I am using MinGW compiler on Windows to compile my C++ application with sockets. My command for linking looks like:
g++.exe -Wall -Wno-long-long -pedantic -lwsock32 -o dist/Windows/piskvorky { there are a lot of object files }
and I have also tried
g++.exe -Wall -Wno-long-long -pedantic -lws2_32 -o dist/Windows/piskvorky { there are a lot of object files }
but in both case I get this error:
build/Windows/MinGW-Windows/src/utils/tcpunit.o:tcpunit.cpp:(.text+0x33): undefined reference to `closesocket#4'
build/Windows/MinGW-Windows/src/utils/tcpunit.o:tcpunit.cpp:(.text+0xd0): undefined reference to `send#16'
build/Windows/MinGW-Windows/src/utils/tcpunit.o:tcpunit.cpp:(.text+0x1ee): undefined reference to `recv#16'
build/Windows/MinGW-Windows/src/utils/tcpdevice.o:tcpdevice.cpp:(.text+0x184): undefined reference to `WSAStartup#8'
build/Windows/MinGW-Windows/src/utils/tcpdevice.o:tcpdevice.cpp:(.text+0x1a5): undefined reference to `closesocket#4'
build/Windows/MinGW-Windows/src/utils/tcpdevice.o:tcpdevice.cpp:(.text+0x1cb): undefined reference to `closesocket#4'
build/Windows/MinGW-Windows/src/utils/tcpdevice.o:tcpdevice.cpp:(.text+0x1d3): undefined reference to `WSACleanup#0'
build/Windows/MinGW-Windows/src/utils/tcpdevice.o:tcpdevice.cpp:(.text+0x6fe): undefined reference to `bind#12'
build/Windows/MinGW-Windows/src/utils/tcpdevice.o:tcpdevice.cpp:(.text+0x724): undefined reference to `listen#8'
build/Windows/MinGW-Windows/src/utils/tcpdevice.o:tcpdevice.cpp:(.text+0x7f0): undefined reference to `gethostbyaddr#12'
build/Windows/MinGW-Windows/src/utils/tcpdevice.o:tcpdevice.cpp:(.text+0x83c): undefined reference to `socket#12'
build/Windows/MinGW-Windows/src/utils/tcpdevice.o:tcpdevice.cpp:(.text+0x86f): undefined reference to `htons#4'
build/Windows/MinGW-Windows/src/utils/tcpdevice.o:tcpdevice.cpp:(.text+0x8b5): undefined reference to `connect#12'
build/Windows/MinGW-Windows/src/utils/tcpdevice.o:tcpdevice.cpp:(.text+0x9c6): undefined reference to `accept#12'
Do you have any ideas where the problem can be, please?
Put the -lws2_32 AFTER the list of object files - GCC searches libraries and object files in the order they appear on the command line.
Just to help the other viewers out there:
gcc hello.c -o hello.o -lws2_32
With MinGW on eclipse:
Menu >> Project >> Properties >> C/C++ Build >> Settings: Register "Tool Settings" - MinGW C Linker - Miscellaneous: Lower Part "other objects"
Add: "D:\Programmierung\mingw\lib\libwsock32.a" for example. No other entries for libwsock32.a on any other properties required, especially not in Library-entries. Also no flags relating to this Lib.
In:
Menu - Project - Properties - c/c++Build - Settings: Register "Tool Settings" - MinGW C++ Linker - Miscellaneous: Lower Part "other objects"
Add: libwsock32.a from bin folder of MinGW.
Greetings I just went through the problem above....
So here are some observations first off....
I know you are refering to MinGw, but you may need cygwin to get around this, I don't know mingw that well, I know cygwin better. But I know that they are cousins of each other.
Cygwin comes with the precompiled boost libraries, but who knows of which version they are. I'm sure it's possible to check, but who has time to do that right? I do not link against cygwin boost libraries, or the mingw boost libraries, I built boost from scratch using gcc on windows (cygwin). The compile did fine.
At the time of this writing boost is on version 1.47.0 I beleive.
Already that fact that cygwin uses version (x?) and boost is 1.47.0 could be a major issue. Make you know what you are using in the way of boost.
I was using code developed on boost 1.42, and had related linker errors. The code compiled, headers were found, etc..etc... but then I got the undefined reference to WSA etc...etc...opensocket this, close socket that, etc....
