Sum to infinity of geometric sequence - c++

Question:
Write C++ function to evaluate the following formula for a given x:
The following code was designed in C++ on Visual Studio to be a solution of the above mentioned problem. However whenever I run the code what I am returned is the value of x; or the same value I input.
I don't understand what the problem may be, so I would appreciate any help given.
#include <iostream>
using namespace std;
unsigned long fact(int n) {
if (n <= 1) {
return 1;
}
else {
return n * fact(n - 1);
}
}
unsigned long f(int x, int n) {
static unsigned long term;
static unsigned long sum = 0;
do {
term = pow(x, (2 * n + 1)) / fact((2 * n) + 1);
n++;
sum += term;
} while (term < 0.000001);
return sum;
}
int main() {
int y = 0;
int x;
cout << "enter x" << endl;
cin >> x;
cout << f(x, y) << endl;
system("pause");
}

I suggest you don't calculate powers and factorials on each iteration. Each next term can be generated by multiplying the previous one by x^2 / [n(n+1)]:
double sinh_in_disguise(const double x) {
const double x_sq = x * x;
double term = x;
double sum = 0;
double n = 2;
while (true) {
const double new_sum = sum + term;
if (new_sum == sum)
break;
sum = new_sum;
term *= x_sq / (n * (n + 1));
n += 2;
}
return sum;
}
int main() {
std::cout.precision(16);
double x = 2.019;
std::cout << sinh_in_disguise(x) << std::endl; // prints 3.699001094869803
std::cout << std::sinh(x) << std::endl; // prints 3.699001094869803
}

put double datatype in the whole code and it will work perfectly

Related

My program to find the solution of a series is giving me wrong answers

I was creating a program to find the solution to the series x - x^3/3! + x^5/5! - ... up to a certain term. The program is working but it is giving me wrong answers. Suppose if I take x = 5 and I wanted to find the sum up to 3 terms, it should give me 10.207(approx). But it is giving me an output of -15.8333. So please tell me where is the logical error in this program? I tried my best to find the error but I couldn't.
Here is the program:
#include <iostream>
#include <cmath>
using namespace std;
int N;
unsigned long long int factorial(int x);
long double evaluate(int x, int y = 1, int i = 1) {
if (i >= N) return 0;
if (i % 2) return pow(x, y)/factorial(y) - evaluate(x, y + 2, i + 1);
return pow(x, y)/factorial(y) + evaluate(x, y + 2, i + 1);
}
int main() {
int x;
cout << "Please enter a number: ";
cin >> x;
cout << "Please enter the number of terms: ";
cin >> N;
long double result = evaluate(x);
cout << "The evaluation result of the series is " << result << endl;
}
unsigned long long int factorial(int x) {
if (x < 0) return -1;
if (x == 0) return 1;
return x * factorial(x - 1);
}
I think the bugs are in the evaluate function:
long double evaluate(int x, int y = 1, int i = 1) {
if (i > N) return 0;
if (i % 2) return pow(x, y) / factorial(y) + evaluate(x, y + 2, i + 1);
return -pow(x, y) / factorial(y) + evaluate(x, y + 2, i + 1);
}

I need to calculate the arctan(x) and the result is showing "nan", what is wrong with my code?

So the value that im getting is "nan" and i suspect something is wrong in my while statement.
#include <iostream>
#include <math.h>
using namespace std;
int main()
{ int n=1,c=0;
float x;
double sum=0, old_sum, diff=1000000,eps;
cin>>x>>eps;
while(abs(diff)>=eps){
old_sum=sum;
sum=sum+double(pow(x,n)/n)*double(pow(-1,c));
c++;
n+=2;
diff=sum-old_sum;
}
cout<<sum<<"\n";
cout<<atan(x);
return 0;
}
My input is 21 for x and 0.01 for eps and what i get is nan and the correct value done by the atan function.
There are several issues in your code:
You don't take into account that the formula is only valid for abs(x) <= 1. This can be solved by a little mathematical trick
You don't check that the formula converges effectively. This can be done with a test of the value of n
You are repetidly using the pow(.) function. This is useless. This doesn't provide bad results, but it is quite inefficient
#include <iostream>
#include <cmath>
int main() {
int n = 3;
int n_max = 200;
double x;
double eps;
std::cin >> x >> eps;
double x_sav = x;
x = x / (1.0 + sqrt(1+x*x)); // the trick to handle abs(x) > 1
int sign = -1;
double term = x;
double powerx = x;
double sum = x;
double x2 = x*x;
while (std::abs(term) > eps && n <= n_max) {
powerx *= x2;
term = powerx / n;
sum += term * sign;
n += 2;
sign = -sign;
}
if (n > n_max) {
std::cout << "The series did not converge\n";
return 1;
}
sum *= 2.0; // following of the trick
std::cout << sum << "\n";
std::cout << atan(x_sav) << "\n";
return 0;
}

