I am having the worst luck with this. We bought a template to update our own website (don't have enough time to start our own from scratch!) but when I make simple changes in the Flash CS4 native file and re-export the swf, it doesn't work correctly!
I am wondering if anyone has run across the same problems with a Template Monster Flash website template.
Thanks.
Please give us more details by what you mean with "it doesn't work correctly!". Text is the wrong size? Buttons don't work? Entire screen is blank? etc etc
One thing to try is check what version of flash and what version of actionscript you are exporting to, make sure they are the same versions it was designed with. You could also try downloading an older version of Flash and see if that fixes the problem (they all have 30-day trials). And finally, you did pay money for a product, if it's defective, contact the people that sold it to you.
use flash mx ppl..it's so easy..
Related
I'm currently working on a simple scroll website with nothing really difficult (I could almost use plain html/css/javascript but it's a bit of practicing and I will maybe add a blog). And as it is simple I was wondering how to do it properly with Django.
So here is my question, I have a homepage template that is actually the website and I don't really get how I split my different part in different apps.
For exemple I have a contact form, do I need to split it in another app and then include it in the basic template ? I want to add a galery with image in a database, do I create an app for that ?
And the other question that goes along is how do I code an app that is not returning httpresponse but just html to put it in another template and do I still need views ? I would like to do a bit like a standard form in django where you do :
form.as_p or form.as_table
so maybe:
galery.as_slideshow
So my questions are quite novice and open but someone could give me some reading to get going, I would be really happy !
This is a question a lot of people struggle with and it seems like there are a lot of varying opinions out there.
I've found that the best way to really determine the appropriate answer for each case is to really distill the feature into individual requirements and group them by feature sets while keeping an eye out for additional uses outside of the project actively being worked on.
There is nothing which says you can't build your project to include a single app containing all of the modules you would need. Doing so seems like it would make your development easier initially right? So, the question to ask then is "What if I want to reuse (insert feature set here) in another unrelated project a year from now after I've already forgotten about the weird stuff I did to make it work originally?". Asking yourself that question forces you to think about your features in a much broader context and I think 99% of the time you will realize that a "Contact Form" requirement can actually become quite complex and really should be split up into at least one separate app (i.e. User Creation, Profile Management, Email Subscription, etc...)
Here is a link to a video about this very topic which I found to be useful in figuring out my way through this question:
https://www.youtube.com/watch?v=A-S0tqpPga4
I know this is not really a hard-line answer to your question but I hope it helps point you in the right direction.
For some time now I've been tossing around what I think is am awesome idea: I want to write essentially a C++ phone server to handle all of my incoming calls on a land-line. I'll have a white-list (yay never having to worry about telemarketers ever again!), a black-list, and will be able to access my phone using my gaming headset, allowing me to make/answer calls while I'm gaming or whatever. In the future I'd also like to hook it up to a gui and make it have pop-ups and other cool features.
The problem is, I have no idea where to start. I'm familiar enough with C++, but have no idea how to go about doing anything with a phone-line. I can plug a phone-line into my computer, but I have no idea how to get my program to be able to use that connection. There's WinSock2 for being able to use my ethernet connection, is there something similar I'd be able to use to use the phone line? As it's using the same ethernet jack, I wonder if it's even possible to use WinSock2 to use the phone-line?
I saw this post, which wasn't particularly helpful: stackoverflow link , which points out Dual-tone multi-frequency signaling. I stumbled across this site: link, but isn't really going to help me get started.
So I was wondering, is there some sort of library out there that would allow me to tap into a phone-line that's connected to my computer? Is there a standard somewhere out there concerning phone-lines and what the different combinations of tone's mean? Can anyone here help get me started? I realize it's somewhat of a big undertaking, so any push in the right direction would be greatly appreciated. Thanks.
[Update:]
I found this question, which is a step in the right direction, but I'm not sure yet if it helps me (I need to go to bed, and will take a look at it in the morning). I did see mention of a Microsoft Telephony API though, I'll try doing more research on that tomorrow.
