I am trying to create a TextField in SwiftUI, Its successfully created but not enabled. I don't understand why its not enabled. please see the blow code.
import SwiftUI
struct About: View {
static var about:String = ""//some very very very long description string to be initially wider than screen"
static var testBinding = Binding<String>(get: { about }, set: {
// print("New value: \($0)")
about = $0 } )
var body: some View {
ScrollView{
GeometryReader{geometry in
ZStack{
VStack{
Username()
aboutu()
profission()
youtubeurl()
website()
submitbutton()
}
}.padding(.all,10)
}
}
}
}
struct About_Previews: PreviewProvider {
static var previews: some View {
About()
}
}
struct Username: View {
#State var name: String = ""
var body: some View {
TextField("Your Name", text: $name)
.padding()
.background(lightGreyColor)
.cornerRadius(5.0)
.padding(.bottom, 10)
}
}
struct aboutu: View {
var body: some View {
MultilineTextField("About You", text: About.testBinding)
.overlay(RoundedRectangle(cornerRadius: 4).stroke(Color.gray))
.padding(.bottom,10)
}
}
struct profission: View {
#State var profession: String = ""
var body: some View {
TextField("Your Profession", text: $profession)
.padding()
.background(lightGreyColor)
.cornerRadius(5.0)
.padding(.bottom, 10)
}
}
struct youtubeurl: View {
#State var youtube: String = ""
var body: some View {
TextField("Your Youtube URL", text: $youtube)
.padding()
.background(lightGreyColor)
.cornerRadius(5.0)
.padding(.bottom, 10)
}
}
struct website: View {
#State var website: String = ""
var body: some View {
TextField("Your WebSite", text: $website)
.padding()
.background(lightGreyColor)
.cornerRadius(5.0)
.padding(.bottom, 10)
}
}
struct submitbutton: View {
var body: some View {
Button(action: {
}){
Text("Submit")
.fontWeight(.bold)
.font(.system(size:14))
.padding()
.padding(5)
}.frame(width: 300, height: 50, alignment: .center)
.background(Color.blue)
.cornerRadius(20)
.foregroundColor(.white)
}
}
Related
I keep trying to have the navigation links in the surveys list in contentView to open detailView when selected. I keep getting errors Missing argument for parameter 'newsurvey' in call Insert 'newsurvey: <#Survey#>'
Here's the home view
struct ContentView: View {
#State var surveys: [Survey] = []
#State var isPresented = false
#State var selectedTab: Int = 0
#State private var path = [String]()
let dateFormatter: DateFormatter = {
let formatter = DateFormatter()
formatter.dateFormat = "MM/dd/yyyy"
return formatter
}()
var body: some View {
ZStack {
VStack{
NavigationView {
VStack {
Text("")
.frame(height: 0)
.navigationBarTitleDisplayMode(.inline)
//reduces navbartitle height
.toolbar {
ToolbarItem(placement: .principal) {
Image("RR_Logo_Primary_Full_Color")
.resizable()
.frame(width: 275.0, height: 55.0)
}
}
List(surveys) { survey in
NavigationLink(destination: DetailView(newsurvey: survey)) //must be within navigationview
{
HStack{
ZStack {
Rectangle()
.frame(width: 400, height: 100.0)
.foregroundColor(.white)
.cornerRadius(4)
HStack (alignment: .top) {
VStack (alignment: .leading) {
Text(survey.customerName)
.offset(x: -60, y: -2)
.font(.custom("Roboto-Light", size: 24))
Text(survey.lineName)
.offset(x: -60, y: -5)
.font(.custom("Roboto-Light", size: 18))
Text("# of conveyors")
.offset(x: -60)
}
VStack {
Text(dateFormatter.string(from: survey.date))
.font(.custom("Roboto-Light", size: 18))
.offset(x: 60)
}
}
}
}
}
}
.listRowInsets(EdgeInsets())
}
}
.environment(\.defaultMinListHeaderHeight, 1)
CustomTabBar(surveys: $surveys, isPresented: $isPresented)
.frame(height: 60, alignment: .bottom)
}
}
}
}
struct ContentView_Previews: PreviewProvider {
static var previews: some View {
ContentView()
}
}
I tried the following code below but I keep getting not in scope error.
