I've been developing a c++ project on linux remote server these days, however, I'd like to do all the coding things on my windows machine using VS2017. So I need some kind of synchronization tool to synchronize the codes such that whenever I save the file in VS2017 the changes can be synchronized to the linux server immediately. Is there any tool or VS2017 extension can help me?
I don't want to use git as it may cause a lot meaningless commits.
Several ideas:
Cygwin. Compile your code on the emulated Linux/Unix environment for local testing and use Visual Studio as your IDE. Do final testing on the Linux box with less frequency. Can be combined with any of the ideas below.
Git, but with a different branch for commits. Do a squashed merged for all meaningful commits or pull requests to master.
Samba. Mount your Linux file system on your Windows PC or vice versa. Copy files between Windows and Linux as if was a network drive.
Local VM. Run Linux in a local Virtual Machine with VMWare or VirtualBox. Drag and drop files between Windows host and Linux guest OS using the host/guest extensions stuff. Then you can dink around with deploying to the real Linux machine later.
Personally, for my open source projects where I'm too lazy to boot into Linux locally to test code before deploying to AWS, I basically do some combination with the above.
And #5 of course is: Dropbox. :( I use OneDrive and a Python script on Linux to pull down files.
Related
I am experimenting with setting up Visual Studio Code as my Django IDE, however I'm having difficulty configuring my python workspace environment correctly, such that I can get intellisense for 3rd party modules (like Django) working.
My desktop is Mac OSX, but I run my actual Django environment in a Debian instance inside of virtual box, running on my Mac. I also run Debian in production. I use an NFS share my django project files and virtualenv files between Debian and OSX.
I tried following these instructions for configuring my interpreter, however if I set a custom path like:
/Users/myusername/.virtualenv/myenv/bin/python2.7
It won't work, because that's a debian binaries, not Mac OSX.
In PyCharm I believe there is a way to specify remote interpreters, even on different architectures. There's no way to do something like this in VS Code, right?
Pretty sure what I want is currently impossible. The good news is it's being worked on.
link to issue #123 RFE: Support Remote Interpreter in pythonVSCode repo
Hi I have scenario that needs to upload a file in a webpage. Actually I know that selenium will not support file upload scenario. But this can be done in python with external libraries such as AUTOIT, PYWINAUTO. But the challenge is i have to run my code in a linux server that is going to call a windows remote machine.
When i tried installing pywinauto in linux server i got an error in importing winreg library. Hence i dont know how to proceed further. Please help me out to solve this scenario.
Both AutoIt and pywinauto are Windows-only libraries (at least for now). If you need to automate file upload on Linux, consider using AT-SPI accessibility (say pyatspi2 package).
If it's a server without X and DBus, I think the question is about remote code execution from Linux to Windows. Good option for the SSH remote execution is Fabric (very pythonic & nice), but using Cygwin or OpenSSH might be an additional challenge for you. There are many other tools like Ansible etc.
I have a Centos 6.4 (minimal) system configured like a “NAS drive.”
I would like to design a Linux based terminal application on my Window laptop, then build/run it from my “NAS Drive.” It is annoying to keep switching to Putty, running the build script then testing the program itself!
The source code is stored/edited over a Samba share so everything’s already in the right place.
Is there a c++ editor for Windows that can build/run the application with the touch of a button (F9)? Or a batch script or something for Windows that automates a series of SSH commands?
If I was in your shoes, I'd use eclipse with cdt and cygwin.
Hi we want to use remote development features of netbeans but while trying out on our setup its very slow. I want to understand its feasibility of integrating our build environment with netbeans.
Our setup would be normally:
1. Windows 7 Professional 64bit where we install netbeans
2. RHEL 5.5 64bit linux where we have tools and sources
Normally we directly connect to that machine through PuTTY and use VIM to edit sources and gmake to compile and build projects. Now when I created the "New Remote Project with existing sources" and try to use it It took more time to load the project.
So Can anybody tell me how actually this remote compilation works??
Because we have some GBs of sources here on linux box and I want to know is it possible for smooth development with this big data??
Simple steps. Read this tutorial. You just need a SSH-server on your Linux.
The process is easy, your Netbeans connects to the SSH-server and searches for compilation tools then uses them to build your projects.
The second issue is creating a shared folder that your Windows and Linux able to access to it. I suggest you first create a shared folder on your Windows and use Samba client on your Linux.
I am on windows XP want to build the programs on linux remote pc
i have eclipse Ganymede, CDT, RSE installed on remote machine... but how to configure all this?
am I doing correct? could anybody suggest
You could access your remote machine using VNC or similar remote desktop infrastructures. That would allow you to work with Eclipse (edit, build, run, debug, etc) as you would in your local machine.
If bandwidth is too narrow or you don't manage the Linux box, you could access via SSH or telnet and work in console mode (with Emacs/Vim, gdb and all that stuff).
Take a look at https://github.com/ericwoodruff/rmake you would configure your IDE and edit code locally but it uses rsync to build on the remote machine. I've used it at HP to build C++ programs across multiple platforms, linux->windows, windows->linux. It works in the command line and I've used an eclipse builder to invoke it as well. If you enable --no-decorate Eclipse can even parse the build output into the problems view.