Scaling down spanner nodes - google-cloud-platform

What are the limitations / considerations in scaling down spanner nodes? Since there is a tight coupling of nodes to data stored - is it fair to say that it is highly scalable but not elastic? The following is a quote from the quizlet case study on GCP website...
"it might be impossible to reduce the number of nodes on your database, even if you previously ran the database with that number of nodes."
The word "might" needs some expanding

To expand on the "might" -- we restrict the reduction of nodes to meet a 2T/node limit for the instance. You can scale up and down, as long as the down-sizing doesn't cross that threshold.
Hope this helps!

A few things we would recommend to scale down effectively is by deleting unused data (databases, tables, global index, rows etc.). This data will be cleaned within ~7 days, allowing you to potentially run with lower node counts.

Related

Redshift Query Performance to reduce CPU utilisation

I want to take a general Idea of how I can optimise the query performance in redshift Database, I have Huge queries with lots of joins , I do understand using sort and Dist key it can be achieved but is there a method which we can follow in order to get some optimal results.
What to look in a table and how to approach query optimisation in redshift?
What are the necessary steps to look for or approach in order to have a certain plan for optimisation?
Any guidance will help a lot
Having improved many queries on Redshift there are a few things I can point you towards. First let me list a few tools / techniques to make sure you have these in your toolbox.
Ability to read and EXPLAIN plan and find expected costly points
Know where to find the query "actual" execution report
Know the system tables to find join, distribution, and disk io reports
So with those understood let's look at where many queries go sideways on Redshift. I will try to list these out in pareto order but any of these, or combos, can create significant issue.
#1 - Fat in the middle queries. When joining it is possible to expand the number of rows being operated upon many fold. Cross joining is a clear way this can happen but isn't how this usually happens. If the join on conditions create a many to many join pattern the number of rows can expand. When the table sizes are very large and the "multiplication" can make absurd data sizes. The explain plan can show this but not always - use of DISTINCT and GROUP BY can "hide" the true size of the dataset in play. Performing a SELECT COUNT(*) on your join tree can help show how big this is. You may also may need to look a pieces of the join tree if a later join is collapsing the rows (failure of the query optimizer?). Redshift is a columnar database and not well set up for the creation of data - this includes during the execution of query.
#2 - Distribution of large amounts of data. Redshift is a cluster and the node are connected together by ethernet cables and these connections are the slowest part of the cluster. A lot of work is done by the query optimizer to minimize the amount of data that needs to move around the network. However, it doesn't know your data as well as you do and doesn't always do this well. Look at the type of joins you are getting - is distribution needed? how much data is being distributed? Also, group by (and window functions) need to combine rows and therefore may need redistribution to complete. How big are the data sets entering your aggregation steps?
Moving a lot of data around the network will be slow. The difficulty is that it isn't always clear how to reduce this movement. Large join trees like you say you have can do "odd" things when it comes to the resulting distribution of the "joined" data. Joins are performed one at a time and the order these happen can matter. The query optimizer is making a number of decisions about the order of joins and how to organize the resulting data from each join. The choices it makes is based on what it sees in the table metadata so completeness of metadata matters. WHERE conditions can also impact the optimizer's choices. There are just way to many interactions to itemize them out here. Best advice is to look at the performance per step and see if data distribution is a factor. Then work to control how data is distributed in the query's execution. This may mean changing the join trees or even decomposing the query into several with temp table that have distribution set so that data movement is minimized.
#3 Excessive IO traffic - While not as slow as the networks, the disk IO subsystem is often a bottleneck. This shows up in a few ways. Are you reading more data from disk than is needed? (Metadata up to date?) Do you need a redundant WHERE clause to eliminate data? (Redundant WHERE clause is one that isn't needed functionally but is added so Redshift can perform the metadata comparisons that will reduce data read at scan.) Data spill is another way that disk IO can be strained (this goes back to #1). If data needs to spill to disk it can bring the disk IO performance down considerably. Use your metadata and Where clauses well.
Now these 3 areas often team up to kill your performance. Read too many rows from your tables, join all these extra rows together across the network while also making many new rows. This data doesn't fit in memory so now Redshift needs to spill to disk to complete the query. Things slow down real fast in these conditions.
Lastly these factors I've listed are cluster wide "resources" of Redshift. If one query take up a lot of one of these then there is less for other queries running at the same time. What often happens is that the query writers on a cluster follow similar patterns (good or bad) and when their pattern is costly on one axis then many of their queries are costly on the same axis. This shows up as queries that work "ok" when run in isolation but very badly when others are using the cluster. This generally means that many queries are contributing to pushing the cluster "over the edge" on some limited resource. There are system tables that you can look at to see aggregated IO or network traffic to see these effects.
Good queries are:
Don't make a lot of new "rows" during execution (not fat in the middle)
Keep large data sets "on node" and only redistribute data once the data has been pared down significantly
Don't read more data from disk than is necessary and don't spill
The problem is that doing all of these isn't always possible the trick is to not over subscribe the cluster resources you have.

