When I was using Github Action CI, I found that no matter what method I used to link, there was no way to link pthread_create
But this error only appears in the Ubuntu environment, Windows, macOS are no problem
I tried:
Not Working
set(CMAKE_THREAD_PREFER_PTHREAD TRUE)
set(THREADS_PREFER_PTHREAD_FLAG TRUE)
find_package(Threads REQUIRED)
add_executable(xxx xxx.c)
target_link_libraries(xxx PRIVATE Threads::Threads)
Not Working
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -pthread")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -pthread")
You can view the compiled log here:
https://github.com/YuzukiTsuru/lessampler/runs/6640320037?check_suite_focus=true
If you read the build log carefully
/usr/bin/ld: CMakeFiles/GenerateAudioModelTest.dir/__/src/GenerateAudioModel.cpp.o: in function `GenerateAudioModel::GenerateModelFromFile()':
GenerateAudioModel.cpp:(.text+0x27aa): undefined reference to `pthread_create'
You notice the error has happened while linking the target GenerateAudioModelTest that is located in the directory test and CMakeLists.txt there does not have the compiler flags you shown. Just add -pthread in test/CMakeLists.txt.
This is a bad idea.
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -pthread")
Use
target_compile_options(GenerateAudioModelTest PRIVATE -pthread)
See What is the modern method for setting general compile flags in CMake?
Not Working
You did not link with Thread::Thread nor any library that the target links to.
https://github.com/YuzukiTsuru/lessampler/blob/a6bb7e7d7ac30b6b4043d4f717a2d4deb7fb7638/test/CMakeLists.txt#L22
Not Working
Flags have to be set before add_executable. Which means before all the add_subdirectories. And flags have directory scope. Use targe_compile_options.
https://github.com/YuzukiTsuru/lessampler/blob/master/src/CMakeLists.txt
Consider just making it one library, why so many, and so many CMakeLists.txt in every directory. If the tools are not so separate and you are never going to use them separately, just make it one library with one CMakeLists.txt that links with all the libraries.
Related
I am new to using CMAKE and I am writing a Cmakelists.txt file to compile my project. I get the following error:
/usr/bin/ld: /home/tarun/rti_connext_dds-6.0.0/lib/x64Linux3gcc5.4.0/libnddsc.so: undefined reference to symbol 'PRESTypePlugin_interpretedSerialize'
/home/tarun/rti_connext_dds-6.0.0/lib/x64Linux3gcc5.4.0/libnddscore.so: error adding symbols: DSO missing from command line
I have tried other solutions already available like adding LFLAGS and CFLAGS but I still get the same error.
This is how I am linking my libraries in cmakelists
target_link_libraries(test_IMU_DDS PUBLIC
${CONNEXTDDS_CPP2_API_LIBRARIES_RELEASE_SHARED}
${CONNEXTDDS_EXTERNAL_LIBS}
${COMMANDTYPE_OBJS}
${PROJECT_SOURCE_DIR}/xspublic/xscommon
${PROJECT_SOURCE_DIR}/xspublic/xscontroller
${PROJECT_SOURCE_DIR}/xspublic/xstypes
${CMAKE_DL_LIBS}
)
Will anyone be able to help me out with this?
There is an example about how to build a ConnextDDS application in their community GitHub profile: Build a ConnextDDS application with CMake
That example is using the files from the "resources/cmake" folder (to call RTI Code Generator and a FindPackage CMake script). The FindPackage script is also provided with the ConnextDDS installation (6.0.0) but the one from the community is more updated. The FindPackage script will provide you with all the definitions, flags and libraries you need in order to integrate ConnextDDS in your project.
I added this nddscd, nddscored, nddscpp2 to target_link_libraries and these flags to CMakeLists.txt:
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DRTI_UNIX")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DRTI_LINUX")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DRTI_64BIT")
I have a code with multiple files, that uses the GSL Library. When I compile the code through the terminal with the command
g++ main.cpp -lm -lgsl -lgslcblas -o Exec
This compiles and gives the correct output and no errors.
However, when I try and build the code in CLion I get the error
undefined reference to `gsl_rng_uniform'
I have linked the various .cpp files in my code through the CMakeLists.txt, but I think, I have to something similar to the flags to link to GSL.
My CMakeLists.txt file is as follows currently (only the .cpp files are included in the source files, not the .h files):
cmake_minimum_required(VERSION 3.7)
project(Unitsv1)
set(CMAKE_CXX_STANDARD 11)
set(SOURCE_FILES main.cpp
transition.cpp
random.cpp)
add_executable(Unitsv1 ${SOURCE_FILES})
I'm very new to C++, and can't seem to find any answers online.