#State var newsurvey: Survey
#State var surveys: [Survey] = []
#State private var conveyorName = ""
#State private var masterTag = ""
#State private var showAddConveyorSheet = false
#State private var conveyors: [Conveyor] = []
var body: some View {
NavigationView {
VStack {
List {
ForEach(conveyors, id: \.name) { conveyor in
NavigationLink(destination: ConveyorTrack(conveyor: conveyor)) {
Text(conveyor.name)
}
}
}
Button(action: {
self.showAddConveyorSheet = true
}) {
Text("Add Conveyor")
}
}
.navigationBarTitle("Conveyors", displayMode: .inline)
.sheet(isPresented: $showAddConveyorSheet) {
VStack {
HStack {
TextField("Conveyor Name", text: $conveyorName)
TextField("Master Tag", text: $masterTag)
.onTapGesture {
// open camera and scan text here
}
}
Button(action: {
self.conveyors.append(Conveyor(id: self.conveyorName, name: self.conveyorName, masterTag: self.masterTag))
self.conveyorName = ""
self.masterTag = ""
self.showAddConveyorSheet = false
}) {
Text("Save")
}
}
}
}
}
}
struct DetailView_Previews: PreviewProvider {
static var previews: some View {
DetailView(newsurvey: survey)
}
}
I am trying to push from login view to detail view but not able to make it.even navigation bar is not showing in login view. How to push on button click in SwiftUI? How to use NavigationLink on button click?
var body: some View {
NavigationView {
VStack(alignment: .leading) {
Text("Let's get you signed in.")
.bold()
.font(.system(size: 40))
.multilineTextAlignment(.leading)
.frame(width: 300, height: 100, alignment: .topLeading)
.padding(Edge.Set.bottom, 50)
Text("Email address:")
.font(.headline)
TextField("Email", text: $email)
.frame(height:44)
.accentColor(Color.white)
.background(Color(UIColor.darkGray))
.cornerRadius(4.0)
Text("Password:")
.font(.headline)
SecureField("Password", text: $password)
.frame(height:44)
.accentColor(Color.white)
.background(Color(UIColor.darkGray))
.cornerRadius(4.0)
Button(action: {
print("login tapped")
}) {
HStack {
Spacer()
Text("Login").foregroundColor(Color.white).bold()
Spacer()
}
}
.accentColor(Color.black)
.padding()
.background(Color(UIColor.darkGray))
.cornerRadius(4.0)
.padding(Edge.Set.vertical, 20)
}
.padding(.horizontal,30)
}
.navigationBarTitle(Text("Login"))
}
To fix your issue you need to bind and manage tag with NavigationLink, So create one state inside you view as follow, just add above body.
#State var selection: Int? = nil
Then update your button code as follow to add NavigationLink
NavigationLink(destination: Text("Test"), tag: 1, selection: $selection) {
Button(action: {
print("login tapped")
self.selection = 1
}) {
HStack {
Spacer()
Text("Login").foregroundColor(Color.white).bold()
Spacer()
}
}
.accentColor(Color.black)
.padding()
.background(Color(UIColor.darkGray))
.cornerRadius(4.0)
.padding(Edge.Set.vertical, 20)
}
Meaning is, when selection and NavigationLink tag value will match then navigation will be occurs.
I hope this will help you.
iOS 16+
Note: Below is a simplified example of how to present a new view. For a more advanced generic example please see this answer.
In iOS 16 we can access the NavigationStack and NavigationPath.
Usage #1
A new view is activated by a simple NavigationLink:
struct ContentView: View {
var body: some View {
NavigationStack {
NavigationLink(value: "NewView") {
Text("Show NewView")
}
.navigationDestination(for: String.self) { view in
if view == "NewView" {
Text("This is NewView")
}
}
}
}
}
Usage #2
A new view is activated by a standard Button:
struct ContentView: View {
#State private var path = NavigationPath()
var body: some View {
NavigationStack(path: $path) {
Button {
path.append("NewView")
} label: {
Text("Show NewView")
}
.navigationDestination(for: String.self) { view in
if view == "NewView" {
Text("This is NewView")
}
}
}
}
}
Usage #3
A new view is activated programmatically:
struct ContentView: View {
#State private var path = NavigationPath()
var body: some View {
NavigationStack(path: $path) {
Text("Content View")
.navigationDestination(for: String.self) { view in
if view == "NewView" {
Text("This is NewView")
}
}
}
.onAppear {
path.append("NewView")
}
}
}
iOS 13+
The accepted answer uses NavigationLink(destination:tag:selection:) which is correct.
However, for a simple view with just one NavigationLink you can use a simpler variant: NavigationLink(destination:isActive:)
Usage #1
NavigationLink is activated by a standard Button:
struct ContentView: View {
#State var isLinkActive = false
var body: some View {
NavigationView {
VStack(alignment: .leading) {
...
NavigationLink(destination: Text("OtherView"), isActive: $isLinkActive) {
Button(action: {
self.isLinkActive = true
}) {
Text("Login")
}
}
}
.navigationBarTitle(Text("Login"))
}
}
}
Usage #2
NavigationLink is hidden and activated by a standard Button:
struct ContentView: View {
#State var isLinkActive = false
var body: some View {
NavigationView {
VStack(alignment: .leading) {
...
