I am trying to add some filter options to sit at the top of my view, above the NavigationView. I wrote the following code that mostly does what I want, however it disabled the ability to click on the rows to get to the detailed view. I assume this is because my filter buttons are on top of the ZStack, but I'm not sure how else to get this to work.
Here is the code I wrote:
import SwiftUI
struct BonusList: View {
var bonuses = sampleBonusData
#State var showSettings = false
#State var showBonuses = false
#State var bonusEarned = true
#State var showStatePicker = false
#State var showCategoryPicker = false
var body: some View {
ZStack {
NavigationView {
List(bonuses) { item in
NavigationLink(destination: BonusDetail(bonusName: item.bonusName, bonusCode: item.bonusCode, city: item.city, sampleImage: item.sampleImage)) {
HStack(spacing: 12.0) {
Image(item.sampleImage)
.resizable()
.aspectRatio(contentMode: .fill)
.frame(width: 60, height: 60)
.background(Color.white)
.cornerRadius(15)
VStack(alignment: .leading) {
HStack {
Text(item.bonusName)
.font(.headline)
Spacer()
Image(systemName: "checkmark.shield")
.opacity(self.bonusEarned ? 100 : 0)
}
Text("\(item.city), \(item.state)")
.font(.subheadline)
.frame(height: 25.0)
HStack {
Text(item.bonusCategory)
.font(.caption)
.fontWeight(.bold)
.foregroundColor(.gray)
.padding(.top, 4)
Spacer()
Text(item.bonusCode)
.font(.caption)
.fontWeight(.bold)
.foregroundColor(.gray)
.padding(.top, 4)
}
}
}
}
}
.navigationBarTitle(Text("Bonuses"))
// .navigationBarHidden(true)
}
.saturation(self.bonusEarned ? 0 : 1)
HStack {
FilterByCategory(showCategoryPicker: $showCategoryPicker)
Spacer()
FilterByState(showStatePicker: $showStatePicker)
}
StatePicker(showStatePicker: $showStatePicker)
CategoryPicker(showCategoryPicker: $showCategoryPicker)
}
}
}
This is what it looks like when I run it:
If I'm understanding correctly, you have a view or two which sit higher in the ZStack that are off canvas and come in when those buttons are tapped?
You could consider using a modal and setting the view you want to show for each button as the view for the modal. This will keep your views off screen and still allow interaction with your list. Here's what I've done...
On the main view
import SwiftUI
struct MainView: View {
#State private var isPresented = false
var body: some View {
NavigationView {
VStack {
//...
}
//Modal
.sheet(isPresented: $isPresented, content: {
AddItem(showModal: self.$isPresented)
})
}
}
}
The modal's view
import SwiftUI
struct AddItem: View {
#Binding var showModal: Bool
var body: some View {
VStack {
Button(action: {
self.showModal = false
}, label: {
Text("Cancel")
})
}
}
}
Related
Having issues with a NavigationView and Sheet.
I want to use not full-size sheet but bottom sheet and connect LoginView() and SignView() through sheet. At this time, frame of SignView never follow sheet.
So I tried two ways to solve.
First, LoginView: Has NavigationView out of the sheet and NavigationLink in sheet . But it didn't work.
So I put NavigationView in sheet, it works. But the height of the destination View becomes like sheet.
How can I solve the problem proper way? Thanks!
import SwiftUI
struct LoginView:View{
#State var isPlus : Bool = false
var body: some View{
NavigationView{
VStack(alignment:.center){
Spacer()
ZStack{
Button(action:{
self.isPlus = true})
{
Text("Sign up")
.padding(.horizontal,23)
.padding(20)
.font(.system(size: 25))
.fontWeight(.heavy)
.background(Color.blue)
.foregroundColor(Color.white)
.cornerRadius(10)
}
.sheet(isPresented: $isPlus){
VStack{
NavigationLink(destination:SignView()){
Text("MyCard")
.font(.title)
.foregroundColor(Color.black)
}
}
.presentationDetents([.height(300)])
}
}
}
}
}
}
Hope you can get solution from the below code snippet.
