Pictures slide showing in the background of my vs studio - visual-studio-2017

Can anyone tell me what's going on my VS 2017? There are pictures in the background and are doing some slide shows whenever I view the code.
The pictures are from my Pictures folder so I am wondering how the VS background is like that since the vs save files reside on source.
I already tried cleaning using cCleaner but still it occurs.
Here is a screen shot of VS showing an unwanted picture:

Related

How to disable VS2019's syntax coloring for C++ and make it look like VS2017

I'm a light theme user, and I guess that makes me unpopular, but I'm sure there are still some light theme users out there. I have switched to VS2019 and the light theme (called Blue Theme) was a nightmare. It turned out it was an issue and the solution can be found in this thread.
My other question is the C++ syntax coloring in VS2019. It's just too many colors and makes it really hard for the eyes (once again if using the light theme).
I have looked but don't know where can I disable this new fancy syntax coloring and go back to VS2017's syntax coloring in VS2019. Any tips?
Here's a screenshot of what I have in VS2019:
I think it's a bit too much. I don't wanna see purple, green, red and brown.
As per this Microsoft link there is supposed to be this Color Scheme and it can be set to VS2017, as per this screenshot:
But for some reason I don't have it and I have just updated it and this what my Text Editor->C/C++->View looks like:
It looks the only way to solve this problem is to change the colors one by one. But you may ask, how do I come up with colors, I'm not a graphic/UI/UX designer? Here's how. You open the colors in VS2017 in Options->Fonts and Colors and select Text Editor in Show settings for:, and there when you scroll down you will see the colors for all C++ keywords.
That was Step 1. In Step 2 you go to the same dialog in VS2019, and one buy one change VS2019 settings to match those of VS2019. Having two monitors or one wide monitor helps.
Here's the screenshot:

explorer thumbnails show with alpha glitches in windows 8+

I am showing thumbnails (in a WTL/ATL/C++ application) using IShellItemImageFactory. Everything works fine all the way up to windows 8. There, some icons come with some black lines where transparency should be. It is slight but visible: http://i59.tinypic.com/ru2vmf.png
It happens to a minority of icons only.
After extracting the bitmap I show it (exactly as returned by GetImage(SIIGBF_RESIZETOFIT)) in a standard static control with STM_SETIMAGE. The glitch is still there if I add the bitmap in an imagelist
what can be the problem?

Full screen application screenshot in c++?

I wish to take screenshots of fullscreen applications in a c++ program (i.e games like call of duty). I have tried using GDI and directx both can get screenshots of the desktop. However they just return black images when running fullscreen applications. Has anybody else manage to solve this problem and if so how?

C++ Image Flow/Slider

I have a software which displays small image thumbnails at the bottom of the screen:
But these sample 5 are just a small portion of all the available ones. I am looking for ideas of libraries or just available open source code that would let me animate them as they switch to the previous/next ones in the list when the arrow button is pressed or the user flicks them left/right like on an ipod.
I am NOT using Qt (as another answer suggests using it).
Hey my be you need this one, has got nice animations and its native
http://www.codeproject.com/Articles/21006/Not-just-a-image-list-control-Neat-3D-iTunes-style

Visual Studio dialog editor not using square dimensions

So, I'm busy making a model viewer, I'm trying to get my dialog properly setup, and get my openGL view ports squared ( I'm using picture box controls for it ), one big problem. Visual studio doesn't allow me to set the the size manually, I can't see the actual pixel size. I can only see it in the bottom right corner of the screen but that's in dialog units not in pixel units and somehow that screw up terribly..
Look here for example, that selected thing should be a square according to visual studio, you can see in the bottom right corner it says "170 x 170" but you can clearly see it's nowhere near square, I can even test it by running my application, the openGL render gets squashed up and doesn't look right cause of the thing not being squared:
Screenshot:
http://i42.tinypic.com/xpsepf.jpg
Because I can't set it by hand I can't get it right.. I've also tried opening/editing the .rc in other resource editors but visual studio saves it with it's own type of compression which makes any other tool unable to open the file, I've tried ResourceHacker, ResourceTuner, Restorator, XYExplorer and even the WinASM resource editor which I used for my previous model viewer, all are unable to open the file.
Does anybody have an idea or know about an option in visual studio so I can see it's width and height..? I can if I make a dialog in WinASM studio for example.. VisualStudio should support this.
The resource editor works in DLU ( Dialog Logical Unit), not in pixels.
see this other question (and links included) : MFC Dialog Size Question
Max.