boost::asio usage in self-contained class - c++

Trying to get my head around the boost classes. What I want to do, differs from the boost asio tutorial in that, the tutorial has a main() where the io_service object is instantiated. That is then passed to the class implementing asio via its constructor.
What I want to do, is to eliminate the instantiation of io_service in the main and have the implementing class be "self-contained" in that, it will declare its own io_service and socket. I must be reading the example with tunnel-vision, because I cannot figure out how to drop the instantiation of io_service into my socket class.
At first, I was getting "error C2758: 'xxx::io_service' : must be initialized in constructor base/member initializer list". So, I thought I'd do that and added "io_service(new boost::asio::io_service()), socket(io_service)" to the class initializer list. That gave me "error C2354: 'xxx::io_service' : initialization of reference member requires a temporary variable", which, after some googling, made sense.
So, my question is, how can I adjust the tutorial code to eliminate the main()?

Is this what you're after:
Move the io_service into the class (not by reference). And all usages as well.
I opted to put the join into the destructor.
#include <cstdlib>
#include <deque>
#include <iostream>
#include <boost/bind.hpp>
#include <boost/asio.hpp>
#include <boost/thread/thread.hpp>
#include "chat_message.hpp"
using boost::asio::ip::tcp;
typedef std::deque<chat_message> chat_message_queue;
class chat_client
{
public:
chat_client(std::string host, std::string portorservice)
: io_service_(),
thread_(boost::bind(&boost::asio::io_service::run, &io_service_)),
socket_(io_service_)
{
tcp::resolver resolver(io_service_);
tcp::resolver::query query(host, portorservice);
tcp::resolver::iterator iterator = resolver.resolve(query);
boost::asio::async_connect(socket_, iterator,
boost::bind(&chat_client::handle_connect, this,
boost::asio::placeholders::error));
}
void write(const chat_message& msg)
{
io_service_.post(boost::bind(&chat_client::do_write, this, msg));
}
void close()
{
io_service_.post(boost::bind(&chat_client::do_close, this));
}
~chat_client() {
close();
if (thread_.joinable())
thread_.join();
}
private:
void handle_connect(const boost::system::error_code& error)
{
if (!error)
{
boost::asio::async_read(socket_,
boost::asio::buffer(read_msg_.data(), chat_message::header_length),
boost::bind(&chat_client::handle_read_header, this,
boost::asio::placeholders::error));
}
}
void handle_read_header(const boost::system::error_code& error)
{
if (!error && read_msg_.decode_header())
{
boost::asio::async_read(socket_,
boost::asio::buffer(read_msg_.body(), read_msg_.body_length()),
boost::bind(&chat_client::handle_read_body, this,
boost::asio::placeholders::error));
}
else
{
do_close();
}
}
void handle_read_body(const boost::system::error_code& error)
{
if (!error)
{
std::cout.write(read_msg_.body(), read_msg_.body_length());
std::cout << "\n";
boost::asio::async_read(socket_,
boost::asio::buffer(read_msg_.data(), chat_message::header_length),
boost::bind(&chat_client::handle_read_header, this,
boost::asio::placeholders::error));
}
else
{
do_close();
}
}
void do_write(chat_message msg)
{
bool write_in_progress = !write_msgs_.empty();
write_msgs_.push_back(msg);
if (!write_in_progress)
{
boost::asio::async_write(socket_,
boost::asio::buffer(write_msgs_.front().data(),
write_msgs_.front().length()),
boost::bind(&chat_client::handle_write, this,
boost::asio::placeholders::error));
}
}
void handle_write(const boost::system::error_code& error)
{
if (!error)
{
write_msgs_.pop_front();
if (!write_msgs_.empty())
{
boost::asio::async_write(socket_,
boost::asio::buffer(write_msgs_.front().data(),
write_msgs_.front().length()),
boost::bind(&chat_client::handle_write, this,
boost::asio::placeholders::error));
}
}
else
{
do_close();
}
}
void do_close()
{
socket_.close();
}
private:
boost::asio::io_service io_service_;
boost::thread thread_;
tcp::socket socket_;
chat_message read_msg_;
chat_message_queue write_msgs_;
};
int main(int argc, char* argv[])
{
try
{
if (argc != 3)
{
std::cerr << "Usage: chat_client <host> <port>\n";
return 1;
}
chat_client c(argv[1], argv[2]);
char line[chat_message::max_body_length + 1];
while (std::cin.getline(line, chat_message::max_body_length + 1))
{
using namespace std; // For strlen and memcpy.
chat_message msg;
msg.body_length(strlen(line));
memcpy(msg.body(), line, msg.body_length());
msg.encode_header();
c.write(msg);
}
}
catch (std::exception& e)
{
std::cerr << "Exception: " << e.what() << "\n";
}
}

