Is there a way to change the identifier of a project, without directly editing the database?
There is no obvious option to change it in the WebUI.
Apparently this has been an "issue" for a while:
https://www.redmine.org/boards/2/topics/2918?r=48986
Project identifiers are clearly not meant to be modified. It appears that the expectation is that one should delete a project and re-create it with the new identifier. Since this is unacceptable to me, I found a way around it.
The web interface does not allow for changing the identifier and there are a few roadblocks in the Project class itself that prevents one from just opening a console and running something like this (which, as a Rails developer, I would expect to be able to do):
p = Project.find_by(identifier: 'old-identifier')
p.identifier = 'new-identifier'
p.save
However, I have found that one can do this from a production console:
p = Project.where(identifier: 'old-identifier').first
p.instance_eval { self['identifier'] = 'new-identifier' }
p.save
Note: To access a "production console"...
cd into [R]edmine install directory, then run RAILS_ENV=production rails console
(Thanks, Dave)
Related
I'm having difficulty with my in-repo addon writing to appDir/public. What I'd like to do is write out a JSON file on each build to be included in the app /dist. The problem I'm running into is when running "ember serve", the file watcher detects the new file and rebuilds again, causing an endless loop.
I've tried writing the JSON file using preBuild() and postBuild() hooks, saving to /public, but after build, the watcher detects it and rebuild over and over, writing a new file again each time. I also tried using my-addon/public folder and writing to that, same thing.
The only thing that partially works is writing on init(), which is fine, except I don't see the changes using ember serve.
I did try using the treeForPublic() method, but did not get any further. I can write the file and use treeForPublic(). This only runs once though, on initial build. It partially solves my problem, because I get the files into app dist folder. But I don't think ember serve will re-run treeForPublic on subsequent file change in the app.
Is there a way to ignore specific files from file watch? Yet still allow files to include into the build? Maybe there's an exclude watch property in ember-cli-build?
Here's my treeForPublic() , but I'm guessing my problems aren't here:
treeForPublic: function() {
const publicTree = this._super.treeForPublic.apply(this, arguments);
const trees = [];
if (publicTree) {
trees.push(publicTree);
}
// this writes out the json
this.saveSettingsFile(this.pubSettingsFile, this.settings);
trees.push(new Funnel(this.addonPubDataPath, {
include: [this.pubSettingsFileName],
destDir: '/data'
}));
return mergeTrees(trees);
},
UPDATE 05/20/2019
I should probably make a new question at this point...
My goal here is to create an auto-increment build number that updates both on ember build and ember serve. My comments under #real_ates's answer below help explain why. In the end, if I can only use this on build, that's totally ok.
The answer from #real_ate was very helpful and solved the endless loop problem, but it doesn't run on ember serve. Maybe this just can't be done, but I'd really like to know either way. I'm currently trying to change environment variables instead of using treeforPublic(). I've asked that as a separate question about addon config() updates to Ember environment:
Updating Ember.js environment variables do not take effect using in-repo addon config() method on ember serve
I don't know if can mark #real_ate's answer as the accepted solution because it doesn't work on ember serve. It was extremely helpful and educational!
This is a great question, and it's often something that people can be a bit confused about when working with broccoli (I know for sure that I've been stung by this in the past)
The issue that you have is that your treeForPublic() is actually writing a file to the source directory and then you're using broccoli-funnel to select that new custom file and include it in the build. The correct method to do this is instead to use broccoli-file-creator to create an output tree that includes your new file. I'll go into more detail with an example below:
treeForPublic: function() {
const publicTree = this._super.treeForPublic.apply(this, arguments);
const trees = [];
if (publicTree) {
trees.push(publicTree);
}
let data = getSettingsData(this.settings);
trees.push(writeFile('/data/the-settings-file.json', JSON.stringify(data)));
return mergeTrees(trees);
}
As you will see the most of the code is exactly the same as your example. The two main differences are that instead of having a function this.saveSettingsFile() that writes out a settings file on disk we now have a function this.getSettingsData() that returns the content that we would like to see in the newly created file. Here is the simple example that we came up with when we were testing this out:
function getSettingsData() {
return {
setting1: 'face',
setting2: 'my',
}
}
you can edit this function to take whatever parameters you need it to and have whatever functionality you would like.
