Getting some error while updating angular build on live - build

I'm updating my angular app as usual and today I'm getting this error.
ng build --prod
This command runs successful and also I have updated the base URL.
For check, I tried to update build 3 times and I'm getting the same error.

I had just face this issue recently and there is no any issue in your code or build. It's just issue of cacheing, You can clear you browser data or try to open app in private window.
By this way it solved my issue, I hope it may help you too.
Happy coding... :)

Related

I receive an Application error while trying to access the app in production

My Heroku App is not working anymore and is giving me back the attached error. Can someone help in troubleshooting? I have read about a plan upgrade needed in some cases, is this error related to upgrade needed?
The app have been working properly and suddenly started giving me back this error. Discovered today.
Under the Overview tab what do you see next to:
web npm start
It should say On. If not you need to click "Configure Dynos" and turn it on.

A fix using `browsersList` is not working in Expo

I could really use some help getting this to run on web...
I'm building a web app that uses leaflet. (MapView is non-web in Expo right now).
And using the react-leaflet library is giving an error with React 18.
The provided solution everyone mentions has to do with changing the browsersList in package.json. However this isn't working.
I'm wondering if it might be because of Expo somehow?
Please help 🙏 🙂
Here's a couple links to the issues:
https://github.com/facebook/create-react-app/issues/9468
https://github.com/PaulLeCam/react-leaflet/pull/885

Sudden error when deploying any Google Action

All my actions are giving errors when switching from 'Develop' tab to 'Test' tab, after a change.
Also with models that were working days ago.
After seeing that, I tried with another project with no changes, and the same error is thrown.
Does anybody know what is happening?
The error is not informative:
Google support team answered me. The problem was the Chrome cache.
Too many deploys while exploring the web console may cause this issue.
Solution:
Delete cache or press ctrl+f5 in Chrome to completely refresh the website. Then you can change tabs or create releases again.

Bugsnag unhandled error not sent for iOS app

I am having trouble getting crash report in my Bugsnag dashboard. I followed Bugsnag doc and tried to fatalError() on one of my ViewController and it seems like it does not work. By the way, Bugsnag.notifyError(NSError(domain:"com.example", code:408, userInfo:nil)) seems working. There is not really meaningful code to provide to get the answer because what I tried is pretty trivial. Created an app, installed Bugsnag with cocoapod, disabled bitcode part as stated in the doc (installed the plugin that uploads dSYM file), and crashed the app on purpose.
Any help will be appreciated. I am frustrated to get crash report tool on my app. I have tried Firebase crash reporting tool and did not succeed too. T.,T
Do you have the debugger attached? a fatalError will not report if the debugger is attached.
Additionally, you'll need to restart your app after a crash in order to send it in.
Hope that helps!

Facebook Login SDK error on Swift3 on iOS 10

The FB Login works fine in the simulator. But when I install the app on a real phone, running iOS 10, it fails with the following error:
dyld: Library not loaded: #rpath/FBSDKCoreKit.framework/FBSDKCoreKit
Referenced from: /var/containers/Bundle/Application/A0C77D9D-2B06-485E-B069-55A7026E4336/AZMeal.app/AZMeal
Reason: image not found
Message from debugger: Terminated due to signal 6
There is very little help available on this error, but from what I have read so far, I have tried everything, which includes:
copy the SDK in my project
switch Link Binary... to Optional
insert the FB Login Framework in the Copy Files
However, nothing of it worked. It still gives the same error when it tries to run the app on the phone.
What can I do to fix this issue?
My issue was resolved once I used CocoaPods for Facebook integration.
This blog helped me, which should be top of the Google results, but it is hidden deep down:
http://blog.robkerr.com/facebook-integration-with-swift/
I had to install CocoaPods which was also giving trouble and took a while. The answer which helped me installing it was:
https://stackoverflow.com/a/25257238/1198077
Installation of CocoaPods was timing out again and again, though my Internet connection was fine. And every time it would take about 5 minutes before it would time out, until 5th time when it finally went through.