I am going through tutorial 33 of the SDL 2 tutorials on lazyfoo.net (source code is available at http://lazyfoo.net/tutorials/SDL/33_file_reading_and_writing/index.php at the bottom of the page), and I am getting the compiler error "_Longlong was not declared in this scope". I am using g++ version 5.3 in Codeblocks 16.01. What can I do to resolve this build error?
This is like error (not-portable coding) in the example, as reported in https://forums.libsdl.org/viewtopic.php?p=42648 by jungletek in 2015:
I posted this in a newer thread about the same issue, it's sad that
people never follow up with their solutions on the internet...
Quote: I believe this is a combination of a MinGW bug (update MinGL to
a newer version), and a bug/error(?) with Lazy Foo's code.
Changing all instances of '_Longlong' to 'long long' causes the code
to compile properly, and the executable seems to perform as expected,
as far as I can see. If anyone can let me know if this is in some way
an incorrect solution, I'd love to hear it as I'm still very much in
the process of learning.
Also make sure you're compiling for the c++11 standard, using the
proper compiler flags.
So, you can try to add line (before first usage of _Longlong) with typedef of _Longlong into long long (both are 64 bit ints on many platforms):
typedef long long _Longlong;
And the _Longlong sounds too much like something from desert of Redmond, WA, which is not the main target of gcc compiler.
Related
My program compiles fine, but Netbeans tells me "Unable to resolve identifier to_string."
I tried everything in "Netbeans 7.2 shows "Unable to resolve identifier" , although build is successful" and I set the "C++ standard" to "C++11" in the code assistance options.
This is the only function giving this problem so far. It is however also the first C++11 feature I am using, which leads me to believe it has something to do with Netbeans not understanding that I am using C++11, although I specify it explicitly in the code assistance menu.
Minimal example:
#include <string>
int main() {
std::to_string(1);
}
EDIT: the same problem arises where using nullptr
EDIT2: I suddenly realized it might be important to mention that I do not use a generated Makefile, but SCons.
I know this question is seven months old but since it came up as the second result to a google search I'll tell the answer I came up with. For Netbeans at least. Go to your project properties and make sure you have you "C Compiler"->"C Standard" set to C11, and your "C++ compiler"->"C++ Standard" set to C++11. You have to set BOTH or it will still give false errors!
This will solve the problem:
Right click on "Project".
Select "Code Assistance".
Clean C/C++ cache.
Restart IDE.
Autocomplete and sometimes even syntax highlighting are always faulty with C++. The more you go in depth with C++ and C++11, the more Eclipse and Netbeans will start underlining everything with a red wavy line. Some of my (correct and perfectly compiling) programs are a huge red wavy line. I suggest you disable error markers altogether and you keep autocomplete, but in many cases it just won't work and you have to make the best of it.
I had the same situation. This was occurred because I used .c file instead of .cpp
for Netbeans 8.2 (on Linux) only the following worked for me: Tools -> Options -> Code Assistance -> Macro Definitions:
change:__cplusplus=199711L
to:__cplusplus=201402L
for C++14
or to __cplusplus=201103L
for C++11
I did all the above but what did the trick for me was recognizing that the Makefile had g++ rather than g++ -std=c++11.
To resolve c++17 related 'Unable to resolve identifier' in latest netbeans 8.2 or 9 version, one may need to set the macro definition __cplusplus=201703L as the default C++14 standard macro definition unable to resolve those unexpected error messages appeared in the editor.
I am running Cygwin on windows 8, attempting to compile the source code for a game I would like to mod. Unfortunately I am running into some errors while building involving the fileno function. After doing some googling It seems like the problem might have to do with c++11 support (I'm not really sure what this means). Most of the solutions people have found involve adding some option like -std=c++0x or -std=c++11 when compiling, but my attempts to add the options into the makefile have been unsuccessful, and I don't know if that's whats causing the problem anyways. I'll include the code snippet that's throwing the error and a link to the makefile as it is quite large. Any advice you could give me would be great.
code that throws error:
time_t file_modtime(FILE *f)
{
struct stat filestat;
if (fstat(fileno(f), &filestat))
return 0;
return filestat.st_mtime;
}
Link to Makefile
it is being hosted on github
EDIT: After getting some advice I poked around the makefile and found five instances where the -std option was used, playing around with them hasn't changed anything. Is the problem with my Cygwin configuration? I installed the packages I was told I would need in the installation guide for the game I am building.
Changing the -std=c*** in your makefile to -std=gnu++0x should fix your problem.
If you don't know what c++11 is you're most likely not using it anyway.
