JsonDocument was not declared in this scope when delcaring a function - c++

I'm trying to write a simple API view using ESP32 and Arduino IDE and I've run into this problem. When I declare a handler (function) the usual way, the compiler fails with 'JsonDocument' was not declared in this scope, but when I split declaration and implementation, it works ok. What is causing it and how to work around it?
This fails:
// Provides JsonDocument class
#include <ArduinoJson.h>
void handleApi(JsonDocument& doc){}
This works:
// Provides JsonDocument class
#include <ArduinoJson.h>
void handleApi(JsonDocument& doc);
void handleApi(JsonDocument& doc){}

Related

Getting error: expected constructor, destructor, or type conversion before ‘(’ token

I am trying to make functions repository. I have created four files:
Function.hpp, Function.cpp, FunctionsRepository.hpp, FunctionsRepository.cpp
I want to keep pointers to functions in vector of pointers.
//FunctionsRepository.hpp
#ifndef FUNCTIONSREPOSITORY_HPP
#define FUNCTIONSREPOSITORY_HPP
#include <vector>
using namespace std;
class FunctionsRepository {
private:
static vector<double *> pointerToFunctions;
public:
static void addFunction(double * wsk);
};
#endif
//FunctionRepository.cpp
#include "FunctionsRepository.hpp"
void FunctionsRepository::addFunction(double * wsk) {
pointerToFunctions.push_back(wsk);
}
//Functions.hpp
#ifndef FUNCTIONS_HPP
#define FUNCTOINS_HPP
#include "FunctionsRepository.hpp"
int constFunction(int numberOfVehicles);
void linearFunction();
void stepFunction();
#endif
//Funcctions.cpp
#include "Functions.hpp"
double constFunction(double numberOfVehicles){
return numberOfVehicles/2;
}
double (*funcConstant)(double) = constFunction;
//ERROR HERE
FunctionsRepository::addFunction(funcConstant);
I want to add new functions to program as easily as its possible and use it leater in other parts of program.
But I dont get it. Why i am getting this error. The addFunction() method is static, that means I can use it in other classes or parts of program. Vector is static to make sure that is the only one copy for whole program.
Use function wrapper. std::function can stores callable objects. So, your code will contain something like this:
class FunctionsRepository {
private:
// void() - function prototype
static std::vector<std::function<void()>> pointerToFunctions;
public:
static void addFunction(std::function<void()> wsk)
{
pointerToFunctions.push_back(wsk);
}
};
for more information consult official documentation: http://en.cppreference.com/w/cpp/utility/functional/function
I solved It. I received an error because I was calling the FunctionsRepository::addFunction(funcConstant); expression out of any scope. I just created new function to execute this command and thats all.

