Mocking external struct dependencies in golang - unit-testing

I am having a hard time figuring out an idiomatic way of writing testable code in golang. I understand the importance of interfaces and their use in testing, but I haven't figured out how to mock/test external struct dependencies.
As an example, I have written the following which simulates a wrapper for creating a pull request on GitHub.
type GitHubService interface {
}
type gitHubService struct {
CreatePullRequest(...) (PullRequest,error)
}
func (s gitHubService) CreatePullRequest(...) (PullRequest,error) {
tp := github.BasicAuthTransport{
Username: strings.TrimSpace(/*.....*/),
Password: strings.TrimSpace(/*.....*/),
}
client := github.NewClient(tp.Client())
pr,err := client.Repositories.CreatePullRequest(...)
...
}
func TestPullRequest(t *testing.T) {
service := gitHubService{}
pr,err := service.CreatePullRequest(...)
...
}
If I was writing a unit test for GitHubService.CreatePullRequest(...) I would want to mock the call to client.Repositories.CreatePullRequest(...) and probably even github.NewClient(...) to return mock implementations that I can control.
With tools such as gomock it seems that you are out of luck with structs and package functions.
What is the idiomatic way to handle this? I am very familiary with Inversion of Control and the different patterns such as Dependency Injection and Service Locator, but I have heard countless times that this is not idiomatic.

One important design feature of Go is decoupling (Watch this great talk from Bill Kennedy about that topic). Inside your method there are some dependencies, which could be decoupled. This coupled method makes it not really testable.
Thing you should refactor:
tp := github.BasicAuthTransport: you should not initialize the authorization inside of your method. It should move into your gitHubService as a parameter. Inside your method call you can access ist via s.tp. You could also make it an input parameter of the method.
github.NewClient() and client.Repositories.CreatePullRequest(...) just read about the golang best practices from Peter Bourgon Make dependencies explicit!. The alternative is to create an interface, which contains all the called functions. This interface should be an input to your method.
After your code is decoupled you can mock everything very easy. If you use interfaces as an input you can just create a mock struct, which implements the interface. If you make the dependencies explicit you can overwrite them. In the last case the code for storing the values of the calls is not so clean, but it also works. The idiomatic go way is to use interfaces.

I had a similar problem and looks like, the only option you have is to have another layer in between which would call your "unmockable" clients.
For e.g. for mocking the govmi clients (vmware clients sdk for golang), I had to have a "myCustomClient" having interfaces and structs to make calls to govmi.Client.AnyMethod..
I could then generate mocks for "myCustomClient".
mockgen -source myCustomClient.go -package myPackage -destination myCustomClientMock.go
You can install it by: got get github.com/golang/mock

Related

Mocking method from golang package

I have been unable to find a solution to mocking methods from golang packages.
For example, my project has code that attempts to recover when Os.Getwd() returns an error. The easiest way I can thinking of making a unit test for this, is by mocking the Os.Getwd() method to return an error, and verify that the code works accordingly.
I tried using testify, but it does not seem to be possible.
Anyone have any experience with that?
My own solution was to take the method as an argument, which allow to inject a "mock" instead when testing. Additionnaly, create an exported method as public facade and an unexported one for testing.
Example:
func Foo() int {
return foo(os.Getpid)
}
func foo(getpid func() int) int {
return getpid()
}
Looks like that taking a look at the os.Getwd test could give you some example of how you could test your code. Look for the functions TestChdirAndGetwd and TestProgWideChdir.
From reading those, it seems that the tests create temporary folders.
So a pragmatic approach would be to create temporary folders, like the tests mentioned above do, then break them so os.Getwd throws an error for you to catch on your test.
Just be careful doing these operations as they can mess up your system. I'd suggest testing in a lightweight container or a virtual machine.
I know this is a bit late but, here is how you can do it.
Testing DAL or SystemCalls or package calls is usually difficult. My approach to solve this problem is to push your system function calls behind an interface and then mock the functions of those interface. For example.
type SystemCalls interface {
Getwd() error
}
type SystemCallsImplementation struct{
}
func (SystemCallsImplementation) Getwd() error{
return Os.Getwd()
}
func MyFunc(sysCall SystemCalls) error{
sysCall.Getwd()
}
With this you inject your interface that has the system calls to your function. Now you can easily create a mock implementation of your interface for testing.
like
type MockSystemCallsImplementation struct{
err error
}
func (MockSystemCallsImplementation) Getwd() error{
return err //this can be set to nil or some value in your test function
}
Hope this answers your question.
This is the limitation of go compiler, google developers don't want to allow any hooks or monkey patching. If unit tests are important for you - than you have to select a method of source code poisoning. All these methods are the following:
You can't use global packages directly.
You have to create isolated version of method and test it.
Production version of method includes isolated version of method and global package.
But the best solution is to ignore go language completely (if possible).