Sin algorithm not working

I made a c++ program that calculates sin without math.h. Im using this algorithm for my program https://ibb.co/bTnQnS. I enter 45 degrees, the program converts degrees to radians, the program uses the algorithm, and the program outputs -0.868597. The program should output 0.70710678 or √2/2. What am I doing wrong with the algorithm?
Code:
#include "stdafx.h"
#include <iostream>
using namespace std;
double sin(int input, int decimal_count);
int factorial(int n);
double deg_to_rad(int deg);
double power(double base, int power);
int main(){
double angle;
int decimal;
cout << sin(45,8) << endl;
//end
system("pause");
return 0;
}
double sin(int input, int accuracy) {
int odds = 3;
double sin;
double rads = deg_to_rad(input);
for (int i = 1; i <= accuracy; i += 1) {
if (i==1) {
sin = power(rads, odds) / factorial(odds);
}
else if (i%2==0) {
sin = (power(rads, odds) / factorial(odds)) + sin;
}
else {
sin = (power(rads, odds) / factorial(odds)) - sin;
}
odds = odds + 2;
}
sin = sin - rads;
return sin;
}
int factorial(int n) {
int fact = 1;
for (int j = 1; j <= n; j+=1) {
fact = fact * j;
}
return fact;
}
double deg_to_rad(int deg) {
return deg*(3.14159265/180);
}
double power(double base, int power) {
double ans = 1;
for (int k = 1; k <= power; k+=1) {
ans = ans * base;
}
return ans;
}
your taylor series expansion function is incorrect. :)
you have to disregard all even terms.
I have fixed it for you (i removed some windows specific stuff as I don;t have a windows machine: the stdfax.h header and the calls to pause were removed)
# include <cstdlib>
# include <iostream>
using namespace std;
double sin(int input, int decimal_count);
int factorial(int n);
double deg_to_rad(int deg);
double power(double base, int power);
int main(){
double angle;
int decimal;
cout << "The sine value is: " << sin(45,8) << endl;
//end
system("sleep 2");
return 0;
}
double sin(int input, int accuracy) {
int odds = 3;
double sin;
double rads = deg_to_rad(input);
bool negative_flag = true;
cout << "You entered " << input << " degrees" << endl;
cout << "This is " << rads << " radians" << endl;
sin = rads;
for (int taylor_term = 3; taylor_term <= 7; taylor_term += 2) {
double term = (double)(power(rads, taylor_term) / factorial(taylor_term));
if (negative_flag) {
term = -1 * term;
}
negative_flag = !(negative_flag);
sin += term;
}
return sin;
}
int factorial(int n) {
int fact = 1;
for (int j = 1; j <= n; j+=1) {
fact = fact * j;
}
return fact;
}
Running this output
You entered 45 degrees
This is 0.785398 radians
The sine value is: 0.707106
Explanation
The taylor series expansion for sine is a series of terms with odd taylor's coefficients that alternate in sign. In my code the alternating signs is effected by the flag. I've also taken into account only the first 3 terms of the taylor series expansion.
Other than that, the line double term = (double)(power(rads, taylor_term) / factorial(taylor_term)); calculates every term in the taylor series expansion.
negative_flag = !(negative_flag); resets the flag sign for the next term.
Addressing your comment and where your code was a bit wrong
Below is your sin func with minimal changes to make it work.
What you were doing wrong
These are just minimal edits, performing these edits would naturally be followed up with some code style cleanup. eg: the if and else block(not else if) have almost the exact same code
sin was not being initialized before being modified
the attribution to correct signs the taylor terms in the if blocks was not correct.
the extra subtraction of rads at the end from sin was not required. Once these things were fixed, your code works :)
int odds = 3;
double sin ;
double rads = deg_to_rad(input);
sin = rads;
for (int i = 1; i <= accuracy; i += 1) {
if (i==1) {
sin = sin - power(rads, odds) / factorial(odds);
}
else if (i%2==0) {
sin = (power(rads, odds) / factorial(odds)) + sin;
}
else {
sin = -(power(rads, odds) / factorial(odds)) + sin;
}
odds = odds + 2;
}
return sin;

