CreateProcess and redirecting output - c++

There are 2 apps.
AppCMD is a command line app and AppMAIN starts AppCMD with some command line args.
Unfortunately AppMAIN does not seem to handle the output off AppCMD very well and something is going wrong.
I'd like to log the calls to AppCMD and its output to see what is going on.
In order to do so I want to replace AppCMD with another binary AppWRAP that forwards the calls to a renamed AppCMD and logs it's output.
AppWRAP should act like a transparent Man-In-The-Middle.
For testing purposes I wrote a simple AppCMD that just outputs it's command line args:
#include <iostream>
using namespace std;
int main(int argc, char *argv[])
{
cout << "#### Hello, I'm the test binary that wants to be wrapped." << endl;
if (argc < 2) {
cout << "#### There where no command line arguments." << endl;
}
else {
cout << "#### These are my command line arguments:";
for (int i = 1; i < argc; ++i) cout << " " << argv[i];
cout << endl;
}
cout << "#### That's pretty much everything I do ... yet ;)" << endl;
return 0;
}
I followed MSDN: Creating a Child Process with Redirected Input and Output to implement AppWrap but I got stuck since it does not return and I cant figure out why:
#include <iostream>
#include <sstream>
#include <Windows.h>
using namespace std;
const string TARGET_BINARY("TestBinary.exe");
const size_t BUFFSIZE = 4096;
HANDLE in_read = 0;
HANDLE in_write = 0;
HANDLE out_read = 0;
HANDLE out_write = 0;
int main(int argc, char *argv[])
{
stringstream call;
cout << "Hello, I'm BinTheMiddle." << endl;
//-------------------------- CREATE COMMAND LINE CALL --------------------------
call << TARGET_BINARY;
for (int i = 1; i < argc; ++i) {
call << " " << argv[i];
}
cout << "Attempting to call '" << call.str() << "'" << endl;
//------------------------------ ARRANGE IO PIPES ------------------------------
SECURITY_ATTRIBUTES security;
security.nLength = sizeof(SECURITY_ATTRIBUTES);
security.bInheritHandle = NULL;
security.bInheritHandle = TRUE;
security.lpSecurityDescriptor = NULL;
if (!CreatePipe(&out_read, &out_write, &security, 0)) {
cout << "Error: StdoutRd CreatePipe" << endl;
return -1;
}
if (!SetHandleInformation(out_read, HANDLE_FLAG_INHERIT, 0)) {
cout << "Stdout SetHandleInformation" << endl;
return -2;
}
if (!CreatePipe(&in_read, &in_write, &security, 0)) {
cout << "Stdin CreatePipe" << endl;
return -3;
}
if (!SetHandleInformation(in_write, HANDLE_FLAG_INHERIT, 0)) {
cout << "Stdin SetHandleInformation" << endl;
return -4;
}
//------------------------------ START TARGET APP ------------------------------
STARTUPINFO start;
PROCESS_INFORMATION proc;
ZeroMemory(&start, sizeof(start));
start.cb = sizeof(start);
start.hStdError = out_write;
start.hStdOutput = out_write;
start.hStdInput = in_read;
start.dwFlags |= STARTF_USESTDHANDLES;
ZeroMemory(&proc, sizeof(proc));
// Start the child process.
if (!CreateProcess(NULL, (LPSTR) call.str().c_str(), NULL, NULL, TRUE,
0, NULL, NULL, &start, &proc))
{
cout << "CreateProcess failed (" << GetLastError() << ")" << endl;
return -1;
}
// Wait until child process exits.
WaitForSingleObject(proc.hProcess, INFINITE);
// Close process and thread handles.
CloseHandle(proc.hProcess);
CloseHandle(proc.hThread);
//----------------------------------- OUTPUT -----------------------------------
DWORD dwRead;
CHAR chBuf[127];
while (ReadFile(out_read, chBuf, 127, &dwRead, NULL)) {
cout << "Wrapped: " << chBuf << endl;
}
return 0;
}
It seems like it is waiting for ReadFile to return. Can anybody spot what I'm doing wrong?
I call the binary this way:
> shell_cmd_wrapper.exe param1 param2
This is the console output but the binary does not return.
Hello, I'm BinTheMiddle.
Attempting to call 'TestBinary.exe param1 param2'
Wrapped:#### Hello, I'm the test binary that wants to be wrapped.
#### These are my command line arguments: param1 param2
#### That'sD
Wrapped: pretty much everything I do ... yet ;)
s to be wrapped.
#### These are my command line arguments: param1 param2
#### That'sD
(Please ignore that I don't clear the buffer)

Close the out_write and in_read handles after calling CreateProcess. Otherwise ReadFile on out_read will block when the pipe is empty because there's still a potential writer even after the child has exited -- the out_write handle in the current process.
Also, as noted by Harry Johnston in a comment, waiting for the process to exit before reading from the pipe can potentially cause a deadlock. The child will block on WriteFile if the pipe fills up.

