Playing background video - swift3

I am trying to play a background video but i am having a problem with one line of code. I get an error that says "Cannot invoke initializer for type 'URL' with no arrangements" At this line "open var contentURL: URL = URL()"
open class VideoSplashViewController: UIViewController {
fileprivate let moviePlayer = AVPlayerViewController()
fileprivate var moviePlayerSoundLevel: Float = 1.0
open var contentURL: URL = URL() {
didSet {
setMoviePlayer(contentURL)
}
}
open var videoFrame: CGRect = CGRect()
open var startTime: CGFloat = 0.0
open var duration: CGFloat = 0.0
open var backgroundColor: UIColor = UIColor.black {
didSet {
view.backgroundColor = backgroundColor
}
}
I don't know how to fix this, please help

The error message is self-explanatory, URL class doesn't have an initializer with no arguments :)
If you take a look at URL class -Hold down CMD key and click on URL-, you will notice that there is no initializer like this:
init() {}
Therefore you can't just write URL() because that requires the above initializer. However, there is a variety of other initializers in URL class such as:
init?(string: String) {}
init(fileURLWithPath path: String)
...
You can use any of them to initialize the contentURL instance.
open var contentURL: URL = URL(string: "") {/**/}
open var contentURL: URL = URL(fileURLWithPath: "") {/**/}
What is Initializer?

You should replace the following code
open var contentURL: URL = URL() {
didSet {
setMoviePlayer(contentURL)
}}
with this:
public var contentURL: NSURL = NSURL() {
didSet {
setMoviePlayer(contentURL)
}}
This will fix your problems.

Related

Encode and decode swiftui MKPlacemark

I am new to SwiftUI and I am trying to encode and decode a MKPlacemark struct to json.
I have the struct defined as below. I am able to display the details in the app but I am not able to decode it.
import Foundation
import MapKit
import UIKit
struct Landmark {
let placemark: MKPlacemark
var id: UUID {
return UUID()
}
var name: String {
self.placemark.name ?? ""
}
var title: String {
self.placemark.title ?? ""
}
var coordinate: CLLocationCoordinate2D {
self.placemark.coordinate
}
}
I can search for placemarks like this:
import Foundation
import Combine
import MapKit
class SearchPlaces: NSObject, ObservableObject {
#Published var searchQuery = ""
#Published var landmarks: [Landmark] = [Landmark]()
#Published var items: [MapItem] = [MapItem]()
public func getNearByLandmarks() {
let request = MKLocalSearch.Request()
request.naturalLanguageQuery = searchQuery
let search = MKLocalSearch(request: request)
search.start { (response, error) in
if let response = response {
let mapItems = response.mapItems
self.landmarks = mapItems.map {
Landmark(placemark: $0.placemark)
}
Task {
await self.getData()
}
print("Lamdmarks \(self.landmarks)")
}
}
}
private func getData() async {
guard let landmark = try? JSONEncoder().encode(self.landmarks) else { return }
do {