The next major difference is that we are using the writeFile() function which is actually just the broccoli-file-creator plugin. Here is the import that you would put at the top of the file:
let writeFile = require('broccoli-file-creator');
Now when you run your application it won't be writing to the source directory any more which means it will stop constantly reloading 🎉
This question was answered as part of "May I Ask a Question" Season 2 Episode 2. If you would like to see us discuss this answer in full you can check out the video here: https://youtu.be/9kMGMK9Ur4E
I'm trying to instal PHPunit on an old system,
I'm dealing with several phar issues,
from now i've managed to have PHPunit running, to have my autoload working, also the pPHPunit, but now, it is trying to call composer.
i Had to add an extention "PHPUnit/Extensions/Story", it's also working, but now, i've got to manage composer...
I tried to add the phar, to extract the phar , ... but nothing seems to work (if "Composer\Autoload\ClassLoader.php" work, then I've got an "Instantiator\Instantiator.php" missing...)
So, is it possible to have PHPunit running without composer?
I juste solved the problem :
despite I called "spl_autoload_register" for my own framework afeter including PHPunit and Composer"s ones, mine was sometimes called before, so I juste added a whitelisting in my autoloader (see $tabLibCommunPrefixes):
function phpunit_bootstrap_autoload($class_name) {
$prefixe = substr($class_name, 0, strpos($class_name, '_'));
$tabLibCommunPrefixes = array('Smarty', 'Zend', 'Bvb', 'Composer', 'domxml-php4-compat', 'FirePhp', 'Mobile', 'Nusoap', 'Pear', 'phing', 'PhpMailer', 'phpThumb', 'Sitra', 'Smarty3', 'smarty', 'test', 'upload', );
if (in_array($prefixe, $tabLibCommunPrefixes)) {
require_once str_replace('_', '/', $class_name) . '.php';
return true;
}
return false;
}
One can simply use composer to handle only PHPunit and it's dependencies.
So the easiest way is to simply use composer. There is nothing wrong at using composer for just a small part of your dependencies. In fact, for some (small) projects I even use it for no dependency at all (only to handle the autoloading).
You can use it in the subdirectory test, or more conventionally at the root of the project.
I am trying to use SVNKit to get a Log of the SVN Entries in Coldfusion. I downloaded the latest SVNKit jar files and threw them in the lib folder under WEB-INF/lib.
Here is my code that should return an Array Of Log Entries but this code is returning a Null Pointer exception in Coldfusion 9.0.2.
SVNURL = createObject('java','org.tmatesoft.svn.core.SVNURL').parseURIEncoded(svnurl);
drf = createObject("java","org.tmatesoft.svn.core.internal.io.dav.DAVRepositoryFactory");
drf.setup();
rf = drf.create(SVNURL);
SVNWCUtil = createObject("java","org.tmatesoft.svn.core.wc.SVNWCUtil");
authManager = SVNWCUtil.createDefaultAuthenticationManager(user,pass);
rf.setAuthenticationManager(authManager);
log = rf.log(JavaCast("String[]",[]),JavaCast("null",""),JavaCast("long",10),JavaCast("long",15),true,true);
rf.closeSession();
When running this code, I receive the following Error.
The system has attempted to use an undefined value, which usually indicates a programming error, either in your code or some system code.
Null Pointers are another name for undefined values.
Which points to this line..
log = rf.log(JavaCast("String[]",[]),JavaCast("null",""),JavaCast("long",10),JavaCast("long",15),true,true);
I moved this same code over to Railo, and everything is running fine. I just cannot see why ACF is choking on the log() method.
I was using the Printing Out Repository History example on the SVNKit Wiki to start me off.
Any suggestions on getting it to work in Adobe Coldfusion would be greatly appreciated. I did not test on CF10.
I wasn't using the JavaCast("boolean",true) for the last two arguments in the log() function. After that, everything worked fine.
Got to remember to check and use JavaCast()!
log = rf.log(JavaCast("String[]",[]),JavaCast("null",""),JavaCast("long",10),JavaCast("long",15),JavaCast("boolean",true),JavaCast("boolean",true));
I am facing a weird error within my codebase currently. You can see the full ZF2s project code on my github right here. <- there's a link
I'm having a Module set up with two Entities (X and Y). Entity_X contains a reference to Entity_Y via (targetEntity="Entity_Y"). The Error persist with the FQCN or just the CN itself.
