SFML no longer working - c++

Following a complete reformat and an upgrade from Visual Studio 2012 to 2015, my program will not compile and spits linker errors at me. I have looked at the paths, linker and whatnot, and it looks just as it should for it to work, I have looked at my code as well in the referenced classes, but they are all set up with proper includes and namespaces too.
All files, including the SFML libraries and my own source code, was kept on my dropbox before i reformatted, so no files have changed folders, which i have double-checked as well.
Entire project is written in C++
1>------ Build started: Project: Starfall, Configuration: Debug x64 ------
1>AnimatedSprite.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: class sf::RectangleShape & __cdeclsf::RectangleShape::operator=(class sf::RectangleShape &&)" (__imp_??4RectangleShape#sf##QEAAAEAV01#$$QEAV01##Z) referenced in function "public: __cdecl AnimatedSprite::AnimatedSprite(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct HandlerContainer *)" (??0AnimatedSprite##QEAA#V?$basic_string#DU?$char_traits#D#std##V?$allocator#D#2##std##PEAUHandlerContainer###Z)
1>DynamicSprite.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: class sf::RectangleShape & __cdecl sf::RectangleShape::operator=(class sf::RectangleShape &&)" (__imp_??4RectangleShape#sf##QEAAAEAV01#$$QEAV01##Z)
1>CuboidDrawable.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: class sf::ConvexShape & __cdecl sf::ConvexShape::operator=(class sf::ConvexShape &&)" (__imp_??4ConvexShape#sf##QEAAAEAV01#$$QEAV01##Z) referenced in function "public: __cdecl CuboidDrawable::CuboidDrawable(class CuboidShape,struct HandlerContainer *)" (??0CuboidDrawable##QEAA#VCuboidShape##PEAUHandlerContainer###Z)
1>C:\Users\Riilu\Dropbox\Starfall\Code and shit\Starfall\x64\Debug\Starfall.exe : fatal error LNK1120: 2 unresolved externals
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

Did you also upgrade SFML libraries to VS2015? Read here - "You must download the package that matches your version of Visual C++. ... If there's no SFML package compiled for your version of Visual C++, you will have to build SFML yourself"

Related

OpenCV via NuGet packages with Visual Studio 2015, how to configure?

