stringstream question - c++

Here is some code that used to work with my code, but is having a problem now:
#include <iostream>
#include <fstream>
#include <sstream>
#include <cstring>
using namespace std;
int main()
{
stringstream out;
out << 100;
cout << out.str();
}
I get just blank output. I just changed to snow leopard with Xcode 3.2.

Get this exact same issue under the same conditions Snow Leopard 64-Bit XCode 3.2 Base SDK 10.6 and the switch to Base SDK 10.5 resolves it.
Apparently it's a SDK 10.6 issue.
and the correct workaround is to remove the preprocessor macros:
_GLIBCXX_DEBUG=1
_GLIBCXX_DEBUG_PEDANTIC=1
From the preprocessor settings (or else fall back to SDK 10.5 as above).
Apple Discussion Link

it works for me. if there's a problem, it should be your gcc's.
btw, maybe you have to add fflush(stdout); after the cout << sometime the problem is stdout buffer
#include <iostream>
#include <fstream>
#include <sstream>
#include <cstring>
using namespace std;
int main()
{
stringstream out;
out << 100;
cout << out.str();
fflush(stdout);
}

Another idea is that you have a .o file left over from before you upgraded that's somehow messing things up. Mixing .o files from two different versions of the C++ compiler can cause all kinds of strange problems. I also do not discount the header file issue as well, though sstream should be including string.

Shouldn't you add the end of string before converting to string?
cout << out.str() << sdt::ends;

Related

weird c++ string bug with gcc

Can someone explain what is happening here?
#include <iostream>
#include <string>
using namespace std;
int main() {
string kek = "kek";
cout << "test" << endl;
return 0;
}
For some reason, every time I compile with g++, and I declare a string variable, I can't see any output, no compile or runtime errors, simply no output.
Now, if I change the code to be this instead:
#include <iostream>
#include <string>
using namespace std;
int main() {
// string kek = "kek";
cout << "test" << endl;
return 0;
}
then everything works.
Does anyone know what the problem is here?
I am currently on Windows 10, using gcc 8.1.0.
Edit:
same thing but using bash, linux compile
i think the version of mingw i had is bugged so trying to reinstall it
Okay so still i have no idea what that bug was about,
but when i had it, the version of MinGW i had was 32bit,
changing the MinGW installation to 64bit, fixed that issue.
i have changed nothing, except removing MinGW 32bit from my comp,
and setting the MinGW 64bit.
Swaping from MinGW 32bit to 64bit, fixed the issue.

Building in Visual Studio not recognizing getline() or stoi() even with #include <string> and <fstream> statements

I've been trying to learn C++ over the past couple of days, and ran into a problem when I was trying to use the getline() and stoi() methods in some practice code:
#include <string>
#include <fstream>
#include "stdafx.h"
#include <iostream>
using namespace std;
int main()
{
string numberGuessed;
int intNumberGuessed = 0;
do {
cout << "Guess a number between 1 and 10";
getline(cin, numberGuessed);
intNumberGuessed = (stoi(numberGuessed));
cout << intNumberGuessed << "\n";
} while (intNumberGuessed != 4);
cout << "You win\n";
return 0;
}`
When I tried to build this code in VS 2015, the console could not identify getline or stoi as if I hadn't added #include statements for string and fstream. Is there something wrong with my code or is it something to do with VS?
It's something to do with VS.
Since you have
#include "stdafx.h"
I'm guessing you have precompiled headers turned on, and "stdafx.h" is the precompiled header. (That's the default name in VS)
With precompiled headers turned on, anything before the include statement for the precompiled header is ignored.
Either make sure #include "stdafx.h" is the very first thing in the file (except for comments), or turn off precompiled headers.

Getline Function Messing with Code

Picking up C++ and having a go at it on OS X 10.9 using XCode 5.0.2 and using Alex Allain as reference.
The following code compiles just fine and outputs correctly
#include <iostream>
#include <string>
using namespace std;
int main()
{
std::string user_first_name = "test";
std::cout << user_first_name << "\n";
return 0;
}
When I add a getline function, code appears to compile but with no output.
#include <iostream>
#include <string>
using namespace std;
int main()
{
std::string user_first_name = "test";
std::getline( std::cin, user_first_name, '\n' );
std::cout << user_first_name << "\n";
return 0;
}
In fact debug navigator has memory filling up with bars (although actual memory use is fixed at 276 KB). Why am I getting stumped on such a simple thing/concept?
I did a bit of digging around and its quite likely this is related to a text encoding issue. I'm using defaults which is Unicode (UTF-8). Encoding is not something I'm familiar with, never something I had to deal with when learning on Windows. How do I get past this?
I can't comment regarding the use of XCode or OS X, but it was my understanding that std::cin always gives you a narrow (single-byte) character stream. In Windows (at least with Visual Studio), I think it works whether you compile for UTF8 (single-byte for all ASCII characters) or UTF16 (2-bytes for all ASCII characters). The runtime library presumably does the conversion for you as necessary.
I'm not sure what "filling up with bars" means, but maybe it's just that you're looking at uninitialized memory. If you think that it is an encoding issue, perhaps try using wstring/wcin instead of string/cin and see if that helps.

