"Fatal Error C1083: Cannot open include file" in QtCreator - c++

So I am working on a C++ Project in QtCreator which worked fine all the time. The project includes some external libraries for instance DDS solutions, but also it includes a library called "SimConnect". I worked with the library before and everything worked fine, but out of nowhere I am suddenly not able to compile my project anymore.
I am using Qt5.6.0 with a MSVC13 32bit compiler.
C:\dev\simNET\application\P3DHook.h:13: Fehler: C1083: Cannot open include file: 'SimConnect.h': No such file or directory
I know this is a compiler problem, so I rechecked the .pro file to see if it adds the include and lib paths to that library correctly. In my eyes this looks fine (yes the SimConnect.h file actually is in the specified path, I also tried giving it an absolute path but that did not solve the problem either):
win32: LIBS += -L$$PWD/'../../_programme/P3Dv3_SDK/Utilities/SimConnect SDK/lib/' -lSimConnect
INCLUDEPATH += $$PWD/'../../_programme/P3Dv3_SDK/Utilities/SimConnect SDK/Inc'
DEPENDPATH += $$PWD/'../../_programme/P3Dv3_SDK/Utilities/SimConnect SDK/Inc'
win32:!win32-g++: PRE_TARGETDEPS += $$PWD/'../../_programme/P3Dv3_SDK/Utilities/SimConnect SDK/lib/SimConnect.lib'
else:win32-g++: PRE_TARGETDEPS += $$PWD/'../../_programme/P3Dv3_SDK/Utilities/SimConnect SDK/lib/libSimConnect.a'
I also tried to manually re-run qmake and I deleted the whole build folder, cleaned the project and tried to rebuild it. Same error.
So next I took a look into the compile console, and spotted the part where the error occurs:
DNDEBUG -I..\..\..\simNET\plugins\CreatorPlugin -I. -I..\..\..\simNET\application -I..\..\..\_programme\FastRTPS1.5\include -I..\..\..\..\Qt\5.6\msvc2013\include -I..\..\..\..\Qt\5.6\msvc2013\include\QtWidgets -I..\..\..\..\Qt\5.6\msvc2013\include\QtGui -I..\..\..\..\Qt\5.6\msvc2013\include\QtANGLE -I..\..\..\..\Qt\5.6\msvc2013\include\QtCore -Irelease -I..\..\..\..\Qt\5.6\msvc2013\mkspecs\win32-msvc2013 -Forelease\ #C:\Users\crolk\AppData\Local\Temp\CreatorPluginPublisher.obj.2256.47.jom
CreatorPluginPublisher.cpp
C:\Qt\5.6\msvc2013\bin\moc.exe -DUNICODE -DWIN32 -DQT_NO_DEBUG -DQT_PLUGIN -DQT_WIDGETS_LIB -DQT_GUI_LIB -DQT_CORE_LIB -DNDEBUG -D_MSC_VER=1800 -D_WIN32 -IC:/Qt/5.6/msvc2013/mkspecs/win32-msvc2013 -IC:/dev/simNET/plugins/CreatorPlugin -IC:/dev/simNET/application -IC:/dev/_programme/FastRTPS1.5/include -IC:/Qt/5.6/msvc2013/include -IC:/Qt/5.6/msvc2013/include/QtWidgets -IC:/Qt/5.6/msvc2013/include/QtGui -IC:/Qt/5.6/msvc2013/include/QtANGLE -IC:/Qt/5.6/msvc2013/include/QtCore -I. ..\..\..\simNET\plugins\CreatorPlugin\CreatorPluginPublisher.h -o release\moc_CreatorPluginPublisher.cpp
..\..\..\simNET\application\P3DHook.h(13) : fatal error C1083: Cannot open include file: 'SimConnect.h': No such file or directory
It looks like it adds other include paths (such as the one for my DDS library) but it simply won't add the SimConnect one, no matter how often I rerun qmake.
Has anyone an idea what the problem could be?
EDIT:
I noticed that the build actually does not even fail. It successfully builds my project and creates the executable. For some reason QtCreator will still think the build failed and will show me that error. Running my executable manually without QtCreator works fine...

Solution was the following:
My application consists of 3 subprojects: the main gui application + 2 plugins, which include some main gui's source code. Now the error occured in the source code of the main application, but exactly that source code happened to be included by one of the plugins. In that plugins .pro file, there was no path given to the external SimConnect library though, which was the problem.
So... If you include source code from another of your projects, make sure to also include all the dependencies needed in that subproject. Because otherwise it might lead to a misunderstandable error message.