If working with MS products is not an absolute necessity, you might also consider taking a shot at Asterisk. This is an open-source PBX (in software) that allows development on Linux, Windows (emulated) and Mac. At the company where I work, we use it for implementing small-scale exchanges, about a 100 lines or so. It also interfaces well with VoIP and allows a whole host of protocols. I have developed scripts and programs in C++ that work on voice packets in real-time, and so far, my experience has been good. As for your stated use-case of blocking telemarketers etc., this would be a very good fit. Check out further details here.
After doing more research, having one link lead to another link, and coming up with new search terms, I stumbled across this site that looks like it could kick me off using the Windows Telephony API in C++: link. This link includes open source c++ samples showing how to do the basics of what this question asks, I'll just have to test to see if they actually still work.
This is only the beginning of my research, so I'll keep you posted on any other findings. If anyone else is knowledgeable in this area, please still feel free to drop me information on what I want to accomplish.
I'm trying to code a small program for my friend's company. They build metal cabinets and every cabinet is made out of several parts. So when a customer tells them they need a new cabinet, they tell them the single part numbers. My friend needs now a little tool/database where he can look after those part numbers and if there is an entry, he can download the corresponding blueprint (saved as PDF). Of course the program needs also a function to create a new entry and uploading a PDF file with this entry.
The program needs only to be installed local on one windows machine.
Now I need to know if there is maybe a special way to solve this. It would be helpful if someone could give me some keywords, so I can google it and figure out how to begin :)
I have basic skills in C++ and Java and willing to learn new stuff :)
thanks!
Have used sqlite for database applications and found it to have a lot of functionality and speed. It lacks all the advanced database admin stuff but for single user/embedded databases its ideal. I use it over MySQL because of a significant performance improvement.
It has a Java interface via java.sql.Connection.
I think this is a good opportunity to try something else than C++/Java. In your case I would go for Ruby on Rails and for example the PaperClip extension (http://thoughtbot.com/community/) (haven't used PaperClip myself, though). Ruby on Rails is kind of made for this type of problem.
What I am looking for is a tool that easily or automatically sends coldfusion error messages to their system.
Then I can use the web-based interface, to manage priorities, track who fixed what and so forth.
But I want to use this to help us deal with errors better, but also to show the importance of a bug tracking system to my fellow works.
System Requirements: Apache, Windows, Coldfusion 8 Standard, Sql Server 2005.
Financial Requirements: Free or Open Source
Goal Or Purpose: To encourage my fellow workers to want and use a bug tracking system.
Does this re-write make more sense?
Thanks
Craig
Wiki has a list of issue tracking software, maybe this list could help.
http://en.wikipedia.org/wiki/Comparison_of_issue_tracking_systems
You may be able to find a hosted service and use either email or web services to create the ticket using onError. With that said, a simple issue tracking app could be created for your site using the same DB used to drive the content. 2 or 3 tables would take care of the data storage and you're already using CF so the application layer is already there.
HTH.
I have been heavily using this type of a setup for several years by email only, and the last 3 years with a Bug Tracking Software.
I must say, the bug tracking software has made my life so much more peaceful. Nothing is left, forgotten, or slips through the cracks. It's easy to find trends in errors, and remember "all the times" it happened.
Our setup is like this:
1) Coldfusion + Appropriate framework with error reporting - It doesn't matter what you use. I have used Fusebox extensively and am making the transition to ColdBox. Both are very capable, in addition to Mach-II, FW/1, Model-Glue, etc. The key part you have to find in them is their ability to catch "onError", usualy in the application CFC.
2) Custom OnError Script - Wherever an error occurs, you want to capture the maximum amount of information about that error and email it in. What we do is, when an error occurs, we log the user out with a message of "oops, log in again". Before logging them out, the application captures the error and emails it to Fogbugz. Along with it, at the top we include the CGI variables for the IP address, browser being used, etc. Over time you will find the things you need to add.
3) Routing in Fogbugz. A 2 user version of Fogbugz is free, and hosted online. There are two main ways to submit bugs. One is to email one in at a time. So if an error happens 2000 times, you get 2000 emails, and 2000 cases. Not always the best to link them together, etc. They have a feature called BugzScout, which is essentially an HTTP address that you do a form post to with cfform with all of the same information you would have put into the email. There's plenty of documentation on this and something I've always wanted to get around to. I had a scenario of 2000 emails for the first time happen a few weeks ago so I'll be switching over to this.