So, apparantly boost, in order to do network sockets, requires a platform library, in which was found in the form of ws2_32 for windows, and socket for linux for sure.
So if you are properly using boost, and including the correct boost system libraries, you may also need an OS specific library to access some resources (networking in this case).
Linker errors dissappear after that. It's probably obvious to boost veterans what's going on here, but I was unable to find a clear answer via google.
Related
I have installed the GMP library and try to cross-compile with mingw-w64-posix.
My Library is in /usr/local/lib.
My compile command looks like the following:
x86_64-w64-mingw32-g++-posix src/factorial.cpp -o bin/factorial.win.o -I/usr/local/include -L/usr/local/lib -lgmp -lgmpxx
It throws an undefined reference error:
(I can remove the whole block from -L...., same error. Seems like the library doesnt link for some reason)
/usr/bin/x86_64-w64-mingw32-ld: /tmp/ccxY03WS.o:factorial.cpp:(.text$_ZN23__gmp_binary_multiplies4evalEP12__mpz_structPKS0_S3_[_ZN23__gmp_binary_multiplies4evalEP12__mpz_structPKS0_S3_]+0x27): undefined reference to `__gmpz_mul'
/usr/bin/x86_64-w64-mingw32-ld: /tmp/ccxY03WS.o:factorial.cpp:(.text$_ZN23__gmp_binary_multiplies4evalEP12__mpz_structPKS0_l[_ZN23__gmp_binary_multiplies4evalEP12__mpz_structPKS0_l]+0x26): undefined reference to `__gmpz_mul_si'
/usr/bin/x86_64-w64-mingw32-ld: /tmp/ccxY03WS.o:factorial.cpp:(.text$_ZN10__gmp_exprIA1_12__mpz_structS1_E7init_siEl[_ZN10__gmp_exprIA1_12__mpz_structS1_E7init_siEl]+0x1a): undefined reference to `__gmpz_init_set_si'
/usr/bin/x86_64-w64-mingw32-ld: /tmp/ccxY03WS.o:factorial.cpp:(.text$_ZN10__gmp_exprIA1_12__mpz_structS1_EC1EOS2_[_ZN10__gmp_exprIA1_12__mpz_structS1_EC1EOS2_]+0x2e): undefined reference to `__gmpz_init'
/usr/bin/x86_64-w64-mingw32-ld: /tmp/ccxY03WS.o:factorial.cpp:(.text$_ZN10__gmp_exprIA1_12__mpz_structS1_ED1Ev[_ZN10__gmp_exprIA1_12__mpz_structS1_ED1Ev]+0x14): undefined reference to `__gmpz_clear'
collect2: error: ld returned 1 exit status
However if i change my compiler to g++ instead everything works fine.
OK -
The link errors (__gmpz_init, __gmpz_clear, etc.) are GMP "internals". They're supposed to come from libgmp, the C-language base library.
The code that's referencing them (.text$ZN23__gmp_binary_multiplies4evalEP12__mpz_structPKS0_S3[ZN23__gmp_binary_multiplies4evalEP12__mpz_structPKS0_S3], etc.) is "name mangled" C++.
I suspect the problem is that your "gmpxx" library was built with a different C++ compiler, that has a different "name mangling" convention than MinGW.
SOLUTION:
Download the complete libGMP source (e.g. from https://gmplib.org/, and rebuild EVERYTHING (including libgmpxx) with your libmingw-w64-posix++ C++ cross-compiler.
ADDENDUM:
I downloaded gmp-6.2.1 source, and found __gmpz_clear here:
gmp-6.2.1\gmp-h.in
#define mpz_clear __gmpz_clear
__GMP_DECLSPEC void mpz_clear (mpz_ptr);
"gmp-h.in" is a template used by the project's "autoconf", to generate the libGMP source files for the specified target environment.
Which, in turn, means:
The project you started out with (in your original question) wasn't configured for MinGW
... and ...
You didn't run "configure" correctly when you tried building from source.
SUGGESTION:
Try building libGMP from source again. DELETE everything, re-extract from the libGMP tarball, and carefully follow the INSTALL instructions:
./configure
make
make check <= VERY IMPORTANT!!
make install
I'm curious about your build environment (Windows? Linux?), compiler (exact MinGW version) and target (if you're building on a Windows workstation, do you want to run your GMP app as a Windows .exe)?