Related

Memory cheating with C++ WinApi

i'm trying to make a little program to my university that can change values in the memory of another process. With the exact address value that the Cheat Engine give me i can do this, but not ever the value is the same then my problem is with the memory pointers. In the following image i has the every offset that i found in the pointer scan map:
I already make a program but it not work and ever gives me 299 error code, i Run it as administrator. The code is the following:
#include <iostream>
#include <Windows.h>
#include <Psapi.h>
#include <TlHelp32.h>
#include <queue>
using namespace std;
int main() {
PROCESSENTRY32 pEntry;
pEntry.dwSize = sizeof(PROCESSENTRY32);
// Snapshot to list all process
HANDLE pHandlers = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS,0);
if (pHandlers == NULL) {
cout << "Error 1";
return 1;
}
// Listing process
if (Process32First(pHandlers, &pEntry)) {
while (Process32Next(pHandlers, &pEntry)) {
// Convert value to string
wstring wstr(pEntry.szExeFile);
string str(wstr.begin(), wstr.end());
// Check if is the process that i wan't
if (str == "Playgroundd.exe") {
MODULEENTRY32 mEntry;
mEntry.dwSize = sizeof(MODULEENTRY32);
// Snapshot to list all modules inside process
HANDLE mHandlers = CreateToolhelp32Snapshot(TH32CS_SNAPMODULE, pEntry.th32ProcessID);
if (mHandlers == NULL) {
cout << "Error 2";
return 1;
}
// Usually the first process is the main module
if (Module32First(mHandlers, &mEntry)) {
// Convert the name to string
wstring wstrr(mEntry.szExePath);
string strr(wstrr.begin(), wstrr.end());
if (strr.find("Playgroundd.exe")) {
// Get the base address of module
DWORD moduleBaseAddress = (DWORD)mEntry.modBaseAddr;
// Append initial value
moduleBaseAddress += (DWORD)0x000000E8;
// Offsets defined
DWORD offsets[] = {0x88,0x98,0x90,0x20,0x10,0x48,0x904};
// Open process with the right process id
cout << "process id: " << pEntry.th32ProcessID << endl << endl;
HANDLE processHandler = OpenProcess(PROCESS_ALL_ACCESS, 0, pEntry.th32ProcessID);
if (processHandler == NULL) {
cout << "Can't open the process";
return 1;
}
// Sum offsets
for (int i = 0; i < 7;i++) {
moduleBaseAddress += offsets[i];
}
int receive = 0;
size_t bytesRead = 0;
bool resultStatus = ReadProcessMemory(processHandler,
(LPCVOID)moduleBaseAddress, &receive, sizeof(receive), &bytesRead);
cout << "result status :" << resultStatus << endl;
cout << "Received : " << receive << endl;
cout << "Bytes read : " << bytesRead << endl;
cout << "Possible error code : " << GetLastError() << endl;
}
else {
cout << "Can't find module";
return 1;
}
}
}
}
}
};
This is the output of the above program, the error code can be ignored if the result status be non-zero
result status :0
Received : 0
Bytes read : 0
Possible error code : 299
What i am doing wrong?
As pointed by the comment above, your calculation of the target address is questionable.
Your use of GetLastError is unsafe - you should call it immediately after FAILED call to ReadProcessMemory. However, in this case, cout << ... doesn't change that code, so you are OK.
According to docs
ERROR_PARTIAL_COPY
299 (0x12B)
Only part of a ReadProcessMemory or WriteProcessMemory request was completed.
And this post states
ReadProcessMemory would return FALSE and GetLastError would return ERROR_PARTIAL_COPY when the copy hits a page fault.