Entity_X:
id int PK,
id_Y int FK,
text varchar
Entity_Y:
id int PK,
text varchar
When loading Entity_Y first and then Entity_X everything is working fine. This remains true for both StandardAutoloader and ClassMapAutoloader. However: when loading Entity_X first with ClassMapAutoloader present, i will be seeing the following error:
Fatal error: Cannot redeclare class Kennzahlen\Entity\Referenzwert (Entity_Y)
in \module\Kennzahlen\src\Kennzahlen\Entity\Referenzwert.php
on line 13
Loading Entity_X first with StandardAutoloader works without any problems, too.
Update
The Problem appears to be within ZF2s ClassMapAutoloader (or Autoloading-Mechanism in General). My Module used the ClassMapAutoloader and using this i've gotten the above mentioned error. When removing the ClassMapAutoloader and simply using the StandardAutoloader, the error vanished into thin air. Thanks to #ocramius and all others i've botheres with this :)
I'm writing a failing test case to try and solve this in doctrine/common. The problem seems to be that silent autoloaders (as explained by #Xerkus) are not compatible with doctrine/common itself. To solve that, use a StandardAutoloader from ZF2 (or from composer) instead of using the ClassMapAutoloader. This will solve the issue until a patch is ready.
Update: patch is being suggested at doctrine/common#216
i have no knowledge of doctrine, but i browsed through source and i think i found issue:
https://github.com/doctrine/common/blob/master/lib/Doctrine/Common/ClassLoader.php#L224
here, this code expects that autoloader will return value evaluated to true, but that is not requirement of spl autoload mechanism, therefore autoloader can return NULL,
To check if i am correct, in in your project in doctrine replace line 224 in Doctrine/Common/ClassLoader.php
} else if ($loader[0]->{$loader[1]}($className)) {
with
} else if ($loader[0]->{$loader[1]}($className) && class_exists($className, false)) {
Ans see if issue is fixed, if i am correct - then report bug to doctrine project
I am using wamp 2.0 and trying to install XDebug extension for php. I have followed all steps written here http://wiki.netbeans.org/HowToConfigureXDebug#How_to_configure_xdebug_with_WAMP
but still its not working.
Any suggestion how to fix this?
please follow the instructions at http://xdebug.org/find-binary.php
cheers,
Derick
If you're just debugging a local session using wampserver 3.0.6 and php 7.0.10 using xdebug, there's almost no need to edit your php.ini manually (more on that later).
You may activate xdebug.remote_enable from the tray icon menu. Having done so should yield something like the following output in php.ini (it's at the absolute end of the file):
; XDEBUG Extension
[xdebug]
zend_extension ="C:/wamp64/bin/php/php7.0.10/zend_ext/php_xdebug-2.4.1-7.0-vc14-x86_64.dll"
xdebug.remote_enable = On
xdebug.profiler_enable = off
xdebug.profiler_enable_trigger = off
xdebug.profiler_output_name = cachegrind.out.%t.%p
xdebug.profiler_output_dir ="C:/wamp64/tmp"
xdebug.show_local_vars=0
From there, the only thing you need to specifically add yourself (at least when using the php-debug extension in VS Code) to php.ini is:
xdebug.remote_autostart = 1
Don't forget to restart wampserver after that. If you need to connect remotely to another host, you would probably need som variation of (replace 127.0.0.1 with remote IP):
xdebug.remote_host=127.0.0.1
xdebug.remote_port=9000
But that is pretty much outside the scope of my answer since that opens up a whole new can of worms IMHO
Follow instructions on http://xdebug.org/find-binary.php as Derick mentioned, but when configuring xdebug on Wampserver 3.0.0 I also had to add the following code to my php.ini.
xdebug.remote_enable=true
xdebug.remote_host=127.0.0.1
xdebug.remote_port=9000
xdebug.remote_handler=dbgp
xdebug.profiler_enable=0
xdebug.profiler_output_dir = C:\wamp\tmp
for php 7 the configuration variables were renamed my final working configuration ended up like this:
xdebug.mode = develop,debug,profile
xdebug.start_with_request=yes
xdebug.output_dir =c:/wamp64/tmp
xdebug.show_local_vars = 1
xdebug.log=c:/wamp64/logs/xdebug.log
xdebug.log_level = 10
xdebug.client_host=localhost
xdebug.client_port=9000