QFileDialog::getOpenFileName poor performance and user experience - c++

I want to let my users select an existing file from the filesystem. Looks like Qt's solution is QFileDialog. I looked up the docs and came up with something like this:
void MainWindow::openFileDialog()
{
const QString& inifilePath =
QFileDialog::getOpenFileName(this,
tr("Select Ini file"),
QStandardPaths::writableLocation(QStandardPaths::DesktopLocation),
tr("Ini files (*.ini)"));
qDebug() << inifilePath;
}
MainWindow is my main window class. The problem is that file dialog window opens unacceptably slowly. After that it is still glitchy. If you right-click on something on the side bar, it again takes forever to show the rightclick options and you get a runtime warning-like output:
***********Create CommApi2Trayhelper************
***********Destruct CommApi2TrayHelper************
**********CommApi2TrayHelper::UnInitCheck*************
When the user selects some file and clicks OK program gives another runtime warning:
shell\comdlg32\fileopensave.cpp(14403)\comdlg32.dll!00007FFD757795AE: (caller: 00007FFD757A8291) ReturnHr(1) tid(1d9c) 80004005 Unspecified error CallContext:[\PickerModalLoop]
All these lead me to believe that I am doing something wrong, even though I am doing exactly what the examples in the docs are doing. What am I doing wrong?

Related

QFileDialog showing hidden files although system setting is off

I am using the following code to show an open dialog in Qt:
QString path = QFileDialog::getOpenFileName(this, tr("Open Config File"), QDir::rootPath(), "Text Files (*.txt *.csv *.*);;");
What I realised is that this dialog also shows hidden files although the system setting for showing hidden files is turned off. It's the same if I instantiate the QFileDialog manually and show it. I also couldn't find out how to turn this off via a filter.
Does anyone know if there is a way to achieve the desired behaviour?
Looks like there is no simple(by setting some flag) solution out there. So I recommend to use the filtering which is described in other SO answer.
But in your case you might use the following condition:
if(fileModel != nullptr)
{
QFileInfo info = fileModel->fileInfo(index0);
return info.isHidden();
}
return false;

Close QFileDialog only when click "open"

