I am trying to integrate charts in my Remix application ,Can I really do that , if yes then how? - chart.js

I used reat-chartjs-2 library and it throws an error
No "exports" main defined in ...path/node_modules/react-chartjs-2/package.json
I tried resolving those error but not able to find out how to integrate charts in server side rendering especially in Remix

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How to call Flutter plugin that uses OpenCV C++ on iOS?

I am working on a Flutter plugin that uses OpenCV to perform image processing for both Android and iOS.
Having followed the official tutorial on binding to native code using dart:ffi and followed this answer on how to use OpenCV 4 in native C++ of Flutter I have a plugin that can be called by a Flutter app and perform OpenCV image processing on Android and I am able to successfully call to, and retrieve the correct results form, my C++ functions, which use OpenCV, when testing the plugin on iOS.
When I call these same functions from a Flutter app on iOS that use the plugin I get the error "Invalid argument(s): Failed to lookup symbol (dlsym(RTLD_DEFAULT, ): symbol not found)".
I believe that this issue may be related to an issue noted in this Medium article on Using FFI on Flutter to run native Rust code, in which it suggests:
"XCode will not bundle the library unless it detects explicit usage within the workspace. Since our Dart code calling it is out of the scope of XCode, we need to write a dummy Swift function that makes some fake usage."
I have tried to create a dummy Swift function as suggested above in ios/Classes/.swift but the function is not recognised and the build fails with the error "use of unresolved identifier '<my C++ function name>'".

Xamarin Forms Android Build issues like already defined with Incompatible format (APT0000)

I am working on Xamarin forms application, recently updated the packages. The applications is working fine in iOS but not working in Android during building the application its throwing the errors like already defined with incompatible format (APT0000).
Please find the below as same screen shot that I have build errors
So Kindly Please let me know how to overcome from this error.
hank you in advance

Unresolved function or method in WebStorm 2017.2

I am trying out WebStorm but am getting annoying errors regarding unresolved function or method for both Express and core node methods.
I have enabled the Node.js core library and invalidated cache/restarted. Please see attached screenshot. Does anyone know how to make those incorrect error messages go away?
works for me
Do you have Node.js Core library enabled in Settings | Languages & Frameworks | Node.js and NPM? See https://www.jetbrains.com/help/webstorm/2017.2/node-js-and-npm.html, Code Assistance

Unable to create registration information for file named?

I'm trying to deploy my ActiveX Control DLL developed in ATL project in VS2008 (I'm new to this kind of deployment).
Follow some tutorials, I'm trying to create msi file for my control using Setup Project in VS2008. I've set the Register property of Primary Output to vsdrpCOM. It built with no errors, but I got the warning: Unable to create registration information for file named. Although I can install the control in IE, it doesn't work but displayed with a red X icon. I've also tried other Register options but it's no use.
I think my control is still not registered during installation because of the warning.
Could anyone please give me some instruction to solve this? I've spent hours on google :-(
Thank you!
Use the property vsdrfCOMSelfReg.
See http://msdn.microsoft.com/en-us/library/h793hc1y%28v=vs.90%29.aspx.

Cocos2D - Start up errors with CLScoreServer

Im getting 2 errors/warnings when im trying to build/run my app in the simulator, the error is in the SDK i guess.
File: CLScoreServerPost.m
'uniqueIdentifier' is deprecated (declared at /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator5.0.sdk/System/Library/Frameworks/UIKit.framework/Headers/UIDevice.h:64)
and this one in CLScoreServerRequest.m
'uniqueIdentifier' is deprecated (declared at /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator5.0.sdk/System/Library/Frameworks/UIKit.framework/Headers/UIDevice.h:64)
I've been trying to reinstall the templates ect ect ect and nothing works.
Some one know the problem ?
Thanks
It says it right there:
uniqueIdentifier is deprecated
And so you should search for it on Google to come up with the related Stackoverflow question.
Deprecated means it should no longer be used, and it may be flagged as an error if you do use it depending on certain circumstances. My guess is that if your deployment target is set to iOS 5.0 and since iOS 5.0 deprecated that method, it's going to be an error when building an app that targets iOS 5. It's probably just a warning if you target iOS 4.x or earlier.
If you are calling that method, then don't. If that call is in a third party library, then contact the author of that library.
Try rebooting your iPhone and computer. Then, after you run your app from Xcode and as it was running on your phone, stop the task. Then, re-open the app through the phone without Xcode running any task.
I did this and did not receive any further errors, and was able to open/close from the active app area (double-tap home button), and I was able to re-launch it without any issues.
Hopefully this helps.
(I think this is in response to the proper problem)