I would like to make a read and write file in c++. I would also like the information i write be a string. so then i can read that string from the file and see the value. Im gonna use this sort of like a settings file where the program can read your settings that you've used and apply them without having to reconfigure the program everytime. In small here's what i got:
int main()
{
std::string tortilla = "tacos";
std::string godast = "pizza";
std::ofstream MyFile;
MyFile.open("1.txt");
MyFile << tortilla;
MyFile.close();
std::ifstream ReadFile("1.txt");
while (std::getline(ReadFile, tortilla))
As you see the code is not done yet by far but i just want to learn this element for now. Thank you in before.
EDIT: Here i want the output of reading "tortilla" to be tacos. So the string is intact troughout
To output the content of tortilla add:
{
std::cout << "tortilla is " << tortilla << std::endl;
}
And iostream must be included for std::cout. HTH.
Related
Hello and sorry if the answer is clear to those out there. I am still fairly new to programming and ask for some guidance.
This function should write just one of the three string parameters it takes in to the txt file I have already generated. When I run the program the function seems to work fine and the cout statement shows the info is in the string and does get passes successfully. The issue is after running the program I go to check the txt file and find it is still blank.
I am using C++17 on visual studio professional 2015.
void AddNewMagicItem(const std::string & ItemKey,
const std::string & ItemDescription,
const std::string &filename)
{
const char* ItemKeyName = ItemKey.c_str();
const char* ItemDescriptionBody = ItemDescription.c_str();
const char* FileToAddItemTo = filename.c_str();
std::ofstream AddingItem(FileToAddItemTo);
std::ifstream FileCheck(FileToAddItemTo);
AddingItem.open(FileToAddItemTo, std::ios::out | std::ios::app);
if (_access(FileToAddItemTo, 0) == 0)
{
if (FileCheck.is_open())
{
AddingItem << ItemKey;
std::cout << ItemKey << std::endl;
}
}
AddingItem.close(); // not sure these are necessary
FileCheck.close(); //not sure these are necessary
}
This should print out a message onto a .txt file when you pass a string into the ItemKey parameter.
Thank you very much for your help and again please forgive me as I am also new to stackoverflow and might have made some mistakes in formatting this question or not being clear enough.
ADD ON: Thank you everyone who has answered this question and for all your help. I appreciate the help and would like to personally thank you all for your help, comments, and input on this topic. May your code compile every time and may your code reviews always be commented.
As mentioned by previous commenters/answerers, your code can be simplified by letting the destructor of the ofstream object close the file for you, and by refraining from using the c_str() conversion function.
This code seems to do what you wanted, on GCC v8 at least:
#include <string>
#include <fstream>
#include <iostream>
void AddNewMagicItem(const std::string& ItemKey,
const std::string& ItemDescription,
const std::string& fileName)
{
std::ofstream AddingItem{fileName, std::ios::app};
if (AddingItem) { // if file successfully opened
AddingItem << ItemKey;
std::cout << ItemKey << std::endl;
}
else {
std::cerr << "Could not open file " << fileName << std::endl;
}
// implicit close of AddingItem file handle here
}
int main(int argc, char* argv[])
{
std::string outputFileName{"foobar.txt"};
std::string desc{"Description"};
// use implicit conversion of "key*" C strings to std::string objects:
AddNewMagicItem("key1", desc, outputFileName);
AddNewMagicItem("key2", desc, outputFileName);
AddNewMagicItem("key3", desc, outputFileName);
return 0;
}
Main Problem
std::ofstream AddingItem(FileToAddItemTo);
opened the file. Opening it again with
AddingItem.open(FileToAddItemTo, std::ios::out | std::ios::app);
caused the stream to fail.
Solution
Move the open modes into the constructor (std::ofstream AddingItem(FileToAddItemTo, std::ios::app);) and remove the manual open.
Note that only the app open mode is needed. ofstream implies the out mode is already set.