I'm trying to use OpenCV via NuGet packages with Visual Studio 2015 and I can't seem to get everything configured. I'm not sure if I'm making a mistake somewhere or what I'm trying is not supported.
A little background, I made this tutorial a while back:
https://www.youtube.com/watch?v=7SM5OD2pZKY
https://github.com/MicrocontrollersAndMore/OpenCV_3_Windows_10_Installation_Tutorial
And I'd like to update this to use NuGets if possible. I use NuGets on the job every day so I'm familiar with the concept, but I've only previously used NuGets with .Net (Visual Basic or C#) applications.
I'm trying to make this work with plane jane C++ OpenCV, not within a .NET or UWP app.
For the record, in a separate .Net test project, I tried the EmguCV NuGet package:
With Visual Studio 2015 and everything worked as expected (for those not familiar, Emgu CV is probably the oldest/best known/most stable .Net wrapper for OpenCV)
Here are the steps I tried to get regular C++ OpenCV to work within Visual Studio 2015 using NuGets:
Start Visual Studio 2015, make an Empty Project:
Bring up the NuGet package manager:
I choose OpenCV.Win.ImgProc as that seemed to be the only OpenCV 3.x NuGet available, this also auto imported Core as expected:
Then I added a .cpp file and copied/pasted in known-good OpenCV code, the OpenCV libraries are not recognized:
I tried Build -> Clean, Build -> Build, same concern. I also tried "Solution Configurations" and "Solution Platforms" set to Debug / Release / x86 / x64, same concern.
Am I missing a step here? Do NuGets only work within a managed environment such as .Net or UWP, or can they work with regular C++ as well? I did notice the mention in the Description about UWP:
But I'm not using VideoIO, so I'm not sure that should matter.
Has anybody had any success with this? I can always go back to the "old school" way of directly referencing libraries in Project -> (project name) Properties as shown in my tutorial linked to above, but I'd like to use NuGets if possible.
----------- Edit ---------------
I had to place my response to Leo-MSFT here to allow for enough characters and screenshots. Thanks for the suggestion Leo-MSFT, but two problems with that. For one, that package is OpenCV 2.4.10, very outdated by now:
2nd, if I use that package the red underlines are gone, but I get the following linker errors when I try to build and run:
1>------ Build started: Project: Test2, Configuration: Debug x64 ------
1> test.cpp
1>test.obj : error LNK2019: unresolved external symbol "void __cdecl cv::fastFree(void *)" (?fastFree#cv##YAXPEAX#Z) referenced in function "public: __cdecl cv::Mat::~Mat(void)" (??1Mat#cv##QEAA#XZ)
1>test.obj : error LNK2019: unresolved external symbol "public: __cdecl cv::_InputArray::_InputArray(class cv::Mat const &)" (??0_InputArray#cv##QEAA#AEBVMat#1##Z) referenced in function main
1>test.obj : error LNK2019: unresolved external symbol "public: __cdecl cv::_OutputArray::_OutputArray(class cv::Mat &)" (??0_OutputArray#cv##QEAA#AEAVMat#1##Z) referenced in function main
1>test.obj : error LNK2019: unresolved external symbol "public: void __cdecl cv::Mat::deallocate(void)" (?deallocate#Mat#cv##QEAAXXZ) referenced in function "public: void __cdecl cv::Mat::release(void)" (?release#Mat#cv##QEAAXXZ)
1>test.obj : error LNK2019: unresolved external symbol "public: void __cdecl cv::Mat::copySize(class cv::Mat const &)" (?copySize#Mat#cv##QEAAXAEBV12##Z) referenced in function "public: class cv::Mat & __cdecl cv::Mat::operator=(class cv::Mat const &)" (??4Mat#cv##QEAAAEAV01#AEBV01##Z)
1>test.obj : error LNK2019: unresolved external symbol "int __cdecl cv::_interlockedExchangeAdd(int *,int)" (?_interlockedExchangeAdd#cv##YAHPEAHH#Z) referenced in function "public: class cv::Mat & __cdecl cv::Mat::operator=(class cv::Mat const &)" (??4Mat#cv##QEAAAEAV01#AEBV01##Z)
1>test.obj : error LNK2019: unresolved external symbol "void __cdecl cv::namedWindow(class std::basic_string,class std::allocator > const &,int)" (?namedWindow#cv##YAXAEBV?$basic_string#DU?$char_traits#D#std##V?$allocator#D#2##std##H#Z) referenced in function main
1>test.obj : error LNK2019: unresolved external symbol "int __cdecl cv::waitKey(int)" (?waitKey#cv##YAHH#Z) referenced in function main
1>test.obj : error LNK2019: unresolved external symbol "void __cdecl cv::imshow(class std::basic_string,class std::allocator > const &,class cv::_InputArray const &)" (?imshow#cv##YAXAEBV?$basic_string#DU?$char_traits#D#std##V?$allocator#D#2##std##AEBV_InputArray#1##Z) referenced in function main
1>test.obj : error LNK2019: unresolved external symbol "class cv::Mat __cdecl cv::imread(class std::basic_string,class std::allocator > const &,int)" (?imread#cv##YA?AVMat#1#AEBV?$basic_string#DU?$char_traits#D#std##V?$allocator#D#2##std##H#Z) referenced in function main
1>test.obj : error LNK2019: unresolved external symbol "void __cdecl cv::GaussianBlur(class cv::_InputArray const &,class cv::OutputArray const &,class cv::Size,double,double,int)" (?GaussianBlur#cv##YAXAEBV_InputArray#1#AEBV_OutputArray#1#V?$Size_#H#1#NNH#Z) referenced in function main
1>test.obj : error LNK2019: unresolved external symbol "void __cdecl cv::Canny(class cv::_InputArray const &,class cv::_OutputArray const &,double,double,int,bool)" (?Canny#cv##YAXAEBV_InputArray#1#AEBV_OutputArray#1#NNH_N#Z) referenced in function main
1>test.obj : error LNK2019: unresolved external symbol "void __cdecl cv::cvtColor(class cv::_InputArray const &,class cv::_OutputArray const &,int,int)" (?cvtColor#cv##YAXAEBV_InputArray#1#AEBV_OutputArray#1#HH#Z) referenced in function main
1>C:\Users\cdahms\Documents\Test2\x64\Debug\Test2.exe : fatal error LNK1120: 13 unresolved externals
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
After trying various options, I've settled on this package:
Which seems to work, although it's not very confidence inspiring that it is clearly labeled "not an official package" and also that it's slightly out of date (not many changes from OpenCV 3.1.0 to 3.2.0 however). I suppose I'll use this until a proper updated package is released.
The OpenCV libraries package is OpenCV3.1 rather than OpenCV.Win.ImgProc for your test OpenCV code.
Below is my test result, so you just need to install the OpenCV3.1 NuGet package instead of OpenCV.Win.ImgProc for that OpenCV code.
Note that: OpenCV3.1 is not an official package.