let decodedLandmark = try JSONDecoder().decode(Landmark.self, from: landmark)
print("decodedLandmark \(decodedLandmark.id)")
} catch {
print("Error \(error.localizedDescription)")
}
}
}
But I get this error: Error
The data couldn’t be read because it isn’t in the correct format.
The placemark looks like this in xcode
Lamdmarks \[Landmark(placemark: La Hacienda Market, 249 Hillside Blvd, South San Francisco, CA 94080, United States # \<+37.66312925,-122.40844847\> +/- 0.00m, region CLCircularRegion (identifier:'\<+37.66307481,-122.40861130\> radius 141.17', center:\<+37.66307481,-122.40861130\>, radius:141.17m))
How do I decode a MKPlacemark to json when I don't know all of its keys.
I tried this
extension NSSecureCoding { func archived() throws -> Data { try NSKeyedArchiver.archivedData(withRootObject: self, requiringSecureCoding: false) } }
extension Data { func unarchived<T: NSSecureCoding>() throws -> T? { try NSKeyedUnarchiver.unarchiveTopLevelObjectWithData(self) as? T } }
extension Landmark: Codable {
func encode(to encoder: Encoder) throws {
var unkeyedContainer = encoder.unkeyedContainer()
try unkeyedContainer.encode(placemark.archived())
try unkeyedContainer.encode(id)
try unkeyedContainer.encode(name)
try unkeyedContainer.encode(title)
try unkeyedContainer.encode(coordinate)
}
public init(from decoder: Decoder) throws {
var container = try decoder.unkeyedContainer()
placemark = try container.decode(Data.self).unarchived()!
coordinate = try container.decode(CLLocationCoordinate2D.self, "coordinate")
id = try container.decode(UUID.self)
name = placemark.name ?? "no name"
title = placemark.title ?? "no title"
}
}
First of all never print(error.localizedDescription) in a Codable context. The generic error message is meaningless.
Always
print(error)
to get the real meaningful DecodingError.
Second of all don't try to adopt Codable by serializing each single property in classes which conform to NSSecureCoding. Take advantage of the built-in serialization and also of the PropertyWrapper pattern.
This PropertyWrapper converts/serializes MKPlacemark to Data and vice versa
#propertyWrapper
struct CodablePlacemark {
var wrappedValue: MKPlacemark
}
extension CodablePlacemark: Codable {
init(from decoder: Decoder) throws {
let container = try decoder.singleValueContainer()
let data = try container.decode(Data.self)
guard let placemark = try NSKeyedUnarchiver.unarchivedObject(ofClass: MKPlacemark.self, from: data) else {
throw DecodingError.dataCorruptedError(
in: container,
debugDescription: "Invalid placemark"
)
}
wrappedValue = placemark
}
func encode(to encoder: Encoder) throws {
var container = encoder.singleValueContainer()
let data = try NSKeyedArchiver.archivedData(withRootObject: wrappedValue, requiringSecureCoding: true)
try container.encode(data)
}
}
In the Landmark struct adopt Codable and declare the placemark
struct Landmark: Codable {
#CodablePlacemark var placemark: MKPlacemark
}
But the property wrapper makes only sense if you encode the placemark.