Note: If the user does not have access to the file, the file cannot be opened. There is no need to test for this separately. I find testing for an open file followed by a call to perror or a similar target-specific call to provide details on the cause of the failure to be a useful feature.
Note that there are several different states the stream could be in and is_open is sort of off to the side. You want to check all of them to make sure an IO transaction succeeded. In this case the file is open, so if is_open is all you check, you miss the failbit. A common related bug when reading is only testing for EOF and winding up in a loop of failed reads that will never reach the end of the file (or reading past the end of the file by checking too soon).
AddingItem << ItemKey;
becomes
if (!(AddingItem << ItemKey))
{
//handle failure
}
Sometimes you will need better granularity to determine exactly what happened in order to properly handle the error. Check the state bits and possibly perror and target-specific
diagnostics as above.
Side Problem
Opening a file for simultaneous read and write with multiple fstreams is not recommended. The different streams will provide different buffered views of the same file resulting in instability.
Attempting to read and write the same file through a single ostream can be done, but it is exceptionally difficult to get right. The standard rule of thumb is read the file into memory and close the file, edit the memory, and the open the file, write the memory, close the file. Keep the in-memory copy of the file if possible so that you do not have to reread the file.
If you need to be certain a file was written correctly, write the file and then read it back, parse it, and verify that the information is correct. While verifying, do not allow the file to be written again. Don't try to multithread this.
Details
Here's a little example to show what went wrong and where.
#include <iostream>
#include <fstream>
int main()
{
std::ofstream AddingItem("test");
if (AddingItem.is_open()) // test file is open
{
std::cout << "open";
}
if (AddingItem) // test stream is writable
{
std::cout << " and writable\n";
}
else
{
std::cout << " and NOT writable\n";
}
AddingItem.open("test", std::ios::app);
if (AddingItem.is_open())
{
std::cout << "open";
}
if (AddingItem)
{
std::cout << " and writable\n";
}
else
{
std::cout << " and NOT writable\n";
}
}
Assuming the working directory is valid and the user has permissions to write to test, we will see that the program output is
open and writable
open and NOT writable
This shows that
std::ofstream AddingItem("test");
opened the file and that
AddingItem.open("test", std::ios::app);
left the file open, but put the stream in a non-writable error state to force you to deal with the potential logic error of trying to have two files open in the same stream at the same time. Basically it's saying, "I'm sorry Dave, I'm afraid I can't do that." without Undefined Behaviour or the full Hal 9000 bloodbath.
Unfortunately to get this message, you have to look at the correct error bits. In this case I looked at all of them with if (AddingItem).
As a complement of the already given question comments:
If you want to write data into a file, I do not understand why you have used a std::ifstream. Only std::ofstream is needed.
You can write data into a file this way:
const std::string file_path("../tmp_test/file_test.txt"); // path to the file
std::string content_to_write("Something\n"); // content to be written in the file
std::ofstream file_s(file_path, std::ios::app); // construct and open the ostream in appending mode
if(file_s) // if the stream is successfully open
{
file_s << content_to_write; // write data
file_s.close(); // close the file (or you can also let the file_s destructor do it for you at the end of the block)
}
else
std::cout << "Fail to open: " << file_path << std::endl; // write an error message
As you said being quite new to programming, I have explicitly commented each line to make it more understandable.
I hope it helps.
EDIT:
For more explanation, you tried to open the file 3 times (twice in writing mode and once in reading mode). This is the cause of your problems. You only need to open the file once in writing mode.
Morever, checking that the input stream is open will not tell you if the output stream is open too. Keep in mind that you open a file stream. If you want to check if it is properly open, you have to check it over the related object, not over another one.
I am writing an MFC program that has a dialog with an "Export" button that will take all of the data that has been entered into the file and export it to a .txt (at some point I want to change this to a .msg file...but that's a question for another day).
