Template specialization with non-type - c++

Considering I have a simple class template:
template <typename T>
class foo
{
T t;
};
Is it possible to specialize foo such that T is not a type but a non-type value so that:
foo<float> my_foo;
Uses the class template shown above, while
foo<20> my_other_foo;
Uses a different template specialization? Is this possible, and if yes, what would the template specialization code look like?

Is this possible, and if yes, what would the partial specialization code look like?
As you exactly want, no: it's impossible.
But, if you can use C++17, you can make almost the contrary: receiving an auto value (T become the declval() of the value)
template <auto Val>
struct foo
{
using T = decltype(Val);
T t { Val }; // or also decltype(Val) t {Val};
static constexpr bool isSpecialized { false };
};
you can specialize for 20 (where 20 is an int; doesn't match (by example) 20L or 20U)
template <>
struct foo<20>
{
static constexpr bool isSpecialized { true };
};
The problem of this solution is that you can't have foo<float> because a float value can't be a template not-type parameter (so you can't write foo<0.0f>, by example).
You can roughly bypass this problem adding a second template type parameter with a default value (the type of the first parameter)
template <auto Val, typename T = decltype(Val)>
struct bar
{
T t { Val };
static constexpr bool isSpecialized { false };
};
and the 20 specialization remain
template <>
struct bar<20>
{
static constexpr bool isSpecialized { true };
};
but now you can call bar<0, float> as substitute of the old foo<float>
The following is a full compiling (C++17, obviously) example
#include <iostream>
template <auto Val>
struct foo
{
using T = decltype(Val);
T t { Val }; // or also decltype(Val) t {Val};
static constexpr bool isSpecialized { false };
};
template <>
struct foo<20>
{
static constexpr bool isSpecialized { true };
};
template <auto Val, typename T = decltype(Val)>
struct bar
{
T t { Val };
static constexpr bool isSpecialized { false };
};
template <>
struct bar<20>
{
static constexpr bool isSpecialized { true };
};
int main ()
{
std::cout << foo<0>::isSpecialized << std::endl; // print 0
std::cout << foo<20>::isSpecialized << std::endl; // print 1
std::cout << foo<20L>::isSpecialized << std::endl; // print 0
std::cout << bar<0>::isSpecialized << std::endl; // print 0
std::cout << bar<20>::isSpecialized << std::endl; // print 1
std::cout << bar<20L>::isSpecialized << std::endl; // print 0
std::cout << bar<20, float>::isSpecialized << std::endl; // print 0
}

#include <type_traits>
#include <iostream>
template <typename T>
struct foo
{
foo(T x) : t(x) {};
T t;
};
// specialise for integral constant
template<class T, T N>
struct foo<std::integral_constant<T, N>>
{
// same interface
static constexpr T t = N;
};
// test
int main()
{
auto foo1 = foo<float>(10.0);
auto foo2 = foo<std::integral_constant<int, 20>>();
std::cout << foo1.t << std::endl;
std::cout << foo2.t << std::endl;
}

Related

Checking if template specialization of member function exists [duplicate]

Is there a way to establish at compile time if a certain function template was specialized?
For example, assume the following function template:
template<size_t N>
void foo();
I want to test if foo<42> was specialized. Note that the declaration above doesn't contain any default implementation.
I tried SFINAE but couldn't find a condition on the function that the compiler cannot deduce from its declaration.
Is there a way to establish in compile time if a certain template function was specialized?
With a function... I don't think so.
But if you create a functor, you can add a static const member (is_specialized, in the following example) that can give you this information
#include <iostream>
template <std::size_t N>
struct foo
{
static constexpr bool is_specialized { false };
void operator() () const
{ std::cout << "- generic (" << N << ") foo struct" << std::endl; }
};
template <>
struct foo<42U>
{
static constexpr bool is_specialized { true };
void operator() () const
{ std::cout << "- specialized (42) foo struct" << std::endl; }
};
int main()
{
foo<17U>()(); // print - generic (17) foo struct
foo<42U>()(); // print - specialized (42) foo struct
std::cout << foo<17U>::is_specialized << std::endl; // print 0
std::cout << foo<42U>::is_specialized << std::endl; // print 1
}
--- EDIT ---
Following the suggestion from Quentin (thanks again!) I've developed another functor-based solution that use something, to detect if the functor is generic or specialize, that is added only in the generic functor. In this case, a type instead a bool constant.
