
//char *device = (char*) "default";
printf("Capture device is %s\n", device);
/* Open PCM device for recording (capture). */
rc = snd_pcm_open(&handle, device, SND_PCM_STREAM_CAPTURE, 0);
if (rc < 0)
{
fprintf(stderr, "Unable to open PCM device: %s\n", snd_strerror(rc));
exit(1);
}
/* Allocate a hardware parameters object. */
snd_pcm_hw_params_alloca(¶ms);
/* Fill it in with default values. */
snd_pcm_hw_params_any(handle, params);
/* Set the desired hardware parameters. */
/* Interleaved mode */
snd_pcm_hw_params_set_access(handle, params, SND_PCM_ACCESS_RW_INTERLEAVED);
/* Signed 16-bit little-endian format */
snd_pcm_hw_params_set_format(handle, params, SND_PCM_FORMAT_S16_LE);
/* Two channels (stereo) */
snd_pcm_hw_params_set_channels(handle, params, 2);
/* 44100 bits/second sampling rate (CD quality) */
snd_pcm_hw_params_set_rate_near(handle, params, &sampleRate, &dir);
/* Set period size to 32 frames. */
frames = 32;
snd_pcm_hw_params_set_period_size_near(handle, params, &frames, &dir);
/* Write the parameters to the driver */
rc = snd_pcm_hw_params(handle, params);
if (rc < 0)
{
fprintf(stderr, "Unable to set HW parameters: %s\n", snd_strerror(rc));
exit(1);
}
/* Use a buffer large enough to hold one period */
snd_pcm_hw_params_get_period_size(params, &frames, &dir);
size = frames * 4; /* 2 bytes/sample, 2 channels */
buffer = (char *) malloc(size);
/* We want to loop for 5 seconds */
snd_pcm_hw_params_get_period_time(params, &sampleRate, &dir);
loops = 5000000 / sampleRate;
while (loops > 0)
{
loops--;
rc = snd_pcm_readi(handle, buffer, frames);
if (rc == -EPIPE)
{
/* EPIPE means overrun */
fprintf(stderr, "Overrun occurred.\n");
snd_pcm_prepare(handle);
} else if (rc < 0)
{
fprintf(stderr, "Error from read: %s\n", snd_strerror(rc));
} else if (rc != (int)frames)
{
fprintf(stderr, "Short read, read %d frames.\n", rc);
}
if (rc != size) fprintf(stderr, "Short write: wrote %d bytes.\n", rc);
}
Wave wave;
strcpy(wave.riffHeader.chunkId, "RIFF");
wave.riffHeader.chunkSize = 36 + size;
strcpy(wave.riffHeader.format, "WAVE");
strcpy(wave.formatHeader.chunkId, "fmt");
wave.formatHeader.chunkSize = 16;
wave.formatHeader.format = 1; // PCM, other value indicates compression
wave.formatHeader.numChannels = 2; // Stereo
wave.formatHeader.sampleRate = sampleRate;
wave.formatHeader.byteRate = sampleRate * 2 * 2;
wave.formatHeader.align = 2 * 2;
wave.formatHeader.bitsPerSample = 16;
strcpy(wave.dataHeader.chunkId, "data");
wave.dataHeader.chunkSize = size;
wave.dataHeader.data = buffer;
saveWaveFile(&wave);
snd_pcm_drain(handle);
snd_pcm_close(handle);
free(buffer);
return 0;
}
void saveWaveFile(struct Wave *waveFile)
{
FILE *file = fopen("test.wav", "wb");
size_t written;
if (file == NULL)
{
fprintf(stderr, "Cannot open file for writing.\n");
exit(1);
}
written = fwrite(waveFile, sizeof waveFile[0], 1, file);
fclose(file);
if (written < 1);
{
fprintf(stderr, "Writing to file failed, error %d.\n", written);
exit(1);
}
}
How would I go about converting the PCM data into the FLAC and save it to disk for later use? I have downloaded libflac-dev already and just need an example to go off of.
The way I am doing it right now:
./capture > test.raw // or ./capture > test.flac
The way it should be (program does everything for me):
./capture
If I understand the FLAC::Encoder::File documentation, you can do something like
#include <FLAC++/encoder.h>
FLAC::Encoder::File encoder;
encoder.init("outfile.flac");
encoder.process(buffer, samples);
encoder.finish();
where buffer is an array (of size samples) of 32-bit integer pointers.