Related

async_read handler not called

I try to make TCP asynchronous server, but I'm encountering some difficulties with async_read function. The handler async_read function is never called. I use this command to write on server's socket "nc -C 127.0.0.1 4242". Can you explain to me what I didn't understand or what mistakes I have made? Thanks for your help.
ChatSession.cpp
ChatSession::ChatSession(boost::asio::io_context& ioc)
: __socket(ioc)
{
}
ChatSession::pointer ChatSession::create(boost::asio::io_context& ioc)
{
return pointer(new ChatSession(ioc));
}
tcp::socket& ChatSession::socket()
{
return this->__socket;
}
void ChatSession::handle_start()
{
}
void ChatSession::start()
{
std::string buffer = "Bienvenue\n";
boost::asio::async_write(__socket, boost::asio::buffer(buffer),
boost::bind(&ChatSession::handle_start, shared_from_this()));
readHeader();
}
void ChatSession::handleReadHeader(const boost::system::error_code& error,
std::size_t byte_transferred)
{
if (!error && this->__readMessage.decodeHeader()) {
std::strcpy(__readMessage.getData(), __test.data());
std::cout << __readMessage.getData() << std::endl;
readBody();
} else {
std::cerr << "Erreur" << std::endl;
}
}
void ChatSession::readHeader()
{
__test.resize(6);
boost::asio::async_read(__socket,
boost::asio::buffer(__test),
boost::bind(
&ChatSession::handleReadHeader,
shared_from_this(),
boost::asio::placeholders::error,
}
TcpServer.cpp:
TcpServer::TcpServer(boost::asio::io_context& io_context, int port)
: __acceptor (io_context, tcp::endpoint(tcp::endpoint(tcp::v4(), port)))
{
startAccept();
}
void TcpServer::startAccept()
{
ChatSession::pointer newConnection = ChatSession::create(__io_context);
__acceptor.async_accept(newConnection->socket(),
boost::bind(&TcpServer::handle_accept, this, newConnection,
boost::asio::placeholders::error));
}
void TcpServer::handle_accept(ChatSession::pointer newConnection,
const boost::system::error_code& error)
{
if (!error) {
newConnection->start();
startAccept();
}
}
main.cpp:
int main(int ac, char** av) {
try {
boost::asio::io_context io_context;
TcpServer server(io_context, 4242);
io_context.run();
} catch(const std::exception& e) {
std::cerr << e.what() << std::endl;
}
return 0;
}