Maybe your include paths have some unrecognizable symbols.
What is your absolute paths?

Related

Failed to link openssl to Qt

I have started a project with Qtcreator on linux. This project uses the Openssl library to work.
So In my .pro file I have added theses lines :
LIBS += -lssl
LIBS += -lcrypto
So on linux it works perfectly.
But, I have to continue my project on windows. I had to install Openssl with cygwin, I have chosen this package : "cygwin32-openssl-1.0.1e-1.tar.bz2" because I compile in 32bits.
I have created a sub-repertory, named libs, in my program folder and I put the three openssl folders (bin, include and lib) in my "libs" repertory.
The content of the lib directory is :
libcrypto.a
libcrypto.dll.a
libssl.a
libssl.dll.a
pkgconfig/libcrypto.pc
pkgconfig/libssl.pc
pkgconfig/openssl.pc
In the bin directory I have 2 .dll, cygcrypto-1.0.0.dll and cygssl-1.0.0.dll
I added in my .pro file these lines :
LIBS += -lssl
LIBS += -lcrypto
LIBS += -L"$$PWD/libs/openssl/lib/"
INCLUDEPATH += $$PWD/libs/openssl/include/
If I change -L"$$PWD/libs/openssl/lib/" by -L"$$PWD/libs/openssl/bin/", the compilator don't recognized the -lssl and -lcrypto options.
QtCreator recognized the headers files (for example ) and when I compile, no error occurred.
But when I launch my program, it doesn't work and no error appears.
So I put a breaking point at the begining of my main function, and I re-launch the program. After that a little window indicates to me this error :
Executable failed: During startup program exited with code 0xc0000135
I use Qt 5.4.0 and Mingw 32bits
I don't undertsand why it doesn't work. Can you help me please ?
Thank you.
The entirety of your project needs to use cygwin, or none of it. Since I assume you're compiling using a Visual Studio compiler, you'll need to use an OpenSSL build that isn't cygwin-dependent. For example, the one from Shining Light Productions, the de-fact OpenSSL binary purveyor for Windows.