Whenever I select a file in my QFileDialog the accepted signal is fired and the window closes. I want to keep the window open so I can select multiple files and then capture the signal fired when "open" is clicked.
QFileDialog* myDialog = new QFileDialog(this);
myDialog->setFileMode(QFileDialog::ExistingFiles);
myDialog->setVisible(true);
What signals should I be connecting here to achieve this effect?
The QFileDialog::ExistingFiles should guarantee that multiple files can be selected. Given that, you can connect to the signal:
void QFileDialog::filesSelected(const QStringList & selected)
Directly from the documentation:
When the selection changes for local operations and the dialog is accepted, this signal is emitted with the (possibly empty) list of selected files.
However, if you are only interested in collecting such files, you can totally avoid signal-slot and write (taken again from the documentation):
QStringList fileNames;
if (dialog.exec())
fileNames = dialog.selectedFiles();
Note that in this case dialog object has been created on the stack (which is the common approach for such objects).
Your code looks fine to me. I believe you are double clicking on the file inside the dialog instead of holding on the Ctrl and single clicking on all the files you need.
You can optionally use an event filter and ignore the double click event.
Once you click on Open, you can get a list of all the file paths in the QStringList given by QFileDialog::selectedFiles(). Also it's better to use a stack variable here and use exec method to launch it as pointed out by BaCaRoZzo.
QFileDialog myDialog(this);
myDialog.setFileMode(QFileDialog::ExistingFiles);
if(myDialog.exec())
{
qDebug() << myDialog.selectedFiles();
}
Whenever I select a file in my QFileDialog the accepted signal is fired and the window closes. I want to keep the window open so I can select multiple files
All other answers is just solution for selection many files one time and CLOSE window after Open button pressing. Get my solution, it is not very simple because it required lot of work:
I used lamda expressions and new signals and slots syntax in my answer, but you can use old syntax or add
CONFIG += c++11
to the .pro file and use lambdas.
Subclass QFileDialog:
Header:
#ifndef CUSTOMFILEDIALOG_H
#define CUSTOMFILEDIALOG_H
#include <QFileDialog>
#include <QDebug>
class CustomFileDialog : public QFileDialog
{
Q_OBJECT
public:
explicit CustomFileDialog(QWidget *parent = 0);
void setDefaultGeo(QRect);
signals:
void newPathAvailable(QStringList list);
public slots:
private:
bool openClicked;
QRect geo;
};
#endif // CUSTOMFILEDIALOG_H
When you click open, you hide your dialog, not close! Cpp:
#include "customfiledialog.h"
CustomFileDialog::CustomFileDialog(QWidget *parent) :
QFileDialog(parent)
{
openClicked = false;
connect(this,&QFileDialog::accepted,[=]() {
openClicked = true;
qDebug() << openClicked;
this->setGeometry(geo);
this->show();
emit newPathAvailable(this->selectedFiles());
});
}
void CustomFileDialog::setDefaultGeo(QRect rect)
{
geo = rect;
}
Usage:
CustomFileDialog *dialog = new CustomFileDialog;
QStringList fileNames;
dialog->setFileMode(QFileDialog::ExistingFiles);
dialog->show();
dialog->setDefaultGeo(dialog->geometry());
connect(dialog,&CustomFileDialog::newPathAvailable,[=](QStringList path) {
qDebug() << path;
});
Why do you need setDefaultGeo? Without this method, your window will move after Open pressing.
What we get?
I open filedialog and select two files:
I clicked Open, but window didn't close! You can choose new files again and again!
One more file and so on:
Window will closed only when user press Close button, but you will have all path which user choose.
As you said:
I want to keep the window open so I can select multiple files
You get this.
I don't think anyone has understood the question (or it could be just me looking for my own solution)...
I had the same issue. As soon as I clicked a file the dialog would close. I couldn't ever select a file and then click "Open" because the dialog instantly closed as soon as I single clicked a file.
related: qtcentre.org/threads/48782-QFileDialog-single-click-only
It turns out it was my linux os settings (under mouse). File opening was set to single-click. I still feel like something external might have toggled this but that is just speculation. It appears Qt was going the right thing. Check another application, like kate on KDE and see if it has the same behavior. That is what clued me in to the source of my issue.

qt5 designer, using fileopen, displaying file path in lineedit, is there an issue doing it this way?

just started using qt,
looked through docs, google, examples, etc.. trying to find simple examples(working mind you)
that showed how to do (imho) simple things, by themselves.
well i stumbled upon my answer and i was wondering if this approach would cause an issue later as the code becomes more complex.
there are more includes than needed for this example, but this is direct from working code.
mainwindow.h:
i added
private slots:
void vpkButton_clicked();
and after
Ui::MainWindow *ui;
i added
QLineEdit *vpkPathTxt;
in mainwindow.cpp:
after
ui->setupUi(this);
i added
connect( this->ui->vpkButton, SIGNAL( clicked() ), this, SLOT(vpkButton_clicked()) );
to connect my ui button to the proper slot, the issue was getting the string from vpkButton_clicked() to display in the line edit i made in the designer,
what ended up working for me was adding this next:
vpkPathTxt = this->ui->vpkPathTxt;
the function in my main.cpp became very easy:
(QString declarations at top outside voids)
void MainWindow::vpkButton_clicked()
{
vpkName = QFileDialog::getOpenFileName(this,
tr("Open VPK File"), "~/", tr("VPK Files (*_dir.vpk)"));
vpkPathTxt->setText(vpkName);
qDebug() << vpkName;
}
the reason i am ask is because it seems a little too easy to be reliable, and the fact that i havent seen it done like this,
any input welcome
thankyou
One problem with your slot is that you don't consider the case where the user discards the "open file" dialog. In this case, the function QFileDialog::getOpenFileName returns a null QString, so you should only proceed with your logic if the return value was not a null string:
if (!vpkName.isNull()) {
...
}
The second problem is as follows and I made some assumptions since I don't see your full code:
I guess you want to load a file using the file name the user has chosen in the dialog. But you set the file name in the line edit too, which the user can edit by hand. I also guess that the actual file loading happens in a different step (i.e. after clicking another button), so after the user has edited the file name by hand in the line edit it won't be the same than in your local variable vpkName.
When loading the file I'd read the contents of the line edit instead of the variable vpkName so the edit made by hand will be respected.
A different method is to also watch for editing of the line edit and reflect the changes in your variable too. Then it will be ok to read the variable instead of the line edit when loading the file later on.