Plugins using Pluma

Overview
I am trying to develop a C++ application which allows for user-created plugins.
I found a nice library called Pluma (http://pluma-framework.sourceforge.net/) which functionally seems to be exactly what I want.
After going through their tutorial, I was able to (with a bit of difficulty) convince the plugin to compile. However, it refuses to play nice and connect with the main program; returning various errors depending on how I try to implement them.
Problem
If I comment out the line labeled 'Main problem line' (in the last file, main.cpp), the plugin compiles successfully, and the main app can recognize it, but it says that "Nothing registered by plugin 'libRNCypher'", and none of the functions can be called.
If I compile that line, the main application instead says "Failed to load library 'Plugins/libRNCypher.so'. OS returned error: 'Plugins/libRNCypher.so: undefined symbol: _ZTIN5pluma8ProviderE".
My guess is that it has something to do with the way the plugin was compiled, as compiling it initially did not work and Code::Blocks told me to compile with "-fPIC" as a flag (doing so made it compile).
Code
Code below:
Main.cpp
#include "Pluma/Pluma.hpp"
#include "CryptoBase.h"
int main()
{
pluma::Pluma manager;
manager.acceptProviderType< CryptoBaseProvider >();
manager.loadFromFolder("Plugins", true);
std::vector<CryptoBaseProvider*> providers;
manager.getProviders(providers);
return 0;
}
CryptoBase.h
#ifndef CRYPTOBASE_H_INCLUDED
#define CRYPTOBASE_H_INCLUDED
#include "Pluma/Pluma.hpp"
#include <string>
#include <vector>
#include <bitset>
//Base class from which all crypto plug-ins will derive
class CryptoBase
{
public:
CryptoBase();
~CryptoBase();
virtual std::string GetCypherName() const = 0;
virtual std::vector<std::string> GetCryptoRecApps() const = 0;
virtual void HandleData(std::vector< std::bitset<8> > _data) const = 0;
};
PLUMA_PROVIDER_HEADER(CryptoBase)
#endif // CRYPTOBASE_H_INCLUDED
RNCypher.h (This is part of the plugin)
#ifndef RNCYPHER_H_INCLUDED
#define RNCYPHER_H_INCLUDED
#include <string>
#include <vector>
#include <bitset>
#include "../Encoder/Pluma/Pluma.hpp"
#include "../Encoder/CryptoBase.h"
class RNCypher : public CryptoBase
{
public:
std::string GetCypherName() const
{
return "RNCypher";
}
std::vector<std::string> GetCryptoRecApps() const
{
std::vector<std::string> vec;
vec.push_back("Storage");
return vec;
}
void HandleData(std::vector< std::bitset<8> > _data) const
{
char letter = 'v';
_data.clear();
_data.push_back(std::bitset<8>(letter));
return;
}
};
PLUMA_INHERIT_PROVIDER(RNCypher, CryptoBase);
#endif // RNCYPHER_H_INCLUDED
main.cpp (This is part of the plugin)
#include "../Encoder/Pluma/Connector.hpp"
#include "RNCypher.h"
PLUMA_CONNECTOR
bool connect(pluma::Host& host)
{
host.add( new RNCypherProvider() ); //<- Main problem line
return true;
}
Additional Details
I'm compiling on Ubuntu 16.04, using Code::Blocks 16.01.
The second error message seems to not come from Pluma itself, but a file I also had to link, #include <dlfcn.h> (which might be a Linux file?).
I would prefer to use an existing library rather than write my own code as I would like this to be cross-platform. I am, however, open to any suggestions.
Sorry for all of the code, but I believe this is enough to reproduce the error that I am having.
Thank You
Thank you for taking the time to read this, and thank you in advance for your help!
All the best, and happy holidays!
I was not able to reproduce your problem, however looking at
http://pluma-framework.sourceforge.net/documentation/index.htm,
I've noticed that:
in your RNCypher.h file you miss something like
PLUMA_INHERIT_PROVIDER(RNCypher, CryptoBase)
it seems also that there's no file CryptoBase.cpp containing something like
#include "CryptoBase.h"
PLUMA_PROVIDER_SOURCE(CryptoBase, 1, 1);
finally, in CryptoBase.h I would declare a virtual destructor (see Why should I declare a virtual destructor for an abstract class in C++?) and provide a definition to it, while you should not declare a default constructor without providing a definition to it (see for instance Is it correct to use declaration only for empty private constructors in C++?); of course the last consideration is valid unless there's another file in which you have provided such definitions.

structures in vs 2010 [duplicate]

I have multiple classes in my program.
A) When I create an object of a class in another class I am getting no error but when I use the object to call a function I get the above error.
B)Also if I create an object of another class and call a function using that in the constructor of my class then I get no error like this.
C) Cout function does not work in the body of the class except when I put it any function
D) The main class is able to do all of these and I am not getting any error.
It would be great to hear back soon. Thank you in advance.
Following is the code : These are two classes in my cpp. I am facing no problems except using object after creating it. the code is too huge too be posted. Everything can be done in main but not in other classes why?
#include <iostream>
#include <fstream>
#include <iomanip>
#include <string>
#include <cstdlib>
#include <vector>
#include <map>
using namespace std;
class Message
{
public:
void check(string side)
{
if(side!="B"&&side!="S")
{
cout<<"Side should be either Buy (B) or Sell (S)"<<endl;;
}
}
};
class Orderbook
{
public:
string side;
Orderbook() //No Error if I define inside constructor
Message m; //No Error while declaring
m.check(side); //Error when I write m. or m->
};
This is a mistake:
m.check(side);
That code has to go inside a function.
Your class definition can only contain declarations and functions.
Classes don't "run", they provide a blueprint for how to make an object.
The line Message m; means that an Orderbook will contain Message called m, if you later create an Orderbook.
Calling m.check(side), meaning you are running actual code, but you can't run code outside main() - you can only define variables.
In C++, code can only appear inside function bodies or in variable initializes.
You can declare an object of a class in another Class,that's possible but you cant initialize that object. For that you need to do something like this :-->
(inside main)
Orderbook o1;
o1.m.check(side)
but that would be unnecessary. Keeping things short :-
You can't call functions inside a Class