Static-linking of SDL2 libraries

I am using Windows 7, Code::Blocks and MinGW. I have little to no experience when it comes to compiling/building anything, especially when Code::Blocks doesn't use makefiles.
I downloaded SDL2-devel-2.0.0-mingw.tar.gz (SDL Development Libraries) from http://www.libsdl.org/tmp/download-2.0.php, and I'd like to create a standalone executable using SDL2 libraries, but so far I've always had to bundle the SDL2.dll file with the executable to make it work.
I've heard that I can not static-link dynamic libraries, so my only option seems to be doing something with the source files using the file SDL2-2.0.0.tar.gz (Source Code) from the link I mentioned above. However, I do not know what I should do with those.
What I managed to try with the source files is importing the Visual Studio project to Code::Blocks and building it, but it tells me "sdl-config No such file or directory" (I do not know what triggered that). I'm also not sure if building merely gives me an executable, with which I do not know what I can do to link it to my own executable.
A fool proof idiot's step by step guide would be the best bet to solve this case.
EDIT:
I managed to compile the SDL libraries with the guide Jonas provided, and got a libSDL2.a file.
At first I only added the path of libSDL2.a to "Link libraries:" -section of Code::Blocks, but I got a bunch of errors such as "SDL_Init() not declared in this scope".
In addition to the libSDL2.a path, I also added the path of SDL2-2.0.0\include to the Compiler's search directory as well as the path of SDL2-2.0.0\build.libs to the Linker's search directory. I also wrote this to my test file: #include "SDL.h". My test file now looks like this:
#include "SDL.h"
int main( int argc, char* args[] ) {
//Start SDL
SDL_Init( SDL_INIT_EVERYTHING );
//Quit SDL
SDL_Quit();
return 0;
}
It appears it did fix the declaration problem, but now Code::Blocks opened a SDL_mmjoystick.c file and gave me even more errors: "undefined reference to 'waveInClose#4'", "undefined reference to 'waveOutClose#4'", "undefined reference to 'joyGetNumDevs#0'" and tons of other ones.
Here's a screenshot of what's happening, note the different color of #include texts, I'm not sure why that happens: http://gyazo.com/00656a9c1e57a2bd0db1414fa7d68ced.png
I am not sure how to correctly take this library into use. Any help in this case, or should I make another question for it?
EDIT:
I added -lSDL2 to the linker options and deleted the other parameters. Now it builds fine:
mingw32-g++.exe -Wall -fexceptions -g -IC:\Users\User\Desktop\SDL2-2.0.0\include -c "C:\Users\User\Desktop\CppProjects\SDL project\main.cpp" -o obj\Debug\main.o
mingw32-g++.exe -Wall -fexceptions -g -IC:\Users\User\Desktop\SDL2-2.0.0\include -c "C:\Users\User\Desktop\CppProjects\SDL project\thetestfile.cpp" -o obj\Debug\thetestfile.o
mingw32-g++.exe -LC:\Users\User\Desktop\SDL2-2.0.0\build\.libs -o "bin\Debug\SDL project.exe" obj\Debug\main.o obj\Debug\thetestfile.o -lSDL2 ..\..\SDL2-2.0.0\build\.libs\libSDL2.a C:\Users\User\Desktop\SDL2-2.0.0\build\.libs\libSDL2.a -mwindows
Output size is 945.80 KB
Process terminated with status 0 (0 minutes, 1 seconds)
0 errors, 0 warnings (0 minutes, 1 seconds)
But when I try to run it, it says my computer lacks SDL2.dll, while the whole point was to static-link.
So currently I have the path to build/.libs in my Link libraries -settings, -lSDL2 in the Other linker options, and for search directories I have the path to SDL2-2.0.0/include for the compiler and SDL2-2.0.0/build/.libs for the linker.
In the build/.libs directory I can also see libSDL2.a, libSDL2.dll.a, libSDL2.la and libSDL2.lai files, which I don't know what they are.
It's not necessary to recompile the library,
SDL2 is given with static-link library named "libSDL2.a"
on the folder "SDL2-2.0.0\i686-w64-mingw32\lib\".
Just be sure to add these options to the linker :
"-lmingw32 -lSDL2main -lSDL2 -mwindows -lm -ldinput8 -ldxguid -ldxerr8 -luser32 -lgdi32 -lwinmm -limm32 -lole32 -loleaut32 -lshell32 -lversion -luuid -static-libgcc"
on Code:Blocks at "Project / Build Options... / Linket settings / Other linker options"
These options allow you to link with what SDL2.dll was using.
You can retreive them on the file "SDL2-2.0.0\i686-w64-mingw32\bin\sdl2-config"
The magical trick is to delete or rename the file "libSDL2.dll.a"
on the folder "SDL2-2.0.0\i686-w64-mingw32\lib\".
I added a "-" before to keep it in case I need it.
I don't know why this librairy overcomes the other and a clue would be appreciated.
I tried with Code::Blocks 12.11 MinGW32 and it worked.
If you run with some projects that use dynamic-link
and some other which use static-link, you will have to
keep your librairies in two different folders knowing that
"libSDL2main.a" will be in those two.
Sorry for my writing, I'm not used to write in english.
Mike