Button(action: {
self.isLinkActive = true
}) {
Text("Login")
}
}
.navigationBarTitle(Text("Login"))
.background(
NavigationLink(destination: Text("OtherView"), isActive: $isLinkActive) {
EmptyView()
}
.hidden()
)
}
}
}
Usage #3
NavigationLink is hidden and activated programmatically:
struct ContentView: View {
#State var isLinkActive = false
var body: some View {
NavigationView {
VStack(alignment: .leading) {
...
}
.navigationBarTitle(Text("Login"))
.background(
NavigationLink(destination: Text("OtherView"), isActive: $isLinkActive) {
EmptyView()
}
.hidden()
)
}
.onAppear {
self.isLinkActive = true
}
}
}
Here is a GitHub repository with different SwiftUI extensions that makes navigation easier.
Another approach:
SceneDelegate
if let windowScene = scene as? UIWindowScene {
let window = UIWindow(windowScene: windowScene)
window.rootViewController = UIHostingController(rootView: BaseView().environmentObject(ViewRouter()))
self.window = window
window.makeKeyAndVisible()
}
BaseView
import SwiftUI
struct BaseView : View {
#EnvironmentObject var viewRouter: ViewRouter
var body: some View {
VStack {
if viewRouter.currentPage == "view1" {
FirstView()
} else if viewRouter.currentPage == "view2" {
SecondView()
.transition(.scale)
}
}
}
}
#if DEBUG
struct MotherView_Previews : PreviewProvider {
static var previews: some View {
BaseView().environmentObject(ViewRouter())
}
}
#endif
ViewRouter
import Foundation
import Combine
import SwiftUI
class ViewRouter: ObservableObject {
let objectWillChange = PassthroughSubject<ViewRouter,Never>()
var currentPage: String = "view1" {
didSet {
withAnimation() {
objectWillChange.send(self)
}
}
}
}
FirstView
import SwiftUI
struct FirstView : View {
#EnvironmentObject var viewRouter: ViewRouter
var body: some View {
VStack {
Button(action: {self.viewRouter.currentPage = "view2"}) {
NextButtonContent()
}
}
}
}
#if DEBUG
struct FirstView_Previews : PreviewProvider {
static var previews: some View {
FirstView().environmentObject(ViewRouter())
}
}
#endif
struct NextButtonContent : View {
var body: some View {
return Text("Next")
.foregroundColor(.white)
.frame(width: 200, height: 50)
.background(Color.blue)
.cornerRadius(15)
.padding(.top, 50)
}
}
SecondView
import SwiftUI
struct SecondView : View {
#EnvironmentObject var viewRouter: ViewRouter
var body: some View {
VStack {
Spacer(minLength: 50.0)
Button(action: {self.viewRouter.currentPage = "view1"}) {
BackButtonContent()
}
}
}
}
#if DEBUG
struct SecondView_Previews : PreviewProvider {
static var previews: some View {
SecondView().environmentObject(ViewRouter())
}
}
#endif
struct BackButtonContent : View {
var body: some View {
return Text("Back")
.foregroundColor(.white)
.frame(width: 200, height: 50)
.background(Color.blue)
.cornerRadius(15)
.padding(.top, 50)
}
}
Hope this helps!
Simplest and most effective solution is :
NavigationLink(destination:ScoresTableView()) {
Text("Scores")
}.navigationBarHidden(true)
.frame(width: 90, height: 45, alignment: .center)
.foregroundColor(.white)
.background(LinearGradient(gradient: Gradient(colors: [Color.red, Color.blue]), startPoint: .leading, endPoint: .trailing))
.cornerRadius(10)
.contentShape(Rectangle())
.padding(EdgeInsets(top: 16, leading: UIScreen.main.bounds.size.width - 110 , bottom: 16, trailing: 20))
ScoresTableView is the destination view.
In my opinion a cleaner way for iOS 16+ is using a state bool to present the view.
struct ButtonNavigationView: View {
#State private var isShowingSecondView : Bool = false
var body: some View {
NavigationStack {
VStack{
Button(action:{isShowingSecondView = true} ){
Text("Show second view")
}
}.navigationDestination(isPresented: $isShowingSecondView) {
Text("SecondView")
}
}
}
}
I think above answers are nice, but simpler way should be:
NavigationLink {
TargetView()
} label: {
Text("Click to go")
}
I am trying to build an app where a user can insert the name of the movie and can add an image directly into the app from the photo library (using UIKit. Thankfully the part where the user can insert the text and image from the photo library works. My issue is transferring that data from the .sheet to a list. The info in the TextFields that the user inserts works fine and is shown in the list, but the image doesn't show. I keep getting the error "Cannot convert value of type 'ImagePickerView' to expected argument type 'String'". I don't know how to fix this issue. This issue comes in the ContentView.swift file, in the MovieRow struct when I try to insert the Image(). Any help would be appreciated. Thanks in advance.