Cloud Spanner: Implication of split being 'too big'

The documentation states that one split should not be bigger then 'a few GB'.
Is there a hard limit on that where Cloud Spanner will stop storing more data in one split ?
Nothing can be found in the limits-section here: https://cloud.google.com/spanner/quotas
What is the implication of e.g. splits growing to 20-30GB ?
I can think of problems when those splits need to be moved around between instances while being read/written
I know the second point sound like we should split up our primary key/add a sharding-key as first primary-key-part.
But if you have hundreds of customers having really big product catalogs and you need to interleave brand- and category-tables so you can join on them. And alternative approaches of storing one product-catalog in several splits become very slow on secondary index queries (like: query all active products in a catalog).
Thanks a lot in advance because this would help us a lot of understanding Cloud Spanner better for our planned production-use.
Christian Gintenreiter
A split can only be served by a single node, so very large splits may cause the single node to become a performance bottleneck. You may start to see performance degradation with a split size greater than 2GB. The hard limit on split size is bound by the the storage limit for a single node, which is 2TB.
Can you please provide some more details about your schema and interleaving?

GraphDB querying and sharding

I have been testing out Titan-Cassandra and OrientDB lately and a question came to mind.
I was just wondering how do the graphDBs shard graphs across different clusters and how do their query interface support querying on sharded graphs e.g. finding shortest path between two nodes.
I know that Gremlin implements the Mapreduce pattern for its groupby function.
But I want to know more in depth on how querying-sharding relates and how the two DBs handle querying on sharded graphs. In particular, I'm interested in how OrientDB's SQL interface supports querying across sharded graphs.
I know Neo4j argues against sharding as suggested from a previous question I've asked.
Please see the following two posts about Titan (http://titan.thinkaurelius.com):
Titan at small scale -- http://thinkaurelius.com/2013/11/24/boutique-graph-data-with-titan/
Titan at large scale -- http://thinkaurelius.com/2013/05/13/educating-the-planet-with-pearson/
Typically, when you begin developing a graph application, you are using a single machine. In this model, the entire graph is on one machine. If the graph is small (data size wise) and the transactional load is low (not a massive amount of read/writes), then when you go into production, you simply add replication for high availability. With non-distributed replication, the data is fully copied to the other machines and if any one machine goes down, the others are still available to serve requests. Again, note that in this situation your data is not partitioned/distributed, just replicated.
Next, as your graph grows in size (beyond the memory and HD space of a single machine), you need to start thinking about distribution. With distribution, you partition your graph over a multi-machine cluster and (to ensure high availability) make sure you have some data redundancy (e.g. replication factor 3).
From single server to distributed cluster: http://thinkaurelius.com/2013/03/30/titan-server-from-a-single-server-to-a-highly-available-cluster/
There are two ways to partition data in Titan currently:
Random partitioning: Vertices and their co-located incident edges are distributed amongst the cluster. That is, a vertex and its incident edges form a "bundle of data" and exist together on a machine. Random partitioning ensures that the cluster is properly balanced so no one machine is maintaining all the data. A simple distribution strategy that is generally effective.
User directed partitioning: A vertex (and its incident edges) is assigned to a partition (this partition ultimately represents a machine -- though not fully true because of replication and the same data existing on multiple machines). User directed partitioning is useful for applications that understand the topology of their domain. For example, you may know that there are few edges between people of different universities than there are between people of the same university. Thus, a smart partition would be based on university. This ensures proper vertex-vertex colocation and reduces multi-machine hoping to solve a traversal. The drawback is you want to make sure your cluster isn't too unbalanced (all the data on one partition).
At the end of the day, the whole story is about co-location. Can you ensure that co-retrieved data is close in physical space?
http://thinkaurelius.com/2013/07/22/scalable-graph-computing-der-gekrummte-graph/
Finally, note that Titan allows for parallel reads (and writes) using Faunus (http://faunus.thinkaurelius.com). Thus, if you have an OLAP question that requires scanning the entire graph, then Titan's co-location model is handy as a vertex and its edges is a sequential read from disk. Again, the story remains the same -- co-location in space in accordance with co-retrieval in time.
http://thinkaurelius.com/2012/11/11/faunus-provides-big-graph-data-analytics/