async_connect doesn't call handler in TCP client class

I'm trying to make a client class from boost TCP client example for my projects, and I've noticed that sometimes handle_connect doesn't get called when connecting to nonexistent host.
I've read similar issues here on stack, where people forgot to run io_service or called it before any tasks were posted, but I don't think that's my case, since I launch io_service.run() thread right after calling async_connect, and successfull connect, network unreachable, and some other cases I've tested work just fine.
Here is the full listing:
tcp_client.hpp
#ifndef TCP_CLIENT_HPP
#define TCP_CLIENT_HPP
#include <boost/asio.hpp>
#include <boost/bind.hpp>
#include <boost/chrono.hpp>
#include <boost/thread/thread.hpp>
#include <boost/shared_ptr.hpp>
#include <boost/enable_shared_from_this.hpp>
#include <boost/make_shared.hpp>
#include <mutex>
#include <iostream>
#include <iomanip>
namespace com {
using boost::asio::ip::tcp;
using namespace std;
class client : public boost::enable_shared_from_this<client> {
private:
std::mutex mx_;
bool stopped_ = 1;
boost::asio::streambuf ibuf_;
boost::shared_ptr<boost::asio::io_service> io_service_;
boost::shared_ptr<boost::asio::ip::tcp::socket> sock_;
boost::shared_ptr<tcp::resolver::iterator> ei_;
std::vector<std::string> inbound_;
std::string host_, port_;
public:
client() {}
void connect( std::string host, std::string port ) {
if (!stopped_) stop();
host_ = host; port_ = port;
io_service_.reset(new boost::asio::io_service);
sock_.reset(new boost::asio::ip::tcp::socket(*io_service_));
ei_.reset(new tcp::resolver::iterator);
tcp::resolver r(*io_service_);
ei_ = boost::make_shared<tcp::resolver::iterator>( r.resolve(tcp::resolver::query(host_, port_)) );
stopped_ = 0;
start_connect();
boost::thread work( boost::bind(&client::work, shared_from_this()) );
return;
}
bool is_running() {
return !stopped_;
}
void stop() {
stopped_ = 1;
sock_->close();
return;
}
void send(std::string str) {
if (stopped_) return;
auto msg = boost::asio::buffer(str, str.size());
boost::asio::async_write( (*sock_), msg, boost::bind(&client::handle_write, shared_from_this(), _1) );
return;
}
std::string pull() {
std::lock_guard<std::mutex> lock(mx_);
std::string msg;
if (inbound_.size()>0) {
msg = inbound_.at(0);
inbound_.erase(inbound_.begin());
}
return msg;
}
int size() {
std::lock_guard<std::mutex> lock(mx_);
return inbound_.size();
}
void clear() {
std::lock_guard<std::mutex> lock(mx_);
inbound_.clear();
return;
}
private:
void work() {
if (stopped_) return;
std::cout<<"work in"<<std::endl;
io_service_->run();
std::cout<<"work out"<<std::endl;
return;
}
void start_connect() {
if ((*ei_) != tcp::resolver::iterator()) {
std::cout<<"Trying "<<(*ei_)->endpoint()<<std::endl;
sock_->async_connect( (*ei_)->endpoint(), boost::bind(&client::handle_connect, shared_from_this(), boost::asio::placeholders::error) );
} else {
stop();
}
return;
}
void handle_connect(const boost::system::error_code& ec) {
if (stopped_) return;
if (!sock_->is_open()) {
std::cout<<"Socket closed"<<std::endl;
(*ei_)++;
start_connect();
} else if (ec) {
std::cout<<"Connect error: "<<ec.message()<<std::endl;
sock_->close();
(*ei_)++;
start_connect();
} else {
std::cout<<"Connected to "<<(*ei_)->endpoint()<<std::endl;
start_read();
}
return;
}
void start_read() {
if (stopped_) return;
boost::asio::async_read_until((*sock_), ibuf_, "", boost::bind(&client::handle_read, shared_from_this(), boost::asio::placeholders::error));
return;
}
void handle_read(const boost::system::error_code& ec) {
std::lock_guard<std::mutex> lock(mx_);
if (stopped_) return;
if (ec) {
std::cout<<"Read error: "<<ec.message()<<std::endl;
stop();
return;
}
std::string line;
std::istream is(&ibuf_);
std::getline(is, line);
if (!line.empty() && inbound_.size()<1000) inbound_.push_back(line);
start_read();
return;
}
private:
void handle_write(const boost::system::error_code& ec) {
if (stopped_) return;
if (ec) {
std::cout<<"Write error: "<<ec.message()<<std::endl;
stop();
return;
}
return;
}
};
};
and tcp_test.cpp
#include "tcp_client.hpp"
int main(int argc, char* argv[]) {
auto tcp_client = boost::shared_ptr<com::client>(new com::client);
try {
tcp_client->connect("192.168.1.15", "50000");
boost::this_thread::sleep_for(boost::chrono::milliseconds(1000));
tcp_client->connect("192.168.1.20", "50000");
} catch (std::exception& e) {
std::cerr<<"Exception: "<<e.what()<<std::endl;
}
int cnt=0;
while (cnt<5) {
std::cout<<cnt<<std::endl;
cnt++;
tcp_client->send("<test>");
boost::this_thread::sleep_for(boost::chrono::milliseconds(500));
}
tcp_client->stop();
while (tcp_client->size()>0) std::cout<<tcp_client->pull()<<std::endl;
return 0;
}
The output I get is when connecting to loopback server:
Trying 192.168.1.15:50000
work in
work out
Trying 192.168.1.20:50000
0
work in
Connected to 192.168.1.20:50000
1
2
3
4
work out
<test>
<test>
<test>
<test>
<test>
The 192.168.1.20 works just as it should, as you see. The 192.168.1.15 doesnt'e exist, but I've expected it to throw some kind of error. Instead io_service.run() returns right away, like async_connect never posted callback task. Maybe it's related to endpoint iterator and not async_connect?