However, when I click the button, it creates the file but doesn't write anything inside the file. For testing, I removed everything except just a simple literal string and even that isn't printing. Here is the current code for that event: The myfile.flush() statement is leftover from when I had a loop that I was trying to print to the file.
void CEHDAHTTimerDlg::OnBnClickedExport()
{
// in this function, we want to export the items to a text file
std::ofstream myfile("TodayTime.txt");
myfile.open("TodayTime.txt");
if (myfile.is_open())
{
myfile << "The average call time is ";
myfile.flush();
myfile.close();
}
else
{
SetDlgItemText(IDC_EXPORT, L"Export Unsuccessful! -- No File");
}
}
Is there anything you all can think of that could be causing this? I've been at it for a few hours trying different things, like utilizing a myfile.write() function instead. I've searched a lot around here, reddit, and google in general trying to find out why this isn't writing.
I appreciate your help.
EDIT:
Okay, calling the myfile constructor the way that I did, by including the file name, went ahead and did what open file would have done
Thanks for your help!
commenting out the redundant "open" solves it.
#include <iostream>
#include <fstream>
int main()
{
// in this function, we want to export the items to a text file
std::ofstream myfile("TodayTime.txt");
// myfile.open("TodayTime.txt");
if (myfile.is_open())
{
myfile << "The average call time is ";
myfile.flush();
myfile.close();
}
else
{
std::cerr << "didn't write" << std::endl;
}
}
I strongly suspect that you're invoking undefined behaviour by opening and already-open stream.
Here is the explanation:
The call to myfile.open("TodayTime.txt"); will fail because the stream is already associated with the file, setting the failbit.
The call to is_open() will succeed, as the file is open.
Then the call to streaming operator << will fail (because of the failbit).
this is because myfile << "The average call time is "; not working
to fix that
std::ofstream myfile;
myfile.open("TodayTime.txt",std::ios:app) //app for appending you can use trunc for
//truncating file
//for flushing content's of existing file use myfile.flush();
if (!data_pack.is_open())
{
std::cerr << "unable to open the file for writing";
}
myfile << "some stuff tho write you can replace the string with variable"
<<std::endl; //for next line
//at last close file
myfile.close();
I have this code to create a file, when I run it with CLion it prints out to the console but does not create file, how can I fix this? thanks
#include <iostream>
#include <fstream>
using namespace std;
int main() {
ofstream log_file;
log_file.open("sample23.txt");
if (log_file.is_open())
std::cout << "Open";
log_file << "stuff" << endl;
log_file.close();
return 0;
}
The file may be created into another directory (the working directory).
You can find that location (and change it if needed) as indicated here:
How do I change the working directory for my program
make sure to flush before closing because file is empty
try this out
ofstream f;
f.open( "sample.txt", ios::out );
f << flush;
f.close();
3 things here:
1.) In order to output to another file, you must make another variable like this:
ifstream someoutputfile;
someoutputfile.open("filename");
2.) you actually must make another variable to be "placeholder" of sorts that will automatically assign the first thing your file finds and assigns that to. This may depend on what datatype (int, double, string etc) your input file consists of. Instead of:
log_file << "stuff" << endl;
you can do something like this...
// if my input file is integers for instance..
int data = 0;
log_file >> data;
This can also work for if your file contains multiple data types.
ex:
// if I have two different data types...
string somebody;
int data = 0;
log_file >> data >> somebody;
3.) to output your file data to the screen, just follow a similar way as the example in #1.
someoutputfile << data << somebody << endl;
in addition, dont forget to close the data of BOTH your input and output files:
someoutputfile.close()
Hope that helps in some way :)
This question already has answers here:
How to append text to a text file in C++?
(5 answers)
Closed 7 years ago.
I have created a code writing stuff in a .txt file and read from it. But if I close the program and start to write again, it deletes the old text and overwrites it with the new one.
Is there a way to not overwrite existed data?