Thanks
You haven't linked in the GSL libraries, so the linker won't find any of the symbols it provides. Something like this should get you most of the way there:
cmake_minimum_required(VERSION 3.7)
project(Unitsv1)
set(CMAKE_CXX_STANDARD 11)
set(CMAKE_CXX_STANDARD_REQUIRED YES) # See below (1)
set(SOURCE_FILES main.cpp
transition.cpp
random.cpp)
add_executable(Unitsv1 ${SOURCE_FILES})
find_package(GSL REQUIRED) # See below (2)
target_link_libraries(Unitsv1 GSL::gsl GSL::gslcblas)
If your code uses C++11, then you need the line at (1) to ensure you actually get C++11 support. Without CMAKE_CXX_STANDARD_REQUIRED YES, the CMAKE_CXX_STANDARD variable acts only as "Use it if it is available, or fall back to the closest standard the compiler can provide". You can find a detailed write-up here if you're curious.
The more important part for your question is at (2). The find_package() command looks for the GSL libraries, etc. and makes them available as import targets GSL::gsl and GSL::gslcblas. You then use target_link_libraries() to link your executable to them as shown. The CMake documentation explains how the find_package() side of things works in plenty of detail:
Start here: find_package()
Specifics for GSL: FindGSL module
Linking: target_link_libraries()
In order to use cmph, a perfect minimal hashing library, in my project organised using CMake, I installed cmph library in a ubuntu machine and tested it using a single c file called main.c.
If I try to compile this file using gcc 5.3.0 using the following command:
gcc main.c
I will get the following output
/tmp/ccSOH5ob.o: In function `main':
testperfect.c:(.text+0x63): undefined reference to `cmph_io_vector_adapter'
testperfect.c:(.text+0x73): undefined reference to `cmph_config_new'
testperfect.c:(.text+0x88): undefined reference to `cmph_config_set_algo'
testperfect.c:(.text+0x9b): undefined reference to `cmph_config_set_mphf_fd'
testperfect.c:(.text+0xa7): undefined reference to `cmph_new'
testperfect.c:(.text+0xb7): undefined reference to `cmph_config_destroy'
testperfect.c:(.text+0xca): undefined reference to `cmph_dump'
testperfect.c:(.text+0xd6): undefined reference to `cmph_destroy'
testperfect.c:(.text+0xe2): undefined reference to `cmph_load'
testperfect.c:(.text+0x118): undefined reference to `cmph_search'
testperfect.c:(.text+0x153): undefined reference to `cmph_destroy'
testperfect.c:(.text+0x15f): undefined reference to `cmph_io_vector_adapter_destroy'
But if I run this command:
gcc main.c $(pkg-config --libs cmph) -o main
It will be compiled and run normally.
Now I need to add a similar piece of code in my project and the CMakeList.txt is written like this:
set(PROJECT_EXECUTABLE ${PROJECT_NAME})
# Compiling flags.
if(CMAKE_CXX_COMPILER_ID MATCHES "GNU" OR
CMAKE_CXX_COMPILER_ID MATCHES "Clang")
set(CMAKE_CXX_FLAGS_RELEASE "-O2")
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "-O2 -g")
set(CMAKE_CXX_FLAGS_DEBUG "-g")
set(CMAKE_CXX_FLAGS_MINSIZEREL "-Os")
endif()
# Inject project config.
configure_file(
${PROJECT_INCLUDE_DIR}/phsim/config.hpp.in
${PROJECT_INCLUDE_DIR}/phsim/config.hpp
)
include(FindPkgConfig)
find_package(PkgConfig REQUIRED)
pkg_search_module(CMPH REQUIRED cmph)
target_link_libraries(Phsim ${CMPH_LIBRARIES})
target_include_directories(Phsim PUBLIC ${CMPH_INCLUDE_DIRS})
target_compile_options(Phsim PUBLIC ${CMPH_CFLAGS_OTHER})
# Compile executable.
file(GLOB SOURCES ${PROJECT_SRC_DIR}/*.cpp)
add_executable(${PROJECT_EXECUTABLE} ${SOURCES})
set_target_properties(${PROJECT_EXECUTABLE} PROPERTIES
VERSION ${PHSIM_VERSION_LITER}
)
And then I try to run cmake . and make, but only get the error message:
CMake Error at src/CMakeLists.txt:20 (target_link_libraries):
Cannot specify link libraries for target "Phsim" which is not built by this
project.
But I won't get target executable file unless I compile the project. If I try to compile my project without those commands related to library linking, the compiler will give similar link errors provided in the beginning of my question.
I have checked the following questions:
Undefined reference to cmph functions even after installing cpmh library
And I tried instructions provided by these sites:
https://cmake.org/Wiki/CMake:How_To_Find_Libraries
https://cmake.org/cmake/help/v3.6/module/FindPkgConfig.html
Many thanks in advance.
