Newbie to windows. I need to use yaml-cpp library in a project, but I can't seem to compile it in windows. I tried everything (everhthing!) I could find but no place have the full answer, just tips for the process. but those tips don't help so much.
I did create shared lib in Ubuntu but can't create dll in windows.
can someone give the full explanation to get dll from source code?
(I also be grateful for explanation of how use the dll with it's includes).
Working with visual studio 2015.
So finally I got it.
for linux users - use cmake. for windows users - you can but I really don't recommend it unless you need cross compiling. Use visual studio: (explained for VS 2017)
First create new project with existing code.
The folder you pick should be "src" (in case of cpp-yaml).
When creating the project you need to choose type of project (exe, dynamic or static library), so choose dynamic library to create .dll or static to create .lib.
After creating your project go to your project properties, go to c/c++ tab --> General --> "additional include directories", and add your path to the headers folder ("include"). Do not add "cpp-yaml" inside the include folder, only "include".
Now build. In the console you can see where the library was created.
To use it, in case you made static library 4 things need to be done:
add to your project "#include cpp-yaml/yaml.h"
in properties:
in tab "c/c++" --> General --> "additional include directories", add the include folder path. (as before)
in tab "Linker" -->Input, add to the "Additional dependencies" your lib name (followed by semi-colon)
in tab "Linker" --> General, add to "additional library directories" the path to your lib.
Related
I have downloaded boost package, and now I want to make dll files and libraries out of the source, but on the net there is no explain for how to do that? Also, I am not sure how to build it to get include files too or whatever comes from it. It would be nice if someone enlighten me with the knowledge how to set up boost for the windows platform. Thanks in advance.
I just wrote an answer for including libraries:
You'll need to include the library in the linkers input.
For VS:
Put the library's file in the solution's root folder. (you might not have to do this in general for some libraries)
At Visual Studios menu go to Project --> [SolutionName] properties.
A dialog will open. navigate to Configuration Properties --> Linker --> Input
At "Additional Dependencies" add the name of the library. (it'll probably be *.lib)
I have an open-source library that's distributed in source form. After I run the Makefile, I end up with a .h file and a .a file that I then want to include in a project that I'm working on. I'm familiar with how I can add these by editing a Makefile manually or by invoking the compiler from the command line, but I'm not sure how I can add these to my Eclipse C++ project, created using the CDT.
I'm currently using Eclipse Indigo. I found some instructions for older versions of Eclipse, but the menus aren't what are described. I poked around a bit, and didn't see anything familiar.
right click on the project name in the project explorer with the project being opened, select project properties. Then select C/C++ General -> Paths and Symbols -> includes -> GNU C++ and add the path to your header file. You should do the same for you library under : C/C++ General -> Paths and Symbols -> Libraries -> Add , and add your library file path.
How do I add an external library to my C++ project?
Go to Your Project's Properties by right clicking on project's name and selecting properties. Click on "C/C++ Build". Under Settings->Tool Settings Tab, click on GCC C Linker / Libraries. Then add a library and a search path.
I've got a relatively simple setup in Visual Studio 2010- a main application and a DLL it depends on. I have a header that defines it's interface- how can I set up the header to be included in both projects? They are both in the same solution.
See my answer to this question, but its just that you are using a dynamic library.
In summary, the main application project should reference the DLL project for the purposes of linking, and the main project should include folder references so the compiler can access header files.
In the VC different projects are placed in a different subdirectories of the solution dir.
If you want include files from the other project, you need to explicitly add it's dir to the include search path:
right click on the ".exe" project in the solution explorer. Choose properties.
In the property window go to the "C/C++" section.
There is the "Additional Include Directories" property. Add your "dll" project directory there.
I've got a project set up very nicely with eclipse-cdt. I'm not building from eclipse, but the indexer works and all my makefile settings were picked up, including third party libraries headers.
What I would like, however, is to be able to view the actual source of those libraries - say, if I want to see some code in Qt or libc I'd like to be able to CTRL+click into the method from the relevant header file. You can do this in the java version of eclipse, whenever you are missing a source file, you have an option of "attaching source". I've looked everywhere with CDT and can't find a solution. I don't want to build these third party libs, I just want to be able to click-through to their source code, not only to their headers.
Does anyone know how to do this (am I missing something obvious)?
Ok, found the answer.
In the Project's Properties window, under "C/C++ General" there is a tab called "Source Location", your project's folder should be listed there. Click on "Link Folder", mark the "Link to Folder in the file system" and use "Browse" to find the folder where all he library's source code is.
I have had C++ experience but not MSVC.
What I am trying to do is incorporate a .dll from an open source project into my project. The code is available and I have built it. I have the .dll as well as the .lib which as I understand it is required for C++ projects.
Now unfortunately there is no simple "Add Reference", drop my .dll into an include directory and add that to my solution. I have edited the project property pages, the C/C++ Additional Include Directories option as well as adding the .lib as an additional linker dependency. I have created an include directory for the dll and lib inside my solution tree.
My problem is when I try to include the header files from the documentation, VS output spits out error messages. Now I realize that I am using the dll/lib combo and that the .h files are not present in my solution so how do I add the proper includes? I am using QT toolkit also which is working but how I add the other header / dll from the open source library eludes me.
Can someone please point me in the right direction.
You need to do a couple of things to use the library:
Make sure that you have both the *.lib and the *.dll from the library you want to use. If you don't have the *.lib, skip #2
Put a reference to the *.lib in the project. Right click the project name in the Solution Explorer and then select Configuration Properties->Linker->Input and put the name of the lib in the Additional Dependencies property.
You have to make sure that VS can find the lib you just added so you have to go to the Tools menu and select Options... Then under Projects and Solutions select VC++ Directories,edit Library Directory option. From within here you can set the directory that contains your new lib by selecting the 'Library Files' in the 'Show Directories For:' drop down box. Just add the path to your lib file in the list of directories. If you dont have a lib you can omit this, but while your here you will also need to set the directory which contains your header files as well under the 'Include Files'. Do it the same way you added the lib.
After doing this you should be good to go and can use your library. If you dont have a lib file you can still use the dll by importing it yourself. During your applications startup you can explicitly load the dll by calling LoadLibrary (see: http://msdn.microsoft.com/en-us/library/ms684175(VS.85).aspx for more info)
Cheers!
EDIT
Remember to use #include < Foo.h > as opposed to #include "foo.h". The former searches the include path. The latter uses the local project files.
The additional include directories are relative to the project dir. This is normally the dir where your project file, *.vcproj, is located. I guess that in your case you have to add just "include" to your include and library directories.
If you want to be sure what your project dir is, you can check the value of the $(ProjectDir) macro. To do that go to "C/C++ -> Additional Include Directories", press the "..." button and in the pop-up dialog press "Macros>>".
You mention adding the additional include directory (C/C++|General) and additional lib dependency (Linker|Input), but have you also added the additional library directory (Linker|General)?
Including a sample error message might also help people answer the question since it's not even clear if the error is during compilation or linking.