Also if you need c++11 support you can also do: -std=gnu++11 instead of -std=gnu++0x
For windows...
fileno() is deprecated: https://learn.microsoft.com/en-us/cpp/c-runtime-library/reference/posix-fileno?view=vs-2017
use _fileno() instead: https://learn.microsoft.com/en-us/cpp/c-runtime-library/reference/fileno?view=vs-2017
So in my CSE course we are given a header file to use right now for our programs that we're writing.
Unfortunately I can't get terminal to compile using that header, it gives quite a few errors (compiling with just 'g++'). Also, when I'm at my university and I'm using PuTTY I get the same errors while using this header. However, I don't get the errors when I compile with 'g++ -std=c++14'.
I've tried compiling with this command on terminal on my mac, but it says it doesn't recognize the c++14 part.
dhcp-10-202-147-243:hw1pr1 Admin$ g++ -std=c++14 hw1pr1.cpp
error: invalid value 'c++14' in '-std=c++14'
Any help on how I could get this to work would be greatly appreciated. Hopefully this all made some sort of sense.
Here's the error I get when I compile with the header file I'm talking about in terminal with just g++.
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/../lib/c++/v1/ext/hash_map:212:5: warning:
Use of the header <ext/hash_map> is deprecated. Migrate to <unordered_map>
[-W#warnings]
# warning Use of the header <ext/hash_map> is deprecated. Migrate to ...
^
In file included from read_first_name.cpp:1:
./std_lib_facilities_4.h:43:20: error: no matching function for call to object
of type 'hash<char *>'
return hash<char*>()(s.c_str());
^~~~~~~~~~~~~
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/../lib/c++/v1/ext/__hash:39:12: note:
candidate function not viable: 1st argument ('const value_type *'
(aka 'const char *')) would lose const qualifier
size_t operator()(char *__c) const _NOEXCEPT
^
In file included from read_first_name.cpp:1:
./std_lib_facilities_4.h:112:8: warning: comparison of unsigned expression < 0
is always false [-Wtautological-compare]
if (i<0||size()<=i) throw Range_error(i);
~^~
./std_lib_facilities_4.h:118:8: warning: comparison of unsigned expression < 0
is always false [-Wtautological-compare]
if (i<0||size()<=i) throw Range_error(i);
~^~
3 warnings and 1 error generated.
This error doesn't happen and the program will compile fully when I use PuTTY and 'g++ std=c++14'
There's lots of change between C++ standards, so what is valid in one revision need not be in another.
g++ defaults to -std=gnu++98 for C++, which is the decades old C++98-standard enhanced with GNU extensions (most of which are conformant).
Choose the proper revision: -std=c++1y -pedantic is a very close approximation to C++14.
What changes introduced in C++14 can potentially break a program written in C++11?
Looking at what you say you're having to use and the name format of that .cpp file, I think I'm in the same class. A year later, looks like, but here's my solution for archive's sake:
The std_lib_facilities.h header comes with the Bjarne Stroustrup textbook, "Programming: Principles and Practices Using C++". For those unaware, Bjarne Stroustrup invented C++ (he has a pretty good idea what he's talking about). Incidentally, the book is a fantastic way to learn C++, if one takes the time to actually read it. The std_lib_facilities.h header is just a convenient header file for beginners in C++, containing links to all the major standard libraries used in the textbook, as well as some helper functions that help account for potential mistakes or errors, or are just convenient for learning (such as an error() function that handles simple exception throwing for the student, or adding an "out of bounds" check for vectors). It's ultimately just a way to allow students to hop right into code without having to learn specifics about the header.
Stroustrup keeps updated with C++ and thus includes several libraries that require the c++11 standard. The CSCE department wants its students (at least in this early class) to connect to the department's Unix system and compile from there, in order to avoid confusion with downloading and updating compilers.
I happened to already have had a couple C++ classes beforehand, and thus already had g++ set up on my Ubuntu laptop. I avoided including the std_lib_facilities for as long as possible since I was getting the same error as Topic Creator Joe, where g++ didn't recognize the "c++11" part (manually including the required libraries worked fine until we had to use a class from the textbook that used one of the header's helper functions) . Eventually, I found a help topic online that advised me simply to update my g++ compiler to 4.7 or higher, since 4.6 and lower doesn't have support for C++11 (or, of course, C++14). It was oddly rather involved compared to updates one might be used to on Mac or Windows, and I doubt the exact process would apply, but that is (was?) likely the problem: it's just an older version of g++, and it needs an update to compile C++11 and later. I recommend searching for ways to update g++/gcc for Mac.
Should, y'know, anyone else with this problem stumble upon this and not have their problem solved yet.