By this way we can use sheet in the NavigationView.
struct LoginView: View {
#State var isPlus : Bool = false
#State private var showingSheet = false
var body: some View {
NavigationView {
VStack(alignment:.center) {
Spacer()
ZStack{
Button(action:{
self.isPlus = true})
{
Text("First Sheet View")
.padding(.horizontal,23)
.padding(20)
.font(.system(size: 25))
.background(Color.blue)
.foregroundColor(Color.white)
.cornerRadius(10)
}
.sheet(isPresented: $isPlus){
VStack{
NavigationView {
NavigationLink(destination:SignView()){
Button(action:{
self.showingSheet = true})
{
Text("Full Sheet View")
.padding(.horizontal,23)
.padding(20)
.font(.system(size: 25))
.background(Color.blue)
.foregroundColor(Color.white)
.cornerRadius(10)
}
.sheet(isPresented: $showingSheet){
Button("Close"){
showingSheet = false
isPlus = false
}
.presentationDetents([.large])
}
}
}
.presentationDetents([.medium])
.edgesIgnoringSafeArea(.all)
}
}
}
}
}
}
}
I am trying to push from login view to detail view but not able to make it.even navigation bar is not showing in login view. How to push on button click in SwiftUI? How to use NavigationLink on button click?
var body: some View {
NavigationView {
VStack(alignment: .leading) {
Text("Let's get you signed in.")
.bold()
.font(.system(size: 40))
.multilineTextAlignment(.leading)
.frame(width: 300, height: 100, alignment: .topLeading)
.padding(Edge.Set.bottom, 50)
Text("Email address:")
.font(.headline)
TextField("Email", text: $email)
.frame(height:44)
.accentColor(Color.white)
.background(Color(UIColor.darkGray))
.cornerRadius(4.0)
Text("Password:")
.font(.headline)
SecureField("Password", text: $password)
.frame(height:44)
.accentColor(Color.white)
.background(Color(UIColor.darkGray))
.cornerRadius(4.0)
Button(action: {
print("login tapped")
}) {
HStack {
Spacer()
Text("Login").foregroundColor(Color.white).bold()
Spacer()
}
}
.accentColor(Color.black)
.padding()
.background(Color(UIColor.darkGray))
.cornerRadius(4.0)
.padding(Edge.Set.vertical, 20)
}
.padding(.horizontal,30)
}
.navigationBarTitle(Text("Login"))
}
To fix your issue you need to bind and manage tag with NavigationLink, So create one state inside you view as follow, just add above body.
#State var selection: Int? = nil
Then update your button code as follow to add NavigationLink
NavigationLink(destination: Text("Test"), tag: 1, selection: $selection) {
Button(action: {
print("login tapped")
self.selection = 1
}) {
HStack {
Spacer()
Text("Login").foregroundColor(Color.white).bold()
Spacer()
}
}
.accentColor(Color.black)
.padding()
.background(Color(UIColor.darkGray))
.cornerRadius(4.0)
.padding(Edge.Set.vertical, 20)
}
Meaning is, when selection and NavigationLink tag value will match then navigation will be occurs.
I hope this will help you.
iOS 16+
Note: Below is a simplified example of how to present a new view. For a more advanced generic example please see this answer.
In iOS 16 we can access the NavigationStack and NavigationPath.
Usage #1
A new view is activated by a simple NavigationLink:
struct ContentView: View {
var body: some View {
NavigationStack {
NavigationLink(value: "NewView") {
Text("Show NewView")
}
.navigationDestination(for: String.self) { view in
if view == "NewView" {
Text("This is NewView")
}
}
}
}
}
Usage #2
A new view is activated by a standard Button:
struct ContentView: View {
#State private var path = NavigationPath()
var body: some View {
NavigationStack(path: $path) {
Button {
path.append("NewView")
} label: {
Text("Show NewView")
}
.navigationDestination(for: String.self) { view in
if view == "NewView" {
Text("This is NewView")
}
}
}
}
}
Usage #3
A new view is activated programmatically:
struct ContentView: View {
#State private var path = NavigationPath()
var body: some View {
NavigationStack(path: $path) {
Text("Content View")
.navigationDestination(for: String.self) { view in
if view == "NewView" {
Text("This is NewView")
}
}
}
.onAppear {
path.append("NewView")
}
}
}
iOS 13+
The accepted answer uses NavigationLink(destination:tag:selection:) which is correct.