Unfortunately, I know next to nothing about audio encoding so I can't speak for any other options. Good luck!
Please refer to the below code :
FLAC Encoder Test Code
This example is using a wav file as an input and then encodes it into FLAC.
As I understand, there is no major difference b/w WAV file and your RAW data, I think you can modify this code to directly read the "buffer" and convert it. You already have all the related information (Channel/Bitrate etc) so it should not be much of a problem to remove the WAV header reading code.
Please note: this is a modified version of the Flac Encoder sample from their git repo.
It includes some comments and hints on how to change it to OP's requirements, entire source for this will be a little bit long.
And do note that this is the C API, which tends to be a bit more complex than the C++ one. But it is fairly easy to convert between the two once you get the idea.
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "share/compat.h"
#include "FLAC/metadata.h"
#include "FLAC/stream_encoder.h"
/* this call back is what tells your program the progress that the encoder has made */
static void progress_callback(const FLAC__StreamEncoder *encoder, FLAC__uint64 bytes_written, FLAC__uint64 samples_written, unsigned frames_written, unsigned total_frames_estimate, void *client_data);
#define READSIZE 1024
static unsigned total_samples = 0; /* can use a 32-bit number due to WAVE size limitations */
/* buffer is where we record to, in your case what ALSA writes to */
/* Note the calculation here to take the total bytes that the buffer takes */
static FLAC__byte buffer[READSIZE/*samples*/ * 2/*bytes_per_sample*/ * 2/*channels*/];
/* pcm is input to FLAC encoder */
/* the PCM data should be here, bps is 4 here...but we are allocating ints! */
static FLAC__int32 pcm[READSIZE/*samples*/ * 2/*channels*/];
int main(int argc, char *argv[])
{
FLAC__bool ok = true;
FLAC__StreamEncoder *encoder = 0;
FLAC__StreamEncoderInitStatus init_status;
FLAC__StreamMetadata *metadata[2];
FLAC__StreamMetadata_VorbisComment_Entry entry;
FILE *fin;
unsigned sample_rate = 0;
unsigned channels = 0;
unsigned bps = 0;
if((fin = fopen(argv[1], "rb")) == NULL) {
fprintf(stderr, "ERROR: opening %s for output\n", argv[1]);
return 1;
}
/* set sample rate, bps, total samples to encode here, these are dummy values */
sample_rate = 44100;
channels = 2;
bps = 16;
total_samples = 5000;
/* allocate the encoder */
if((encoder = FLAC__stream_encoder_new()) == NULL) {
fprintf(stderr, "ERROR: allocating encoder\n");
fclose(fin);
return 1;
}
ok &= FLAC__stream_encoder_set_verify(encoder, true);
ok &= FLAC__stream_encoder_set_compression_level(encoder, 5);
ok &= FLAC__stream_encoder_set_channels(encoder, channels);
ok &= FLAC__stream_encoder_set_bits_per_sample(encoder, bps);
ok &= FLAC__stream_encoder_set_sample_rate(encoder, sample_rate);
ok &= FLAC__stream_encoder_set_total_samples_estimate(encoder, total_samples);
/* sample adds meta data here I've removed it for clarity */
/* initialize encoder */
if(ok) {
/* client data is whats the progress_callback is called with, any objects you need to update on callback can be passed thru this pointer */
init_status = FLAC__stream_encoder_init_file(encoder, argv[2], progress_callback, /*client_data=*/NULL);
if(init_status != FLAC__STREAM_ENCODER_INIT_STATUS_OK) {
fprintf(stderr, "ERROR: initializing encoder: %s\n", FLAC__StreamEncoderInitStatusString[init_status]);
ok = false;
}
}
/* read blocks of samples from WAVE file and feed to encoder */
if(ok) {
size_t left = (size_t)total_samples;
while(ok && left) {
/* record using ALSA and set SAMPLES_IN_BUFFER */