Below is my ContentView file. d
// ContentView.swift
// MovieListEditttt
//
import SwiftUI
struct ContentView: View {
#State var movieAdd: [MovieAdd] = []
#State private var newMovieName: String = ""
#State private var showNewMovie = false
#State private var newMovieImage = UIImage()
var body: some View {
ZStack {
VStack {
HStack {
Text("Movies Watched Ratings")
.font(.system(size: 40, weight: .black, design: .rounded
))
Spacer()
Button(action: {
self.showNewMovie = true
}) {
Image(systemName: "plus.circle.fill")
.font(.largeTitle)
.foregroundColor(.yellow)
}
}
List{
ForEach(movieAdd) {movie in
movieRow(movieAdd: movie)
}
}
}
if showNewMovie {
BlankView(bGColor: .black)
.opacity(0.5)
.onTapGesture {
self.showNewMovie = false
}
NewMovieView(isShow: $showNewMovie, addMovie: $movieAdd, newMovieName: newMovieName)
.transition(.move(edge: .bottom))
.animation(.interpolatingSpring(stiffness: 200.0, damping: 25.0, initialVelocity: 10.0))
}
}
}
}
struct ContentView_Previews: PreviewProvider {
static var previews: some View {
ContentView()
}
}
struct movieRow: View {
#ObservedObject var movieAdd : MovieAdd
var body: some View {
VStack {
Image(movieAdd.movieImage)
.resizable()
.frame(width: 100, height: 100)
Text(movieAdd.movieName)
}
}
}
struct BlankView: View {
var bGColor: Color
var body: some View {
VStack {
Spacer()
}
.frame(minWidth: 0, maxWidth: .infinity, minHeight: 0, maxHeight: .infinity)
.background(bGColor)
.edgesIgnoringSafeArea(.all)
}
}
Here is my MovieAdd.swift file where I initialize all variables that will be put inside the list.
import Foundation
class MovieAdd: ObservableObject, Identifiable {
var id = UUID()
#Published var movieName = ""
#Published var isComplete : Bool = false
#Published var movieImage : ImagePickerView
init(movieName: String, isComplete: Bool = false, movieImage: ImagePickerView) {
self.movieName = movieName
self.isComplete = isComplete
self.movieImage = movieImage
}
}
And here is my NewMovieView.swift file where the user will be able to insert their Movie information into a TextField, and insert an image from their Photos library. Here is also where I used UIKit.
import SwiftUI
struct NewMovieView: View {
#Binding var isShow: Bool
#Binding var addMovie: [MovieAdd]
#State var newMovieName: String = ""
#State var isShowingImagePicker = false
#State var imageInBlackBox = UIImage()
var body: some View {
ScrollView {
VStack {
VStack (alignment: .leading) {
HStack {
Text("Add a New Movie")
.font(.system(.title, design: .rounded))
.bold()
}
ZStack {
VStack {
HStack (alignment: .center){
Spacer()
Image(uiImage: imageInBlackBox)
.resizable()
.scaledToFill()
.frame(width: 200, height: 200)
.border(Color.black, width: 3)
.clipped()
Spacer()
}
VStack {
Spacer()
Button(action: {
self.isShowingImagePicker.toggle()
}, label: {
Text("Select Image")
.font(.system(size: 15))
})
.sheet(isPresented: $isShowingImagePicker, content: { ImagePickerView(isPresented: $isShowingImagePicker, selectedImage: $imageInBlackBox)})
}
}
}
Group {
TextField("Enter the movie name", text: $newMovieName)
.padding()
.background(Color(.systemGray6))
}
Button(action: {
if self.newMovieName.trimmingCharacters(in: .whitespaces) == "" {
return
}
if self.isShowingImagePicker {
return
}
self.isShow = false
self.addMovieTask(movieName: self.newMovieName, movieImage: ImagePickerView(isPresented: $isShowingImagePicker, selectedImage: $imageInBlackBox))
}) {
Text("Save")
.font(.system(.headline, design: .rounded))
.foregroundColor(.red)
}
}
}
.background(Color.white)
}
}
private func addMovieTask(movieName: String, isComplete: Bool = false, movieImage: ImagePickerView) {
let task = MovieAdd(movieName: movieName, movieImage: movieImage)
addMovie.append(task)
}
}
struct NewMovieView_Previews: PreviewProvider {
static var previews: some View {
NewMovieView(isShow: .constant(true), addMovie: .constant([]), newMovieName: "", isShowingImagePicker: true)