SwiftUI Using MapKit for Address Auto Complete

I have a form where the user enters their address. While they can always enter it manually, I also wanted to provide them with an easy solution with auto complete so that they could just start typing their address and then tap on the correct one from the list and have it auto populate the various fields.
I started by working off of jnpdx's Swift5 solution - https://stackoverflow.com/a/67131376/11053343
However, there are two issues that I cannot seem to solve:
I need the results to be limited to the United States only (not just the continental US, but the entire United States including Alaska, Hawaii, and Puerto Rico). I am aware of how MKCoordinateRegion works with the center point and then the zoom spread, but it doesn't seem to work on the results of the address search.
The return of the results provides only a title and subtitle, where I need to actually extract all the individual address information and populate my variables (i.e. address, city, state, zip, and zip ext). If the user has an apt or suite number, they would then fill that in themselves. My thought was to create a function that would run when the button is tapped, so that the variables are assigned based off of the user's selection, but I have no idea how to extract the various information required. Apple's docs are terrible as usual and I haven't found any tutorials explaining how to do this.
This is for the latest SwiftUI and XCode (ios15+).
I created a dummy form for testing. Here's what I have:
import SwiftUI
import Combine
import MapKit
class MapSearch : NSObject, ObservableObject {
#Published var locationResults : [MKLocalSearchCompletion] = []
#Published var searchTerm = ""
private var cancellables : Set<AnyCancellable> = []
private var searchCompleter = MKLocalSearchCompleter()
private var currentPromise : ((Result<[MKLocalSearchCompletion], Error>) -> Void)?
override init() {
super.init()
searchCompleter.delegate = self
searchCompleter.region = MKCoordinateRegion()
searchCompleter.resultTypes = MKLocalSearchCompleter.ResultType([.address])
$searchTerm
.debounce(for: .seconds(0.5), scheduler: RunLoop.main)
.removeDuplicates()
.flatMap({ (currentSearchTerm) in
self.searchTermToResults(searchTerm: currentSearchTerm)
})
.sink(receiveCompletion: { (completion) in
//handle error
}, receiveValue: { (results) in
self.locationResults = results
})
.store(in: &cancellables)
}
func searchTermToResults(searchTerm: String) -> Future<[MKLocalSearchCompletion], Error> {
Future { promise in
self.searchCompleter.queryFragment = searchTerm
self.currentPromise = promise
}
}
}
extension MapSearch : MKLocalSearchCompleterDelegate {
func completerDidUpdateResults(_ completer: MKLocalSearchCompleter) {
currentPromise?(.success(completer.results))
}
func completer(_ completer: MKLocalSearchCompleter, didFailWithError error: Error) {
//currentPromise?(.failure(error))
}
}
struct MapKit_Interface: View {
#StateObject private var mapSearch = MapSearch()
#State private var address = ""
#State private var addrNum = ""
#State private var city = ""
#State private var state = ""
#State private var zip = ""
#State private var zipExt = ""
var body: some View {
List {
Section {
TextField("Search", text: $mapSearch.searchTerm)
ForEach(mapSearch.locationResults, id: \.self) { location in
Button {
// Function code goes here
} label: {
VStack(alignment: .leading) {
Text(location.title)
.foregroundColor(Color.white)
Text(location.subtitle)
.font(.system(.caption))
.foregroundColor(Color.white)
}
} // End Label
} // End ForEach
} // End Section
Section {
TextField("Address", text: $address)
TextField("Apt/Suite", text: $addrNum)
TextField("City", text: $city)
TextField("State", text: $state)
TextField("Zip", text: $zip)
TextField("Zip-Ext", text: $zipExt)
} // End Section
} // End List
} // End var Body
} // End Struct
Since no one has responded, I, and my friend Tolstoy, spent a lot of time figuring out the solution and I thought I would post it for anyone else who might be interested. Tolstoy wrote a version for the Mac, while I wrote the iOS version shown here.
Seeing as how Google is charging for usage of their API and Apple is not, this solution gives you address auto-complete for forms. Bear in mind it won't always be perfect because we are beholden to Apple and their maps. Likewise, you have to turn the address into coordinates, which you then turn into a placemark, which means there will be some addresses that may change when tapped from the completion list. Odds are this won't be an issue for 99.9% of users, but thought I would mention it.
At the time of this writing, I am using XCode 13.2.1 and SwiftUI for iOS 15.
I organized it with two Swift files. One to hold the class/struct (AddrStruct.swift) and the other which is the actual view in the app.
AddrStruct.swift
import SwiftUI
import Combine
import MapKit
import CoreLocation
class MapSearch : NSObject, ObservableObject {
#Published var locationResults : [MKLocalSearchCompletion] = []