/* convert the packed little-endian 16-bit PCM samples from WAVE into an interleaved FLAC__int32 buffer for libFLAC */
/* why? because bps=2 means that we are dealing with short int(16 bit) samples these are usually signed if you do not explicitly say that they are unsigned */
size_t i;
for(i = 0; i < SAMPLES_IN_BUFFER*channels; i++) {
/* THIS. this isn't the only way to convert between formats, I do not condone this because at first the glance the code seems like it's processing two channels here, but it's not it's just copying 16bit data to an int array, I prefer to use proper type casting, none the less this works so... */
pcm[i] = (FLAC__int32)(((FLAC__int16)(FLAC__int8)buffer[2*i+1] << 8) | (FLAC__int16)buffer[2*i]);
}
/* feed samples to encoder */
ok = FLAC__stream_encoder_process_interleaved(encoder, pcm, SAMPLES_IN_BUFFER);
left-=SAMPLES_IN_BUFFER;
}
}
ok &= FLAC__stream_encoder_finish(encoder);
fprintf(stderr, "encoding: %s\n", ok? "succeeded" : "FAILED");
fprintf(stderr, " state: %s\n", FLAC__StreamEncoderStateString[FLAC__stream_encoder_get_state(encoder)]);
FLAC__stream_encoder_delete(encoder);
fclose(fin);
return 0;
}
/* the updates from FLAC's encoder system comes here */
void progress_callback(const FLAC__StreamEncoder *encoder, FLAC__uint64 bytes_written, FLAC__uint64 samples_written, unsigned frames_written, unsigned total_frames_estimate, void *client_data)
{
(void)encoder, (void)client_data;
fprintf(stderr, "wrote %" PRIu64 " bytes, %" PRIu64 "/%u samples, %u/%u frames\n", bytes_written, samples_written, total_samples, frames_written, total_frames_estimate);
}
I am using Libjpeg version 6b. In version 8 they have a nice function to read data out of the memory called jpeg_mem_src(...), unfortunately ver. 6b does not have this function.
What can I use to read compressed data directly from memory? All I see is jpeg_stdio_src which reads from the hard drive.
Write your own...
/* Read JPEG image from a memory segment */
static void init_source (j_decompress_ptr cinfo) {}
static boolean fill_input_buffer (j_decompress_ptr cinfo)
{
ERREXIT(cinfo, JERR_INPUT_EMPTY);
return TRUE;
}
static void skip_input_data (j_decompress_ptr cinfo, long num_bytes)
{
struct jpeg_source_mgr* src = (struct jpeg_source_mgr*) cinfo->src;
if (num_bytes > 0) {
src->next_input_byte += (size_t) num_bytes;
src->bytes_in_buffer -= (size_t) num_bytes;
}
}
static void term_source (j_decompress_ptr cinfo) {}
static void jpeg_mem_src (j_decompress_ptr cinfo, void* buffer, long nbytes)
{
struct jpeg_source_mgr* src;
if (cinfo->src == NULL) { /* first time for this JPEG object? */
cinfo->src = (struct jpeg_source_mgr *)
(*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_PERMANENT,
SIZEOF(struct jpeg_source_mgr));
}
src = (struct jpeg_source_mgr*) cinfo->src;
src->init_source = init_source;
src->fill_input_buffer = fill_input_buffer;
src->skip_input_data = skip_input_data;
src->resync_to_restart = jpeg_resync_to_restart; /* use default method */
src->term_source = term_source;
src->bytes_in_buffer = nbytes;
src->next_input_byte = (JOCTET*)buffer;
}
and then to use it:
...
/* Step 2: specify data source (eg, a file) */
jpeg_mem_src(&dinfo, buffer, nbytes);
...
where buffer is a pointer to the memory chunk containing the compressed jpeg image, and nbytes is the length of that buffer.
Answering to poor s093294 who has been waiting for an answer for more than a year. I can't comment, so creating a new answer is the only way.
ERREXIT is a macro in libjpeg. Include jerror.h and you're all set.
Or you can also try to use GNU's fmemopen() function which should be declared in stdio.h header file.