Compiler/linker error "undefined reference"

Hi I am just starting to learn C++. I bought this big C++ for Dummies book and have been going through it. Its been really interesting so far but now I am stuck. I have been googling this problem, but to no avail. I am using I am using codeblocks 10.05 with GNU GCC.
I keep getting an error that says:
In function 'main':
undefined reference to 'SafeCracker(int)'
The code isn't complicated. I am just new and am extremely frustrated. I don't want to skip over this part; I want to know what is going on.
Main:
#include <iostream>
#include "safestuff.h"
using namespace std;
int main()
{
cout << "Surprise, surprise!" << endl;
cout << "The combination is (once again)" << endl;
cout << SafeCracker(12) << endl;
return 0;
}
Function:
#include <iostream>
using namespace std;
string SafeCracker(int SafeID)
{
return "13-26-16";
}
Header:
using namespace std;
#ifndef SAFESTUFF_H_INCLUDED
#define SAFESTUFF_H_INCLUDED
string SafeCracker(int SafeID);
#endif // SAFESTUFF_H_INCLUDED
You are not compiling the second file you listed along with the first one. Try compiling directly with gcc to understand this.
assuming your files are named:
main.cpp
SafeCracker.cpp
safestuff.h
This is what you are doing
gcc main.cpp
While you should be doing this
gcc main.cpp SafeCracker.cpp
Also, SafeCracker.cpp should be including the header file as well, just for clarity. Any reasons why you have them separated?
On another note, from seeing Daniel Hu's answer, <iostream> is automatically including <string> for you. You should not depend on this functionality, and should instead include <string> in each file that uses strings.
(From comment below)
You're probably trying to build your main.cpp as a stand-alone file. This will leave SafeCracker.cpp uncompiled. What you need is create a project in Codeblocks and add all three files to it (both *.cpp files as well as the *.h file).
I think it's because you did not #include <string>
C++ has to import the string library to use strings or else everything is treated as char arrays.