Until some weeks ago, using the boost_regex library I used to compile a C++ file test.cpp using the following command.
g++-4.9 -Wall -O3 -march=native -flto -DNDEBUG -o test \
--std=c++14 test.cpp -lboost_regex -pthread
The compilation was working perfectly. But at some point, I needed to upgrade my OS (more precisely, it was Ubuntu 14.04, now it is Ubuntu 16.04).
I kept my local folders with my data, and I also installed the Boost library again in the new system, including boost_regex.
The Boost version in the new system is 1.58, unfortunately I cannot know which Boost version I was using before because it is now deleted.
I try to compile again the same file in the new system, with the same command as above, and the linker says it cannot find two functions called maybe_assign and construct_init. If I replace the -o test option with just -c (i.e. without linking) then the program is compiled without errors.
More precisely, when I try to do linking I get the following errors (they were extremely long, I hade to shorten using ... dots).
In function `boost::re_detail::perl_matcher<...>::match_match()':
undefined reference to `boost::match_results<...>::maybe_assign(boost::match_results<...> const&)'
In function `bool boost::regex_search<...>(...)':
undefined reference to `boost::re_detail::perl_matcher<...>::construct_init(...)'
In function `boost::re_detail::perl_matcher<...>::match_prefix()':
undefined reference to `boost::match_results<...>::maybe_assign(boost::match_results<...> const&)'
collect2: error: ld returned 1 exit status
I really don't know how this is possible, the libraries seem perfectly installed, nothing seems missing, and the compilation was working with a previous OS installation (then I guess older libraries).
At these point my only guess could be that Boost authors removed such functions? (maybe they are obsolete?). But I didn't find any trace of this on internet. If this is the case, how can I know the boost versions in which such functions are available?
Am I doing any mistake? Do you have any suggestions to investigate about this?
TL;DR use gcc5.
Ununtu 16.04 comes with gcc5 by default. Every C++ library in it is compiled with that compiler.
Now there was an incompatible C++ ABI change between gcc4 and gcc5. It made binaries built from C++ sources with gcc4 incompatible by default with binaries built with gcc5. This incompatibility often manifests itself as a bunch of undefined symbols that reference std::string and/or std::list.
The standard library comes built with a dual ABI to support objects built with older compilers. Other libraries like boost, hovever, don't.
I installed GtkD from AUR, and now I'm trying to compile this tutorial code. Both for compiling GtkD itself and the tutorial code, I'm using GDC 4.9.1.
I attempted to compile the code as follows (hello.d is the file name):
gdc -Wall -Werror -Wdeprecated -Wunknown-pragmas -g -m64 `pkg-config --cflags --libs gtkd-2` -O3 -frelease -o hello
But when I try that, I get this:
/tmp/ccxejYOB.o: In function `_Dmain':
/home/koz/Documents/Programming/D/gtkd/hello.d:23: undefined reference to `_D3gtk4Main4Main4initFKAAyaZv'
/home/koz/Documents/Programming/D/gtkd/hello.d:24: undefined reference to `_D3gtk10MainWindow10MainWindow7__ClassZ'
/home/koz/Documents/Programming/D/gtkd/hello.d:24: undefined reference to `_D3gtk10MainWindow10MainWindow6__ctorMFAyaZC3gtk10MainWindow10MainWindow'
/home/koz/Documents/Programming/D/gtkd/hello.d:26: undefined reference to `_D3gtk5Label5Label7__ClassZ'
/home/koz/Documents/Programming/D/gtkd/hello.d:26: undefined reference to `_D3gtk5Label5Label6__ctorMFAyabZC3gtk5Label5Label'
/home/koz/Documents/Programming/D/gtkd/hello.d:28: undefined reference to `_D3gtk4Main4Main3runFZv'
/tmp/ccxejYOB.o:(.data+0x30): undefined reference to `_D3gtk10MainWindow12__ModuleInfoZ'
/tmp/ccxejYOB.o:(.data+0x38): undefined reference to `_D3gtk5Label12__ModuleInfoZ'
/tmp/ccxejYOB.o:(.data+0x40): undefined reference to `_D3gtk4Main12__ModuleInfoZ'
/tmp/ccxejYOB.o:(.data._D67TypeInfo_S3std8typecons35__T6scopedTC5cairo7Context7ContextZ6Scoped6__initZ[_D67TypeInfo_S3std8typecons35__T6scopedTC5cairo7Context7ContextZ6Scoped6__initZ]+0x58): undefined reference to `_D3std8typecons35__T6scopedTC5cairo7Context7ContextZ6Scoped6__dtorMFZv'
I have no clue what's going on here, and would appreciate all the help possible.