}
}
struct ImagePickerView: UIViewControllerRepresentable {
#Binding var isPresented: Bool
#Binding var selectedImage: UIImage
func makeUIViewController(context: UIViewControllerRepresentableContext<ImagePickerView>) -> some UIViewController {
let controller = UIImagePickerController()
controller.delegate = context.coordinator
return controller
}
func makeCoordinator() -> ImagePickerView.Coordinator {
return Coordinator(parent: self)
}
class Coordinator: NSObject, UIImagePickerControllerDelegate, UINavigationControllerDelegate {
let parent: ImagePickerView
init(parent: ImagePickerView){
self.parent = parent
}
func imagePickerController(_ picker: UIImagePickerController, didFinishPickingMediaWithInfo info: [UIImagePickerController.InfoKey : Any]) {
if let selectedImage = info[.originalImage] as? UIImage {
print(selectedImage)
self.parent.selectedImage = selectedImage
}
self.parent.isPresented = false
}
}
func updateUIViewController(_ uiViewController: ImagePickerView.UIViewControllerType, context: UIViewControllerRepresentableContext<ImagePickerView>) {
//
}
}
Change #1:
Your model should usually be a struct unless there's a really compelling reason to make it an ObservableObject. In this case, struct works very well:
struct MovieAdd: Identifiable {
var id = UUID()
var movieName = ""
var isComplete : Bool = false
var movieImage : UIImage
}
Note that I've made movieImage a UIImage.
Change #2:
Use Image(uiImage:) in MovieRow. The MovieAdd property no longer needs #ObservableObject since it's just a struct.
Also notice that types in Swift should be capitalized to follow convention).
struct MovieRow: View {
var movieAdd : MovieAdd
var body: some View {
VStack {
Image(uiImage: movieAdd.movieImage)
.resizable()
.frame(width: 100, height: 100)
Text(movieAdd.movieName)
}
}
}
Complete code in case I forgot to mention any other changes:
struct ContentView: View {
#State var movieAdd: [MovieAdd] = []
#State private var newMovieName: String = ""
#State private var showNewMovie = false
#State private var newMovieImage = UIImage()
var body: some View {
ZStack {
VStack {
HStack {
Text("Movies Watched Ratings")
.font(.system(size: 40, weight: .black, design: .rounded
))
Spacer()
Button(action: {
self.showNewMovie = true
}) {
Image(systemName: "plus.circle.fill")
.font(.largeTitle)
.foregroundColor(.yellow)
}
}
List{
ForEach(movieAdd) {movie in
MovieRow(movieAdd: movie)
}
}
}
if showNewMovie {
BlankView(bGColor: .black)
.opacity(0.5)
.onTapGesture {
self.showNewMovie = false
}
NewMovieView(isShow: $showNewMovie, addMovie: $movieAdd, newMovieName: newMovieName)
.transition(.move(edge: .bottom))
.animation(.interpolatingSpring(stiffness: 200.0, damping: 25.0, initialVelocity: 10.0))
}
}
}
}
struct ContentView_Previews: PreviewProvider {
static var previews: some View {
ContentView()
}
}
struct MovieRow: View {
var movieAdd : MovieAdd
var body: some View {
VStack {
Image(uiImage: movieAdd.movieImage)
.resizable()
.frame(width: 100, height: 100)
Text(movieAdd.movieName)
}
}
}
struct BlankView: View {
var bGColor: Color
var body: some View {
VStack {
Spacer()
}
.frame(minWidth: 0, maxWidth: .infinity, minHeight: 0, maxHeight: .infinity)
.background(bGColor)
.edgesIgnoringSafeArea(.all)
}
}
struct MovieAdd: Identifiable {
var id = UUID()
var movieName = ""
var isComplete : Bool = false
var movieImage : UIImage
}
struct NewMovieView: View {
#Binding var isShow: Bool
#Binding var addMovie: [MovieAdd]
#State var newMovieName: String = ""
#State var isShowingImagePicker = false
#State var imageInBlackBox = UIImage()
var body: some View {
ScrollView {
VStack {
VStack (alignment: .leading) {
HStack {
Text("Add a New Movie")
.font(.system(.title, design: .rounded))
.bold()
}
ZStack {
VStack {
HStack (alignment: .center){
Spacer()
Image(uiImage: imageInBlackBox)
.resizable()
.scaledToFill()
.frame(width: 200, height: 200)
.border(Color.black, width: 3)