What is the most efficient way to store time series in Riak with heavy reads

My current approach:
I have one domain class - Application
Each application in my system is stored in "applications" bucket under APPLICATION_KEY key
Apart from application metadata stored in this bucket, each application has its own bucket called "time_metrics/APPLICATION_KEY" where I store time series in a way:
KEY - timestamp / VALUE - some attributes
My concern is efficiency of queries made over specific time window for given application. Currently to get time series from some specific time window and eventually make some reductions I have to make map/reduce over whole "time_metric/APPLICATION_KEY" bucket, which what I have found is not the recommended use case for Riak Map/Reduce.
My question: what would be the best db structure for this kind of a system and how efficiently query it.
Adding onto #macintux's answer.
Basho has had a few customers that have used riak for time series metrics.
Boundary has a nice tech talk about how they use Riak with their network monitoring software. They rollup data into different chunks of time (1m, 5m, 15m) for analysis.
They also have a series of blog posts about lessons learned while implementing this system.
Kivra also has a good slide deck about how they use timeseries data with riak.
You could roll up your data into some sort of arbitrary time length, then read the range you need by issuing regular K/V gets, and then reconstruct the larger picture / reduce in your application.
If you have spare computing power and you know in advance what keys you need, you certainly can use Riak's MapReduce, but often retrieving the keys and running your processing on the client will be as fast (and won't strain your cluster).
Some general ideas:
Roll up your data into larger blocks
If you're concerned about losing data if your client crashes while buffering it, you can always store the data as it arrives
Similar idea: store the data as it arrives, then retrieve it and roll it up at certain intervals
You can automatically expire data once you're confident it is being reliably stored in larger blocks, using either the Bitcask or Memory backends
Memory backend is quite useful (RAM permitting) for any data that only needs to be stored for a limited period of time
Related: don't be afraid to store multiple copies of your data to make reading/reporting easier later
Multiple chunks of time (5- and 15-minute blocks, for example)
Multiple report formats
Having said all that, if you're doing straight key/value requests (it's ideal to always be able to compute the keys you need, rather than doing indexing or searching), Riak can support very heavy traffic loads, so I wouldn't recommend spending too much time creating alternative storage mechanisms unless you know you're going to face latency problems.