Mocking a dependency in Node

I'm in the process of learning Node.js and am wondering about how people mock dependencies in their modules when unit testing.
For example:
I have a module that abstracts my MongoDB calls. A module that uses this module may start out something like this.
var myMongo = require("MyMongoModule");
// insert rest of the module here.
I want to ensure I test such a module in isolation while also ensuring that my tests don't insert records/documents into Mongo.
Is there a module/package that I can use that proxies require() so I can inject in my own mocks? How do other's typically address this issue?
You can use a dependency injection library like nCore
To be honest, the hard part of this is actually mocking out the mongoDB API, which is complex and non trivial. I estimate it would take about a week to mock out most of the mongo API I use so I just test againts the a local mongodb database on my machine (which is always in a weird state)
Then with nCore specific syntax
// myModule.js
module.exports = {
myMethod: function () {
this.mongo.doStuff(...)
},
expose: ["myMethod"]
};
// test-myModule.js
var module = require("myModule")
module.mongo = mongoMock
assert(module.myMethod() === ...)
After reviewing Ryanos's suggestion as well as the Horaa package on npm, I discovered this thread on the Google Group that pointed me towards Sandboxed-Module.
Sandboxed-Module allows me to inject/override require() without me having to expose such dependencies for my unit tests.
I'm still up for other suggestions; however, Sandboxed-Module appears to fit my needs at the moment.
You easily mock require by using "a": https://npmjs.org/package/a
e.g. need to mock require('./foo') in unit test:
var fakeFoo = {};
var expectRequire = require('a').expectRequire;
expectRequire('./foo).return(fakeFoo);
//in sut:
var foo = require('./foo); //returns fakeFoo
Overwriting require to inject your mocks is a possible solution. However, I concur in Raynos' opinion:
I personally find the methodology of overwriting require on a file by file basis an "ugly hack" and prefer to go for proper DI. It is however optimum for mocking one or two modules on an existing code base without rewriting code for DI support.
To use proper dependency injection not only saves you an "ugly hack" but also allows you to apply additional use cases apart from injecting mocks. In production you may e.g. usually instantiate connections over http and in certain circumstances inject a different implementation to establish a connection over VPN.
If you want to look for a dependency injection container read this excellent article and check out Fire Up! which I implemented.

MVC 3: How to learn how to test with NUnit, Ninject, and Moq?

