Using chromium embedded framework inside qt application - c++

I am investigating the option of using chromium embedded framework in C++ desktop application to implement new HTML views.
The issue is all the GUI are implemented using QT Framework.
so can chromium embedded framework be used with QT ?
I want some of the views to be implemented using QT while others using Chromium Embedded framework.
First I considered the option of using QTWebEngine but license is not free for commercial use however Chromium embedded framework is an open source

Just have a look at this project,
https://cefview.github.io/QCefView/
QCefView encapsulates CEF and works for all desktop platforms

Related

Qt ui for an OS

Am i able to create an OS's User Interface with Qt's .ui file?(Qt .ui file is an xml file)
This confused me long time already,bcuz in http://qt.io
you can see
BUILT WITH Qt
LG’s webOS
The answer is yes and Qt is a cross-platform application development framework. Some of the well known applications developed with Qt are KDE, Opera, Google Earth, and Skype. Qt was first publicly released on May 1995. It is dual licensed. That means, it can be used for creating open source applications as well as commercial ones. Qt toolkit is a very powerful toolkit.

Qt Creator, C++, Xcode

I'm a C++ developer and I would like to develop applications for OSX and IOS with my Mac.
I'd like to use Xcode to achieve these goals but apparently the best solution (that involves C++) is Qt Creator. (Let me know if I'm wrong)
Can I use the free version of QT Creator (community - no license fee) to code in C++ for iOS/OSX and publish my apps on the Apple Store or do I need the indie mobile license?
Can QT be integrated in Xcode?
Thank you
I'm just getting into OS X and iOS development using Qt 5.3.2. It looks like that you use Qt Creator to create an iOS (or OS X) project. Then, Qt Creator makes use of Xcode for the build.
I've successfully created a OS X project using Qt Creator. It is a QML project with a C++ plugin that I created. So, I believe that you can use Qt Creator to create a pure C++ project for OS X. But give Qt Creator a shot and see if that is true.
Now, for iOS, I think you'll have to create a QML project. You can always use C++ to add functionality. However, I am having trouble getting a C++ plugin to compile in an iOS project. But, I think that it is just a matter of finding the solution.
The workflow for OSX/iOS app development is quite simple. You develop your application as usual in Qt Creator. Each time qmake is called on your code, it created an Xcode project xxx.xcodeproj where xxx is the application name specified in your .pro file.
Hence, when you have completed the development process, you can open such a project and finalize the app packaging/submission via xcode. The created project includes all the necessary framework dependencies and is ready to be archived, i.e. packaged for AppStore submission. The submission is a tedious task, see here for example.
You can absolutely submit the app to the AppStore, even with the community license. Mind that you are subject to LGPL. This aspect is treated in full detail in this recent blog post.
If you're developing for iOS and OS X only - use native tools, i. e. Xcode. Qt library and Qt Creator IDE are best used for cross-platform development, but not for native OS X development.

Common UI for both Dektop and metro Windows 8

I need to develop common UI which will run on both desktop and metro.
Is this possible.I wanted to use same code for UI both in desktop and metro app
I know that Win RT is Supported on both desktop and metro.
I believe your question is about creating an application that works like both Metro Style and also as a traditional desktop app. What you need to do is to wrap all your business logic code into a WinRT DLL and create two different UI applications one using XAML and another using windows Form and consume the DLL.
But ideally you cant have a single exe that runs like a native app and a metro style app, you should have two exe's.
Another thing is the native app which you develop in this manner may not be backward compatible because in build conference i remember them saying WinRT is only from Windows 8 onwards. so you cant run your native app in Windows 7.

Does wxWidgets have something comparable to Qt's MFC Migration framework?

I want to build a DLL plugin for a 3rd party MFC-based application. The "official" way to do this is to build the plugin using MFC as well. I'm looking to see if it's possible to use any other gui toolkits to ease my development. I've played around with Qt's MFC Migration Framework (http://doc.qt.nokia.com/solutions/4/qtwinmigrate/) for which I have had some success but I've run into a road block with it. Now I'm considering alternatives. Does wxWidgets have any support for building a DLL that will integrate with an MFC host application?
Normally there is no need to build a plugin using MFC even if the main application does use it so I'm not sure what are your exact requirements. All I can say is that it is possible to use wxWidgets and MFC together as the mfc sample included in wxWidgets distribution shows. But it's still better to avoid mixing two different frameworks if you can.

Webkit on Windows Mobile

I wish to embed webkit in a windows mobile application. The goal is to allow it to run web apps. I've tried the Qt version, but only webkit is required and not the rest of the functionality Qt has.
You can build WebKit for WinCE out of trunk in the meantime.
See http://trac.webkit.org/wiki/WinCE.
http://www.torchmobile.com/ had a ported webkit browser called IRIS.
Apparently they have recently been swallowed by RIM.
We posted the alpha free download version
www.zetakey.com/download.html
with or without FLASH support available