Amazon SimpleDB Woes: Implementing counter attributes

Long story short, I'm rewriting a piece of a system and am looking for a way to store some hit counters in AWS SimpleDB.
For those of you not familiar with SimpleDB, the (main) problem with storing counters is that the cloud propagation delay is often over a second. Our application currently gets ~1,500 hits per second. Not all those hits will map to the same key, but a ballpark figure might be around 5-10 updates to a key every second. This means that if we were to use a traditional update mechanism (read, increment, store), we would end up inadvertently dropping a significant number of hits.
One potential solution is to keep the counters in memcache, and using a cron task to push the data. The big problem with this is that it isn't the "right" way to do it. Memcache shouldn't really be used for persistent storage... after all, it's a caching layer. In addition, then we'll end up with issues when we do the push, making sure we delete the correct elements, and hoping that there is no contention for them as we're deleting them (which is very likely).
Another potential solution is to keep a local SQL database and write the counters there, updating our SimpleDB out-of-band every so many requests or running a cron task to push the data. This solves the syncing problem, as we can include timestamps to easily set boundaries for the SimpleDB pushes. Of course, there are still other issues, and though this might work with a decent amount of hacking, it doesn't seem like the most elegant solution.
Has anyone encountered a similar issue in their experience, or have any novel approaches? Any advice or ideas would be appreciated, even if they're not completely flushed out. I've been thinking about this one for a while, and could use some new perspectives.
The existing SimpleDB API does not lend itself naturally to being a distributed counter. But it certainly can be done.
Working strictly within SimpleDB there are 2 ways to make it work. An easy method that requires something like a cron job to clean up. Or a much more complex technique that cleans as it goes.
The Easy Way
The easy way is to make a different item for each "hit". With a single attribute which is the key. Pump the domain(s) with counts quickly and easily. When you need to fetch the count (presumable much less often) you have to issue a query
SELECT count(*) FROM domain WHERE key='myKey'
Of course this will cause your domain(s) to grow unbounded and the queries will take longer and longer to execute over time. The solution is a summary record where you roll up all the counts collected so far for each key. It's just an item with attributes for the key {summary='myKey'} and a "Last-Updated" timestamp with granularity down to the millisecond. This also requires that you add the "timestamp" attribute to your "hit" items. The summary records don't need to be in the same domain. In fact, depending on your setup, they might best be kept in a separate domain. Either way you can use the key as the itemName and use GetAttributes instead of doing a SELECT.
Now getting the count is a two step process. You have to pull the summary record and also query for 'Timestamp' strictly greater than whatever the 'Last-Updated' time is in your summary record and add the two counts together.
SELECT count(*) FROM domain WHERE key='myKey' AND timestamp > '...'
You will also need a way to update your summary record periodically. You can do this on a schedule (every hour) or dynamically based on some other criteria (for example do it during regular processing whenever the query returns more than one page). Just make sure that when you update your summary record you base it on a time that is far enough in the past that you are past the eventual consistency window. 1 minute is more than safe.
This solution works in the face of concurrent updates because even if many summary records are written at the same time, they are all correct and whichever one wins will still be correct because the count and the 'Last-Updated' attribute will be consistent with each other.
This also works well across multiple domains even if you keep your summary records with the hit records, you can pull the summary records from all your domains simultaneously and then issue your queries to all domains in parallel. The reason to do this is if you need higher throughput for a key than what you can get from one domain.
This works well with caching. If your cache fails you have an authoritative backup.
The time will come where someone wants to go back and edit / remove / add a record that has an old 'Timestamp' value. You will have to update your summary record (for that domain) at that time or your counts will be off until you recompute that summary.
This will give you a count that is in sync with the data currently viewable within the consistency window. This won't give you a count that is accurate up to the millisecond.
The Hard Way
The other way way is to do the normal read - increment - store mechanism but also write a composite value that includes a version number along with your value. Where the version number you use is 1 greater than the version number of the value you are updating.
get(key) returns the attribute value="Ver015 Count089"
Here you retrieve a count of 89 that was stored as version 15. When you do an update you write a value like this:
put(key, value="Ver016 Count090")
The previous value is not removed and you end up with an audit trail of updates that are reminiscent of lamport clocks.
This requires you to do a few extra things.
the ability to identify and resolve conflicts whenever you do a GET
a simple version number isn't going to work you'll want to include a timestamp with resolution down to at least the millisecond and maybe a process ID as well.
in practice you'll want your value to include the current version number and the version number of the value your update is based on to more easily resolve conflicts.
you can't keep an infinite audit trail in one item so you'll need to issue delete's for older values as you go.
What you get with this technique is like a tree of divergent updates. you'll have one value and then all of a sudden multiple updates will occur and you will have a bunch of updates based off the same old value none of which know about each other.
When I say resolve conflicts at GET time I mean that if you read an item and the value looks like this:
11 --- 12
/
10 --- 11
\
11