However, for a simple view with just one NavigationLink you can use a simpler variant: NavigationLink(destination:isActive:)
Usage #1
NavigationLink is activated by a standard Button:
struct ContentView: View {
#State var isLinkActive = false
var body: some View {
NavigationView {
VStack(alignment: .leading) {
...
NavigationLink(destination: Text("OtherView"), isActive: $isLinkActive) {
Button(action: {
self.isLinkActive = true
}) {
Text("Login")
}
}
}
.navigationBarTitle(Text("Login"))
}
}
}
Usage #2
NavigationLink is hidden and activated by a standard Button:
struct ContentView: View {
#State var isLinkActive = false
var body: some View {
NavigationView {
VStack(alignment: .leading) {
...
Button(action: {
self.isLinkActive = true
}) {
Text("Login")
}
}
.navigationBarTitle(Text("Login"))
.background(
NavigationLink(destination: Text("OtherView"), isActive: $isLinkActive) {
EmptyView()
}
.hidden()
)
}
}
}
Usage #3
NavigationLink is hidden and activated programmatically:
struct ContentView: View {
#State var isLinkActive = false
var body: some View {
NavigationView {
VStack(alignment: .leading) {
...
}
.navigationBarTitle(Text("Login"))
.background(
NavigationLink(destination: Text("OtherView"), isActive: $isLinkActive) {
EmptyView()
}
.hidden()
)
}
.onAppear {
self.isLinkActive = true
}
}
}
Here is a GitHub repository with different SwiftUI extensions that makes navigation easier.
Another approach:
SceneDelegate
if let windowScene = scene as? UIWindowScene {
let window = UIWindow(windowScene: windowScene)
window.rootViewController = UIHostingController(rootView: BaseView().environmentObject(ViewRouter()))
self.window = window
window.makeKeyAndVisible()
}
BaseView
import SwiftUI
struct BaseView : View {
#EnvironmentObject var viewRouter: ViewRouter
var body: some View {
VStack {
if viewRouter.currentPage == "view1" {
FirstView()
} else if viewRouter.currentPage == "view2" {
SecondView()
.transition(.scale)
}
}
}
}
#if DEBUG
struct MotherView_Previews : PreviewProvider {
static var previews: some View {
BaseView().environmentObject(ViewRouter())
}
}
#endif
ViewRouter
import Foundation
import Combine
import SwiftUI
class ViewRouter: ObservableObject {
let objectWillChange = PassthroughSubject<ViewRouter,Never>()
var currentPage: String = "view1" {
didSet {
withAnimation() {
objectWillChange.send(self)
}
}
}
}
FirstView
import SwiftUI
struct FirstView : View {
#EnvironmentObject var viewRouter: ViewRouter
var body: some View {
VStack {
Button(action: {self.viewRouter.currentPage = "view2"}) {
NextButtonContent()
}
}
}
}
#if DEBUG
struct FirstView_Previews : PreviewProvider {
static var previews: some View {
FirstView().environmentObject(ViewRouter())
}
}
#endif
struct NextButtonContent : View {
var body: some View {
return Text("Next")
.foregroundColor(.white)
.frame(width: 200, height: 50)
.background(Color.blue)
.cornerRadius(15)
.padding(.top, 50)
}
}
SecondView
import SwiftUI
struct SecondView : View {
#EnvironmentObject var viewRouter: ViewRouter
var body: some View {
VStack {
Spacer(minLength: 50.0)
Button(action: {self.viewRouter.currentPage = "view1"}) {
BackButtonContent()
}
}
}
}
#if DEBUG
struct SecondView_Previews : PreviewProvider {
static var previews: some View {
SecondView().environmentObject(ViewRouter())
}
}
#endif
struct BackButtonContent : View {
var body: some View {
return Text("Back")
.foregroundColor(.white)
.frame(width: 200, height: 50)
.background(Color.blue)
.cornerRadius(15)
.padding(.top, 50)
}
}
Hope this helps!