GtkD in the AUR is compiled using DMD. ABI compatibility between DMD and GDC binaries is not guaranteed and linking may fail as in your case. (Linking may also succeed and you get runtime problems). To troubleshoot the issue, you can try using DMD and see if that solves your issue.
Anyway, I would recommend using dub and gtk-d library from the dub registry. Dub will take care of the compilation of your source code and gtk-d's code and linking them together. And it will enable you to use any compiler easily.
If you don't want to use dub, you can also download gtk-d and build it yourself using GDC.
This question already has answers here:
What is an undefined reference/unresolved external symbol error and how do I fix it?
(39 answers)
Closed 7 years ago.
I was trying to use glew32.lib file to link in my project, than I compile Glew source by myself to get glew.a file. Now, I have these link errors in my project:
g++ -o Chapter10(OpenCLTest).exe src\Chapter10(OpenCLTest).o -lopengl32 -lglew -lglut32 -lglu32 -lopencl
src\Chapter10(OpenCLTest).o:Chapter10(OpenCLTest).cpp:(.text+0x167): undefined reference to `_imp____glewBindBuffer'
src\Chapter10(OpenCLTest).o:Chapter10(OpenCLTest).cpp:(.text+0x39a): undefined reference to `_imp__glewInit'
src\Chapter10(OpenCLTest).o:Chapter10(OpenCLTest).cpp:(.text+0x3a7): undefined reference to `_imp__glewIsSupported'
src\Chapter10(OpenCLTest).o:Chapter10(OpenCLTest).cpp:(.text+0x48a): undefined reference to `_imp____glewGenBuffers'
src\Chapter10(OpenCLTest).o:Chapter10(OpenCLTest).cpp:(.text+0x495): undefined reference to `_imp____glewBindBuffer'
src\Chapter10(OpenCLTest).o:Chapter10(OpenCLTest).cpp:(.text+0x4dd): undefined reference to `_imp____glewBufferData'
src\Chapter10(OpenCLTest).o:Chapter10(OpenCLTest).cpp:(.text+0x50b): undefined reference to `_imp____glewGetBufferParameteriv'
src\Chapter10(OpenCLTest).o:Chapter10(OpenCLTest).cpp:(.text+0x1d67): undefined reference to `_imp____glewBindBuffer'
src\Chapter10(OpenCLTest).o:Chapter10(OpenCLTest).cpp:(.text+0x1d7f): undefined reference to `_imp____glewDeleteBuffers'
src\Chapter10(OpenCLTest).o:Chapter10(OpenCLTest).cpp:(.text+0x1d95): undefined reference to `_imp____glewBindBuffer'
src\Chapter10(OpenCLTest).o:Chapter10(OpenCLTest).cpp:(.text+0x1dad): undefined reference to `_imp____glewDeleteBuffers'
src\Chapter10(OpenCLTest).o:Chapter10(OpenCLTest).cpp:(.text+0x2078): undefined reference to `_imp____glewBindBuffer'
collect2: ld returned 1 exit status
It is good to solve this problem but by the way I want to ask are there any other opengl implementaions of gl extentions?
I'm afraid you can't use glew.lib with g++ (because .lib is a proprietary Microsoft format). These errors you get are missing function entry points, meaning that you didn't compile GLEW correctly (the required functions are not exported in your .so - need to know more details in order to be able to solve this issue).
As for the other part of the question, you can try GLEH. It is still in the development phase and may need some tweaking to work for you, but we've been using it quite successfuly in linux so it shouldn't be too bad.
(I know this is a bit late, but I figured it might solve someone else's problem, so) I had a very similar problem compiling a program that linked to GLEW dynamically. It turns out that I had overlooked the libglew32.dll.a file - that also needed to be present (in addition to libglew32.a and glew32.dll that I had previously copied to my project folder.)