I am porting a project from Windows to Linux/Ubuntu, which involves using open software called "PST SDK"
(http://pstsdk.codeplex.com) written in c++. This has not been updated since 2010 but it works fine in
Windows and supposedly works/did work in Linux. I set up a demo program with nothing more than including
the header files (the library is all headers, nothing to link). I had a lot of errors but got them
fixed by using g++ instead of gcc, and fiddling with the location of the library files and required
boost files.
However once I tried making some calls, I ran into problems. I got a few things working, but the
following code:
std::vector<pstsdk::folder> folderlist;
folderlist.push_back(folder);
causes this compile error:
error: 'pstsdk::property_bag& pstsdk::property_bag::operator=(const pstsdk::property_bag&)' is private
(There is a lot of other veribiage about what was instantiated from what file). Here is the compile command:
g++ -c -I/usr/local/include -Iboost_1_46_1 -Ipstsdk -I/usr/local/include/mysql ostdemo.cpp
It is specifically the push_back call causing the errors - take that out and they go away. Of course
that is critical to the working of my program. Any idea what this could be? I assume it has
something to do with my compiler version or switches, but I can't figure it out. I am not much of
a c++ programmer so any help would be appreciated.
Your vector::push_back() requires that the type is copy-assignable. Obviously, your pstsdk::folder is not copy-assignable due to the assignment operator being private.
What are the requirements for a type to be placed in a vector? It depends on whether you're using pre-C++11 or C++11, plus what operations you plan to do on these types. See here:
http://en.cppreference.com/w/cpp/container/vector
Pay attention to CopyAssignable, CopyConstructible, MoveAssignable and MoveConstructible
So the case of it working with Windows as opposed to Linux:
Remember that "Windows" and "Linux" are not C++ compilers. You need to expand on this and tell us what version of the g++ compiler you're using on each OS.
I'm currently writing a very simple game engine for an assignment and to make the code a lot nicer I've decided to use a vector math library. One of my lecturers showed me the Sony Vector Math library which is used in the Bullet Physics engine and it's great as far as I can see. I've got it working on Linux nicely but I'm having problems porting it to work on OS X (intel, Snow Leopard). I have included the files correctly in my project but the C++ version of the library doesn't seem to compile. I can get the C version of the library working but it has a fairly nasty API compared to the C++ version and the whole reason of using this library was to neaten the code in the first place.
http://glosx.blogspot.com/2008/07/sony-vector-math-library.html
This blog post that I've stumbled upon seems to suggest something's up with the compiler? It's fairly short so I couldn't take a lot of information from it.
When I try to use the C++ version I get the following errors (expanded view of each error):
/usr/include/vectormath/cpp/../SSE/cpp/vectormath_aos.h:156:0
/usr/include/vectormath/cpp/../SSE/cpp/vectormath_aos.h:156:
error: '__forceinline' does not name a type
second error:
/Developer/apps/gl test/main.cpp:7:0 In file included from /Developer/apps/gl test/main.cpp
/usr/include/vectormath/cpp/vectormath_aos.h:38:0 In file included from
/usr/include/vectormath/cpp/vectormath_aos.h
/usr/include/vectormath/cpp/../SSE/cpp/vectormath_aos.h:330:0 In file included from
/usr/include/vectormath/cpp/../SSE/cpp/vectormath_aos.h
/usr/include/vectormath/cpp/../SSE/cpp/vecidx_aos.h:45:0 Expected constructor, destructor,
or type conversion before '(' token in /usr/include/vectormath/cpp/../SSE/cpp/vecidx_aos.h
Finally two errors at the end of the main.cpp file:
Expected '}' at the end of input
Expected '}' at the end of input
I've Googled my heart out but I can't seem to find any answers or anything to point me in the right direction so any help will be greatly received.
Thanks,
__forceinline is a reserved word that is supported by only a couple compilers. Clearly, your compiler does not support the __forceinline keyword and the code in question is non-portable.
A very poor workaround would be to pass a new define to your compiler that gives the keyword the correct meaning. E.g.: -D__forceinline=inline or -D__forceinline=__attribute__((always_inline)) (Thanks Paul!)
The SSE version was assumed to be only for Microsoft Visual Studio. For other platforms (Mac etc) you can use the scalar version.
Bullet\Extras\vectormathlibrary\include\vectormath\scalar\cpp
It looks like someone's fixed this up and posted a patched version in response to this very issue.
Now GCC compliant.
Which compiler are you using on OS X ? There are 4 to choose from in the standard Xcode 3.2 install and the default is gcc 4.2. You might be better off trying gcc 4.0.