template <std::size_t N>
struct foo
{
// im_not_specialized is added only in the generic version!
using im_not_specialized = void;
void operator () () const
{ std::cout << "- generic (" << N << ") foo struct" << std::endl; }
};
template <>
struct foo<42U>
{
void operator () () const
{ std::cout << "- specialized (42) foo struct" << std::endl; }
};
This type can be used via SFINAE and I propose an example based on a constexpr isSpecialized() template function (with an helper function)
template <typename F>
constexpr bool isSpecializedHelper
(int, typename F::im_not_specialized const * = nullptr)
{ return false; }
template <typename F>
constexpr bool isSpecializedHelper (long)
{ return true; }
template <typename F>
constexpr bool isSpecialized ()
{ return isSpecializedHelper<F>(0); }
This require a little more work but isSpecialized() can be reused with different functors (im_not_specialized type based)
The following is a full working example
#include <iostream>
template <std::size_t N>
struct foo
{
// im_not_specialized is added only in the generic version!
using im_not_specialized = void;
void operator () () const
{ std::cout << "- generic (" << N << ") foo struct" << std::endl; }
};
template <>
struct foo<42U>
{
void operator () () const
{ std::cout << "- specialized (42) foo struct" << std::endl; }
};
template <typename F>
constexpr bool isSpecializedHelper
(int, typename F::im_not_specialized const * = nullptr)
{ return false; }
template <typename F>
constexpr bool isSpecializedHelper (long)
{ return true; }
template <typename F>
constexpr bool isSpecialized ()
{ return isSpecializedHelper<F>(0); }
int main()
{
foo<17U>()(); // print - generic (17) foo struct
foo<42U>()(); // print - specialized (42) foo struct
constexpr auto isSp17 = isSpecialized<foo<17U>>();
constexpr auto isSp42 = isSpecialized<foo<42U>>();
std::cout << isSp17 << std::endl; // print 0
std::cout << isSp42 << std::endl; // print 1
}
If you mark the base function as deleted (= delete), you can detect if it has been specialized using SFINAE (assuming the specialization itself is not deleted)
An expression like decltype(foo<N>()) will result in a substitution failure if foo<N> is marked as deleted. If you provide a specialization that is not deleted on the other hand the expression will not result in an error.
Using this you can create a simple trait class to check if foo has been specialized for a specific set of template parameters:
template<std::size_t N, class = void>
struct is_foo_specialized : std::false_type {};
template<std::size_t N>
struct is_foo_specialized<N, decltype(foo<N>(), void())> : std::true_type {};
1. Basic examples
C++11: godbolt
#include <type_traits>
template<std::size_t N>
void foo() = delete;
template<>
void foo<1>() { }
template<std::size_t N, class = void>
struct is_foo_specialized : std::false_type {};
template<std::size_t N>
struct is_foo_specialized<N, decltype(foo<N>(), void())> : std::true_type {};
int main()
{
static_assert(!is_foo_specialized<0>::value, ""); // foo<0> is not specialized
static_assert(is_foo_specialized<1>::value, ""); // foo<1> IS specialized
}
With C++20 you could also use a concept for this, e.g.: godbolt
#include <type_traits>
template<std::size_t N>
void foo() = delete;
template<>
void foo<1>() { }
template<std::size_t N>
concept is_foo_specialized = requires { foo<N>(); };
int main()
{
static_assert(!is_foo_specialized<0>); // foo<0> is not specialized
static_assert(is_foo_specialized<1>); // foo<1> IS specialized
}
2. Providing a default implementation
Due to the function being = delete'd it can't have a default implementation.
If you do require a default implementation for the function, you could use 2 functions instead:
one that is = delete'd (so SFINAE can detect it)
and another one that implements the default behaviour and forwards to the other if a specialization exists
C++11: godbolt
#include <type_traits>
#include <iostream>
template<std::size_t N>
void foo_specialized() = delete;
template<>
void foo_specialized<1>() { std::cout << "CUSTOMIZED!" << std::endl; }
template<std::size_t N, class = void>
struct is_foo_specialized : std::false_type {};
template<std::size_t N>
struct is_foo_specialized<N, decltype(foo_specialized<N>(), void())> : std::true_type {};
template<std::size_t N>
typename std::enable_if<!is_foo_specialized<N>::value>::type foo() {
std::cout << "DEFAULT!" << std::endl;
}
template<std::size_t N>
typename std::enable_if<is_foo_specialized<N>::value>::type foo() {
foo_specialized<N>();
}
int main()
{
foo<0>(); // -> DEFAULT!
foo<1>(); // -> CUSTOMIZED!