#Published var searchTerm = ""
private var cancellables : Set<AnyCancellable> = []
private var searchCompleter = MKLocalSearchCompleter()
private var currentPromise : ((Result<[MKLocalSearchCompletion], Error>) -> Void)?
override init() {
super.init()
searchCompleter.delegate = self
searchCompleter.resultTypes = MKLocalSearchCompleter.ResultType([.address])
$searchTerm
.debounce(for: .seconds(0.2), scheduler: RunLoop.main)
.removeDuplicates()
.flatMap({ (currentSearchTerm) in
self.searchTermToResults(searchTerm: currentSearchTerm)
})
.sink(receiveCompletion: { (completion) in
//handle error
}, receiveValue: { (results) in
self.locationResults = results.filter { $0.subtitle.contains("United States") } // This parses the subtitle to show only results that have United States as the country. You could change this text to be Germany or Brazil and only show results from those countries.
})
.store(in: &cancellables)
}
func searchTermToResults(searchTerm: String) -> Future<[MKLocalSearchCompletion], Error> {
Future { promise in
self.searchCompleter.queryFragment = searchTerm
self.currentPromise = promise
}
}
}
extension MapSearch : MKLocalSearchCompleterDelegate {
func completerDidUpdateResults(_ completer: MKLocalSearchCompleter) {
currentPromise?(.success(completer.results))
}
func completer(_ completer: MKLocalSearchCompleter, didFailWithError error: Error) {
//could deal with the error here, but beware that it will finish the Combine publisher stream
//currentPromise?(.failure(error))
}
}
struct ReversedGeoLocation {
let streetNumber: String // eg. 1
let streetName: String // eg. Infinite Loop
let city: String // eg. Cupertino
let state: String // eg. CA
let zipCode: String // eg. 95014
let country: String // eg. United States
let isoCountryCode: String // eg. US
var formattedAddress: String {
return """
\(streetNumber) \(streetName),
\(city), \(state) \(zipCode)
\(country)
"""
}
// Handle optionals as needed
init(with placemark: CLPlacemark) {
self.streetName = placemark.thoroughfare ?? ""
self.streetNumber = placemark.subThoroughfare ?? ""
self.city = placemark.locality ?? ""
self.state = placemark.administrativeArea ?? ""
self.zipCode = placemark.postalCode ?? ""
self.country = placemark.country ?? ""
self.isoCountryCode = placemark.isoCountryCode ?? ""
}
}
For testing purposes, I called my main view file Test.swift. Here's a stripped down version for reference.
Test.swift
import SwiftUI
import Combine
import CoreLocation
import MapKit
struct Test: View {
#StateObject private var mapSearch = MapSearch()
func reverseGeo(location: MKLocalSearchCompletion) {
let searchRequest = MKLocalSearch.Request(completion: location)
let search = MKLocalSearch(request: searchRequest)
var coordinateK : CLLocationCoordinate2D?
search.start { (response, error) in
if error == nil, let coordinate = response?.mapItems.first?.placemark.coordinate {
coordinateK = coordinate
}
if let c = coordinateK {
let location = CLLocation(latitude: c.latitude, longitude: c.longitude)
CLGeocoder().reverseGeocodeLocation(location) { placemarks, error in
guard let placemark = placemarks?.first else {
let errorString = error?.localizedDescription ?? "Unexpected Error"
print("Unable to reverse geocode the given location. Error: \(errorString)")
return
}
let reversedGeoLocation = ReversedGeoLocation(with: placemark)
address = "\(reversedGeoLocation.streetNumber) \(reversedGeoLocation.streetName)"
city = "\(reversedGeoLocation.city)"
state = "\(reversedGeoLocation.state)"
zip = "\(reversedGeoLocation.zipCode)"
mapSearch.searchTerm = address
isFocused = false
}
}
}
}
// Form Variables
#FocusState private var isFocused: Bool
#State private var btnHover = false
#State private var isBtnActive = false
#State private var address = ""
#State private var city = ""
#State private var state = ""
#State private var zip = ""
// Main UI
var body: some View {
VStack {
List {
Section {
Text("Start typing your street address and you will see a list of possible matches.")
} // End Section
Section {
TextField("Address", text: $mapSearch.searchTerm)
// Show auto-complete results
if address != mapSearch.searchTerm && isFocused == false {
ForEach(mapSearch.locationResults, id: \.self) { location in
Button {
reverseGeo(location: location)
} label: {
VStack(alignment: .leading) {
Text(location.title)
.foregroundColor(Color.white)
Text(location.subtitle)
.font(.system(.caption))
.foregroundColor(Color.white)
}
} // End Label
} // End ForEach
} // End if
// End show auto-complete results
TextField("City", text: $city)
TextField("State", text: $state)
TextField("Zip", text: $zip)
} // End Section
.listRowSeparator(.visible)
} // End List
} // End Main VStack
} // End Var Body
} // End Struct
struct Test_Previews: PreviewProvider {
static var previews: some View {
Test()
}
}
If anyone is wondering how to generate global results, change the code from this:
self.locationResults = results.filter{$0.subtitle.contains("United States")}
to this in Address Structure file:
self.locationResults = results

