Transforming pseudocode with conditional statements into mathematical equation - if-statement

I am currently in the process of transforming my programming code into mathematical equations for my bachelor thesis.
My pseudocode looks like this:
for i in range(0, n):
if X[i] < Y[i] then
p += X[i] * k1 + (Y[i] - X[i]) * k2
else
p += Y[i] * k1
endif
endfor
My attempt to convert the pseudocode into a mathematical equation:
Would that be mathematically correct? Or are there more intuitive ways?

Related

Intersection of ray and ellipsoid

Yes, I know that it is a popular problem. But I found nowhere the full clear implementing code without using OpenGL classes or a lot of headers files.
Okay, the math solution is to transfer ellipsoid to sphere. Then find intersections dots (if they exist of course) and make inverse transformation. Because affine transformation respect intersection.
But I have difficulties when trying to implement this.
I tried something for sphere but it is completely incorrect.
double CountDelta(Point X, Point Y, Sphere S)
{
double a = 0.0;
for(int i = 0; i < 3; i++){
a += (Y._coordinates[i] - X._coordinates[i]) * (Y._coordinates[i] - X._coordinates[i]);
}
double b = 0.0;
for(int i = 0; i < 3; i++)
b += (Y._coordinates[i] - X._coordinates[i]) * (X._coordinates[i] - S._coordinates[i]);
b *= 2;
double c = - S.r * S.r;
for(int i = 0; i < 3; i++)
c += (X._coordinates[i] - S._coordinates[i]) * (X._coordinates[i] - S._coordinates[i]);
return b * b - 4 * a * c;
}
Let I have start point P = (Px, Py, Pz), direction V = (Vx, Vy, Vz), ellipsoid = (Ex, Ey, Ec) and (a, b, c). How to construct clear code?
Let a line from P to P + D intersecting a sphere of center C and radius R.
WLOG, C can be the origin and R unit (otherwise translate by -C and scale by 1/R). Now using the parametric equation of the line and the implicit equation of the sphere,
(Px + t Dx)² + (Py + t Dy)² + (Pz + t Dz)² = 1
or
(Dx² + Dy² + Dz²) t² + 2 (Dx Px + Dy Py + Dz Pz) t + Px² + Py² + Pz² - 1 = 0
(Vectorially, D² t² + 2 D P t + P² - 1 = 0 and t = (- D P ±√((D P)² - D²(P² - 1))) / D².)
Solve this quadratic equation for t and get the two intersections as P + t D. (Don't forget to invert the initial transformations.)
For the ellipsoid, you can either plug the parametric equation of the line directly into the implicit equation of the conic, or reduce the conic (and the points simultaneously) and plug in the reduced equation.

Gurobi constraints and objective function

I am very new to Gurobi. I am trying to solve the following ILP
minimize \sum_i c_i y_i + \sum_i \sum_j D_{ij} x_{ij}
Here D is stored as a 2D numpy array.
My constraints are as follows
x_{ij} <= y_i
y_i + \sum_j x_{ij} = 1
Here's the image of the algebra :
My code so far is as follows,
from gurobipy import *
def gurobi(D,c):
n = D.shape[0]
m = Model()
X = m.addVars(n,n,vtype=GRB.BINARY)
y = m.addVars(n,vtype=GRB.BINARY)
m.update()
for j in range(D.shape[0]):
for i in range(D.shape[0]):
m.addConstr(X[i,j] <= y[i])
I am not sure about, how to implement the second constraint and specify the objective function, as objective terms includes a numpy array. Any help ?
Unfortunately I don't have GUROBI because it's really expensive...
but, according to this tutorial the second constraint should be implemented like this :
for i in range(n):
m.addConstr(y[i] + quicksum(X[i,j] for j in range(n), i) == 1)
while the objective function can be defined as :
m.setObjective(quicksum(c[i]*y[i] for i in range(n)) + quicksum(quicksum(D[i,j] * x[i,j]) for i in range(n) for j in range(n)), GRB.MINIMIZE)
N.B: I'm assuming D is a matrix n x n
This is a very simple case. You can write the first constraint this way. It is a good habit to name your constraints.
m.addConstrs((x[i,j] <= y[j] for i in range(D.shape[0]) for j in range(D.shape[0])), name='something')
If you want to add the second constraint, you can write it like this
m.addConstrs((y[i] + x.sum(i, '*') <= 1 for i in range(n)), name='something')
you could write the second equations ass well using quicksum as suggested by digEmAll.
The advantage of using quicksum is that you can add if condition so that you don't um over all values of j. Here is how you could do it
m.addConstrs((y[i] + quicksum(x[i, j] for j in range(n)) <= 1 for i in range(n)), name='something')
if you only needed some values of j to sum over then you could:
m.addConstrs((y[i] + quicksum(x[i, j] for j in range(n) if j condition) <= 1 for i in range(n)), name='something')
I hope this helps