Trouble compiling gloox library project in Visual Studio 2010

I'm having trouble compiling gloox in VS 2010. I'm getting followinng error report:
1>------ Build started: Project: gloox-1.0, Configuration: Release Win32 ------
Creating library C:\Install\gloox-1.0.13\Release\gloox-1.0.lib and object C:\Install\gloox-1.0.13\Release\gloox-1.0.exp
1>adhoc.obj : error LNK2001: unresolved external symbol "public: virtual class gloox::IOData * __thiscall gloox::IOData::clone(void)const " (?clone#IOData#gloox##UBEPAV12#XZ)
1>adhoc.obj : error LNK2001: unresolved external symbol "public: virtual class gloox::Tag * __thiscall gloox::IOData::tag(void)const " (?tag#IOData#gloox##UBEPAVTag#2#XZ)
1>adhoc.obj : error LNK2001: unresolved external symbol "public: virtual __thiscall gloox::IOData::~IOData(void)" (??1IOData#gloox##UAE#XZ)
1>adhoc.obj : error LNK2001: unresolved external symbol "public: __thiscall gloox::IOData::IOData(class gloox::Tag const *)" (??0IOData#gloox##QAE#PBVTag#1##Z)
1>C:\Install\gloox-1.0.13\Release\gloox-1.0.dll : fatal error LNK1120: 4 unresolved externals
Could someone help me, what am I missing here? I'm new to C++ programming and new VS user so any help would be highly appreciated.
Right click project > add > Existing File.
Then Add iodata.cpp and iodata.h.
This solved my problem.

LNK2019 error using Nite and OpenNI

I haven't ever seen the error of LNK 2019 before and now I encounter it when i try to link the code that i get from Nite.
The error is...
1>kinect.obj : error LNK2019: unresolved external symbol __imp__niteShutdownHandTracker referenced in function "public: void __thiscall nite::HandTracker::destroy(void)" (?destroy#HandTracker#nite##QAEXXZ)
1>kinect.obj : error LNK2019: unresolved external symbol __imp__niteStartHandTracking referenced in function "public: enum nite::Status __thiscall nite::HandTracker::startHandTracking(class nite::Point3f const &,short *)" (?startHandTracking#HandTracker#nite##QAE?AW4Status#2#ABVPoint3f#2#PAF#Z)
1>kinect.obj : error LNK2019: unresolved external symbol __imp__niteReadHandTrackerFrame referenced in function "public: enum nite::Status __thiscall nite::HandTracker::readFrame(class nite::HandTrackerFrameRef *)" (?readFrame#HandTracker#nite##QAE?AW4Status#2#PAVHandTrackerFrameRef#2##Z)
1>kinect.obj : error LNK2019: unresolved external symbol __imp__niteHandTrackerFrameRelease referenced in function "public: void __thiscall nite::HandTrackerFrameRef::release(void)" (?release#HandTrackerFrameRef#nite##QAEXXZ)
1>kinect.obj : error LNK2019: unresolved external symbol __imp__niteStartGestureDetection referenced in function "public: enum nite::Status __thiscall nite::HandTracker::startGestureDetection(enum nite::GestureType)" (?startGestureDetection#HandTracker#nite##QAE?AW4Status#2#W4GestureType#2##Z)
1>D:\AcerUser\Documents\Visual Studio 2013\Projects\kinect\Debug\kinect.exe : fatal error LNK1120: 11 unresolved externals
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
how to solve it?
Thanks
If you get error LNK2019 from Visual Studio Console output, you might building your project for Win32 platform on your 64bit Windows, try swiching to x64.
IF you are Using Visual Studio GO TO ->Build --> (thats where you change or create win32/x64
Configuration Manager
Are you sure your application is being linked against the corresponding libraries?
Somewhere in your OpenNI and Nite installation, there must be a folder containing .lib files. You have to specify this path in the additional library directories in your project's property page. If it still doesn't work afterwards, you should add the names of these libraries in the additional dependencies.