Hope that helps. Share what you ended up doing and why so we all can learn too!
I'm surprised no one mentioned LighthousePro (http://lighthousepro.riaforge.org). Open source - 100% free - and ColdFusion. As the author I'm a bit biased though. :)
Hard question to answer not knowing what kind of restrictions are there? Do you have any permissions to install anything? Also most bug-tracking systems require some kind of database support.
I have a suggestion. You can put in place a basic bug-tracking system, that just allows people to create tickets, and allows you/someone else to close it.
More Windows based tools are mentioned here
Good open-source bug tracking / issue tracking sofware for Windows
Any reason why coldfusion specifically?
I really like Fogbugz from the makers of Stack Overflow. For one user it's quite reasonably priced. I enter some bugs manually and have others emailed in.
A lot of bug tracking software will expose SOAP methods for entering data into them.
For example, we used Axosoft's OnTime and that exposed some WSDL pages that I consumed in my application. I was told that Jira did as well.
There are few in CF411 list: Bug Tracking/Defect Tracking/Trouble Ticket/Help Desk Tools Written in CFML
We use HopToad. There is another bug-tracking app called LightHouse that integrates with HopToad so you can easily create a [bug] ticket from an incoming exception. HopToad has an API of which there are many clients, you want the CF based one:
http://github.com/timblair/coldfusion-hoptoad-notifier
Even if you dont use HopToad and you end up using a different service or roll your own, if you needed to write your own API client you could leverage the code or pattern(s) of the above HopToad client.
A lot of good information from everyone, and I really do appreciate the efforts given. But not the answer i was looking for. Which maybe means, that what i want does not exist, yet.
So i may have to roll my own solution...Or maybe integrate with another existing app...
Thank You all.
This project started as a development platform because i wanted to be able to write games for mobile devices, but also being able to run and debug the code on my desktop machine too (ie, the EPOC device emulator was so bad): the platforms it currently supports are:
Window-desktop
WinCE
Symbian
iPhone
The architecture it's quite complete with 16bit 565 video framebuffer, blitters, basic raster ops, software pixel shaders, audio mixer with shaders (dsp fx), basic input, a simple virtual file system... although this thing is at it's first write and so there are places where some refactoring would be needed.
Everything has been abstracted away and the guiding principle are:
mostly clean code, as if it was a book to just be read
object-orientation, without sacrifying performances
mobile centric
The idea was to open source it, but without being able to manage it, i doubt the software itself would benefit from this move.. Nevertheless, i myself have learned a lot from unmaintained projects.
So, thanking you in advance for reading all this... really, what would you do?
Throw it up on an open source website and attach a bunch of good keywords to help search engines find it. If someone's looking for it, they'll find it and be able to use it.
I would say that you should open source it.
If you do have the time, it may be helpful for other programmers who are interested in the project to know the status of the project, and what is next to do on the project. Writing a to do list may be helpful, or writing comments in the code may also help.
If you do not have the time to write up a to do list maybe somebody is willing to take the initiative on the project, find out what needs to be done.
Look at it a different way. The worst that can happen is that your work will go unnoticed, and your efforts will be lost. The best that can happen is that you will be recognized for having the foresight to start such a great project, and open sourcing it.
http://sourceforge.net
This allows you to set up as admin and manage the project.
Of course if somebody does not agree with you they can fork the project and start their own version but that's open source for you.
If you've put time and effort into it, don't let it die a quiet death. Instead share it under the license of your choice on a collaborative site. At the worst, you get nothing in return. At the best, other people like the idea and provide constructive feedback or code. Even better is if you get some time in the future to pick it back up.
Couple of good sites to post it on
codeplex
sorceforge
Definitely, you should open source it, just make the same considerations you made on this question on a place that anybody can see...
Maybe someone will pick it up, or just learn from it
Put it up on github so we can all check it out.