FILE * source = fmemopen(inbuffer, inlength, "rb");
if (source == NULL)
{
fprintf(stderr, "Calling fmemopen() has failed.\n");
exit(1);
}
// ...
jpeg_stdio_src(&cinfo, source);
// ...
fclose(source);
I have found this function which uses libjpeg to write to a file:
int write_jpeg_file( char *filename )
{
struct jpeg_compress_struct cinfo;
struct jpeg_error_mgr jerr;
/* this is a pointer to one row of image data */
JSAMPROW row_pointer[1];
FILE *outfile = fopen( filename, "wb" );
if ( !outfile )
{
printf("Error opening output jpeg file %s\n!", filename );
return -1;
}
cinfo.err = jpeg_std_error( &jerr );
jpeg_create_compress(&cinfo);
jpeg_stdio_dest(&cinfo, outfile);
/* Setting the parameters of the output file here */
cinfo.image_width = width;
cinfo.image_height = height;
cinfo.input_components = bytes_per_pixel;
cinfo.in_color_space = color_space;
/* default compression parameters, we shouldn't be worried about these */
jpeg_set_defaults( &cinfo );
/* Now do the compression .. */
jpeg_start_compress( &cinfo, TRUE );
/* like reading a file, this time write one row at a time */
while( cinfo.next_scanline < cinfo.image_height )
{
row_pointer[0] = &raw_image[ cinfo.next_scanline * cinfo.image_width * cinfo.input_components];
jpeg_write_scanlines( &cinfo, row_pointer, 1 );
}
/* similar to read file, clean up after we're done compressing */
jpeg_finish_compress( &cinfo );
jpeg_destroy_compress( &cinfo );
fclose( outfile );
/* success code is 1! */
return 1;
}
I would actually need to write the jpeg compressed image just to memory buffer, without saving it to a file, to save time. Could somebody give me an example how to do it?
I have been searching the web for a while but the documentation is very rare if any and examples are also difficult to come by.
You can define your own destination manager quite easily. The jpeg_compress_struct contains a pointer to a jpeg_destination_mgr, which contains a pointer to a buffer, a count of space left in the buffer, and 3 pointers to functions:
init_destination (j_compress_ptr cinfo)
empty_output_buffer (j_compress_ptr cinfo)
term_destination (j_compress_ptr cinfo)
You need to fill in the function pointers before you make the first call into the jpeg library, and let those functions handle the buffer. If you create a buffer that is larger than the largest possible output that you expect, this becomes trivial; init_destination just fills in the buffer pointer and count, and empty_output_buffer and term_destination do nothing.
Here's some sample code:
std::vector<JOCTET> my_buffer;
#define BLOCK_SIZE 16384
void my_init_destination(j_compress_ptr cinfo)
{
my_buffer.resize(BLOCK_SIZE);
cinfo->dest->next_output_byte = &my_buffer[0];
cinfo->dest->free_in_buffer = my_buffer.size();
}
boolean my_empty_output_buffer(j_compress_ptr cinfo)
{
size_t oldsize = my_buffer.size();
my_buffer.resize(oldsize + BLOCK_SIZE);
cinfo->dest->next_output_byte = &my_buffer[oldsize];
cinfo->dest->free_in_buffer = my_buffer.size() - oldsize;
return true;
}
void my_term_destination(j_compress_ptr cinfo)
{
my_buffer.resize(my_buffer.size() - cinfo->dest->free_in_buffer);
}
cinfo->dest->init_destination = &my_init_destination;
cinfo->dest->empty_output_buffer = &my_empty_output_buffer;
cinfo->dest->term_destination = &my_term_destination;
There is a predefined function jpeg_mem_src defined in jdatasrc.c. The simplest usage example:
unsigned char *mem = NULL;
unsigned long mem_size = 0;
struct jpeg_compress_struct cinfo;
struct jpeg_error_mgr jerr;
cinfo.err = jpeg_std_error(&jerr);
jpeg_create_compress(&cinfo);
jpeg_mem_dest(&cinfo, &mem, &mem_size);
// do compression
// use mem buffer
Do not forget to deallocate your buffer.
I have tried Mark's solution and on my platform it always gives SEGMENTATION FALUT error when it executes
cinfo->dest->term_destination = &my_term_destination;
And I turned to the jpeglib source codes (jdatadst.c) and found this:
jpeg_mem_dest (j_compress_ptr cinfo, unsigned char ** outbuffer, unsigned long * outsize)
just below the method jpeg_stdio_dest(), and I've tried it by simply fill in the address of the buffer(char*) and the address of the buffer size(int). The destination manager automatically allocates memory for the buffer and the program need to free the memory after use.
It successfully runs on my platform, Beaglebone Black with the pre-installed Angstrom Linux. My libjpeg version is 8d.