Short version of my questions:
Can anyone point me toward some good, detailed sources from which I
can learn how to implement testing in my MVC 3 application, using
NUnit, Ninject 2, and Moq?
Can anyone here help clarify for me how Controller-Repository
decoupling, mocking, and dependency injection work together?
Longer version of my questions:
What I'm trying to do ...
I am currently beginning to create an MVC 3 application, which will use Entity Framework 4, with a database first approach. I want to do this right, so I am trying to design the classes, layers, etc., to be highly testable. But, I have little to no experience with unit testing or integration testing, other than an academic understanding of them.
After lots of research, I've settle on using
NUnit as my testing framework
Ninject 2 as my dependency injection framework
Moq as my mocking framework.
I know the topic of which framework is best, etc., could enter into this, but at this point I really don't know enough about any of it to form a solid opinion. So, I just decided to go with these free solutions which seem to be well liked and well maintained.
What I've learned so far ...
I've spent some time working through some of this stuff, reading resources such as:
Implementing the Repository and Unit of Work Patterns in an
ASP.NET MVC Application
Building Testable ASP.NET MVC Applications
NerdDinner Step 12: Unit Testing
Using Repository and Unit of Work patterns with Entity Framework
4.0
From these resources, I've managed to workout the need for a Repository pattern, complete with repository interfaces, in order to decouple my controllers and my data access logic. I have written some of that into my application already, but I admit I am not clear as to the mechanics of the whole thing, and whether I am doing this decoupling in support of mocking, or dependency injection, or both. As such, I certainly wouldn't mind hearing from you guys about this too. Any clarity I can gain on this stuff will help me at this point.
Where things got muddy for me ...
I thought I was grasping this stuff pretty well until I started trying to wrap my head around Ninject, as described in Building Testable ASP.NET MVC Applications, cited above. Specifically, I got completely lost around the point in which the author begins describing the implementation of a Service layer, about half way into the document.
Anyway, I am now looking for more resources to study, in order to try to get various perspectives around this stuff until it begins to make sense to me.
Summarizing all of this, boiling it down to specific questions, I am wondering the following:
Can anyone point me toward some good, detailed sources from which I
can learn how to implement testing in my MVC 3 application, using
NUnit, Ninject 2, and Moq?
Can anyone here help clarify for me how Controller-Repository
decoupling, mocking, and dependency injection work together?
EDIT:
I just discovered the Ninject official wiki on Github, so I'm going to start working through that to see if it starts clarifying things for me. But, I'm still very interested in the SO community thoughts on all of this :)
If you are using the Ninject.MVC3 nuget package, then some of the article you linked that was causing confusion will not be required. That package has everything you need to start injecting your controllers which is probably the biggest pain point.
Upon installing that package, it will create a NinjectMVC3.cs file in the App_Start folder, inside that class is a RegisterServices method. This is where you should create the bindings between your interfaces and your implementations
private static void RegisterServices(IKernel kernel)
{
kernel.Bind<IRepository>().To<MyRepositoryImpl>();
kernel.Bind<IWebData>().To<MyWebDAtaImpl>();
}
Now in your controller you can use constructor injection.
public class HomeController : Controller {
private readonly IRepository _Repo;
private readonly IWebData _WebData;
public HomeController(IRepository repo, IWebData webData) {
_Repo = repo;
_WebData = webData;
}
}
If you are after very high test coverage, then basically anytime one logical piece of code (say controller) needs to talk to another (say database) you should create an interface and implementation, add the definition binding to RegisterService and add a new constructor argument.
This applies not only to Controller, but any class, so in the example above if your repository implementation needed an instance of WebData for something, you would add the readonly field and the constructor to your repository implementation.
Then when it comes to testing, what you want to do is provide mocked version of all required interfaces, so that the only thing you are testing is the code in the method you are writing the test for. So in my example, say that IRepository has a