error C2065: 'cout' : undeclared identifier

I am working on the 'driver' part of my programing assignment and i keep getting this absurd error:
error C2065: 'cout' : undeclared identifier
I have even tried using the std::cout but I get another error that says:
IntelliSense: namespace "std" has no member "cout"
When I have declared using namespace std, included iostream and I even tried to use ostream
#include <iostream>
using namespace std;
int main () {
cout << "hey" << endl;
return 0;
}
I'm using Visual Studio 2010 and running Windows 7. All of the .h files have using namespace std and include iostream and ostream.
In Visual Studio you must #include "stdafx.h" and be the first include of the cpp file. For instance:
These will not work.
#include <iostream>
using namespace std;
int main () {
cout << "hey" << endl;
return 0;
}
#include <iostream>
#include "stdafx.h"
using namespace std;
int main () {
cout << "hey" << endl;
return 0;
}
This will do.
#include "stdafx.h"
#include <iostream>
using namespace std;
int main () {
cout << "hey" << endl;
return 0;
}
Here is a great answer on what the stdafx.h header does.
write this code, it works perfectly..
#include "stdafx.h"
#include <iostream>
using namespace std;
int main()
{
cout<<"Hello World!";
return 0;
}
I had same problem on Visual Studio C++ 2010. It's easy to fix. Above the main() function just replace the standard include lines with this below but with the pound symbol in front of the includes.
# include "stdafx.h"
# include <iostream>
using namespace std;
The include "stdafx.h" is ok
But you can't use cout unless you have included using namespace std
If you have not included namespace std you have to write std::cout instead of simple cout
If the only file you include is iostream and it still says undefined, then maybe iostream doesn't contain what it's supposed to. Is it possible that you have an empty file coincidentally named "iostream" in your project?
I have seen that if you use
#include <iostream.h>
then you will get the problem.
If you use
#include <iostream>
(notice - without the .h)
then you will not get the problem you mentioned.
If you started a project requiring the #include "stdafx.h" line, put it first.
I've seen similar things happen when I was using the .c file extension with C++ code. Other than that, I'd have to agree with everyone about a buggy installation. Does it work if you try to compile the project with an earlier release of VS? Try VC++ Express 2008. Its free on msdn.
Such a silly solution in my case:
// Example a
#include <iostream>
#include "stdafx.h"
The above was odered as per example a, when I changed it to resemble example b below...
// Example b
#include "stdafx.h"
#include <iostream>
My code compiled like a charm. Try it, guaranteed to work.
The code below compiles and runs properly for me using gcc. Try copy/pasting this and see if it works.
#include <iostream>
using namespace std;
int bob (int a) { cout << "hey" << endl; return 0; };
int main () {
int a = 1;
bob(a);
return 0;
}
I have VS2010, Beta 1 and Beta 2 (one on my work machine and one at home), and I've used std plenty without issues. Try typing:
std::
And see if Intellisense gives you anything. If it gives you the usual stuff (abort, abs, acos, etc.), except for cout, well then, that is quite a puzzler. Definitely look into your C++ headers in that case.
Beyond that, I would just add to make sure you're running a regular, empty project (not CLR, where Intellisense is crippled), and that you've actually attempted to build the project at least once. As I mentioned in a comment, VS2010 parses files once you've added an include; it could be that something stuck the parser and it didn't "find" cout right away. (In which case, try restarting VS maybe?)
Take the code
#include <iostream>
using namespace std;
out of your .cpp file, create a header file and put this in the .h file. Then add
#include "whatever your header file is named.h"
at the top of your .cpp code. Then run it again.
I had the same issue when starting a ms c++ 2010 project from scratch - I removed all of the header files generated by ms and but used:
#include "stdafx.h"
#include <iostream>
using namespace std;
int main() {
cout << "hey" << endl;
return 0;
}
I had to include stdafx.h as it caused an error not having it in.
Try it, it will work. I checked it in Windows XP, Visual Studio 2010 Express.
#include "stdafx.h"
#include <iostream>
using namespace std;
void main( )
{
int i = 0;
cout << "Enter a number: ";
cin >> i;
}
before you begin this program get rid of all the code and do a simple hello world inside of main. Only include iostream and using namespace std;.
Little by little add to it to find your issue.
cout << "hi" << endl;
Are you sure it's compiling as C++? Check your file name (it should end in .cpp). Check your project settings.
There's simply nothing wrong with your program, and cout is in namespace std. Your installation of VS 2010 Beta 2 is defective, and I don't think it's just your installation.
I don't think VS 2010 is ready for C++ yet. The standard "Hello, World" program didn't work on Beta 1. I just tried creating a test Win32 console application, and the generated test.cpp file didn't have a main() function.
I've got a really, really bad feeling about VS 2010.
When you created your project, you did not set 'use precompiled headers' correctly. Change it in properties->C/C++->precompiled headers.
In Visual studio use all your header filer below "stdafx.h".
Just use printf!
Include stdio.h in your stdafx.h header file for printf.
Include the std library by inserting the following line at the top of your code:
using namespace std;
is normally stored in the C:\Program Files\Microsoft Visual Studio 8\VC\include folder. First check if it is still there. Then choose Tools + Options, Projects and Solutions, VC++ Directories, choose "Include files" in the "Show Directories for" combobox and double-check that $(VCInstallDir)include is on top of the list.
I ran across this error after just having installed vs 2010 and just trying to get a nearly identical program to work.
I've done vanilla C coding on unix-style boxes before, decided I'd play with this a bit myself.
The first program I tried was:
#include "stdafx.h"
int _tmain(int argc, _TCHAR* argv[])
{
cout << "Hello World!";
return 0;
}
The big thing to notice here... if you've EVER done any C coding,
int _tmain(int argc, _TCHAR* argv[])
Looks weird. it should be:
int main( int argc, char ** argv )
In my case I just changed the program to:
#include <iostream>
using namespace std;
int main()
{
cout << "Hello world from VS 2010!\n";
return 0;
}
And it worked fine.
Note: Use CTRL + F5 so that the console window sticks around so you can see the results.
I came here because I had the same problem, but when I did #include "stdafx.h" it said it did not find that file.
What did the trick for me was: #include <algorithm>.
I use Microsoft Visual Studio 2008.
These are the things that you can use then, incl. 'count': Link
Had this problem, when header files declared "using namespace std;", seems to be confusing for GNU compiler;
anyway is bad style!
Solution was providing std::cout ... in headers and moving "using namespace std" to the implementation file.
In VS2017, stdafx.h seems to be replaced by pch.h see this article,
so use:
#include "pch.h"
#include <iostream>
using namespace std;
int main() {
cout << "Enter 2 numbers:" << endl;
It was the compiler - I'm now using Eclipse Galileo and the program works like a wonder