QT5 attaching project name with every sourcefile name, compiling error

i want to get started with QT. I donwloaded QT5 MINGW compiler with QT creator and i am trying to build the pre attached example named affine the problem is that the QT5 i think embed the project name with each of source file and thus gives error that file not found. some thing similar
:-1: error: ..affinemain.cpp: No such file or directory
while the file name is just
main.cpp
i don't know how to fix it. I searched lot on internet but could not found anything useful.
I even try to compile from command prompt but i am not fimmiliar with command prompt compiling as i am new to QT and previously i am totally developed with IDE in visual studio and eclipse for java so i have no idea about the make file and compiler command line arguments.
could some body please help me to fix this issue and can you tell please why compiler attaching project name with the source file name?
Thanks in advance
I have got the same problem and my solution may help you.
I am working with Qt5.0.1 now, and there are two distributions to work on windows with it: Qt5.0.1-mingw and Qt5.0.1-msvc2010.
I had to use mingw and there was a problem on my setup that "/" is ignored in path's.
So according to Qt Creator, compiler was called to process file mainwindow.cpp and this file was passed to it
g++ /*truncated*/ ..\qt-example\mainwindow.cpp
Below is the full compiler input:
g++ -c -pipe -fno-keep-inline-dllexport -g -frtti -Wall -Wextra -fexceptions -mthreads -DUNICODE -DQT_QML_DEBUG -DQT_DECLARATIVE_DEBUG -DQT_WIDGETS_LIB -DQT_GUI_LIB -DQT_CORE_LIB -DQT_OPENGL_ES_2 -DQT_OPENGL_ES_2_ANGLE -DQT_NEEDS_QMAIN -I..\qt-example -I"..\..\..\..\..\..\Qt\Qt5.0.1\5.0.1\mingw47_32\include" -I"..\..\..\..\..\..\Qt\Qt5.0.1\5.0.1\mingw47_32\include\QtWidgets" -I"..\..\..\..\..\..\Qt\Qt5.0.1\5.0.1\mingw47_32\include\QtGui" -I"..\..\..\..\..\..\Qt\Qt5.0.1\5.0.1\mingw47_32\include\QtCore" -I"debug" -I"." -I"." -I"..\..\..\..\..\..\Qt\Qt5.0.1\5.0.1\mingw47_32\mkspecs\win32-g++" -o debug\mainwindow.o ..\qt-example\mainwindow.cpp
And the error produced.
g++.exe: error: ..qt-examplemainwindow.cpp: No such file or directory
g++.exe: fatal error: no input files
compilation terminated.
So, we can see that "\" is ignored by the compiler and file name is merged with directory name.
The solution to that problem goes to the tools that are used - MinGW (Minimalist ports of GCC and Binutils). And also MSYS - a collection of GNU utilities such as bash, make, gawk and grep to allow building of applications and programs which depend on traditionally UNIX tools to be present. In our case - g++.
MSYS is not shipped with Qt5.0.1-mingw and g++ is not using it, but having MSYS available in your PATH environment variable breaks the system.
MSYS is used for git scm, which I have installed, so my path contains links to MSYS that goes bundled with git. So I have next paths in my PATH environment variable.
C:\Program Files (x86)\git\bin;C:\Program Files (x86)\git\cmd
I have not found how MSYS is used by Qt Creator or g++, or where it is linked, but when I have dropped next path from PATH:
C:\Program Files (x86)\git\bin;
and restarted Qt Creator - g++ succeeded on compiling my file, it worked.
The question why/how it influences the Qt Creator/g++ that should not use MSYS utils installed with git is still open.
i can´t comment.
important : delete all the files in the release and debug folder (compiled version) before try the tips of the autor ...

Symbol lookup error problem in QT project

I am trying to add a new library to the Qt plugins folder.
That plugin is located here:
http://qt.gitorious.org/qt-solutions/qt-solutions/trees/master/qtjp2imageformat
It says that it requires jasper to build, so I downloaded jasper, and built it, generating a libjasper.a in my jasper/lib folder (which is in my home dir, not in /usr or anything)
So i built out qtjp2imageformat using the jasper include files, and linking against that libjasper.a file
here are the relevant lines from the makefile:
INCPATH = -I/usr/lib64/qt4/mkspecs/linux-g++-64 -I. -I/usr/lib64/qt4/include/QtCore -I/usr/lib64/qt4/include/QtGui -I/usr/lib64/qt4/include -I../src -I. -I/home/dcole/software/jasper-1.900.1/include
LIBS = $(SUBLIBS) -L/usr/lib64/qt4/lib64 -L/home/dcole/software/jasper-1.900.1/lib -ljasper -lQtGui -L/usr/lib64/mysql -L/usr/lib64/qt4/lib64 -L/usr/X11R6/lib64 -lQtCore -lpthread
I then put the generated libqtjp2.so in the QT Plugins/imageformats folder, and now when my code runs, and gets to the part where it's going to read a jpeg2000, I get the following: symbol lookup error: /usr/lib64/qt4/plugins/imageformats/libqtjp2.so: undefined symbol: jas_init
So I think jas_init comes from jasper - how come my QT project can't see that? Do I need to also make MY project link against libjasper.a, or have I linked the library wrong when I built libqtjp2?
Thanks
You didn't say which distro you are using, but the simplest would be to install the jasper package and link your application to it's library.
by the way, did you build static library (.a) or dynamic (.so)? Try building a dynamic library