}
Or with C++20: godbolt
#include <type_traits>
#include <iostream>
template<std::size_t N>
void foo_specialize() = delete;
template<>
void foo_specialize<1>() { std::cout << "CUSTOMIZED!" << std::endl; }
template<std::size_t N>
concept is_foo_specialized = requires { foo_specialize<N>(); };
template<std::size_t N> requires (!is_foo_specialized<N>)
void foo() {
std::cout << "DEFAULT!" << std::endl;
}
template<std::size_t N> requires (is_foo_specialized<N>)
void foo() {
foo_specialize<N>();
}
int main()
{
foo<0>(); // -> DEFAULT!
foo<1>(); // -> CUSTOMIZED!
}
3. Compile-time shenanigans
This can of course also be used to iterate the specializations (within a certain limit) - or like you asked in the comments to find the nearest specialization of the function.
nearest_foo_specialized in this example will iterate over a range of values for N and check if a specialization of foo exists for this value.
N is the value where we want to start the search
SearchRange determines how many specializations will be checked (both up and down) from the provided N value (in this example we check for N's +/- 10)
CurrentDistance keeps track how far we've already searched from our starting N value, so we don't exceed the specified SearchRange
The last template parameter is used for SFINAE
e.g.:
nearest_foo_specialized<100, 10> would check for specializations of foo between N = 90 and N = 110, returning the one that is closer to 100 (prefering lower N values in case of a draw)
Example C++11: godbolt
#include <type_traits>
#include <iostream>
#include <utility>
template<std::size_t N>
void foo() = delete;
template<>
void foo<5>() { std::cout << 5 << std::endl; }
template<>
void foo<10>() { std::cout << 10 << std::endl; }
template<>
void foo<15>() { std::cout << 15 << std::endl; }
template<std::size_t N, class = void>
struct is_foo_specialized : std::false_type {};
template<std::size_t N>
struct is_foo_specialized<N, decltype(foo<N>(), void())> : std::true_type {};
template<std::size_t N, std::size_t SearchRange = 10, std::size_t CurrentDistance = 0, class = void>
struct nearest_foo_specialized {
static const std::size_t index = 0; // an index for which foo<> is specialized, if value is true.
static const std::size_t distance = CurrentDistance; // distance from original N
static const bool value = false; // have we found a specialization yet?
};
// Found a match -> Report Success
template<std::size_t N, std::size_t SearchRange, std::size_t CurrentDistance>
struct nearest_foo_specialized<N, SearchRange, CurrentDistance, typename std::enable_if< CurrentDistance <= SearchRange && is_foo_specialized<N>::value >::type> {
static const std::size_t index = N;
static const std::size_t distance = CurrentDistance;
static const bool value = true;
};
// No match found -> recurse until SearchRange limit
template<std::size_t N, std::size_t SearchRange, std::size_t CurrentDistance>
struct nearest_foo_specialized<N, SearchRange, CurrentDistance, typename std::enable_if< CurrentDistance < SearchRange && !is_foo_specialized<N>::value >::type> {
typedef nearest_foo_specialized<N - 1, SearchRange, CurrentDistance + 1> down;
typedef nearest_foo_specialized<N + 1, SearchRange, CurrentDistance + 1> up;
static const std::size_t distance = down::distance < up::distance ? down::distance : up::distance;
static const std::size_t index = down::distance == distance && down::value ? down::index : up::index;
static const std::size_t value = down::distance == distance && down::value ? down::value : up::value;
};
// calls the nearest foo() specialization (up to 10 away from the specified N)
template<std::size_t N>
typename std::enable_if<nearest_foo_specialized<N>::value>::type call_nearest_foo() {
foo<nearest_foo_specialized<N>::index>();
}
template<std::size_t N>
typename std::enable_if<!nearest_foo_specialized<N>::value>::type call_nearest_foo() {
static_assert(N!=N, "No nearest foo() specialization found!");
}
int main() {
call_nearest_foo<7>(); // calls foo<5>()
call_nearest_foo<8>(); // calls foo<10>()
call_nearest_foo<11>(); // calls foo<10>()
call_nearest_foo<15>(); // calls foo<15>()
call_nearest_foo<25>(); // calls foo<15>()
// call_nearest_foo<26>(); // error: No nearest foo() (only searching up to 10 up / down)
}

How to check for static member variable template?