C++ Recursion Help Using Horner's Method For computiing Polynomials

Here is my code so far. There seems to be soemthing wrong since I keep getting an incorrect answer. I am writing in a text file that is formatted:
2
3.0 1.0
2 being the size of the array and then 3.0 and 1.0 being the coefficients. Hopefully I didnt miss much in my explanation. Any help would be greatly appreciated.
Thanks
double polyeval(double* polyarray, double x, int arraySize)
{
//int result = 0;
if(arraySize == 0)
{
return polyarray[arraySize];
}
//result += x*(polyarray[arraySize]+polyeval(polyarray,x,arraySize-1));
return polyarray[arraySize-1]+ (x* (polyeval(polyarray,x,arraySize-1)));
//return result;
}
int main ()
{
int arraySize;
double x;
double *polyarray;
ifstream input;
input.open("polynomial.txt");
input >> arraySize;
polyarray = new double [arraySize];
for (int a = arraySize - 1; a >= 0; a--)
{
input >> polyarray[a];
}
cout << "For what value x would you like to evaluate?" << endl;
cin >> x;
cout << "Polynomial Evaluation: " << polyeval(polyarray, x, arraySize);
delete [] polyarray;
}
the idea that if i read in a text file of that format varying in size that it will solve for any value x given by the user
Jut taking a wild guess
for (int a = arraySize - 1; a >= 0; a--)
// ^^
{
input >> polyarray[a];
}
One error is here:
for (int a = arraySize - 1; a > 0; a--)
{ //^^should be a >=0
input >> polyarray[a];
}
You are missing some entry this way.
The recursive function should look like the following:
int polyeval(double* polyarray, double x, int arraySize)
{
if(arraySize == 1)
{
return polyarray[arraySize-1];
}
return x*(polyarray[arraySize-1]+polyeval(polyarray,x,arraySize-1));
}
The problem is mainly with the definition of the polynomial coefficients.
Your code assumes a polynomial on the form:
x( p(n) + x( p(n-1) + x( p(n-2) + ... x(p(1) + p(0)))..))
This line:
result += x*(polyarray[arraySize]+polyeval(polyarray,x,arraySize-1));
Should become:
result += pow(x,arraySize)*polyarray[arraySize]+polyeval(polyarray,x,arraySize-1);
This way the polynomial is defined correctly as p(n)x^n + p(n-1)x^(n-1) ... + p1 x + p0
Couldn't work out exactly what you were trying to do, or why you were using recursion. So I whipped up a non-recursive version that seems to give the right results.
#include <iostream>
using namespace std;
double polyeval(const double* polyarray, double x, int arraySize) {
if(arraySize <= 0) { return 0; }
double value = 0;
const double * p = polyarray + (arraySize-1);
for(int i=0; i<arraySize; ++i) {
value *= x;
value += *p;
p--;
}
return value;
}
int main () {
const int arraySize = 3;
const double polyarrayA[3] = {0.0,0.0,1.0}; // 0 + 0 x + 1 x^2
const double polyarrayB[3] = {0.0,1.0,0.0}; // 0 + 1 x + 0 x^2
const double polyarrayC[3] = {1.0,0.0,0.0}; // 1 + 0 x + 0 x^2
cout << "Polynomial Evaluation A f(x) = " << polyeval(polyarrayA, 0.5, arraySize)<<std::endl;
cout << "Polynomial Evaluation B f(x) = " << polyeval(polyarrayB, 0.5, arraySize)<<std::endl;
cout << "Polynomial Evaluation C f(x) = " << polyeval(polyarrayC, 0.5, arraySize)<<std::endl;
}
You can see it running here:
http://ideone.com/HE4r6x

Different output with c++ pi approximation [duplicate]