Cholesky decomposition in Halide

I'm trying to implement a Cholesky decomposition in Halide. Part of common algorithm such as crout consists of an iteration over a triangular matrix. In a way that, the diagonal elements of the decomposition are computed by subtracting a partial column sum from the diagonal element of the input matrix. Column sum is calculated over squared elements of a triangular part of the input matrix, excluding the diagonal element.
Using BLAS the code would in C++ look as follows:
double* a; /* input matrix */
int n; /* dimension */
const int c__1 = 1;
const double c_b12 = 1.;
const double c_b10 = -1.;
for (int j = 0; j < n; ++j) {
double ajj = a[j + j * n] - ddot(&j, &a[j + n], &n, &a[j + n], &n);
ajj = sqrt(ajj);
a[j + j * n] = ajj;
if (j < n) {
int i__2 = n - j;
dgemv("No transpose", &i__2, &j, &c_b10, &a[j + 1 + n], &n, &a[j + n], &b, &c_b12, &a[j + 1 + j * n], &c__1);
double d__1 = 1. / ajj;
dscal(&i__2, &d__1, &a[j + 1 + j * n], &c__1);
}
}
My question is if a pattern like this is in general expressible by Halide? And if so, how would it look like?
I think Andrew may have a more complete answer, but in the interest of a timely response, you can use an RDom predicate (introduced via RDom::where) to enumerate triangular regions (or their generalization to more dimensions). A sketch of the pattern is:
Halide::RDom triangular(0, extent, 0, extent);
triangular.where(triangular.x < triangular.y);
Then use triangular in a reduction.
I once had a fast Cholesky written in Halide. Unfortunately I can't find the code. I put the outer loop in C and wrote a good block-panel update routine that operated on something like a 32-wide panel at a time. This was before Halide had triangular iteration, so maybe you can do better now.

Matrix multiplication with Python

I have a numerical analysis assignment and I need to find some coefficients by multiplying matrices. We were given an example in Mathcad, but now we have to do it in another programming language so I chose Python.
The problem is, that I get different results by multiplying matrices in respective environments. Here's the function in Python:
from numpy import *
def matrica(C, n):
N = len(C) - 1
m = N - n
A = [[0] * (N + 1) for i in range(N+1)]
A[0][0] = 1
for i in range(0, n + 1):
A[i][i] = 1
for j in range(1, m + 1):
for i in range(0, N + 1):
if i + j <= N:
A[i+j][n+j] = A[i+j][n+j] - C[i]/2
A[int(abs(i - j))][n+j] = A[int(abs(i - j))][n+j] - C[i]/2
M = matrix(A)
x = matrix([[x] for x in C])
return [float(y) for y in M.I * x]
As you can see I am using numpy library. This function is consistent with its analog in Mathcad until return statement, the part where matrices are multiplied, to be more specific. One more observation: this function returns correct matrix if N = 1.
I'm not sure I understand exactly what your code do. Could you explain a little more, like what math stuff you're actually computing. But if you want a plain regular product and if you use a numpy.matrix, why don't you use the already written matrix product?
a = numpy.matrix(...)
b = numpy.matrix(...)
p = a * b #matrix product