I need to define a class, foo, with a static member variable template, foo::static_variable_template<T>. This member should only exist when T fulfills certain requirements. For example, when the constexpr static function T::constexpr_static_function() exists. Otherwise, foo::static_variable_template<T> should not exist. Moreover, I would like to be able to test for the existence of foo::static_variable_template<T> at compile-time via SFINAE.
Here is an approximation of what I would like to do:
#include <iostream>
struct foo
{
template<class T>
static constexpr int static_variable_template =
T::constexpr_static_function();
// XXX this works but requires a second defaulted template parameter
// template<class T, int = T::constexpr_static_function()>
// static constexpr int static_variable_template =
// T::constexpr_static_function();
};
struct has_constexpr_static_function
{
static constexpr int constexpr_static_function() { return 42; }
};
struct hasnt_constexpr_static_function
{
};
template<class T, class U,
int = T::template static_variable_template<U>>
void test_for_static_variable_template(int)
{
std::cout << "yes it has\n";
}
template<class T, class U>
void test_for_static_variable_template(...)
{
std::cout << "no it hasn't\n";
}
int main()
{
test_for_static_variable_template<foo, has_constexpr_static_function>(0);
test_for_static_variable_template<foo, hasnt_constexpr_static_function>(0);
}
This approximation nearly works, but only if foo::static_variable_template has a second, defaulted template parameter. Because this second parameter is an implementation detail, I'd like to hide it from the public interface of foo::static_variable_template.
Is this possible in C++17?
I am not sure if your intent is to initialise foo::static_variable_template with 0 if T::constexpr_static_function() is missing or you want to disable it entirely. In case of the former, this might be useful. For example, this (clunky) solution works (requires C++17 for if constexpr; note that your variable is now a function):
#include <iostream>
template <typename T>
class has_func
{
typedef char does;
typedef long doesnt;
template <typename C> static does test( decltype(&C::constexpr_static_function) );
template <typename C> static doesnt test(...);
public:
static constexpr bool value()
{
return sizeof(test<T>(0)) == sizeof(char);
}
};
struct foo
{
template<class T>
static constexpr int static_variable_template()
{
if constexpr (has_func<T>::value())
{
return T::constexpr_static_function();
}
return 0;
}
// XXX this works but requires a second defaulted template parameter
// template<class T, int = T::constexpr_static_function()>
// static constexpr int static_variable_template =
// T::constexpr_static_function();
};
struct has_constexpr_static_function
{
static constexpr int constexpr_static_function() { return 42; }
};
struct hasnt_constexpr_static_function
{
};
template<class T, class U>
void test_for_static_variable_template(...)
{
if constexpr (has_func<U>::value())
{
std::cout << "yes it has\n";
}
else
{
std::cout << "no it hasn't\n";
}
}
int main()
{
std::cout << foo::static_variable_template<has_constexpr_static_function>() << "\n";
std::cout << foo::static_variable_template<hasnt_constexpr_static_function>() << "\n";
/// Original test
test_for_static_variable_template<foo, has_constexpr_static_function>(0);
test_for_static_variable_template<foo, hasnt_constexpr_static_function>(0);
}
Prints
42
0
yes it has
no it hasn't
Tested with clang 5.0.1.
In case you want to disable foo::static_variable_template entirely, you might need to use std::enable_if:
#include <iostream>
template <typename T>
class has_func
{
typedef char does;
typedef long doesnt;
template <typename C> static does test( decltype(&C::constexpr_static_function) );
template <typename C> static doesnt test(...);
public:
static constexpr bool value()
{
return sizeof(test<T>(0)) == sizeof(char);
}
};
struct foo
{
template<class T, typename std::enable_if<has_func<T>::value()>::type ...>
static constexpr int static_variable_template()
{
if constexpr (has_func<T>::value())
{
return T::constexpr_static_function();
}
return 0;
}
// XXX this works but requires a second defaulted template parameter
// template<class T, int = T::constexpr_static_function()>
// static constexpr int static_variable_template =
// T::constexpr_static_function();
};
struct has_constexpr_static_function
{
static constexpr int constexpr_static_function() { return 42; }
};
struct hasnt_constexpr_static_function
{
};
template<class T, class U>
void test_for_static_variable_template(...)
{
if constexpr (has_func<U>::value())
{
std::cout << "yes it has\n";
}
else
{
std::cout << "no it hasn't\n";
}
}
int main()
{
std::cout << foo::static_variable_template<has_constexpr_static_function>() << "\n";
// We can't print this because it doesn't exist.