Implementing Login Navigation in SwiftUI

Here is my requirement: I want to display a login screen, perform authentication via a network request, and if successful, display the content page.
I have implemented the network request part as per the suggestion by jpdnx here.
I have a UserAuth class and the corresponding code to display the Login View if not logged in, and the Content View if logged in, as per M Reza here.
However, I am not able to combine the two - when the network request finishes in LoginView, I am not able to get the flow back to the LoginControllerView to navigate to ContentView. Any help will be appreciate here.
Here is my code:
Network.swift
class ViewModel<T: Codable> : ObservableObject {
//#Published var calendar : IDCCalendar?
#Published var modelData : T?
func getData(url: URL, encoded: String, completion: (#escaping ()->()) ) {
var request = URLRequest(url: url)
request.setValue("application/json", forHTTPHeaderField: "Content-Type")
request.httpMethod = "POST"
print(encoded)
let encoder = JSONEncoder()
if let data = try? encoder.encode(encoded) {
request.httpBody = data
}
print("Request: \(request)")
URLSession.shared.dataTask(with: request) { data1, response, error in
if let error = error {
print("Request error: ", error)
return
}
guard let data1 = data1 else { return }
DispatchQueue.main.async {
let decoder = JSONDecoder()
print(String(decoding: data1, as: UTF8.self))
if let value = try? decoder.decode(T.self, from: data1)
{
self.modelData = value
completion()
print("Success!")
}
else {
print("Does not decode correctly")
}
}
}.resume()
}
LoginControllerView.swift
var body: some View {
Group {
if !userAuth.isLoggedin {
LoginView(userAuth: userAuth)
} else {
ContentView()
}
}
LoginView.swift
struct LoginView: View {
#EnvironmentObject var userAuth: UserAuth
#StateObject var viewModel = ViewModel<Login>()
var body: some View {
// Login Screen UI here
Button("Login") {
// Commenting out network request code out for now
/*
let url = URL(<URL goes here>)!
let encoded = <JSON String goes here>
let completion = {
if viewModel.modelData?.Status == 0 {
userAuth.isLoggedin = true
let login = viewModel.modelData!
let encoder = JSONEncoder()
if let data = try? encoder.encode(login) {
UserDefaults.standard.set(data, forKey: "LoginData")
}
}
viewModel.getData(url: url, encoded: encoded, completion: completion)
*/
// For test purposes, setting it to true, I want this to percolate back to
// LoginControllerView
userAuth.isLoggedin = true
}
UserAuth.swift
import Combine
class UserAuth: ObservableObject {
let didChange = PassthroughSubject<UserAuth,Never>()
// required to conform to protocol 'ObservableObject'
let willChange = PassthroughSubject<UserAuth,Never>()
func login() {
// login request... on success:
self.isLoggedin = true
}
var isLoggedin = false {
didSet {
didChange.send(self)
}
}
}

Swift How to reload an Environment-Object

I want to add a Button to my view to load more data. In my Environment Object the data is generated randomly via an API.
How can I reload my Environment object to get new items. The Code Below should make it clear. Thanks in advance
class observer : ObservableObject{
#Published var shows = [stacks]()
#Published var last = -1
var results = [Result1]()
init(){
let number = Int.random(in: 1...35)
print("das ist dier etste radodm nube: \(number)")
let endnumber = number + 8
print("das ist dier etste radodm nube: \(endnumber)")
for n in number...endnumber{
guard let url = URL(string:"https://api.themoviedb.org/3/discover/tv?api_key=3ed2bd15f916d0e3fbb77c193bf33b61&language=de-DE&region=DE&with_networks=213&page=\(n)" ) else {
print("Invalid URL")
return
}
let request = URLRequest(url: url)
URLSession.shared.dataTask(with: request) { data, response, error in
if let data = data {
if let decodedResponse = try? JSONDecoder().decode(Response.self, from: data) {
DispatchQueue.main.async {
self.results = decodedResponse.results
for i in self.results{
self.shows.append(stacks(id: "\(i.id)", name: i.name, typ: "Serie", status: "",overview: i.overview, vote: "\(i.vote_average)", image: i.poster_path, swipe: 0, degree: 0, commercal: "no"))
}
self.shows.shuffle()
}
return
}
}
print("Fetch failed: \(error?.localizedDescription ?? "Unknown error")")
}.resume()
}
}
}
struct View: View {
#EnvironmentObject var cards : observer
var body: some View {
VStack{
Button(action: {
//reload
}){
Text("reload")
}
}
I would put the fetching/loading data code that is inside the init in a function.
func codeToFetchData() {
//Code from your init
}
The call that method in your init and your Button for example cards.codeToFetchData()