Redirecting I / O from cmd.exe using CreateProcess () and CreatePipe()

My problem is that I can't get output from the command line using pipes.
My task: "Redirect the command input stream to cmd.exe | output the result of the cmd.exe command to the main process."
#include <iostream>
#include <windows.h>
using namespace std;
#define deffBuffSize 1024
int funSC() {
HANDLE writeToCL, readFromCL, writeToProcess, readFromProcess;
char lpCmdLine[] = "cmd.exe /k ipconfig";
STARTUPINFOA siA;
PROCESS_INFORMATION piApp;
SECURITY_ATTRIBUTES secAttr;
ZeroMemory(&secAttr, sizeof(SECURITY_ATTRIBUTES));
ZeroMemory(&siA, sizeof(STARTUPINFOA));
secAttr.nLength = sizeof(SECURITY_ATTRIBUTES);
secAttr.lpSecurityDescriptor = NULL;
secAttr.bInheritHandle = TRUE;
if (CreatePipe(&readFromCL, &writeToProcess, &secAttr, 0) == 0) {
cout << "Create pipe error :: " << GetLastError() << endl;
return 1;
}
if (!SetHandleInformation(writeToProcess, HANDLE_FLAG_INHERIT, 0)) {
cout << "SetHandleInformation error :: " << GetLastError() << endl;
}
if (CreatePipe(&readFromProcess, &writeToCL, &secAttr, 0) == 0) {
cout << "Create pipe error :: " << GetLastError() << endl;
return 1;
}
if (!SetHandleInformation(readFromProcess, HANDLE_FLAG_INHERIT, 0)) {
cout << "SetHandleInformation error :: " << GetLastError() << endl;
}
siA.cb = sizeof(STARTUPINFOA);
siA.hStdInput = readFromProcess;
siA.hStdOutput = writeToProcess;
siA.hStdError = writeToProcess;
siA.dwFlags = STARTF_USESTDHANDLES;
if (CreateProcessA(NULL, lpCmdLine, NULL, NULL, TRUE, CREATE_NEW_CONSOLE, NULL, NULL, &siA, &piApp) == 0) {
cout << "CreateProcessA error :: " << GetLastError() << endl;
return 1;
}
else {
CloseHandle(readFromProcess);
CloseHandle(writeToProcess);
}
DWORD dRead = 0;
char chBuff[deffBuffSize];
bool bSuccess = FALSE;
memset(chBuff, '\0', deffBuffSize);
string outStd;
bSuccess = ReadFile(readFromCL, chBuff, deffBuffSize, &dRead, NULL);
cout << "bSuccess: " << bSuccess << endl;
cout << "GetLastError: " << GetLastError() << endl;
cout << "Message: " << chBuff;
//CloseHandle(writeToCL);
//CloseHandle(readFromCL);
CloseHandle(piApp.hProcess);
CloseHandle(piApp.hThread);
return 0;
}
int main() {
int result = 0;
result = funSC();
system("pause");
return result;
}
When I execute ReadFile (), I get the result.
ERROR_BROKEN_PIPE (109) - The pipe has been ended.
As I understand it, the pipe is closed at the end of the recording => Question: "Why should CreateProcess() execute "ipconfig" and not output it to an overridden output stream."
I read MSDN, tried to use the ready-made code (for understanding), but this did not lead to a positive result.
Help me please, I will be very happy if I understand how to solve this problem =)
PS: I cannot "close" the console window, because I must have a valid directory (For example: cd anyFolder) If I close the process, I will lose the directory to which the user passed.
This is how I tried to read from the pipe
for (;;) {
bSuccess = ReadFile(readFromCL, chBuff, deffBuffSize, &dRead, NULL);
if (!bSuccess || dRead == 0) {
break;
}
else {
cout << "Message: " << chBuff;
}
}
This endless loop didn't read anything.
P.S : This is the output of a running program, but it only outputs one line of the "ipconfig" command
First, the error of ERROR_BROKEN_PIPE(109) caused by the cmd.exe exit unexpectedly. According to the sample Creating a Child Process with Redirected Input and Output:
The parent process uses the opposite ends of these two pipes to write
to the child process's input and read from the child process's output.
As specified in the STARTUPINFO structure, these handles are also
inheritable. However, these handles must not be inherited. Therefore,
before creating the child process, the parent process uses the
SetHandleInformation function to ensure that the write handle for
the child process's standard input and the read handle for the child
process's standard output cannot be inherited.
You have set the other two handles to be un-inherited, so that cmd.exe exits without an available standard handle.
Set the pipe side of child process instead:
if (!SetHandleInformation(readFromCL, HANDLE_FLAG_INHERIT, 0)) {
cout << "SetHandleInformation error :: " << GetLastError() << endl;
}
if (!SetHandleInformation(writeToCL, HANDLE_FLAG_INHERIT, 0)) {
cout << "SetHandleInformation error :: " << GetLastError() << endl;
}
The issue of content size may because you need to wait for the output from cmd.exe. Add function like: Sleep(1000) before ReadFile Simply could solve it. Then, you could choose the most suitable method to synchronize the input and output of the two processes. Such as read in a for loop:
for (;;) {
memset(chBuff, '\0', deffBuffSize);
bSuccess = ReadFile(readFromCL, chBuff, deffBuffSize, &dRead, NULL);
if (!bSuccess || dRead == 0) {
break;
}
else {
cout << chBuff;
}
}