// std::cout << foo::static_variable_template<hasnt_constexpr_static_function>() << "\n";
/// Original test
test_for_static_variable_template<foo, has_constexpr_static_function>(0);
test_for_static_variable_template<foo, hasnt_constexpr_static_function>(0);
}
In this line of thought, I am not sure if you can disable a static template variable with std::enable_if. To quote the great Riemann, "I have for the time being, after some fleeting vain attempts, provisionally put aside the search for this..."

Partial class template specialisation for multiple types

I have a class which allows for a vector to be created holding any type or class. However I'd like to add additional functionality for numerical types.
template <>
class Vec<double> : public VecBase<double>
{
// == METHODS ==
public:
// -- Constructors & Destructors --
explicit Vec(const unsigned long long t_size);
virtual ~Vec();
// -- Operators --
friend Vec<double> operator+(const Vec<double>&, const double);
// -- Methods --
double sum();
... etc.
I have partially specialised the class template to allow overloading of mathematical operators for double specialisation. I'd now like to extend this specialisation to int as well, but rather than copy the specialisation replacing double with int, is there a way to add it into the specialisation list?
That is, is there any way to allow for:
template<>
class Vec<double (or) int>
Cheers!
I suppose you can use a boolean default value, like in foo struct in the following example
#include <iostream>
template <typename>
struct isSpecialType
{ static constexpr bool value { false }; };
template <>
struct isSpecialType<int>
{ static constexpr bool value { true }; };
template <>
struct isSpecialType<double>
{ static constexpr bool value { true }; };
template <typename T, bool = isSpecialType<T>::value>
struct foo;
template <typename T>
struct foo<T, true>
{ static constexpr bool value { true }; };
template <typename T>
struct foo<T, false>
{ static constexpr bool value { false }; };
int main()
{
std::cout << "- void value: " << foo<void>::value << std::endl;
std::cout << "- bool value: " << foo<bool>::value << std::endl;
std::cout << "- int value: " << foo<int>::value << std::endl;
std::cout << "- double value: " << foo<double>::value << std::endl;
}
The idea is define a sort of type traits (isSpecialType) to choose the selected types (int and double, in your example) with a booleand value that is false in the generic implementation and true in the specializations.
template <typename>
struct isSpecialType
{ static constexpr bool value { false }; };
template <>
struct isSpecialType<int>
{ static constexpr bool value { true }; };
template <>
struct isSpecialType<double>
{ static constexpr bool value { true }; };
Next you have to declare the foo struct (class Vec, in your question) with a supplemental bool template value with the isSpecialType<T>::value default value
template <typename T, bool = isSpecialType<T>::value>
struct foo;
Last, you have to implement two partially specialized version of foo: the first one with the boolean true value
template <typename T>
struct foo<T, true>
{ static constexpr bool value { true }; };
corresponding to the specialized version of your Vec; the one with the false boolean value
template <typename T>
struct foo<T, false>
{ static constexpr bool value { false }; };
corresponding to the generic version of your Vec.
Another point: my example is C++11 or newer code; if you want a C++98 version, you have only to define the bool values as const (instead constexpr) and initialize they whit the C++98 style; I mean
static bool const bool value = true;
instead of
static constexpr bool value { true };
There sure is but you might find this already done in http://en.cppreference.com/w/cpp/numeric/valarray
have a look at std::enable_if and std::is_integral and std::is_floating_point. (copied from cplusplus.com)
// enable_if example: two ways of using enable_if
#include <iostream>
#include <type_traits>
// 1. the return type (bool) is only valid if T is an integral type:
template <class T>
typename std::enable_if<std::is_integral<T>::value,bool>::type
is_odd (T i) {return bool(i%2);}
// 2. the second template argument is only valid if T is an integral type:
template < class T,
class = typename std::enable_if<std::is_integral<T>::value>::type>
bool is_even (T i) {return !bool(i%2);}
int main() {
short int i = 1; // code does not compile if type of i is not integral
std::cout << std::boolalpha;
std::cout << "i is odd: " << is_odd(i) << std::endl;
std::cout << "i is even: " << is_even(i) << std::endl;
return 0;
}
I have same idea with #max66, but you can use a helper function to do this a bit easier.