.clipped()
Spacer()
}
VStack {
Spacer()
Button(action: {
self.isShowingImagePicker.toggle()
}, label: {
Text("Select Image")
.font(.system(size: 15))
})
.sheet(isPresented: $isShowingImagePicker, content: { ImagePickerView(isPresented: $isShowingImagePicker, selectedImage: $imageInBlackBox)})
}
}
}
Group {
TextField("Enter the movie name", text: $newMovieName)
.padding()
.background(Color(.systemGray6))
}
Button(action: {
if self.newMovieName.trimmingCharacters(in: .whitespaces) == "" {
return
}
if self.isShowingImagePicker {
return
}
self.isShow = false
self.addMovieTask(movieName: self.newMovieName, movieImage: ImagePickerView(isPresented: $isShowingImagePicker, selectedImage: $imageInBlackBox))
}) {
Text("Save")
.font(.system(.headline, design: .rounded))
.foregroundColor(.red)
}
}
}
.background(Color.white)
}
}
private func addMovieTask(movieName: String, isComplete: Bool = false, movieImage: ImagePickerView) {
let task = MovieAdd(movieName: movieName, movieImage: movieImage.selectedImage)
addMovie.append(task)
}
}
struct NewMovieView_Previews: PreviewProvider {
static var previews: some View {
NewMovieView(isShow: .constant(true), addMovie: .constant([]), newMovieName: "", isShowingImagePicker: true)
}
}
struct ImagePickerView: UIViewControllerRepresentable {
#Binding var isPresented: Bool
#Binding var selectedImage: UIImage
func makeUIViewController(context: UIViewControllerRepresentableContext<ImagePickerView>) -> some UIViewController {
let controller = UIImagePickerController()
controller.delegate = context.coordinator
return controller
}
func makeCoordinator() -> ImagePickerView.Coordinator {
return Coordinator(parent: self)
}
class Coordinator: NSObject, UIImagePickerControllerDelegate, UINavigationControllerDelegate {
let parent: ImagePickerView
init(parent: ImagePickerView){
self.parent = parent
}
func imagePickerController(_ picker: UIImagePickerController, didFinishPickingMediaWithInfo info: [UIImagePickerController.InfoKey : Any]) {
if let selectedImage = info[.originalImage] as? UIImage {
print(selectedImage)
self.parent.selectedImage = selectedImage
}
self.parent.isPresented = false
}
}
func updateUIViewController(_ uiViewController: ImagePickerView.UIViewControllerType, context: UIViewControllerRepresentableContext<ImagePickerView>) {
//
}
}
I'm trying to build an demo app by swiftUI that get multi text from user and add them to the list, below , there is an image of app every time user press plus button the AddListView show to the user and there user can add multi text to the List.I have a problem to add them to the list by new switUI data Flow I don't know how to pass data.(I comment more information)
Thanks 🙏
here is my code for AddListView:
import SwiftUI
struct AddListView: View {
#State var numberOfTextFiled = 1
#Binding var showAddListView : Bool
var body: some View {
ZStack {
Title(numberOfTextFiled: $numberOfTextFiled)
VStack {
ScrollView {
ForEach(0 ..< numberOfTextFiled, id: \.self) { item in
PreAddTextField()
}
}
}
.padding()
.offset(y: 40)
Buttons(showAddListView: $showAddListView)
}
.frame(width: 300, height: 200)
.background(Color.white)
.shadow(color: Color.black.opacity(0.3), radius: 10, x: 0, y: 10)
}
}
struct SwiftUIView_Previews: PreviewProvider {
static var previews: some View {
AddListView(showAddListView: .constant(false))
}
}
struct PreAddTextField: View {
// I made this standalone struct and use #State to every TextField text be independent
// if i use #Binding to pass data all Texfield have the same text value
#State var textInTextField = ""
var body: some View {
VStack {
TextField("Enter text", text: $textInTextField)
}
}
}
struct Buttons: View {
#Binding var showAddListView : Bool
var body: some View {
VStack {
HStack(spacing:100) {
Button(action: {
showAddListView = false}) {
Text("Cancel")
}
Button(action: {
showAddListView = false
// What should happen here to add Text to List???