How to convert from popen() to fork() and not duplicate process memory?

I have a multi-threaded C++03 application that presently uses popen() to invoke itself (same binary) and ssh (different binary) again in a new process and reads the output, however, when porting to Android NDK this is posing some issues such as not not having permissions to access ssh, so I'm linking in Dropbear ssh to my application to try and avoid that issue. Further, my current popen solution requires that stdout and stderr be merged together into a single FD which is a bit messy and I'd like to stop doing that.
I would think the pipe code could be simplified by using fork() instead but wonder how to drop all of the parent's stack/memory which is not needed in the child of the fork? Here is a snippet of the old working code:
#include <iostream>
#include <stdio.h>
#include <string>
#include <errno.h>
using std::endl;
using std::cerr;
using std::cout;
using std::string;
void
doPipe()
{
// Redirect stderr to stdout with '2>&1' so that we see any error messages
// in the pipe output.
const string selfCmd = "/path/to/self/binary arg1 arg2 arg3 2>&1";
FILE *fPtr = ::popen(selfCmd.c_str(), "r");
const int bufSize = 4096;
char buf[bufSize + 1];
if (fPtr == NULL) {
cerr << "Failed attempt to popen '" << selfCmd << "'." << endl;
} else {
cout << "Result of: '" << selfCmd << "':\n";
while (true) {
if (::fgets(buf, bufSize, fPtr) == NULL) {
if (!::feof(fPtr)) {
cerr << "Failed attempt to fgets '" << selfCmd << "'." << endl;
}
break;
} else {
cout << buf;
}
}
if (pclose(fPtr) == -1) {
if (errno != 10) {
cerr << "Failed attempt to pclose '" << selfCmd << "'." << endl;
}
}
cout << "\n";
}
}
So far, this is loosely what I have done to convert to fork(), but fork needlessly duplicates the entire parent process memory space. Further, it does not quite work, because the parent never sees EOF on the outFD it is reading from the pipe(). Where else do I need to close the FDs for this to work? How can I do something like execlp() without supplying a binary path (not easily available on Android) but instead start over with the same binary and a blank image with new args?
#include <iostream>
#include <stdio.h>
#include <string>
#include <errno.h>
using std::endl;
using std::cerr;
using std::cout;
using std::string;
int
selfAction(int argc, char *argv[], int &outFD, int &errFD)
{
pid_t childPid; // Process id used for current process.
// fd[0] is the read end of the pipe and fd[1] is the write end of the pipe.
int fd[2]; // Pipe for normal communication between parent/child.
int fdErr[2]; // Pipe for error communication between parent/child.
// Create a pipe for IPC between child and parent.
const int pipeResult = pipe(fd);
if (pipeResult) {
cerr << "selfAction normal pipe failed: " << errno << ".\n";
return -1;
}
const int errorPipeResult = pipe(fdErr);
if (errorPipeResult) {
cerr << "selfAction error pipe failed: " << errno << ".\n";
return -1;
}
// Fork - error.
if ((childPid = fork()) < 0) {
cerr << "selfAction fork failed: " << errno << ".\n";
return -1;
} else if (childPid == 0) { // Fork -> child.