Qt/mingw32 undefined reference errors... unable to link a .lib

I am new to Qt and have one error I am unable to fix.
I have a bunch of windows (VS2005) static library file (.lib). And I am testing if they work well with Qt. So I took the most simple library that I have. (Called MessageBuffer).
So I added MessageBuffer.h to the main.cpp, and added the location of those file in the INCLUDEPATH of the .pro.
Until then everything seem fine, I can use the class and Qt IDE show all method and everything. So to me it look like it found the .h file.
Now I added the MessageBuffer.lib (VS2005/Debug build) in the .pro like this:
LIBS += E:/SharedLibrary/lib/MessageBufferd.lib
I have also tried the following:
win32:LIBS += E:/SharedLibrary/lib/MessageBufferd.lib
LIBS += -LE:/SharedLibrary/lib -lMessageBufferd
win32:LIBS += -LE:/SharedLibrary/lib -lMessageBufferd
Here is the content of my .pro file:
QT += opengl
TARGET = SilverEye
TEMPLATE = app
INCLUDEPATH += E:/SharedLibrary/MessageBuffer
SOURCES += main.cpp \
silvereye.cpp
HEADERS += silvereye.h
FORMS += silvereye.ui
OTHER_FILES +=
win32:LIBS += E:/SharedLibrary/lib/MessageBufferd.lib
They all give me the same errors: (and I get the same even if I don't include the .lib)
Running build steps for project SilverEye...
Configuration unchanged, skipping QMake step.
Starting: C:/Qt/2009.03/mingw/bin/mingw32-make.exe -w
mingw32-make: Entering directory `C:/Documents and Settings/JP/My Documents/QTProjects/SilverEye'
C:/Qt/2009.03/mingw/bin/mingw32-make -f Makefile.Debug
mingw32-make[1]: Entering directory `C:/Documents and Settings/JP/My Documents/QTProjects/SilverEye'
g++ -enable-stdcall-fixup -Wl,-enable-auto-import -Wl,-enable-runtime-pseudo-reloc -mthreads -Wl -Wl,-subsystem,windows -o debug\SilverEye.exe debug/main.o debug/silvereye.o debug/moc_silvereye.o -L"c:\Qt\2009.03\qt\lib" -lopengl32 -lglu32 -lgdi32 -luser32 -lmingw32 -lqtmaind E:/SharedLibrary/lib/MessageBufferd.lib -lQtOpenGLd4 -lQtGuid4 -lQtCored4
mingw32-make[1]: Leaving directory `C:/Documents and Settings/JP/My Documents/QTProjects/SilverEye'
mingw32-make: Leaving directory `C:/Documents and Settings/JP/My Documents/QTProjects/SilverEye'
debug/main.o: In function `Z5qMainiPPc':
C:/Documents and Settings/JP/My Documents/QTProjects/SilverEye/main.cpp:12: undefined reference to `MessageBuffer::MessageBuffer()'
C:/Documents and Settings/JP/My Documents/QTProjects/SilverEye/main.cpp:13: undefined reference to `MessageBuffer::Append(char*, int)'
C:/Documents and Settings/JP/My Documents/QTProjects/SilverEye/main.cpp:17: undefined reference to `MessageBuffer::~MessageBuffer()'
C:/Documents and Settings/JP/My Documents/QTProjects/SilverEye/main.cpp:17: undefined reference to `MessageBuffer::~MessageBuffer()'
collect2: ld returned 1 exit status
mingw32-make[1]: *** [debug\SilverEye.exe] Error 1
mingw32-make: *** [debug] Error 2
Exited with code 2.
Error while building project SilverEye
When executing build step 'Make'
Can anyone help please?
Based on the question Use libraries compiled with visual studio in an application compiled by g++ (mingw) and the MSDN forum post I can't mix VC & GCC it does not appear you can link a gcc application with visual c++ compiled libraries.
The solution would be to recompile everything with the same compiler.
The MinGW FAQ discusses this problem and offers a solution:
Create a definition file using reimp (for lib files) or pexports (for dll files).
Remove the underscore prefixes from the stdcall functions.
Use dlltool to convert the MSVC library into a MinGW library with the new definition.
That didn’t work. We finally removed the ordinals from the function names, which caused it to compile. But the program wouldn’t run because it couldn’t find the linked functions in the DLL. Finally, after consulting the MSDN documentation for definition files, we changed the build instructions:
Create a definition file using reimp.
For each stdcall function (formatted as _name#ordinal) add a line name = _name#ordinal, allowing MinGW to map its stdcall naming convention to that of MSVC.
Use dlltool to convert the MSVC library into a MinGW library with the new definition.
It worked! To compile the project you must simply:
Download and install the Qt/Windows package, which includes MinGW.
Download reimp and drop it into the MinGW/bin folder.
Download the development packages for the third-party libraries and point an environment variable to that location.
Build the project with the usual qmake/make commands.
Taken from:
http://blog.outofhanwell.com/2006/05/01/linking-msvc-libraries-with-mingw-projects/
I assume that you have used the MessageBuffer library in another application with problems. The error looks like it either cannot find the library or the MessageBuffer class is not being exported.
Have you tried putting -l on front of the library in the pro file?
win32:LIBS += -lE:/SharedLibrary/lib/MessageBufferd.lib
See my other answer. I added the other answer because I didn't want to make this answer any more messy than it already was.
Tried so far:
Not a typo, d is appended to the library
Using the lib extension is correct as seen in the output