}) {
Text("Add")
}
}
}
.offset(y: 70)
}
}
struct Title: View {
#Binding var numberOfTextFiled : Int
var body: some View {
VStack {
HStack {
Text("Add Text to list")
.font(.title2)
Spacer()
Button(action: {
numberOfTextFiled += 1
}) {
Image(systemName: "plus")
.font(.title2)
}
}
.padding()
Spacer()
}
}
}
and for DataModel:
import SwiftUI
struct Text1 : Identifiable , Hashable{
var id = UUID()
var text : String
}
var textData = [
Text1(text: "SwiftUI"),
Text1(text: "Data flow?"),
]
and finally:
import SwiftUI
struct ListView: View {
#State var showAddListView = false
var body: some View {
NavigationView {
VStack {
ZStack {
List(textData, id : \.self){ text in
Text(text.text)
}
if showAddListView {
AddListView(showAddListView: $showAddListView)
.offset(y:-100)
}
}
}
.navigationTitle("List")
.navigationBarItems(trailing:
Button(action: {showAddListView = true}) {
Image(systemName: "plus")
.font(.title2)
}
)
}
}
}
struct ContentView_Previews: PreviewProvider {
static var previews: some View {
ListView()
}
}
Because of the multiple-items part of the question, this becomes a lot less trivial. However, using a combination of ObservableObjects and callback functions, definitely doable. Look at the inline comments in the code for explanations about what is going on:
struct Text1 : Identifiable , Hashable{
var id = UUID()
var text : String
}
//Store the items in an ObservableObject instead of just in #State
class AppState : ObservableObject {
#Published var textData : [Text1] = [.init(text: "Item 1"),.init(text: "Item 2")]
}
//This view model stores data about all of the new items that are going to be added
class AddListViewViewModel : ObservableObject {
#Published var textItemsToAdd : [Text1] = [.init(text: "")] //start with one empty item
//save all of the new items -- don't save anything that is empty
func saveToAppState(appState: AppState) {
appState.textData.append(contentsOf: textItemsToAdd.filter { !$0.text.isEmpty })
}
//these Bindings get used for the TextFields -- they're attached to the item IDs
func bindingForId(id: UUID) -> Binding<String> {
.init { () -> String in
self.textItemsToAdd.first(where: { $0.id == id })?.text ?? ""
} set: { (newValue) in
self.textItemsToAdd = self.textItemsToAdd.map {
guard $0.id == id else {
return $0
}
return .init(id: id, text: newValue)
}
}
}
}
struct AddListView: View {
#Binding var showAddListView : Bool
#ObservedObject var appState : AppState
#StateObject private var viewModel = AddListViewViewModel()
var body: some View {
ZStack {
Title(addItem: { viewModel.textItemsToAdd.append(.init(text: "")) })
VStack {
ScrollView {
ForEach(viewModel.textItemsToAdd, id: \.id) { item in //note this is id: \.id and not \.self
PreAddTextField(textInTextField: viewModel.bindingForId(id: item.id))
}
}
}
.padding()
.offset(y: 40)
Buttons(showAddListView: $showAddListView, save: {
viewModel.saveToAppState(appState: appState)
})
}
.frame(width: 300, height: 200)
.background(Color.white)
.shadow(color: Color.black.opacity(0.3), radius: 10, x: 0, y: 10)
}
}
struct PreAddTextField: View {
#Binding var textInTextField : String //this takes a binding to the view model now
var body: some View {
VStack {
TextField("Enter text", text: $textInTextField)
}
}
}
struct Buttons: View {
#Binding var showAddListView : Bool
var save : () -> Void //callback function for what happens when "Add" gets pressed
var body: some View {
VStack {
HStack(spacing:100) {
Button(action: {
showAddListView = false}) {
Text("Cancel")
}
Button(action: {
showAddListView = false
save()
}) {
Text("Add")
}
}
}
.offset(y: 70)
}
}
struct Title: View {
var addItem : () -> Void //callback function for what happens when the plus button is hit
var body: some View {
VStack {
HStack {
Text("Add Text to list")
.font(.title2)
Spacer()
Button(action: {
addItem()
}) {
Image(systemName: "plus")
.font(.title2)
}
}
.padding()
Spacer()
}
}
}
struct ListView: View {
#StateObject var appState = AppState() //store the AppState here
#State private var showAddListView = false
var body: some View {
NavigationView {
VStack {
ZStack {
List(appState.textData, id : \.self){ text in
Text(text.text)
}
if showAddListView {
AddListView(showAddListView: $showAddListView, appState: appState)
.offset(y:-100)
}
}
}
.navigationTitle("List")
.navigationBarItems(trailing:
Button(action: {showAddListView = true}) {
Image(systemName: "plus")
.font(.title2)
}
)
}
}
}