Trying to use my project with external opencv

I'm attaching some external libraries to my project in C++.
These libraries make use of the opencv2 libraries.
I already added the opencv2 include files to my c/c++ properties. I also added all the relevant lib files which I googled and found to the Linker input list. (I'm running the release version, but I also tried the debug version with the "d" extension).
opencv_core230.lib
opencv_highgui230.lib
opencv_objdetect230.lib
opencv_imgproc230.lib
opencv_ml230.lib
opencv_legacy230.lib
opencv_video230.lib
I'm getting these 4 annoying linking problems regarding the setSVMDetector#HOGDescriptor.
I looked everywhere for a solution and couldn't find one.; no one really uses the setSVM function in the external program.
Here are the linking problems:
Error 14 error LNK2001: unresolved external symbol "public: virtual void __thiscall cv::HOGDescriptor::setSVMDetector(class cv::_InputArray const &)" (?setSVMDetector#HOGDescriptor#cv##UAEXABV_InputArray#2##Z) C:\Users\idan\Documents\Visual Studio 2010\GraspTestingTool\GraspTestingTool\GraspTestingTool.obj GraspTestingTool
Error 15 error LNK2001: unresolved external symbol "public: virtual void __thiscall cv::HOGDescriptor::setSVMDetector(class cv::_InputArray const &)" (?setSVMDetector#HOGDescriptor#cv##UAEXABV_InputArray#2##Z) C:\Users\idan\Documents\Visual Studio 2010\GraspTestingTool\GraspTestingTool\htmlGenerator.obj GraspTestingTool
Error 16 error LNK2001: unresolved external symbol "public: virtual void __thiscall cv::HOGDescriptor::setSVMDetector(class cv::_InputArray const &)" (?setSVMDetector#HOGDescriptor#cv##UAEXABV_InputArray#2##Z) C:\Users\idan\Documents\Visual Studio 2010\GraspTestingTool\GraspTestingTool\sequenceTests.obj GraspTestingTool
Error 17 error LNK2001: unresolved external symbol "public: virtual void __thiscall cv::HOGDescriptor::setSVMDetector(class cv::_InputArray const &)" (?setSVMDetector#HOGDescriptor#cv##UAEXABV_InputArray#2##Z) C:\Users\idan\Documents\Visual Studio 2010\GraspTestingTool\GraspTestingTool\Utilities.obj GraspTestingTool
Does anyone know how to solve this issue?
Thanks a lot!
Error is due to not adding specifice library in debug or releas mode.
use 32 bit or 64 library depending on your target machine
Add respective library of opencv in release mode -
opencv_core242.lib opencv_highgui242.lib opencv_imgproc242.lib opencv_ml242.lib
opencv_legacy242.lib opencv_video242.lib
OR If you want run program in debug mode then
use debug lib of opencv
opencv_core220d.lib
opencv_highgui220d.lib
opencv_video220d.lib
opencv_ml220d.lib
opencv_legacy220d.lib
opencv_imgproc220d.lib
opencv_objdetect242.lib
C:\opencv\build\x86\vc10\lib
Add the library file "opencv_objdetect248.lib; opencv_objdetect248d.lib;" in Project roperties-->Linker-->Input.
You need to add opencv_objdetect library. If you using debug mode add objdetect(version)d.lib, however, if you release mode add objdetect(version).lib

Linking to V8 does not work in release mode

I built the v8 libraries on visual studio 2005 in release mode, put the resulting .lib files (in release mode) and compiled my project against them.
While everything is working fine in debug mode (compiling and running correctly), in release mode I get the following link errors (as if the lib files are not there).
error LNK2001: unresolved external symbol "public: class v8::Local<class v8::Boolean> __thiscall v8::Value::ToBoolean(void)const " (?ToBoolean#Value#v8##QBE?AV?$Local#VBoolean#v8###2#XZ)
error LNK2001: unresolved external symbol "public: bool __thiscall v8::Value::IsInt32(void)const " (?IsInt32#Value#v8##QBE_NXZ)
error LNK2001: unresolved external symbol "public: bool __thiscall v8::Value::IsNumber(void)const " (?IsNumber#Value#v8##QBE_NXZ)
error LNK2001: unresolved external symbol "public: bool __thiscall v8::Value::IsBoolean(void)const " (?IsBoolean#Value#v8##QBE_NXZ)
error LNK2001: unresolved external symbol "public: bool __thiscall v8::Value::IsObject(void)const " (?IsObject#Value#v8##QBE_NXZ)
error LNK2001: unresolved external symbol "public: bool __thiscall v8::Value::IsArray(void)const " (?IsArray#Value#v8##QBE_NXZ)
error LNK2001: unresolved external symbol "public: bool __thiscall v8::Value::IsFunction(void)const " (?IsFunction#Value#v8##QBE_NXZ)
error LNK2001: unresolved external symbol "public: bool __thiscall v8::Value::IsNull(void)const " (?IsNull#Value#v8##QBE_NXZ)
My linker properties have the following additional depencies.
msvcrt.lib ntstc_msvcrt.lib Psapi.lib winmm.lib Ws2_32.lib $(SolutionDir)\external_libs\release\v8.lib
and my $(SolutionDir)\external_libs\release folder containst the files:
v8.lib, v8_base.lib, v8_snapshot.lib
Any help would be appreciated.
In Visual Studio the build options are separate for debug and release builds. You probably set everything up properly for debug mode, but not for release mode, hence the errors.
I forget exactly how things are layed out in VS2005, but in VS2008, there is a combobox at the top of the solution properties dialog that lets you choose between debug/release/all configurations.
In other words, you will have to add the additional dependencies to the linker properties section in release mode. Alternatively, in the future, make all changes with the configuration set to All configurations.
Likely cause: The command switches and defines you used to build the v8 lib don't match those that you are using to build the code consuming it.
As an aside, if you are using the vs2005 CRT, you don't need this: ntstc_msvcrt.lib
Martyn