Simplest and most effective solution is :
NavigationLink(destination:ScoresTableView()) {
Text("Scores")
}.navigationBarHidden(true)
.frame(width: 90, height: 45, alignment: .center)
.foregroundColor(.white)
.background(LinearGradient(gradient: Gradient(colors: [Color.red, Color.blue]), startPoint: .leading, endPoint: .trailing))
.cornerRadius(10)
.contentShape(Rectangle())
.padding(EdgeInsets(top: 16, leading: UIScreen.main.bounds.size.width - 110 , bottom: 16, trailing: 20))
ScoresTableView is the destination view.
In my opinion a cleaner way for iOS 16+ is using a state bool to present the view.
struct ButtonNavigationView: View {
#State private var isShowingSecondView : Bool = false
var body: some View {
NavigationStack {
VStack{
Button(action:{isShowingSecondView = true} ){
Text("Show second view")
}
}.navigationDestination(isPresented: $isShowingSecondView) {
Text("SecondView")
}
}
}
}
I think above answers are nice, but simpler way should be:
NavigationLink {
TargetView()
} label: {
Text("Click to go")
}
I'm trying to make navigation link, here I'm creating NavigationLink with isActive based on State variable isLoggedIn. But without setting isLoggedIn true getting navigating to next screen.
also, it's navigating on tap of Email Textfield which is wrong.
My expectation is it should navigate only after isLoggedIn setting to true.
struct ContentView: View {
#State private var isLoggedIn = false
#State private var email = ""
var body: some View {
NavigationView {
NavigationLink(destination: Text("Second View"), isActive: $isLoggedIn) {
VStack {
TextField("Email", text: $email)
.frame(maxWidth: .infinity, alignment: .leading)
.border(.gray, width: 1)
.foregroundColor(.blue)
Button("Send") {
isLoggedIn = true
}
}
.padding()
}
}
}
}
The expectation is wrong, NavigationLink handles user input independently (but also, additionally, can be activated programmatically).
In this scenario, to leave only programmatic activation, we need to hide navigation link, like
NavigationView {
VStack {
TextField("Email", text: $email)
.frame(maxWidth: .infinity, alignment: .leading)
.border(.gray, width: 1)
.foregroundColor(.blue)
Button("Send") {
isLoggedIn = true
}
.background(NavigationLink(destination: // << here !!
Text("Second View"), isActive: $isLoggedIn) { EmptyView() })
}
.padding()
}
Here it's working fine with this
struct MoviesListView: View {
#State var navigate = false
var body: some View {
NavigationView {
VStack {
NavigationLink(destination: Text("Hi"), isActive: $navigate) {
Button("Add") {
navigate.toggle()
}
}
}
}
}
}
So i want my keyboard to overlay the view so that the view stays and not going upwards. i did several variations such as adding it in my loginstuff, or adding in it navigationView. it doesn't work at all
Here's my code
struct LoginView: View {
#StateObject var userData = UserData()
var body: some View {
NavigationView {
ZStack(alignment:.top) {
Color.pink.ignoresSafeArea(edges: .top)
VStack {
Image(systemName: "graduationcap.fill")
.resizable()
.scaledToFit()
.frame(width: /*#START_MENU_TOKEN#*/100/*#END_MENU_TOKEN#*/, height: /*#START_MENU_TOKEN#*/100/*#END_MENU_TOKEN#*/, alignment: /*#START_MENU_TOKEN#*/.center/*#END_MENU_TOKEN#*/)
.foregroundColor(.white)
.padding(.top,30)
Text("Study +")
.font(.title)
.fontWeight(.medium)
.foregroundColor(.white)
Spacer()
//Mark : The login Thinggy
LoginStuffs()
}
}
.edgesIgnoringSafeArea(.bottom)
.navigationTitle("Login")
.navigationBarHidden(true)
}
}
}
Login Stuff
struct LoginStuffs: View {
#State var username:String = ""
#State var password:String = ""
#State var isShow:Bool = false
var body: some View {
Vstack{
Textfield()
Securefield()
Securefield()
}
.padding()
.frame(width:UIScreen.width,height:UIScreen.height/1.5)
.background(Color.white)
.cornerRadius(15, corners: [.topLeft, .topRight])
//.ignoresSafeArea(edges: /*#START_MENU_TOKEN#*/.bottom/*#END_MENU_TOKEN#*/)
}
}
Seems like there's a problem within my codes in which I did not know (probably due to not learn it properly). please do help, thank you for your attention
use on your NavigationView
.edgesIgnoringSafeArea(.bottom))
I want to set an image in the titleView of NavigationBar in SwiftUI, as we do in UIKit
navigationItem.titleView = UIImageView(image: UIImage(named: "logo"))
this is how we do it in UIKit.