#include <iostream>
#include <type_traits>
// helper
template <typename ...Ts>
struct allowed_types
{
template <typename T>
using check = std::disjunction<std::is_same<T, Ts>...>;
template <typename T>
inline static constexpr bool check_v = check<T>::value;
};
// usage
template <typename T, bool = allowed_types<double, float>::check_v<T>>
struct foo;
template <typename T>
struct foo<T, true> // for double and float
{
inline static constexpr size_t value = 1;
};
template <typename T>
struct foo<T, false> // for other types
{
inline static constexpr size_t value = 2;
};
int main()
{
std::cout << foo<float>::value << '\n'; // 1
std::cout << foo<double>::value << '\n'; // 1
std::cout << foo<int>::value << '\n'; // 2
std::cout << foo<char>::value << '\n'; // 2
}
Just put any set of types you need.
For example:
template <typename T, bool = allowed_types<char, int, std::vector<int>>::check_v<T>>
EDIT:
If you need to split your specializations more than on 2 groups, then you need to use enable_if approach.
With helper from above it could be written like this:
// default, for any type
template <typename T, typename = void>
struct foo
{
inline static constexpr size_t value = 1;
};
// for double and float
template <typename T>
struct foo<T, std::enable_if_t<allowed_types<double, float>::check_v<T>>>
{
inline static constexpr size_t value = 2;
};
// for int and char
template <typename T>
struct foo<T, std::enable_if_t<allowed_types<int, char>::check_v<T>>>
{
inline static constexpr size_t value = 3;
};
int main()
{
std::cout << foo<bool>::value << '\n'; // 1
std::cout << foo<double>::value << '\n'; // 2
std::cout << foo<float>::value << '\n'; // 2
std::cout << foo<int>::value << '\n'; // 3
std::cout << foo<char>::value << '\n'; // 3
}

How to check if a function template has been specialized?

Is there a way to establish at compile time if a certain function template was specialized?
For example, assume the following function template:
template<size_t N>
void foo();
I want to test if foo<42> was specialized. Note that the declaration above doesn't contain any default implementation.
I tried SFINAE but couldn't find a condition on the function that the compiler cannot deduce from its declaration.
Is there a way to establish in compile time if a certain template function was specialized?
With a function... I don't think so.
But if you create a functor, you can add a static const member (is_specialized, in the following example) that can give you this information
#include <iostream>
template <std::size_t N>
struct foo
{
static constexpr bool is_specialized { false };
void operator() () const
{ std::cout << "- generic (" << N << ") foo struct" << std::endl; }
};
template <>
struct foo<42U>
{
static constexpr bool is_specialized { true };
void operator() () const
{ std::cout << "- specialized (42) foo struct" << std::endl; }
};
int main()
{
foo<17U>()(); // print - generic (17) foo struct
foo<42U>()(); // print - specialized (42) foo struct
std::cout << foo<17U>::is_specialized << std::endl; // print 0
std::cout << foo<42U>::is_specialized << std::endl; // print 1
}
--- EDIT ---
Following the suggestion from Quentin (thanks again!) I've developed another functor-based solution that use something, to detect if the functor is generic or specialize, that is added only in the generic functor. In this case, a type instead a bool constant.
template <std::size_t N>
struct foo
{
// im_not_specialized is added only in the generic version!
using im_not_specialized = void;
void operator () () const
{ std::cout << "- generic (" << N << ") foo struct" << std::endl; }
};
template <>
struct foo<42U>
{
void operator () () const
{ std::cout << "- specialized (42) foo struct" << std::endl; }
};
This type can be used via SFINAE and I propose an example based on a constexpr isSpecialized() template function (with an helper function)
template <typename F>
constexpr bool isSpecializedHelper
(int, typename F::im_not_specialized const * = nullptr)
{ return false; }
template <typename F>
constexpr bool isSpecializedHelper (long)
{ return true; }
template <typename F>
constexpr bool isSpecialized ()
{ return isSpecializedHelper<F>(0); }
This require a little more work but isSpecialized() can be reused with different functors (im_not_specialized type based)
The following is a full working example
#include <iostream>
template <std::size_t N>
struct foo
{
// im_not_specialized is added only in the generic version!