// Close read end of pipe.
::close(fd[0]);
::close(fdErr[0]);
// Close stdout and set fd[1] to it, this way any stdout of the child is
// piped to the parent.
::dup2(fd[1], STDOUT_FILENO);
::dup2(fdErr[1], STDERR_FILENO);
// Close write end of pipe.
::close(fd[1]);
::close(fdErr[1]);
// Exit child process.
exit(main(argc, argv));
} else { // Fork -> parent.
// Close write end of pipe.
::close(fd[1]);
::close(fdErr[1]);
// Provide fd's to our caller for stdout and stderr:
outFD = fd[0];
errFD = fdErr[0];
return 0;
}
}
void
doFork()
{
int argc = 4;
char *argv[4] = { "/path/to/self/binary", "arg1", "arg2", "arg3" };
int outFD = -1;
int errFD = -1;
int result = selfAction(argc, argv, outFD, errFD);
if (result) {
cerr << "Failed to execute selfAction." << endl;
return;
}
FILE *outFile = fdopen(outFD, "r");
FILE *errFile = fdopen(errFD, "r");
const int bufSize = 4096;
char buf[bufSize + 1];
if (outFile == NULL) {
cerr << "Failed attempt to open fork file." << endl;
return;
} else {
cout << "Result:\n";
while (true) {
if (::fgets(buf, bufSize, outFile) == NULL) {
if (!::feof(outFile)) {
cerr << "Failed attempt to fgets." << endl;
}
break;
} else {
cout << buf;
}
}
if (::close(outFD) == -1) {
if (errno != 10) {
cerr << "Failed attempt to close." << endl;
}
}
cout << "\n";
}
if (errFile == NULL) {
cerr << "Failed attempt to open fork file err." << endl;
return;
} else {
cerr << "Error result:\n";
while (true) {
if (::fgets(buf, bufSize, errFile) == NULL) {
if (!::feof(errFile)) {
cerr << "Failed attempt to fgets err." << endl;
}
break;
} else {
cerr << buf;
}
}
if (::close(errFD) == -1) {
if (errno != 10) {
cerr << "Failed attempt to close err." << endl;
}
}
cerr << "\n";
}
}
There are two kinds of child processes created in this fashion with different tasks in my application:
SSH to another machine and invoke a server that will communicate back to the parent that is acting as a client.
Compute a signature, delta, or merge file using rsync.
First of all, popen is a very thin wrapper on top of fork() followed by exec() [and some call to pipe and dup and so on to manage the ends of a pipe] .
Second, the memory is only duplicated in form of "copy-on-write" memory - meaning that unless one of the processes writes to some page, the actual physical memory is shared between the two processes.
It does mean, of course, the OS has to create a memory map with 4-8 bytes per 4KB [in typical cases] (probably plus some internal OS data to track how many copies there are of that page and stuff - but as long as the page remains the same one as the parent process, the child page uses the parent processes internal data). Compared to everything else involved in creating a new process and loading an executable file into the new process, it's a pretty small part of the time. Since you are almost immediately doing exec, not much of the parent process' memory will be touched, so very little will happen there.
My advice would be that if popen works, keep using popen. If popen doesn't quite do what you want for some reason, then use fork + exec - but make sure you know what the reason for doing so is.