You could try GLee which essentially does the same thing as GLEW.
Strange nobody has said anything about this. By default on Windows, the GLEW headers use declspec(dllimport) for all of the external functions, which mangles all of their names. This is why all of the missing external symbol names all have _imp____ at the front.
If you wan't to use a static build of GLEW (you mentioned something about libglew.a), define GLEW_STATIC during the build of GLEW and during the build of your application. This will unmangle the names for static linking.
If you want to link to a shared library version of GLEW, make sure to build GLEW with GLEW_BUILD. I'm not sure if this is necessary with gcc but it is if the library is built with MSVC.
Furthermore, the GNU toolchain actually supports Microsoft's .lib format for linking. source
You may find it easiest to just compile GLEW yourself or even include it in your project. It is only one source file and a few headers. To compile the library manually, use something along the lines of gcc -shared -o libGLEW.dll -Wl,--out-implib=libGLEW.dll.a -O2 -DGLEW_BUILD glew.c. To get the static version use something like gcc -c -O2 -DGLEW_STATIC glew.c instead.
I have this assignment due that requires the usage of FLTK. The code is given to us and it should compile straight off of the bat, but I am having linking errors and do not know which other libraries I need to include.
I currently have "opengl32", "fltk_gl", "glu32", and "fltk" included (-l), each of which seem to reduce the number of errors. I compiled FLTK using make with no specified options. Including all of the produced library files doesn't fix the problem, and I'm convinced that it's just some Windows specific problem.
Compile log:
**** Build of configuration Debug for project CG5 ****
make all
Building target: CG5.exe
Invoking: Cygwin C++ Linker
g++ -o"CG5.exe" ./src/draw_routines.o ./src/gl_window.o ./src/my_shapes.o ./src/shape.o ./src/shapes_ui.o ./src/tesselation.o -lopengl32 -lfltk_z -lfltk_gl -lglu32 -lfltk
/usr/lib/gcc/i686-pc-cygwin/3.4.4/../../../libfltk_gl.a(Fl_Gl_Window.o):Fl_Gl_Window.cxx:(.text+0x197): undefined reference to `_SelectPalette#12'
/usr/lib/gcc/i686-pc-cygwin/3.4.4/../../../libfltk_gl.a(Fl_Gl_Window.o):Fl_Gl_Window.cxx:(.text+0x1a7): undefined reference to `_RealizePalette#4'
/usr/lib/gcc/i686-pc-cygwin/3.4.4/../../../libfltk_gl.a(Fl_Gl_Window.o):Fl_Gl_Window.cxx:(.text+0x1fe): undefined reference to `_glDrawBuffer#4'
/usr/lib/gcc/i686-pc-cygwin/3.4.4/../../../libfltk_gl.a(Fl_Gl_Window.o):Fl_Gl_Window.cxx:(.text+0x20d): undefined reference to `_glReadBuffer#4'
/usr/lib/gcc/i686-pc-cygwin/3.4.4/../../../libfltk_gl.a(Fl_Gl_Window.o):Fl_Gl_Window.cxx:(.text+0x23a): undefined reference to `_glGetIntegerv#8'
/usr/lib/gcc/i686-pc-cygwin/3.4.4/../../../libfltk_gl.a(Fl_Gl_Window.o):Fl_Gl_Window.cxx:(.text+0x2c3): undefined reference to `_glOrtho#48'
/usr/lib/gcc/i686-pc-cygwin/3.4.4/../../../libfltk_gl.a(Fl_Gl_Window.o):Fl_Gl_Window.cxx:(.text+0x2f3): undefined reference to `_SwapBuffers#4'
...and lots more
Thanks a ton for the help.
EDIT: These first few lines are obviously OpenGL related, although I'm still not sure what additional libraries need to be included.
Just a guess: your makefile was written for Linux, and on Cygwin some libraries are either missing or in a different place. You're going to have to examine the makefile, locate the missing libraries, and either move the libs to where the makefile expects them or change the makefile to look in the right place.
The libraries it needs are listed on the line starting g++ (prepend 'lib' to the names after the -l flags)
Sorry for the lack of closure, but I just booted into my Linux netbook and got it working.
-lfltk -lfltk_gl -lGLU -lGL -lXext -lX11 -lm