bool TryCreateUser(string username);
Which is called by a controller method
public ActionResult CreateUser(string username) {
if (_Repo.TryCreateUser(username))
return RedirectToAction("CreatedUser");
else
return RedirectToAction("Error");
}
What you are really trying to test here is that if statement and the return types, you do not want to have to create a real repository that will return true or false based on special values you give it. This is where you want to mock.
public void TestCreateUserSucceeds() {
var repo = new Mock<IRepository>();
repo.Setup(d=> d.TryCreateUser(It.IsAny<string>())).Returns(true);
var controller = new HomeController(repo);
var result = controller.CreateUser("test");
Assert.IsNotNull(result);
Assert.IsOfType<RedirectToActionResult>(result)
Assert.AreEqual("CreatedUser", ((RedirectToActionResult)result).RouteData["Action"]);
}
^ That won't compile for you as I know xUnit better, and do not remember the property names on RedirectToActionResult from the top of my head.
So to sum up, if you want one piece of code to talk to another, whack an interface in between. This then allows you to mock the second piece of code so that when you test the first you can control the output and be sure you are testing only the code in question.
I think it was this point that really made the penny drop for me with all this, you do this not necessarily becase the code demands it, but because the testing demands it.
One last piece of advice specific to MVC, any time you need to access the basic web objects, HttpContext, HttpRequest etc, wrap all these behind an interface as well (like the IWebData in my example) because while you can mock these using the *Base classes, it becomes painful very quickly as they have a lot of internal dependencies you also need to mock.
Also with Moq, set the MockBehaviour to Strict when creating mocks and it will tell you if anything is being called that you have not provided a mock for.
Here is the application that I'm creating. It is open source and available on github, and utilizes all of the required stuff - MVC3, NUnit, Moq, Ninject - https://github.com/alexanderbeletsky/trackyt.net/tree/master/src
Contoller-Repository decoupling is simple. All data operations are moved toward the Repository. Repository is an implementation of some IRepository type. The controller never creates repositories inside itself (with the new operator) but rather receives them either by constructor argument or property.
.
public class HomeController {
public HomeController (IUserRepository users) {
}
}
This technique is called "Inversion of Control." To support inversion of control you have to provide some "Dependency Injection" framework. Ninject is a good one. Inside Ninject you associate some particular interface with an implementation class:
Bind<IUserRepository>().To<UserRepository>();
You also substitute the default controller factory with your custom one. Inside the custom one you delegate the call to the Ninject kernel:
public class TrackyControllerFactory : DefaultControllerFactory
{
private IKernel _kernel = new StandardKernel(new TrackyServices());
protected override IController GetControllerInstance(
System.Web.Routing.RequestContext requestContext,
Type controllerType)
{
if (controllerType == null)
{
return null;
}
return _kernel.Get(controllerType) as IController;
}
}
When the MVC infrastructure is about to create a new controller, the call is delegated to the custom controller factory GetControllerInstance method, which delegates it to Ninject. Ninject sees that to create that controller the constructor has one argument of type IUserRepository. By using the declared binding, it sees that "I need to create a UserRepository to satisfy the IUserRepository need." It creates the instance and passes it to the constructor.
The constructor is never aware of what exact instance would be passed inside. It all depends on the binding you provide for that.
Code examples:
https://github.com/alexanderbeletsky/trackyt.net/blob/master/src/Web/Infrastructure/TrackyServices.cs https://github.com/alexanderbeletsky/trackyt.net/blob/master/src/Web/Infrastructure/TrackyControllerFactory.cs https://github.com/alexanderbeletsky/trackyt.net/blob/master/src/Web/Controllers/LoginController.cs
Check it out : DDD Melbourne video - New development workflow
The whole ASP.NET MVC 3 development process was very well presented.
The third party tools I like most are:
Using NuGet to install Ninject to enable DI throughout the MVC3
framework
Using NuGet to install nSubstite to create mocks to enable unit
testing

