I try to use the export function in iccube reporting to .png file. The export will come without the widget header and I'm searching for a way to include this.
A second question would be how to automize this by e.g. getting all widgets within a report exported to .png
Related
I try to create a report (PDF/WORD) using docmosis.
In my report, I would like one of the fields to point to a file that resides relatively to the output-report. Is it possible? I saw the documentation that says I have to add to the template the prefix link:, e.g. <<link:linkToFile>> so docmosis understands this is a link. However, in the output report this links to a directory which does not even exist under %TMP% folder (C:\Users\ohadr\AppData\Local\Temp...).
Is there a way to add a link to file with docmosis? And how about relative file?
The <<link:abc>> directive is intended for external links which can be to files to download etc. Currently it will not reference any relative content/file.
Is there anyway to just include a file from a relative path using JUCE? Between graphics, up and down button states, I have about 40 images and trying to create them through the ProJucer causes thousands of lines (over 20,00 in this particular situation) to be generated and embedded in my GUI component. This is causing huge performance issues in Xcode for me. Is it possible to just include the files via relative path and save all that embedded code? The .cpp is so large even GitHub says they are too large to display. Any help is greatly appreciated.
To use embedded images in your project, but not have them taking up space inside each component's .cpp file as generated by the Projucer, do this instead:
Add the image files to the Projucer project itself.
When you save the Projucer project, the image data will be added to your project's BinaryData.h/cpp file that's located in the JuceLibraryCode directory.
When you want to create the ImageButton, instead of selecting 'create a new image resource' (which would put the binary data into your component's source directly), select the BinaryData resource that you created above:
I'm working in MFC (C++11)in VS2015 and I have a set of standalone GUIs that i'd like to use across multiple projects. I know this is possible by creating a .rc file that can be included in the main .rc file of each project based on this:
Using Multiple Resource Files
While conceptually I understand what it is describing, i can't find any example of creating the standalone .rc file and second resource file. I created a test resource header file that lives globally in my solution and tried to include it using Resource Includes, but it can't find it, even with the path. Can anyone point me to links or examples on how to set this up?
I have either .rci files, that are never used with the resource editor. They are used with #include freely.
Or I have special .rc files that contain standard symbols and messages, that are used over a larger set of projects.
I just simply add the second rc file to the project. This resource file is simply #include'ed into the main .rc file of the project.
To prevent errors in the project. This second .rc file is excluded from the build. In the solution explorer right click on the item. And set Exclude from Build to YES.
Take care about collisions of IDs.
Here is how I do it. If you drop the resource you would like to include on the resource folder in the solution explorer, it will show up as a separate and editable resource in your project
You will have to include the headers in your project that go along with them, of course. So watch out for collisions of your IDs. You may have to go to the new resource and use IDs that have been set aside by adjusting _APS_NEXT_XXX_VALUE. I've never used the 'Resources Includes..'. as described in TN035. I just checked and relative paths to bitmaps seems to work fine. Hope that helps.
I know two approaches of doing it. I will demonstrate it assuming you want it for the need of managing the fact your application supports several languages.
The first one is already described by user #xMRi, and depending on your configuration/platform you will include only the .rc in question. For example you have configurations:
en_GB
fr_FR
pt_PT
de_DE
and files
Project_en_GB.rc
Project_fr_FR.rc
Project_pt_PT.rc
Project_de_DE.rc
For getting this right, you will need to do Exclude from build on them all, except on the Configuration you have selected at the moment on the VS Toolbar combo. If you have fr_FR selected, do Exclude from build of all other .rc except Project_fr_FR.rc files and apply the same logic on every configuration.
The other is to have a VS project (vcproj) for each language, where each project contains the .rc file brlonging to it.
The projects
Project_en_GB
Project_fr_FR
Project_pt_PT
Project_de_DE
contain respectively
Project_en_GB.rc
Project_fr_FR.rc
Project_pt_PT.rc
Project_de_DE.rc
Here at work we use both (I never heard of .rci files before; we use the first with normal .rc files), depending on the project.
I have to import some stylesheets residing inside node_modules (bootstrap.css from node_modules, etc).
I tried by
adding styleUrls inside #Page,
putting the styles in the .scss file inside the page component folder,
and finally putting the styles inside the template file itself by creating new style tag... all with no luck, i.e the required styles are not getting applied on tags with appropriate classes.
How to do this ?
PN: I had imported the page scss for my components in app.core.scs.
Anyways, I think putting bootstrap.min.css inside page scss is not a
good way
Adding the above import doesn't seem to work in the latest version of Ionic2 (ionic -version = 2.1.4) that I installed on 10/25/16. There is no longer an app.core.scss file in newly created projects. But rather just variables.scss in src/app/theme.
There is a file app.scss in src/app that says it's for global SASS and importing other files, but adding an import for another page does not seem to make a difference.
I have a page /src/app/pages/about, in which I have about.ts that has styleUrls: ['about.scss']. The file about.scss is in the same directory. Putting #import "../pages/about/about"; at the bottom of that file makes no difference.
UPDATE:
I have finally got it to work with this in about.ts:
styleUrls: ['/pages/about/about.scss']
I'm not sure if this is the best way yet, but it works for now.
#import "../pages/yourpage/yourpage"
Add this line in app/themes/app.core.scss and rebuild. Of course change yourpage expression.
I'm new to qt so this may be a basic question. I want to create multipul ui pages but I don't really know how to do it. I've gone Add New -> C++ Class -> include QWidget. Although this creates new source and header files, it does not create and additional .ui file. I've tried building and running QMake but that hasn't helped. I've also tried adding temperature.ui to the forms section of the .pro files but that just gives me the
":-1: error: No rule to make target 'temperature.ui', needed by 'ui_temperature.h'. Stop." error. Any suggestions? Many thanks
One thing is a C++ Class and another thing is a Qt class. The first one has a *.cpp and a *.h and the second one has, in addition, a *.ui file which contains the ui made with Qt designer.
So that, you need to Add a Designer Form Class instead of a C++ class