You have to to be able to figure that the real value is 14. Which you can do if you include for each new value the version of the value(s) you are updating.
It shouldn't be rocket science
If all you want is a simple counter: this is way over-kill. It shouldn't be rocket science to make a simple counter. Which is why SimpleDB may not be the best choice for making simple counters.
That isn't the only way but most of those things will need to be done if you implement an SimpleDB solution in lieu of actually having a lock.
Don't get me wrong, I actually like this method precisely because there is no lock and the bound on the number of processes that can use this counter simultaneously is around 100. (because of the limit on the number of attributes in an item) And you can get beyond 100 with some changes.
Note
But if all these implementation details were hidden from you and you just had to call increment(key), it wouldn't be complex at all. With SimpleDB the client library is the key to making the complex things simple. But currently there are no publicly available libraries that implement this functionality (to my knowledge).
To anyone revisiting this issue, Amazon just added support for Conditional Puts, which makes implementing a counter much easier.
Now, to implement a counter - simply call GetAttributes, increment the count, and then call PutAttributes, with the Expected Value set correctly. If Amazon responds with an error ConditionalCheckFailed, then retry the whole operation.
Note that you can only have one expected value per PutAttributes call. So, if you want to have multiple counters in a single row, then use a version attribute.
pseudo-code:
begin
attributes = SimpleDB.GetAttributes
initial_version = attributes[:version]
attributes[:counter1] += 3
attributes[:counter2] += 7
attributes[:version] += 1
SimpleDB.PutAttributes(attributes, :expected => {:version => initial_version})
rescue ConditionalCheckFailed
retry
end
I see you've accepted an answer already, but this might count as a novel approach.
If you're building a web app then you can use Google's Analytics product to track page impressions (if the page to domain-item mapping fits) and then to use the Analytics API to periodically push that data up into the items themselves.
I haven't thought this through in detail so there may be holes. I'd actually be quite interested in your feedback on this approach given your experience in the area.
Thanks
Scott
For anyone interested in how I ended up dealing with this... (slightly Java-specific)
I ended up using an EhCache on each servlet instance. I used the UUID as a key, and a Java AtomicInteger as the value. Periodically a thread iterates through the cache and pushes rows to a simpledb temp stats domain, as well as writing a row with the key to an invalidation domain (which fails silently if the key already exists). The thread also decrements the counter with the previous value, ensuring that we don't miss any hits while it was updating. A separate thread pings the simpledb invalidation domain, and rolls up the stats in the temporary domains (there are multiple rows to each key, since we're using ec2 instances), pushing it to the actual stats domain.
I've done a little load testing, and it seems to scale well. Locally I was able to handle about 500 hits/second before the load tester broke (not the servlets - hah), so if anything I think running on ec2 should only improve performance.
Answer to feynmansbastard:
If you want to store huge amount of events i suggest you to use distributed commit log systems such as kafka or aws kinesis. They allow to consume stream of events cheap and simple (kinesis's pricing is 25$ per month for 1K events per seconds) – you just need to implement consumer (using any language), which bulk reads all events from previous checkpoint, aggregates counters in memory then flushes data into permanent storage (dynamodb or mysql) and commit checkpoint.
Events can be logged simply using nginx log and transfered to kafka/kinesis using fluentd. This is very cheap, performant and simple solution.
Also had similiar needs/challenges.
I looked at using google analytics and count.ly. the latter seemed too expensive to be worth it (plus they have a somewhat confusion definition of sessions). GA i would have loved to use, but I spent two days using their libraries and some 3rd party ones (gadotnet and one other from maybe codeproject). unfortunately I could only ever see counters post in GA realtime section, never in the normal dashboards even when the api reported success. we were probably doing something wrong but we exceeded our time budget for ga.
We already had an existing simpledb counter that updated using conditional updates as mentioned by previous commentor. This works well, but suffers when there is contention and conccurency where counts are missed (for example, our most updated counter lost several million counts over a period of 3 months, versus a backup system).
We implemented a newer solution which is somewhat similiar to the answer for this question, except much simpler.
We just sharded/partitioned the counters. When you create a counter you specify the # of shards which is a function of how many simulatenous updates you expect. this creates a number of sub counters, each which has the shard count started with it as an attribute :
COUNTER (w/5shards) creates :
shard0 { numshards = 5 } (informational only)
shard1 { count = 0, numshards = 5, timestamp = 0 }
shard2 { count = 0, numshards = 5, timestamp = 0 }
shard3 { count = 0, numshards = 5, timestamp = 0 }
shard4 { count = 0, numshards = 5, timestamp = 0 }
shard5 { count = 0, numshards = 5, timestamp = 0 }
Sharded Writes
Knowing the shard count, just randomly pick a shard and try to write to it conditionally. If it fails because of contention, choose another shard and retry.
If you don't know the shard count, get it from the root shard which is present regardless of how many shards exist. Because it supports multiple writes per counter, it lessens the contention issue to whatever your needs are.
Sharded Reads
if you know the shard count, read every shard and sum them.
If you don't know the shard count, get it from the root shard and then read all and sum.
Because of slow update propogation, you can still miss counts in reading but they should get picked up later. This is sufficient for our needs, although if you wanted more control over this you could ensure that- when reading- the last timestamp was as you expect and retry.