Why is my C++ array printing the same values?

I am working on a code where it will do Linux command piping. Basically in my code, it will parse the user input command, then run it using the execvp function.
However, to do this, I would need to know the command, as well as its parameters. I have been trying to get the parsing to work correctly, however, it seems that when I do a test case, the output from both of the arrays that store their respective programs is the same. The commands/parameters are stored in a char array called prgname1 and prgname2.
For instance, if I were to run my program with the parameter "ps aux | grep [username]", then the output of prgname1[0] and prgname2[0] are both [username]. They are supposed to be ps and grep, respectively.
Can anyone take a look at my code and see where I might be having an error which is causing this?
Thanks!
#include <sys/wait.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <iostream>
#define MAX_PARA_NUM 5
#define MAX_COMMAND_LEN 1024
using namespace std;
int main(int argc, char *argv[]) {
char *prgname1[MAX_PARA_NUM], *prgname2[MAX_PARA_NUM];
char command[MAX_COMMAND_LEN];
int pfd[2];
pipe(pfd);
pid_t cid1, cid2;
char *full = argv[1];
char str[MAX_COMMAND_LEN];
int i = 0;
int j = 0;
int k = 0;
int ind = 0;
while (ind < strlen(full)) {
if (full[ind] == ' ') {
strncpy(command, str, i);
cout << command << endl;
prgname1[j] = command;
j++;
i = 0;
ind++;
}
else {
str[i] = full[ind];
i++;
ind++;
}
if(full[ind] == '|') {
i = 0;
j = 0;
ind+=2;
while (ind < strlen(full)) {
if (full[ind] == ' ') {
strncpy(command, str, i);
cout << command << endl;
prgname2[j] = command;
j++;
i = 0;
ind++;
}
else {
str[i] = full[ind];
i++;
ind++;
}
if (ind == strlen(full)) {
strncpy(command, str, i);
cout << command << endl;
prgname2[j] = command;
break;
}
}
}
}
// test output here not working correctly
cout << prgname1[0] << endl;
cout << prgname2[0] << endl;
// exits if no parameters passed
if (argc != 2) {
cout << "Usage:" << argv[0] << endl;
exit(EXIT_FAILURE);
}
// exits if there is a pipe error
if (pipe(pfd) == -1) {
cerr << "pipe" << endl;
exit(EXIT_FAILURE);
}
cid1 = fork(); // creates child process 1
// exits if there is a fork error
if (cid1 == -1 || cid2 == -1) {
cerr << "fork";
exit(EXIT_FAILURE);
}
// 1st child process executes and writes to the pipe
if (cid1 == 0) {
char **p = prgname1;
close(1); // closes stdout
dup(pfd[1]); // connects pipe output to stdout
close(pfd[0]); // closes pipe input as it is not needed
close(pfd[1]); // closes pipe output as pipe is connected
execvp(prgname1[0], p);
cerr << "execlp 1 failed" << endl;
cid2 = fork();
}
// 2nd child process reads from the pipe and executes
else if (cid2 == 0) {
char **p = prgname2;
close(0); // closes stdin
dup(pfd[0]); // connects pipe input to stdin
close(pfd[0]); // closes pipe input as pipe is connected
close(pfd[1]); // closes pipe output as it is not needed
execvp(prgname2[0], p);
cerr << "execlp 2 failed" << endl;
}
else {
sleep(1);
waitpid(cid1, NULL, 0);
waitpid(cid2, NULL, 0);
cout << "Program successfully completed" << endl;
exit(EXIT_SUCCESS);
}
return 0;
}
argv[1] gives you the first argument on the command line - not the entire command line. If you want the full list of command line arguments passed into the process, you will need to append argv[1], argv[2], ..., argv[argc - 1] together with a space between each.
Additionally, when you process it, you are setting the pointer for your prgname1[index] to command, so every time you set a given character pointer, they are all pointing to the same location (hence, they are all the same value). You need to allocate space for each element in prgname1 and copy command into it (using strncpy). Alternatively, using std::string and std::vector eliminates much of your current code.