This question already has an answer here:
Closed 10 years ago.
Possible Duplicate:
Vastly different output C++ monte carlo approximation
On my 64-bit ubuntu computer, the following code works as expected, and returns a close approximation for pi with both algorithms. However, on the lab machine, where I must demo the code, a 32-bit rhel 3 machine, the second algorithm always returns 4, and I cannot figure out why. Any insight would be appreciated.
/*
* RandomNumber.h
*
*
*
*/
#ifndef RANDOMNUMBER_H_
#define RANDOMNUMBER_H_
class RandomNumber {
public:
RandomNumber() {
x = time(NULL);
m = pow(2, 31); //some constant value
M = 65915 * 7915; //multiply of some simple numbers p and q
method = 1;
}
RandomNumber(int seed) {
x = ((seed > 0) ? seed : time(NULL));
m = pow(2, 31); //some constant value
method = 1; //method number
M = 6543 * 7915; //multiply of some simple numbers p and q
}
void setSeed(long int seed) {
x = seed; //set start value
}
void chooseMethod(int method) {
this->method = ((method > 0 && method <= 2) ? method : 1); //choose one of two method
}
long int linearCongruential() { //first generator, that uses linear congruential method
long int c = 0; // some constant
long int a = 69069; //some constant
x = (a * x + c) % m; //solution next value
return x;
}
long int BBS() { //algorithm Blum - Blum - Shub
x = (long int) (pow(x, 2)) % M;
return x;
}
double nextPoint() { //return random number in range (-1;1)
double point;
if (method == 1) //use first method
point = linearCongruential() / double(m);
else
point = BBS() / double(M);
return point;
}
private:
long int x; //current value
long int m; // some range for first method
long int M; //some range for second method
int method; //method number
};
#endif /* RANDOMNUMBER_H_ */
And the test class:
#include <iostream>
#include <stdlib.h>
#include <math.h>
#include <iomanip>
#include "RandomNumber.h"
using namespace std;
int main() {
cout.setf(ios::fixed);
cout.precision(6);
RandomNumber random;
srand((unsigned) time(NULL));
cout << "---------------------------------" << endl;
cout << " Monte Carlo Pi Approximation" << endl;
cout << "---------------------------------" << endl;
cout << " Enter number of points: ";
long int k1;
cin >> k1;
cout << "Select generator number: ";
int method;
cin >> method;
random.chooseMethod(method);
cout << "---------------------------------" << endl;
long int k2 = 0;
double sumX = 0;
double sumY = 0;
for (long int i = 0; i < k1; i++) {
double x = pow(-1, int(random.nextPoint() * 10) % 2)
* random.nextPoint();
double y = pow(-1, int(random.nextPoint() * 10) % 2)
* random.nextPoint();
sumX += x;
sumY += y;
if ((pow(x, 2) + pow(y, 2)) <= 1)
k2++;
}
double pi = 4 * (double(k2) / k1);
cout << "M(X) = " << setw(10) << sumX / k1 << endl; //mathematical expectation of x
cout << "M(Y) = " << setw(10) << sumY / k1 << endl; //mathematical expectation of y
cout << endl << "Pi = " << pi << endl << endl; //approximate Pi
return 0;
}
The problem is that pow returns a double, which loses precision at the low end. Converting to long int for the % operator always returns the same result, and so your RNG outputs constant -60614748.
x = time(0) 1354284781
pow(x, 2) 1.83409e+18 0x1.973fdc9dc7787p+60
(long int) pow(x, 2) -2147483648 0x80000000
(long int) pow(x, 2) % M -60614748
The fix is to change x = (long int) (pow(x, 2)) % M; to x = x * x % M, performing all arithmetic within long int. Note that this is still strictly speaking incorrect, as signed overflow is undefined; more correct is to use unsigned long.
The truncation to long in BBS() causes the same "random" number to be generated.
PS. The return from the pow function is a number, which is too big to be represented in your machine's long type. When doing the conversion to long this results in undefined behaviour. One particular effect of the undefined behaviour might be the result of the conversion to be 0x80000000 or 0x7fffffff so you end up with a sequence of the same numbers.
x = time(0) 1354284781
pow(x, 2) 1.83409e+18 0x1.973fdc9dc7787p+60
A 32-bit int holds a value up to 2^31-1 the value of x^2 is greater than that.