using im_not_specialized = void;
void operator () () const
{ std::cout << "- generic (" << N << ") foo struct" << std::endl; }
};
template <>
struct foo<42U>
{
void operator () () const
{ std::cout << "- specialized (42) foo struct" << std::endl; }
};
template <typename F>
constexpr bool isSpecializedHelper
(int, typename F::im_not_specialized const * = nullptr)
{ return false; }
template <typename F>
constexpr bool isSpecializedHelper (long)
{ return true; }
template <typename F>
constexpr bool isSpecialized ()
{ return isSpecializedHelper<F>(0); }
int main()
{
foo<17U>()(); // print - generic (17) foo struct
foo<42U>()(); // print - specialized (42) foo struct
constexpr auto isSp17 = isSpecialized<foo<17U>>();
constexpr auto isSp42 = isSpecialized<foo<42U>>();
std::cout << isSp17 << std::endl; // print 0
std::cout << isSp42 << std::endl; // print 1
}
If you mark the base function as deleted (= delete), you can detect if it has been specialized using SFINAE (assuming the specialization itself is not deleted)
An expression like decltype(foo<N>()) will result in a substitution failure if foo<N> is marked as deleted. If you provide a specialization that is not deleted on the other hand the expression will not result in an error.
Using this you can create a simple trait class to check if foo has been specialized for a specific set of template parameters:
template<std::size_t N, class = void>
struct is_foo_specialized : std::false_type {};
template<std::size_t N>
struct is_foo_specialized<N, decltype(foo<N>(), void())> : std::true_type {};
1. Basic examples
C++11: godbolt
#include <type_traits>
template<std::size_t N>
void foo() = delete;
template<>
void foo<1>() { }
template<std::size_t N, class = void>
struct is_foo_specialized : std::false_type {};
template<std::size_t N>
struct is_foo_specialized<N, decltype(foo<N>(), void())> : std::true_type {};
int main()
{
static_assert(!is_foo_specialized<0>::value, ""); // foo<0> is not specialized
static_assert(is_foo_specialized<1>::value, ""); // foo<1> IS specialized
}
With C++20 you could also use a concept for this, e.g.: godbolt
#include <type_traits>
template<std::size_t N>
void foo() = delete;
template<>
void foo<1>() { }
template<std::size_t N>
concept is_foo_specialized = requires { foo<N>(); };
int main()
{
static_assert(!is_foo_specialized<0>); // foo<0> is not specialized
static_assert(is_foo_specialized<1>); // foo<1> IS specialized
}
2. Providing a default implementation
Due to the function being = delete'd it can't have a default implementation.
If you do require a default implementation for the function, you could use 2 functions instead:
one that is = delete'd (so SFINAE can detect it)
and another one that implements the default behaviour and forwards to the other if a specialization exists
C++11: godbolt
#include <type_traits>
#include <iostream>
template<std::size_t N>
void foo_specialized() = delete;
template<>
void foo_specialized<1>() { std::cout << "CUSTOMIZED!" << std::endl; }
template<std::size_t N, class = void>
struct is_foo_specialized : std::false_type {};
template<std::size_t N>
struct is_foo_specialized<N, decltype(foo_specialized<N>(), void())> : std::true_type {};
template<std::size_t N>
typename std::enable_if<!is_foo_specialized<N>::value>::type foo() {
std::cout << "DEFAULT!" << std::endl;
}
template<std::size_t N>
typename std::enable_if<is_foo_specialized<N>::value>::type foo() {
foo_specialized<N>();
}
int main()
{
foo<0>(); // -> DEFAULT!
foo<1>(); // -> CUSTOMIZED!
}
Or with C++20: godbolt
#include <type_traits>
#include <iostream>
template<std::size_t N>
void foo_specialize() = delete;
template<>
void foo_specialize<1>() { std::cout << "CUSTOMIZED!" << std::endl; }
template<std::size_t N>
concept is_foo_specialized = requires { foo_specialize<N>(); };
template<std::size_t N> requires (!is_foo_specialized<N>)
void foo() {
std::cout << "DEFAULT!" << std::endl;
}
template<std::size_t N> requires (is_foo_specialized<N>)
void foo() {
foo_specialize<N>();
}
int main()
{
foo<0>(); // -> DEFAULT!
foo<1>(); // -> CUSTOMIZED!
}
3. Compile-time shenanigans
This can of course also be used to iterate the specializations (within a certain limit) - or like you asked in the comments to find the nearest specialization of the function.
nearest_foo_specialized in this example will iterate over a range of values for N and check if a specialization of foo exists for this value.