Unable to send message to parent process after multiple forks

I have a program that forks off four processes and calls execlp() to run different code for the child. I pass the child a number as an id. So far, all the child does is try to pass the id back to the parent process. The pipes work, if i put a string though the stream it prints out in the parent process. However, when i try to put the id as an int thought the stream, it does not work. I dont even get to the line of code after the fprintf() and fflush() command in the child.
I made some changes for how i created the file descriptors and added more code for an example. Now, in the child, i am unable to create the FILE* out. However, if i create out on file descriptor 1, it does print to the screen. I tried creating out on file descriptor 3 and the program just sits there and waits for input from the child that never comes.
Here is my parent:
Mom::Mom():childCount(0)
{
pipeCount = fileCount = 0;
int fd[2];
srand(time(NULL));
for(int c=0; c<NUMJOBS; ++c) jobs[c] = newJob();
//createFileDescriptors(fd);
ret = pipe(fd);
if(ret < 0) fatal("Error creating pipes");
//cout << fd[0] << "\t" << fd[1] << endl;
pipes[fileCount++] = fdopen(fd[0], "r");
fcntl( 3, F_SETFD, 0 );
//close(fd[1]);
//for(int c=3; c<FILEDESCRIPTORS; c+=2) pipes[pipeCount++] = fdopen(c, "w");
createChildren();
for(int c=0; c<4; c++)
{
int tmp = -1;
//cout << "About to read from children, tmp = " << tmp << endl;
ret = fscanf(pipes[0], "%d", &tmp);
//char* buffer = (char*) malloc(80*sizeof(char));
//char buffer[80];
//read(3, buffer, 80);
cout << ret << "\t" << tmp << endl;
//cout << ret << " " << tmp << endl;
//free(buffer);
}
//sleep(5);
}
/*------------------------------------------------------------------------------
Create all the children by using fork() and execlp()
----------------------------------------------------------------------------*/
void Mom::createChildren()
{
int fd[2];
fcntl( fd[IN], F_SETFD, 0 );
for(int c=0; c<NUMCHILDREN; c++)
{
ret = pipe(fd);
if(ret < 0) fatal("Error creating pipes");
int pid = fork();
//cout << pid << endl;
if(pid == 0)
{
setupChild(c, fd);
}
else
{
//close(fd[1]);
}
}
}
/*------------------------------------------------------------------------------
set up the child and call exec to run ChildMain
----------------------------------------------------------------------------*/
void Mom::setupChild(int count, int fd[])
{
//cout << "Creating child with id: " << count << endl;
char cnt = '0' + count;
string id_str (&cnt + '\0');
fcntl( fd[0], F_SETFD, 0 );
pipes[fileCount++] = fdopen(fd[1], "w");
//execlp("ChildMain", "ChildMain", id_str.c_str(), NULL);
execlp("ChildMain", id_str.c_str(), NULL);
}
And here is the child code:
int main(int argc, char* argv[])
{
//cout << argv[argc-1] << endl;
if(argc < 1) fatal("Not enough arguments provided to ChildMain");
int id = atoi(argv[argc-1]);
//cout << *argv[1] << " " << id << endl;
//redirect STDIN and STDOUT
/*int c_in = dup(0);
close(0);
dup((2*id) + 5);
int c_out = dup(1);
close(1);
dup(4);*/
/////////////////////////////
//Child kid((int) *argv[1]);
FILE* out = fdopen(4, "w");
if(out == NULL)
cout << "Error opening stream to parent in child: " << id << endl;
//char childID = '0' + id;
//char buf[80];
//strcpy(buf, "Child ");
//strcat(buf, &childID);
string buf ("Child");
//cout << tmp << " " << childID << endl;
//write(4, buf.c_str(), buf.length()+1);
//cout << id << endl;
int ret = fprintf(out, "%d", id);
fflush(out);
//fclose(out);
//cout << id << " " << ret << endl;
//ch.push_back((char) id);
//put STDIN and STDOUT back to correct file descriptors
/*close(1);
dup(c_out);
close(0);
dup(c_in);*/
////////////////////////////////////////////////////////
return 0;
}
I am very confused why this works for the first child, with id 0, but no the others. Does anyone know what is wrong with my code?
execlp(3) is expecting null terminated strings as it's args. &cnt won't be null terminated.
Simple fix:
void Mom::setupChild(int count, int fd[])
{
char cnt[2];
cnt[0] = '0' + count;
cnt[1] = '\0';
fcntl( fd[(2*count)+3], F_SETFD, 0 );
execlp("ChildMain", "ChildMain", &cnt, NULL);
}
This doesn't scale to 10 processes though, so I'd probably use a buffer and just sprintf() into it.
Here is a small example on how to implement the suggestion in my comment:
#include <stdio.h>
#include <sys/types.h>
#include <sys/wait.h>
#include <unistd.h>
int main()
{
/* Need two sets of pipes: one for child stdin, one for child stdout */
int pipefds1[2];
int pipefds2[2];
pipe(pipefds1);
pipe(pipefds2);
int rc = fork();
if (rc == -1)
perror("fork");
else if (rc == 0)
{
/* In child */
/* Close the old stdin and stdout */
close(STDIN_FILENO);
close(STDOUT_FILENO);
/* Create new stdin/stroud from the pipes */
dup2(pipefds1[0], STDIN_FILENO);
dup2(pipefds2[1], STDOUT_FILENO);
/* Close the unneeded pipe handles */
close(pipefds1[1]);
close(pipefds2[0]);
/* Now pass control to the new program */
execl("/bin/ls", "ls", "-l", "/", NULL);
}
else
{
/* In parent */
/* Close the uneeded pipe handles */
close(pipefds1[0]);
close(pipefds2[1]);
/* We want to use stdio functions */
FILE *fp = fdopen(pipefds2[0], "r");
/* Read all from the child */
char buffer[128];
while (fgets(buffer, sizeof(buffer), fp))
{
printf("Input from child: %s\n", buffer);
}
fclose(fp);
/* Wait for child to exit */
wait(NULL);
}
return 0;
}
Hopefully this will be enough for you to build on.
The error handling is non-existant, but it is tested.