Nested Struct models not causing view to re-render SwiftUI

I have a view that listens to a Model via and ObservableObject:
class Feed : ObservableObject {
// Posts to be displayed
#Published var posts = [Posts]()
...
...
}
And the Posts model looks like:
struct Posts: Hashable, Identifiable {
let bar: Bars
let time: String
var description: String
let id: String
let createdAt : String
let tags : [Friends]
let groups : [String]
var intializer : Friends // Creator of the post
}
Which contains multiple other Struct models like Friends and Bars. However, when I do change a value within one of these other models, it doesn't trigger the #Published to fire, so the view isn't redrawn. For example, the Friends model looks like:
struct Friends : Hashable {
static func == (lhs: Friends, rhs: Friends) -> Bool {
return lhs.id == rhs.id
}
let name: String
let username: String
let id : String
var thumbnail : UIImage?
var profileImgURL : String?
func hash(into hasher: inout Hasher) {
hasher.combine(id)
}
}
but when I change the thumbnail, the views are not redrawn. But when I change something directly apart of the Posts model, like the description attribute, the view is redrawn. How am I able to have the view redraw when the underlying model values are changed?
I change the thumbnail as shown:
// Grab the thumbnail of user (if exists)
if post.intializer.profileImgURL != nil {
AF.request(post.intializer.profileImgURL!, method: .get, encoding: URLEncoding.default)
.validate()
.responseData { (response) in
if let data = response.value {
// Find the index of where this post is in the array and set the profile img
if let indexOfPost = self.posts.firstIndex(of: post) {
self.posts[indexOfPost].intializer.thumbnail = UIImage(data: data)
}
}
}
}
But if I were to change the description doing the same thing:
// Grab the thumbnail of user (if exists)
if post.intializer.profileImgURL != nil {
AF.request(post.intializer.profileImgURL!, method: .get, encoding: URLEncoding.default)
.validate()
.responseData { (response) in
if let data = response.value {
// Find the index of where this post is in the array and set the profile img
if let indexOfPost = self.posts.firstIndex(of: post) {
self.posts[indexOfPost].description = "Loaded!!!!"
}
}
}
}
And when I do this, the view does update and change. I can see that the thumbnails are being loaded correctly, too, because I can print out the data sent, and sometimes the thumbnails are redrawn for the view correctly.
EDIT
As suggested I tried adding a mutating func to the struct:
struct Posts: Hashable, Identifiable {
let bar: Bars
let time: String
var description: String
let id: String
let createdAt : String
let tags : [Friends]
let groups : [String]
var intializer : Friends // Creator of the post
mutating func addInitThumbnail(img : UIImage) {
self.intializer.thumbnail = img
}
}
and then using it:
func grabInitThumbnail(post : Posts) {
// Grab the thumbnail of user (if exists)
if post.intializer.profileImgURL != nil {
AF.request(post.intializer.profileImgURL!, method: .get, encoding: URLEncoding.default)
.validate()
.responseData { (response) in
if let data = response.value {
// Find the index of where this post is in the array and set the profile img
if let indexOfPost = self.posts.firstIndex(of: post) {
if let thumbnailImg = UIImage(data: data) {
self.posts[indexOfPost].addInitThumbnail(img: thumbnailImg)
}
}
}
}
}
}
but it did not work either.
However, when I do:
func grabInitThumbnail(post : Posts) {
// Grab the thumbnail of user (if exists)
if post.intializer.profileImgURL != nil {
AF.request(post.intializer.profileImgURL!, method: .get, encoding: URLEncoding.default)
.validate()
.responseData { (response) in
if let data = response.value {
// Find the index of where this post is in the array and set the profile img
if let indexOfPost = self.posts.firstIndex(of: post) {
self.posts[indexOfPost].intializer.thumbnail = UIImage(data: data)
self.posts[indexOfPost].description = "Loaded!!!!"
}
}
}
}
}
the images are loaded and set correctly...? So I think it might have something to do with UIImages directly?
I tried using mutating function and also updating value directly, both cases it worked.
UPDATED CODE (Added UIImage in new struct)
import SwiftUI
import Foundation
//Employee
struct Employee : Identifiable{
var id: String = ""