#include "stdafx.h"
#include <iostream>
#include <fstream>
#include <string>
using namespace std;
void check() {
string text;
ifstream file;
file.open("test.txt");
getline(file, text);
if (text == "") {
cout << "There's no data in file" << endl;
} else {
cout << "File contains:" << endl;
cout << text << endl;
}
}
int main() {
check();
string text;
ofstream file;
file.open("test.txt");
cout << "Type some text" << endl;
getline(cin, text);
file << text;
return 0;
}
You need to open the file in 'append' mode like in the following example
#include <fstream>
int main() {
std::ofstream outfile;
outfile.open("yourfile.txt", std::ios_base::app);//std::ios_base::app
outfile << "your data";
return 0;
}
You can read here about fstream flagshttp://www.cplusplus.com/reference/fstream/fstream/open/
Keep in mind that in c++ there are several ways to open, save, and read text data to and from a file. It sounds like you opened with with a function (and its options) to always create a new file. One thing you could do is run your program and then close the program and use a text editor to open the file to verify whether the text you wrote to the file is actually there. Also take a look at the code that was provided by Evyatar. That example uses ofstream which allows options for read, write, and append. The "app" parameter tells the program to keep what is already in the file and append any new data that you add in the next run. When testing files where you are appending, be careful you don't end up with a huge file you did not intend to have so large.
In the code that you posted in your revised question, be sure to close the file in your check function and at the end of the program. It is possible to get things hung up if you don't. As a precaution, I usually close a file prior to opening it, just to be sure it is closed with no problems. This practice comes form my days programming in BASIC where it was an essential. If the program crashed, you couldn't open it again until you got it closed. Also, of course, close the file after you're done with it and before the end of the program. Then, when you open it in main, open with the append option.
Please, insert code for next time. If you open file in write mode, than is normal that every time you write to file, the content of file is changed. You need to use append mode.
I need to create a program that writes a text file in the current folder, the text file always contains the same information, for example:
Hello,
This is an example of how the text file may look
some information over here
and here
and so on
So I was thinking in doing something like this:
#include <iostream>
#include <fstream>
using namespace std;
int main(){
ofstream myfile("myfile.txt");
myfile << "Hello," << endl;
myfile << "This is an example of how the text file may look" << endl;
myfile << "some information over here" << endl;
myfile << "and here" << endl;
myfile << "and so on";
myfile.close();
return 0;
}
Which works if the number of lines in my text file is small, the problem is that my text file has over 2000 lines, and I'm not willing to give the myfile << TEXT << endl; format to every line.
Is there a more effective way to create this text file?
Thanks.
If you have the problem of writing in same file, you need to use an append mode.
i.e., your file must be opened like this
ofstream myfile("ABC.txt",ios::app)
You may use Raw string in C++11:
const char* my_text =
R"(Hello,
This is an example of how the text file may look
some information over here
and here
and so on)";
int main()
{
std::ofstream myfile("myfile.txt");
myfile << my_text;
myfile.close();
return 0;
}
Live example
Alternatively, you may use some tools to create the array for you as xxd -i
If you don't care about the subtile differences between '\n' and std::endl, then you can create a static string with your text outside of your function, and then it's just :
myfile << str // Maybe << std::endl; too
If your text is really big, you can write a small script to format it, like changing every newlines with "\n", etc.
It sounds like you should really be using resource files. I won't copy and paste all of the information here, but there's a very good Q&A already on this website, over here: Embed Text File in a Resource in a native Windows Application
Alternatively, you could even stick the string in a header file then include that header file where it's needed:
(assuming no C++11 since if you do you could simply use Raw to make things a little easier but an answer for that has already been posted - no need to repeat).
#pragma once
#include <iostream>
std::string fileData =
"data line 1\r\n"
"data line 2\r\n"
"etc.\r\n"
;
Use std::wstring and prepend the strings with L if you need more complex characters.
All you need to do is to write a little script (or even just use Notepad++ if it's a one off) to replace backslashes with double backslash, replace double quotation marks with backslash double quotation marks, and replace line breaks with \r\n"{line break}{tab}". Tidy up the beginning and end, and you're done. Then just write the string to a file.