fake directories for .net unit testing

I'm trying to create a unit test for a code similar to this:
foreach (string domainName in Directory.GetDirectories(server.Path))
{
HandleDomainDirectory(session, server, domainName);
}
The problem is that I'm using the System.IO.Directory class in my code.
How can I create a testing method that won't be dependent on any folder I have on my hard disk.
In other words, How can I fake the response of "Directory.GetDirectories(server.Path)"?
(Please note, I do control the "server" object in my class, therefore i can give any path i want)
Thanks.
Rather than calling Directory.GetDirectories(server.Path) directly, you could create an interface like IDirectoryResolver with a single method that takes a path string and returns the list of directories. The class containing your code above would then need a property or field of type IDirectoryResolver, which can be injected through the constructor or a setter.
For your production code, you would then create a new class that implements the IDirectoryResolver interface. This class could use the Directory.GetDirectories method in its implementation of the interface method.
For unit testing, you could create a MockDirectoryResolver class which implements IDirectoryResolver (or use a mocking library to create a mock instance for the interface). The mock implementation can do whatever you need it to do.
You would inject a wrapper class.
public class DirectoryFetcher
{
public virtual List<string> GetDirectoriesIn(string directory)
{
return Directory.GetDirectories(directory);
}
}
And then inject that:
foreach(string directory in _directoryFetcher.GetDirectoriesIn(server.Path))
{
// Whatever
}
You can then Mock that guy at the injection point (this example uses Moq, and constructor injection):
Mock<DirectoryFetcher> mockFetcher = new Mock<DirectoryFetcher>();
mockFetcher.Setup(x => x.GetDirectoriesIn("SomeDirectory")).Returns(new List<string>
{
"SampleDirectory1",
"SampleDirectory2"
});
MyObjectToTest testObj = new MyObjectToTest(mockFetcher.Object);
// Do Test
When communicating with the outside world, such as file system, databases, web services etc. , you should always consider using wrapper classes like the others before me suggested. Testability is one major argument, but an even bigger one is: The out side world changes, and you have no control over it. Folders move, user rights changes, new disk drives appears and old ones are removed. You only want to care about stuff like that in one place. Hence, the wrapper -- let's call it DirectoryResolver like Andy White suggested ealier.
So, wrap your file system calls, extract an interface, and inject that interface where you need to communicate with the file system.
The best solution I've found was to use Moles. The code is very specific, and must do very specific thing. Wrapping it with wrapper class will be redundant. The only reason I needed wrapper class is in order to write tests. Moles allows me to write the tests without any wrapper class :)

How to unit test file manager class?

I wrote a simple class to manage business objects.
class Manager
{
string[] GetNames();
BObject GetObject(string name);
void Saveobject(BObject obj);
}
It serializes /deserializes the objects as files on a local disk. I wrote Unit tests for the class and run them. That was fine so far. The problem happens when my test were run on build server because of file access permission I was not allowed to write files on the server. It's obvious I cannot test that way.
I think how to unit test this. One approach I can see is to extract an interface and creat a mock object for testing. But I want to test the class itself. How can I do it?
The class presumably calls file system operations File.OpenRead(), File.OpenWrite() etc. (I assume that this is C# due to the camel casing.) Then, you could create an interface for those operations, e.g.:
public interface IFileSystem {
StreamReader OpenRead(string fileName);
StreamWriter OpenWrite(string fileName);
}
and make the constructor of Manager take an instance of IFileSystem. Then, write a (non-mock) class that implements IFileSystem by calling the actual File.OpenRead() and File.OpenWrite() methods and use this one in the production code. In the tests, you use a mock framework, as mentioned by #Digger (my personal preference is Moq, but I haven't tried Rhino Mocks, so I have nothing negative to say about it) to mock out IFileSystem and use the mock to verify that the methods were called with the correct serialized data.
EDIT: Per request, an example in NUnit with Moq (I don't have an IDE here, so it's untested; feel free to correct it):
[Test]
public void BObjectShouldBeSerializedToFile() {
var fileSystemMock = new Mock<IFileSystem>();
var stream = new MemoryStream();
fileSystemMock.Setup(f => f.OpenWrite("theFileNameYouExpect.txt")).Returns(new StreamWriter(stream)).Verifiable();
var manager = new Manager(fileSystemMock.Object);
manager.SaveObject(new BObject(...));
stream.Seek(0, SeekOrigin.Begin);
Assert.That(...); // Perform asserts on the stream contents here
fileSystemMock.Verify(); // Not really necessary, but verify that `OpenWrite` was called
}
It depends on how much logic is contained in your class, in my opinion.
If there's some complicated logic inside your manager, it makes sense to abstract your file operations as per Aasmund's suggestion so that the logic can be tested independently of the file system. I do this when something is finicky enough to warrant the extra dependencies.
On the other hand, if there's very little logic other than calling into your serialization/deserialization code, then it's often acceptable to skip the unit tests and run integration tests that test the full cycle (create a BObject in memory, persist it via calling SaveObject, read it back out using GetObject, ensure that it is equal/equivalent to the one you persisted in the first place).
If your build environment can't run integration tests, then I'd look into setting it up so that it's possible.