anyone know how to do it?
Here's how to do it:
Add SwiftUIX to your project.
Set your custom title view via View.navigationBarTitleView(_:displayMode:)
Example code:
struct ContentView: View {
public var body: some View {
NavigationView {
Text("Hello World")
.navigationBarTitleView(MyView())
}
}
}
Simple, Just add your root view into ZStack with top alignment and add your custom center view after root view
struct CenterNavigattionBar: View {
var body: some View {
ZStack(alignment: .top){
//Root view with empty Title
NavigationView {
Text("Test Navigation")
.navigationBarTitle("",displayMode: .inline)
.navigationBarItems(leading: Text("Cancle"), trailing: Text("Done"))
}
//Your Custom Title
VStack{
Text("add title and")
.font(.headline)
Text("subtitle here")
.font(.subheadline)
}
}
}
}
Before Image
After Image
Just use a toolbar.
You can add any views
import SwiftUI
struct HomeView: View {
// MARK: - Initializer
init() {
let appearance = UINavigationBar.appearance()
appearance.isOpaque = true
appearance.isTranslucent = false
appearance.barTintColor = UIColor(named: "background")
appearance.shadowImage = UIImage()
}
// MARK: - View
// MARK: Public
var body: some View {
NavigationView {
VStack(spacing: 20) {
Text("Hello")
Text("Navigation Bar Test")
}
.navigationBarTitleDisplayMode(.inline)
.navigationBarItems(leading: leadingBarButtonItems, trailing: trailingBarButtonItems)
.toolbar {
ToolbarItem(placement: .principal) {
VStack {
Text("Title").font(.headline)
Text("Subtitle").font(.subheadline)
}
}
}
}
}
// MARK: Private
private var leadingBarButtonItems: some View {
Button(action: {
}) {
Text("Left Button")
.font(.system(size: 12, weight: .medium))
}
}
private var trailingBarButtonItems: some View {
HStack {
Button(action: {
}) {
Text("R1\nButton")
.font(.system(size: 12, weight: .medium))
.multilineTextAlignment(.center)
}
Button(action: {
}) {
Text("R2\nButton")
.font(.system(size: 12, weight: .medium))
.multilineTextAlignment(.center)
}
}
}
}
Currently, you can't.
There are two overloads for .navigationBarTitle(), taking either a Text view or a type conforming to StringProtocol. You can't even pass in a modified view like Text("Title").font(.body). This would be a great feature, I'd submit a feature request: http://feedbackassistant.apple.com
Maybe this works for you?
Basically:
Use GeometryReader to get the width of the screen
Have NavigationBarItems(leading: HStack {Spacer() Image("name").resizable().frame(width:..., height: ..., alignment: .center Spacer()}.frame(width:geometry.size.width)
Example code:
struct ContentView: View {
var body: some View {
NavigationView {
GeometryReader { geometry in
Text("Hello, world!")
.padding()
.navigationTitle("test")
.navigationBarItems(leading: HStack {
Spacer()
Image("money")
.resizable()
.frame(width: 50, height: 50, alignment: .center)
Spacer()
}
.frame(width: geometry.size.width)
)
}
}
}
}
Try this...
How to put a logo in NavigationView in swiftui?
This shows how to handle adding an Image to NavigationView in SwiftUI. Hope it helps.