var name: String = ""
var address: Address
var userImage: UserIcon
init(name: String, id: String, address: Address, userImage: UserIcon) {
self.id = id
self.name = name
self.address = address
self.userImage = userImage
}
mutating func updateAddress(with value: Address){
address = value
}
}
//User profile image
struct UserIcon {
var profile: UIImage?
init(profile: UIImage) {
self.profile = profile
}
mutating func updateProfile(image: UIImage) {
self.profile = image
}
}
//Address
struct Address {
var houseName: String = ""
var houseNumber: String = ""
var place: String = ""
init(houseName: String, houseNumber: String, place: String) {
self.houseName = houseName
self.houseNumber = houseNumber
self.place = place
}
func getCompleteAddress() -> String{
let addressArray = [self.houseName, self.houseNumber, self.place]
return addressArray.joined(separator: ",")
}
}
//EmployeeViewModel
class EmployeeViewModel: ObservableObject {
#Published var users : [Employee] = []
func initialize() {
self.users = [Employee(name: "ABC", id: "100", address: Address(houseName: "Beautiful Villa1", houseNumber: "17ABC", place: "USA"), userImage: UserIcon(profile: UIImage(named: "discover")!)),
Employee(name: "XYZ", id: "101", address: Address(houseName: "Beautiful Villa2", houseNumber: "18ABC", place: "UAE"), userImage: UserIcon(profile: UIImage(named: "discover")!)),
Employee(name: "QWE", id: "102", address: Address(houseName: "Beautiful Villa3", houseNumber: "19ABC", place: "UK"), userImage: UserIcon(profile: UIImage(named: "discover")!))]
}
func update() { //both below cases worked
self.users[0].address.houseName = "My Villa"
//self.users[0].updateAddress(with: Address(houseName: "My Villa", houseNumber: "123", place: "London"))
self.updateImage()
}
func updateImage() {
self.users[0].userImage.updateProfile(image: UIImage(named: "home")!)
}
}
//EmployeeView
struct EmployeeView: View {
#ObservedObject var vm = EmployeeViewModel()
var body: some View {
NavigationView {
List {
ForEach(self.vm.users) { user in
VStack {
Image(uiImage: user.userImage.profile!)
Text("\(user.name) - \(user.address.getCompleteAddress())")
}
}.listRowBackground(Color.white)
}.onAppear(perform: fetch)
.navigationBarItems(trailing:
Button("Update") {
self.vm.update()
}.foregroundColor(Color.blue)
)
.navigationBarTitle("Users", displayMode: .inline)
}.accentColor(Color.init("blackTextColor"))
}
func fetch() {
self.vm.initialize()
}
}
it's been a long time but still :
1 - mutating func is not necessary.
2 - The re-rendering won't happen if you only change the nested object and not the "observed" object it self.
3 - You can play with the getters and setters as well, to pull the wanted value to change and update it back.
Considering we have a complex object such as :
struct Content{
var listOfStuff : [Any] = ["List", 2, "Of", "Stuff"]
var isTheSkyGrey : Bool = false
var doYouLikeMyMom : Bool = false
var status : UIImage? = UIImage(systemName: "paperplane")
}
Now let's wrap/nest this object into a ContentModel for the View. If, while using the #State var contentModel : ContentModel in the View, we change change one of the properties directly by accessing the nested object(like so : model.content.status = "Tchak"), it will not trigger a re-rendering because the ContentModel itself didn't change.
Understanding this, we need to trigger a tiny useless change in the ContentModel :
struct ContentModel {
private var change : Bool = false
private var content : Content = Content() {
didSet{
// this will trigger the view to re-render
change.toggle()
}
}
//the value you want to change
var status : UIImage?{
get{
contentModel.status
}
set{
contentModel.status = newValue
}
}
}
Now what's left to do is to observe the change of the content in the view.
struct ContentPouf: View {
#State var contentModel = ContentModel()
var body: some View {
Image(uiImage: contentModel.status)
.onTapGesture {
contentModel.status = UIImage(systemName: "pencil")
}
}
}
and using an ObservableObject it would be :
class ContentObservable : ObservableObject {
#Published var content : ContentModel = ContentModel()
func handleTap(){
content.status = UIImage(systemName: "pencil")
}
}
and
#StateObject var viewModel : ContentObservable = ContentObservable()
var body: some View {
Image(uiImage :viewModel.content.status)
.onTapGesture {
viewModel.handleTap()
}
}