This declaration has no storage class or type specifier in C++

I have multiple classes in my program.
A) When I create an object of a class in another class I am getting no error but when I use the object to call a function I get the above error.
B)Also if I create an object of another class and call a function using that in the constructor of my class then I get no error like this.
C) Cout function does not work in the body of the class except when I put it any function
D) The main class is able to do all of these and I am not getting any error.
It would be great to hear back soon. Thank you in advance.
Following is the code : These are two classes in my cpp. I am facing no problems except using object after creating it. the code is too huge too be posted. Everything can be done in main but not in other classes why?
#include <iostream>
#include <fstream>
#include <iomanip>
#include <string>
#include <cstdlib>
#include <vector>
#include <map>
using namespace std;
class Message
{
public:
void check(string side)
{
if(side!="B"&&side!="S")
{
cout<<"Side should be either Buy (B) or Sell (S)"<<endl;;
}
}
};
class Orderbook
{
public:
string side;
Orderbook() //No Error if I define inside constructor
Message m; //No Error while declaring
m.check(side); //Error when I write m. or m->
};
This is a mistake:
m.check(side);
That code has to go inside a function.
Your class definition can only contain declarations and functions.
Classes don't "run", they provide a blueprint for how to make an object.
The line Message m; means that an Orderbook will contain Message called m, if you later create an Orderbook.
Calling m.check(side), meaning you are running actual code, but you can't run code outside main() - you can only define variables.
In C++, code can only appear inside function bodies or in variable initializes.
You can declare an object of a class in another Class,that's possible but you cant initialize that object. For that you need to do something like this :-->
(inside main)
Orderbook o1;
o1.m.check(side)
but that would be unnecessary. Keeping things short :-
You can't call functions inside a Class

"a value of type "void (exeCallback::*)(int)" cannot be assigned to an entity of type "void (*)(int)"" [duplicate]

This question already has answers here:
Closed 10 years ago.
Possible Duplicate:
Disabling “bad function cast” warning
I am attempting to wrap my brain around c++ function pointers. To keep my learning experience basic, I created a test function pointer example. Eventually, I would like to pass all-ready instantiated objects by reference so I can callback the object's method; however, for the sake of learning and understand, I would like to stick to the basics of c++ function pointers. I created a working example just using a .cpp file, but the part that I am not succeeding at is using function pointers in .cpp and .h. What am I not doing correctly to get my learning example to work successfully when using .cpp and .h files?
I created two files, exeCallback.h and exeCallback.cpp.
.h file
/*
File: exeCallback.h
Header file for exeCommand Library.
*/
#ifndef EXECALLBACK_H
#define EXECALLBACK_H
#include "mbed.h"
#include <map>
class exeCallback
{
public:
exeCallback();
void my_int_func(int x);
void (*foo)(int);
private:
};
#endif
.cpp file:
/*
File: exeCallback.cpp
Execute functions in other Sensor libraries/classes
Constructor
*/
#include "mbed.h"
#include "ConfigFile.h"
#include "msExtensions.h"
#include "cfExtensions.h"
#include "exeCallback.h"
exeCallback::exeCallback()
{
foo = &exeCallback::my_int_func;
/* call my_int_func (note that you do not need to write (*foo)(2) ) */
foo( 2 );
}
void exeCallback::my_int_func(int x)
{
printf( "%d\n", x );
}
The error is telling you that you are trying to assign a pointer to a member function to a pointer to a (non-member) function. See [here](The error is telling you that you are trying to assign a pointer to a member function to a pointer to a (non-member) function.) for more on the differences. It looks like you need to declare foo as
void (exeCallback::*foo)(int);
Or make your life easier by using std::function (or boost::function if you don't have C++11 support).