How to compute sum of evenly spaced binomial coefficients

How to find sum of evenly spaced Binomial coefficients modulo M?
ie. (nCa + nCa+r + nCa+2r + nCa+3r + ... + nCa+kr) % M = ?
given: 0 <= a < r, a + kr <= n < a + (k+1)r, n < 105, r < 100
My first attempt was:
int res = 0;
int mod=1000000009;
for (int k = 0; a + r*k <= n; k++) {
res = (res + mod_nCr(n, a+r*k, mod)) % mod;
}
but this is not efficient. So after reading here
and this paper I found out the above sum is equivalent to:
summation[ω-ja * (1 + ωj)n / r], for 0 <= j < r; and ω = ei2π/r is a primitive rth root of unity.
What can be the code to find this sum in Order(r)?
Edit:
n can go upto 105 and r can go upto 100.
Original problem source: https://www.codechef.com/APRIL14/problems/ANUCBC
Editorial for the problem from the contest: https://discuss.codechef.com/t/anucbc-editorial/5113
After revisiting this post 6 years later, I'm unable to recall how I transformed the original problem statement into mine version, nonetheless, I shared the link to the original solution incase anyone wants to have a look at the correct solution approach.
Binomial coefficients are coefficients of the polynomial (1+x)^n. The sum of the coefficients of x^a, x^(a+r), etc. is the coefficient of x^a in (1+x)^n in the ring of polynomials mod x^r-1. Polynomials mod x^r-1 can be specified by an array of coefficients of length r. You can compute (1+x)^n mod (x^r-1, M) by repeated squaring, reducing mod x^r-1 and mod M at each step. This takes about log_2(n)r^2 steps and O(r) space with naive multiplication. It is faster if you use the Fast Fourier Transform to multiply or exponentiate the polynomials.
For example, suppose n=20 and r=5.
(1+x) = {1,1,0,0,0}
(1+x)^2 = {1,2,1,0,0}
(1+x)^4 = {1,4,6,4,1}
(1+x)^8 = {1,8,28,56,70,56,28,8,1}
{1+56,8+28,28+8,56+1,70}
{57,36,36,57,70}
(1+x)^16 = {3249,4104,5400,9090,13380,9144,8289,7980,4900}
{3249+9144,4104+8289,5400+7980,9090+4900,13380}
{12393,12393,13380,13990,13380}
(1+x)^20 = (1+x)^16 (1+x)^4
= {12393,12393,13380,13990,13380}*{1,4,6,4,1}
{12393,61965,137310,191440,211585,203373,149620,67510,13380}
{215766,211585,204820,204820,211585}
This tells you the sums for the 5 possible values of a. For example, for a=1, 211585 = 20c1+20c6+20c11+20c16 = 20+38760+167960+4845.
Something like that, but you have to check a, n and r because I just put anything without regarding about the condition:
#include <complex>
#include <cmath>
#include <iostream>
using namespace std;
int main( void )
{
const int r = 10;
const int a = 2;
const int n = 4;
complex<double> i(0.,1.), res(0., 0.), w;
for( int j(0); j<r; ++j )
{
w = exp( i * 2. * M_PI / (double)r );
res += pow( w, -j * a ) * pow( 1. + pow( w, j ), n ) / (double)r;
}
return 0;
}
the mod operation is expensive, try avoiding it as much as possible
uint64_t res = 0;
int mod=1000000009;
for (int k = 0; a + r*k <= n; k++) {
res += mod_nCr(n, a+r*k, mod);
if(res > mod)
res %= mod;
}
I did not test this code
I don't know if you reached something or not in this question, but the key to implementing this formula is to actually figure out that w^i are independent and therefore can form a ring. In simpler terms you should think of implement
(1+x)^n%(x^r-1) or finding out (1+x)^n in the ring Z[x]/(x^r-1)
If confused I will give you an easy implementation right now.
make a vector of size r . O(r) space + O(r) time
initialization this vector with zeros every where O(r) space +O(r) time
make the first two elements of that vector 1 O(1)
calculate (x+1)^n using the fast exponentiation method. each multiplication takes O(r^2) and there are log n multiplications therefore O(r^2 log(n) )
return first element of the vector.O(1)
Complexity
O(r^2 log(n) ) time and O(r) space.
this r^2 can be reduced to r log(r) using fourier transform.
How is the multiplication done, this is regular polynomial multiplication with mod in the power
vector p1(r,0);
vector p2(r,0);
p1[0]=p1[1]=1;
p2[0]=p2[1]=1;
now we want to do the multiplication
vector res(r,0);
for(int i=0;i<r;i++)
{
for(int j=0;j<r;j++)
{
res[(i+j)%r]+=(p1[i]*p2[j]);
}
}
return res[0];
I have implemented this part before, if you are still cofused about something let me know. I would prefer that you implement the code yourself, but if you need the code let me know.