Finally Solved.
cmake_minimum_required(VERSION 3.0.2)
project(TestGamma)
set(GAMMATEST_VERSION_MAJOR 1)
set(GAMMATEST_VERSION_MINOR 0)
set(CMPH_INCLUDE_DIR /usr/local/lib)
include(FindPkgConfig)
configure_file(
"${PROJECT_SOURCE_DIR}/TestGammaConfig.h.in"
"${PROJECT_BINARY_DIR}/TestGammaConfig.h"
)
include_directories(${PROJECT_BINARY_DIR})
set(CMAKE_CXX_FLAGS " ${CMAKE_CXX_FLAGS} -std=c++11")
set(SOURCE_FILES main.cpp)
add_executable(testgamma ${SOURCE_FILES})
pkg_check_modules(CMPH REQUIRED cmph)
include_directories(${CMPH_INDLUDE_DIR})
link_directories(${CMPH_INCLUDE_DIR})
target_link_libraries(testgamma cmph ${CMPH_INCLUDE_DIR})
Make sure to include pkgconfig at first and add link operations after calling "add_executable"
#usr1234567 Thank you for your attention.
I am trying to learn opengl for a class but am having trouble with getting setup. I am using Windows, with the IDE CLion, and cygwin64. So far I have been able to compile and run Gl.h and Glu.h but I am having trouble getting the static library for freeglut.
Right now programs error on the last line in the CMakeLists.txt file:
cmake_minimum_required(VERSION 3.5)
project(OpenGLAugust)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
set(SOURCE_FILES main.cpp)
add_executable(OpenGLAugust ${SOURCE_FILES})
target_link_libraries(OpenGLAugust libopengl32.a libglu32.a libfreeglut.a)
with error
cannot find -lfreeglut
collect2: error: ld returned 1 exit status
I looked into it and it appears that after downloading freeglut I need to create the library files (specifically the .a file libfreeglut32.a) from the source code. I have tried looking for an explanation on how it is done but haven't found an answer. Would anyone be able to help explain how to do this?
Unlike OpenGL, which availability in a compiler toolchain is mandated by the Windows ABI, FreeGLUT is an optional 3rd party library that must be installed separately.
Most simple course of action would be to simply drop FreeGLUT sources into a subdirectory of your project and just add it to your CMakeLists.txt; FreeGLUT comes with a ready to use CMake configuration, so that will "just work".
On a side note, you should not use
target_link_libraries(OpenGLAugust libopengl32.a libglu32.a …)
but
find_package(OpenGL)
target_link_libraries(OpenGLAugust
${OPENGL_gl_LIBRARY}
${OPENGL_glu_LIBRARY}
… )
I.e. in total you should extract FreeGLUT sources into a subdirectory of your project and change your CMakeLists to
cmake_minimum_required(VERSION 3.5)
project(OpenGLAugust)
find_package(OpenGL)
add_subdirectory(freeglut)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
set(SOURCE_FILES main.cpp)
add_executable(OpenGLAugust ${SOURCE_FILES})
target_link_libraries(OpenGLAugust
${OPENGL_gl_LIBRARY}
${OPENGL_glu_LIBRARY}
freeglut_static )
I am new in clion. on gcc i always use:
g++ bin/obj/main.o -o bin/main -lboost_filesystem -lboost_system -lcrypto
How to do it in clion?
It seems my CMakeList does not work:
cmake_minimum_required(VERSION 3.1)
project(motion_simulation)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
set(SOURCE_FILES main.cpp)
add_executable(motion_simulation ${SOURCE_FILES})
link_libraries(lboost_filesystem)
link_libraries(lboost_system)
link_libraries(lcrypto)
Try including the keyword "CMake" into your search next time. This question is actually not CLion specific because CLion actually uses CMake as buildsystem.
CMake is very well documented, and you should be able to find a lot of answers regarding your problem.
You could first try to get rid of that "l":
link_libraries(boost_filesystem)
If that doesn't work you should take a look how the find_package() command works. http://www.cmake.org/Wiki/CMake:How_To_Find_Libraries
And here is a detailed explanation how to find Boost libs and include directory.
http://www.cmake.org/cmake/help/v3.0/module/FindBoost.html
As you are using CMake 3.1 you can use some more advanced features of CMake.
With CMAKE_CXX_STANDARD you can select which C++ version you want to use and CMake will select the corresponding compiler flags (see docs).
link_libraries is one possibility, but it has to be called before add_executable or add_library. The alternative is target_link_libraries which links only to a single target, but can also manage transitive dependencies (docs).
CMake comes with find_package modules for OpenSSL and Boost to find dependencies and with the option REQUIRED, you can ensure that they are found on the system. Boost also supports COMPONENTS to select which libraries you need.
In case you ever work on a system, where OpenSSL and Boost are not installed in /usr/, you can already use target_include_directories to specify where the headers for your executable is found. Like target_link_libraries, target_include_directories can work with transitive dependencies, in this case PRIVATE.
cmake_minimum_required(VERSION 3.1)
project(motion_simulation)
set(CMAKE_CXX_STANDARD 11)
find_package(Boost REQUIRED COMPONENTS filesystem system)
find_package(OpenSSL REQUIRED)
set(SOURCE_FILES main.cpp)
add_executable(motion_simulation ${SOURCE_FILES})
target_include_directories(motion_simulation PRIVATE ${Boost_INCLUDE_DIRS} ${OPENSSL_INCLUDE_DIR})
target_link_libraries( motion_simulation PRIVATE ${Boost_LIBRARIES} ${OPENSSL_LIBRARIES})