Taking data from a Dialog in Qt and using it in a Ui

So I'm making a text editor using Qt and right now I have a button that opens a dialog called "Format text". I want it to work kind of like the dialog in notepad called "font" where you select a few text attributes from some drop down lists and it shows you what your text will look like. Right now I have it working where you can select the font style, font color, and font size and hit preview and it shows you in a box in the dialog what your text will look like. However, I have a button called "okay" which is supposed to change the highlighted text or the text you are about to type, but I can't figure out how to display those changes on the main window. The .ui files are private and a lot of the already made functions and pointers are the same in every ui file so if I change the ui file to pubic I have to change a whole bunch of things. Can anyway give me a simple answer? I'm trying to do this with as little confusion as possible. More coding and less confusion is better than less coding and more confusion for someone of my skill level. Sorry that this is all one giant paragraph and that I didn't provide any code, but I didn't think the code was necessary, however if you do need some of the code i'd be happy to share it.
Thank you for your help and your time. I hope you all have a nice evening.
QDialog have a signal called finished(), you can connect this signal with your slot. To accomplish your work, pass a QSettings or for simplicity QStringList to dialog settings (responsible for changing font, color ...), the QStringList will save user defined settings, after closing the dialog, iterate through QStringList member to alert Main window.
A pseudo code will look like this
Class Editor:
Editor::Editor()
{
TextSettings textSettings;
textSettings.setSettings(settings); // settings is a member
connect(textSettings, &finished(int)), this, SLOT(alertEditor(int)))
}
Editor::alertEditor(int s)
{
if(s == 0)
{
for (int i = 0; i < settings.size(); ++i)
settings.at(i).toLocal8Bit().constData(); // extract various user settings
}
}
Class TextSettings:
TextSettings::TextSettings(QStringList settings)
{
settings << ui->combobox->currentItem(); // font name as example
}

QFiledialog returns the incorrect directory

A snippet of what i'm using looks like this
QDir lastDir;
QFileDialog dial(this);
dial.getOpenFileName(this,
tr("Open File"),
QString("/home"),
tr("Raw Images (*.nef *.NEF *.dng *.DNG)"));
lastDir = dial.directory();
qDebug() << lastDir;
The output, is completely wrong, no matter which directory I end up in. However, the incorrect directory is always the same.
AFAICT i'm doing nothing wrong here. What is going on here? Cheers
getOpenFileName() is a static function which immediately opens a "file picker" dialog and returns, once the user is finished with the dialog, "an existing file selected by the user". You use it like this (note the use of :: and the class name QFileDialog instead of the object name):
QString fileName = QFileDialog::getOpenFileName(this,
tr("Open File"),
QString("/home"),
tr("Raw Images (*.nef *.NEF *.dng *.DNG)"));
directory() is non-static and returns "the directory currently being displayed in the dialog". This function is meant to be called while the dialog is still open, it's intended for use cases which are not covered by the static calls.
What is happening here is you have instantiated an object, called a static function on it (which won't affect its state), and then called directory() which will just reflect the original state of the object, which is probably the working directory. Instead, you need to store the return value of the getOpenFileName() call in a variable, as shown above.
If you want to ask the user to just choose a directory, you could consider using getExistingDirectory() instead. Alternatively, if you want to extract the directory from the filename, the QDir class has some functions useful for this.