All you need to do is pass a FILE-like object to jpeg_stdio_dest().
unsigned char ***image_ptr
unsigned char* ptr;
unsigned char** image_buf;
for(int i=0;i<h;i++){
image_buf[i] = new unsigned char[w*o];
}
ptr = image_buf[0];
while (info.output_scanline < info.image_height) {
jpeg_read_scanlines(&info,&ptr,1);
ptr = image_buf[c];
c++;
}
*image_ptr = image_buf;
This is all you need to read.
JSAMPROW row_pointer;
while (info.next_scanline < info.image_height) {
row_pointer = &image_buf[info.next_scanline][0];
(void) jpeg_write_scanlines(&info, &row_pointer, 1);
}
And this is all you need to write.
I am trying to build an application that converts my old custom Ethernet logs (bin files) to standard winpcap style logs.
The problem is that I can't seem to find an example of how to opening a pcap_t* without using an adapter (network card). The temp.pkt has not been created.
I have looked thou the examples provided with Winpcap and all of them use a live adapter when dumping packets. This example is the closest \WpdPack\Examples-pcap\savedump\savedump.c is the closest, see example below slightly modified.
#ifdef _MSC_VER
/*
* we do not want the warnings about the old deprecated and unsecure CRT functions
* since these examples can be compiled under *nix as well
*/
#define _CRT_SECURE_NO_WARNINGS
#endif
#include "pcap.h"
int main(int argc, char **argv)
{
pcap_if_t *alldevs;
pcap_if_t *d;
int inum;
int i=0;
pcap_t *adhandle;
char errbuf[PCAP_ERRBUF_SIZE];
pcap_dumper_t *dumpfile;
/* Open the adapter */
if ((adhandle= pcap_open(??????, // name of the device
65536, // portion of the packet to capture.
// 65536 grants that the whole packet will be captured on all the MACs.
1, // promiscuous mode (nonzero means promiscuous)
1000, // read timeout
errbuf // error buffer
)) == NULL)
{
fprintf(stderr,"\nUnable to open the adapter. %s is not supported by WinPcap\n", d->name);
/* Free the device list */
pcap_freealldevs(alldevs);
return -1;
}
/* Open the dump file */
dumpfile = pcap_dump_open(adhandle, argv[1]);
if(dumpfile==NULL) {
fprintf(stderr,"\nError opening output file\n");
return -1;
}
// ---------------------------
struct pcap_pkthdr header;
header.ts.tv_sec = 1 ; /* seconds */
header.ts.tv_usec = 1; /* and microseconds */
header.caplen = 100; /* length of portion present */
header.len = 100 ; /* length this packet (off wire) */
u_char pkt_data[100];
for( int i = 0 ; i < 100 ; i++ ) {
pkt_data[i] = i ;
}
pcap_dump( (u_char *) dumpfile, &header, (u_char *) &pkt_data);
// ---------------------------
/* start the capture */
// pcap_loop(adhandle, 0, packet_handler, (unsigned char *)dumpfile);
pcap_close(adhandle);
return 0;
}
I suggest doing that using pcap_t since using WinPcap is better than writing it yourself.
The following steps is how to do it:
Use pcap_open_dead() function to create a pcap_t. Read the function description here. The linktype for Ethernet is 1.
Use pcap_dump_open() function to create a pcap_dumper_t.
Use pcap_dump() function to write the packet to the dump file.
I hope this would help you.
If all you're doing is converting your own file format to .pcap, you don't need a pcap_t*, you can just use something like:
FILE* create_pcap_file(const char *filename, int linktype)
{
struct pcap_file_header fh;
fh.magic = TCPDUMP_MAGIC;
fh.sigfigs = 0;
fh.version_major = 2;
fh.version_minor = 4;
fh.snaplen = 2<<15;
fh.thiszone = 0;
fh.linktype = linktype;
FILE *file = fopen(filename, "wb");
if(file != NULL) {
if(fwrite(&fh, sizeof(fh), 1, file) != 1) {
fclose(file);
file = NULL;
}
}
return file;
}
int write_pcap_packet(FILE* file,size_t length,const unsigned char *data,const struct timeval *tval)
{
struct pcap_pkthdr pkhdr;
pkhdr.caplen = length;
pkhdr.len = length;
pkhdr.ts = *tval;
if(fwrite(&pkhdr, sizeof(pkhdr), 1, file) != 1) {
return 1;
}
if(fwrite(data, 1, length, file) != length) {
return 2;
}
return 0;
}