I am trying to get a TabView in SwiftUI, but it just doesn't work... My code is here:
import SwiftUI
import SDWebImage
import HalfModal
struct ContentView: View {
#State var launches: [Launch] = []
// #State private var showingAlert = false
#State private var show_modal: Bool = false
#State private var mName: String = ""
#State private var mDate: String = ""
#State private var rID: String = ""
#State private var mImg: String = ""
#State private var mDesc: String = ""
#State private var showingHalfModal: Bool = false
#State private var choices = ["Launches", "Rockets"]
#State private var choice = 0
var rocketNames = ["5e9d0d95eda69955f709d1eb": "Falcon 1", "5e9d0d95eda69973a809d1ec": "Falcon 9", "5e9d0d95eda69974db09d1ed": "Falcon Heavy", "5e9d0d96eda699382d09d1ee": "Starship"]
init() {
UITableView.appearance().separatorStyle = .none
UITableViewCell.appearance().backgroundColor = .clear
UITableView.appearance().backgroundColor = .clear
}
var body: some View {
// Spacer()
// .frame(height: 100)
TabView {
Group {
NavigationView {
ZStack {
VStack {
// Spacer()
// .frame(height: 10)
// Text("SpaceX launch list")
// .font(.largeTitle)
Spacer()
.frame(height: 1)
.navigationBarTitle("Launches")
List {
ForEach(launches, id: \.id) { launch in
// Text("image")
// Image("imagenotfound")
Button(action: {
self.mName = launch.name
self.mDate = Date(timeIntervalSince1970: launch.date_unix).getFormattedDate(format: "dd/MM/yyyy HH:mm:ss")
self.rID = launch.rocket
self.mImg = launch.links.patch.missionPatch ?? "null"
self.mDesc = launch.details ?? "No description"
// sleep(1)
self.show_modal.toggle()
withAnimation {
self.showingHalfModal = true
}
}) {
HStack {
// Image("imagenotfound")
// .resizable()
// .frame(width: 50, height: 50)
URLimageView(urlString: launch.links.patch.missionPatch)
// .frame(width: 50, height: 50)
Group {
Text(launch.name)
.font(.system(size: 23))
.frame(maxWidth: .infinity, alignment: .leading)
.fixedSize(horizontal: false, vertical: true)
Text(Date(timeIntervalSince1970: launch.date_unix).getFormattedDate(format: "dd/MM/yyyy HH:mm:ss"))
.font(.system(size: 11.5))
.foregroundColor(Color.gray)
.frame(maxWidth: .infinity, alignment: .leading)
.fixedSize(horizontal: false, vertical: true)
Spacer()
}
}
}
.buttonStyle(PlainButtonStyle())
// .sheet(isPresented: self.$show_modal) {
// // ModalView(mission: launch.name, date: Date(timeIntervalSince1970: launch.date_unix).getFormattedDate(format: "dd/MM/yyyy HH:mm:ss"), rocket: launch.rocket)
// ModalView(mission: mName, date: mDate, rocket: rID)
// }
}
}.onAppear {
apiCall().getUsers{ (launches) in self.launches = launches}
}.listStyle(SidebarListStyle())
.frame(alignment: .center)
}
if showingHalfModal {
HalfModalView(content: AnyView(VStack(alignment: .leading) {
Text(mDesc)
.padding()
}), header: AnyView(HStack {
URLimageView(urlString: self.mImg)
VStack(alignment: .leading) {
Text(self.mName)
Text(self.mDate)
.font(.system(size: 10))
.foregroundColor(Color.gray)
}}), isPresented: $showingHalfModal)
}
}
}
}
}
.tabItem {
Image(systemName: "flame")
Text("Launches")
}
Text("rockets")
.tabItem {
Image(systemName: "paperplane")
Text("Rockets")
}
}
}
struct ContentView_Previews: PreviewProvider {
static var previews: some View {
ContentView()
}
}
extension Date {
func getFormattedDate(format: String) -> String {
let dateformat = DateFormatter()
dateformat.dateFormat = format
return dateformat.string(from: self)
}
}
I have tried following numerous tutorials that show that they get successful results, but mine still doesn't work...
Screenshot of issue:
It should show 2 tabs: Launches and Rockets... Any ideas on how to get it working?
Your view is too complex and you misplaced some subviews. If you clear the body a little bit, you can see that you attached tabItem modifiers outside the TabView:
var body: some View {
TabView {
Group {
NavigationView {
// ...
}
}
}
.tabItem {
Image(systemName: "flame")
Text("Launches")
}
Text("rockets")
.tabItem {
Image(systemName: "paperplane")
Text("Rockets")
}
}
Instead, try the following structure:
var body: some View {
TabView {
NavigationView {
// ...
}
.tabItem {
Image(systemName: "flame")
Text("Launches")
}
Text("rockets")
.tabItem {
Image(systemName: "paperplane")
Text("Rockets")
}
}
}
Note: I recommend you extract some views as subviews. Some examples can be found here:
SwiftUI - Can I share functions with an extracted subview?