N is the value where we want to start the search
SearchRange determines how many specializations will be checked (both up and down) from the provided N value (in this example we check for N's +/- 10)
CurrentDistance keeps track how far we've already searched from our starting N value, so we don't exceed the specified SearchRange
The last template parameter is used for SFINAE
e.g.:
nearest_foo_specialized<100, 10> would check for specializations of foo between N = 90 and N = 110, returning the one that is closer to 100 (prefering lower N values in case of a draw)
Example C++11: godbolt
#include <type_traits>
#include <iostream>
#include <utility>
template<std::size_t N>
void foo() = delete;
template<>
void foo<5>() { std::cout << 5 << std::endl; }
template<>
void foo<10>() { std::cout << 10 << std::endl; }
template<>
void foo<15>() { std::cout << 15 << std::endl; }
template<std::size_t N, class = void>
struct is_foo_specialized : std::false_type {};
template<std::size_t N>
struct is_foo_specialized<N, decltype(foo<N>(), void())> : std::true_type {};
template<std::size_t N, std::size_t SearchRange = 10, std::size_t CurrentDistance = 0, class = void>
struct nearest_foo_specialized {
static const std::size_t index = 0; // an index for which foo<> is specialized, if value is true.
static const std::size_t distance = CurrentDistance; // distance from original N
static const bool value = false; // have we found a specialization yet?
};
// Found a match -> Report Success
template<std::size_t N, std::size_t SearchRange, std::size_t CurrentDistance>
struct nearest_foo_specialized<N, SearchRange, CurrentDistance, typename std::enable_if< CurrentDistance <= SearchRange && is_foo_specialized<N>::value >::type> {
static const std::size_t index = N;
static const std::size_t distance = CurrentDistance;
static const bool value = true;
};
// No match found -> recurse until SearchRange limit
template<std::size_t N, std::size_t SearchRange, std::size_t CurrentDistance>
struct nearest_foo_specialized<N, SearchRange, CurrentDistance, typename std::enable_if< CurrentDistance < SearchRange && !is_foo_specialized<N>::value >::type> {
typedef nearest_foo_specialized<N - 1, SearchRange, CurrentDistance + 1> down;
typedef nearest_foo_specialized<N + 1, SearchRange, CurrentDistance + 1> up;
static const std::size_t distance = down::distance < up::distance ? down::distance : up::distance;
static const std::size_t index = down::distance == distance && down::value ? down::index : up::index;
static const std::size_t value = down::distance == distance && down::value ? down::value : up::value;
};
// calls the nearest foo() specialization (up to 10 away from the specified N)
template<std::size_t N>
typename std::enable_if<nearest_foo_specialized<N>::value>::type call_nearest_foo() {
foo<nearest_foo_specialized<N>::index>();
}
template<std::size_t N>
typename std::enable_if<!nearest_foo_specialized<N>::value>::type call_nearest_foo() {
static_assert(N!=N, "No nearest foo() specialization found!");
}
int main() {
call_nearest_foo<7>(); // calls foo<5>()
call_nearest_foo<8>(); // calls foo<10>()
call_nearest_foo<11>(); // calls foo<10>()
call_nearest_foo<15>(); // calls foo<15>()
call_nearest_foo<25>(); // calls foo<15>()
// call_nearest_foo<26>(); // error: No nearest foo() (only searching up to 10 up / down)
}

How to check a type ignoring its template parameters

How do I determine the class type while ignoring its template parameters.
so for a fully specified type like MyClass<param1, param2, ...>, I want to check if it is indeed a MyClass type?
something in the spirit of
typedef ClassName<param1, param2, ...> T;
//Now my program receives T which can be any arbitrary type
//and I want to have something like the following
//check_if_MyClassType<T>::value should be true
//check_if_MyClassType<int>::value should be false
//check_if_MyClassType<T>::value should be false if T is not a MyClass type e.g T = vector<int>
template <class T>
struct IsClassName { static const bool value = false; };
template <class param1, param2, ...>
struct IsClassName<ClassName<param1, param2, ...> > { static const bool value = true; };
I think this is what you are looking for.
#include <iostream>
#include <vector>
template <typename T>
struct IsMyClassType { static const bool value = false; };
template <typename T> struct MyClass {};
template <typename T>
struct IsMyClassType<MyClass<T> > { static const bool value = true; };
Testing the above code...
int main()
{
std::cout << IsMyClassType<int>::value << std::endl;
std::cout << IsMyClassType<MyClass<int> >::value << std::endl;
std::cout << IsMyClassType<MyClass<float> >::value << std::endl;
std::cout << IsMyClassType<MyClass<std::vector<float> > >::value << std::endl;
return 0;
}
Output:
0
1
1
1