Can anyone please explain why is it happening like this?
Then I've tried to isolate the problem in this code:
#include <boost/asio.hpp>
#include <boost/bind.hpp>
#include <boost/chrono.hpp>
#include <boost/thread/thread.hpp>
boost::asio::io_service io_svc;
boost::asio::ip::tcp::socket sock(io_svc);
boost::asio::ip::tcp::resolver::iterator ei;
void work() {
std::cout<<"work in"<<std::endl;
io_svc.run();
std::cout<<"work out"<<std::endl;
return;
}
void stop() {
sock.close();
return;
}
void start_connect();
void handle_connect(const boost::system::error_code& ec) {
if (!sock.is_open()) {
std::cout<<"Socket closed"<<std::endl;
ei++;
start_connect();
} else if (ec) {
std::cout<<"Connect error: "<<ec.message()<<std::endl;
sock.close();
ei++;
start_connect();
} else {
std::cout<<"Connected to "<<ei->endpoint()<<std::endl;
}
return;
}
void start_connect() {
if (ei != boost::asio::ip::tcp::resolver::iterator()) {
std::cout<<"Trying "<<ei->endpoint()<<std::endl;
sock.async_connect( ei->endpoint(), boost::bind(handle_connect, boost::asio::placeholders::error) );
} else {
stop();
}
return;
}
int main(int argc, char* argv[]) {
std::string host="192.168.1.15", port="50000";
boost::asio::ip::tcp::resolver r(io_svc);
ei = r.resolve(boost::asio::ip::tcp::resolver::query(host, port));
start_connect();
boost::thread* thr = new boost::thread(work);
boost::this_thread::sleep_for(boost::chrono::milliseconds(2000));
return 0;
}
But I've got a totally different result. When I try to connect to a nonexistent host, most of the time it's:
Trying 192.168.1.15:50000
work in
Sometimes it's:
Trying 192.168.1.15:50000
work in
Connect error: Operation canceled
Connect error: Operation canceled
And rarely it's:
Trying 192.168.1.15:50000
work in
Segmentation fault
"work out" is never printed, so I'm guessing io_service in this example is doing something, but how is this different from previous code, and why I get "operation canceled" error only sometimes?
A client running in a background thread should look something like this.
Note that I have note included things like connection timeouts. For that you'd want to have a deadline timer running in parallel with the async_connect. Then you'd have to correctly handle crossing cases (hint: cancel the deadline timer on successful connect and throw away the ensuing error from its async_wait).
#include <boost/asio.hpp>
#include <boost/bind.hpp>
#include <boost/chrono.hpp>
#include <thread>
#include <functional>
boost::asio::io_service io_svc;
struct client
: std::enable_shared_from_this<client>
{
using protocol = boost::asio::ip::tcp;
using resolver = protocol::resolver;
using socket = protocol::socket;
using error_code = boost::system::error_code;
client(boost::asio::io_service& ios)
: ios_(ios) {}
void start(std::string const& host, std::string const& service)
{
auto presolver = std::make_shared<resolver>(get_io_service());
presolver->async_resolve(protocol::resolver::query(host, service),
strand_.wrap([self = shared_from_this(), presolver](auto&& ec, auto iter)
{
self->handle_resolve(ec, presolver, iter);
}));
}
private:
void
handle_resolve(boost::system::error_code const& ec, std::shared_ptr<resolver> presolver, resolver::iterator iter)
{
if (ec) {
std::cerr << "error resolving: " << ec.message() << std::endl;
}
else {
boost::asio::async_connect(sock, iter, strand_.wrap([self = shared_from_this(),
presolver]
(auto&& ec, auto iter)
{
self->handle_connect(ec, iter);
// note - we're dropping presolver here - we don't need it any more
}));
}
}
void handle_connect(error_code const& ec, resolver::iterator iter)
{
if (ec) {
std::cerr << "failed to connect: " << ec.message() << std::endl;
}
else {
auto payload = std::make_shared<std::string>("Hello");
boost::asio::async_write(sock, boost::asio::buffer(*payload),
strand_.wrap([self = shared_from_this(),
payload] // note! capture the payload so it continues to exist during async send
(auto&& ec, auto size)
{
self->handle_send(ec, size);
}));
}
}
void handle_send(error_code const& ec, std::size_t size)
{
if (ec) {
std::cerr << "send failed after " << size << " butes : " << ec.message() << std::endl;
}
else {
// send something else?
}
}
boost::asio::io_service& get_io_service()
{
return ios_;
}
private:
boost::asio::io_service& ios_;
boost::asio::strand strand_{get_io_service()};
socket sock{get_io_service()};
};
void work()
{
std::cout << "work in" << std::endl;
io_svc.run();
std::cout << "work out" << std::endl;
return;
}
int main(int argc, char *argv[])
{
auto pclient = std::make_shared<client>(io_svc);
std::string host = "192.168.1.15", port = "50000";
pclient->start(host, port);
auto run_thread = std::thread(work);
if (run_thread.joinable())
run_thread.join();
return 0;
}
example output:
work in
<time passes>...
failed to connect: Operation timed out
work out

Retrieving adress from browser for my proxy in cpp (boost::Asio) [closed]

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Want to improve this question? Update the question so it focuses on one problem only by editing this post.
Closed 6 years ago.
Improve this question
I'm trying to adapt a sample code of a TCP Proxy in order to use it on my browser.
Here is the complete proxy i use :
#include <cstdlib>
#include <cstddef>
#include <iostream>
#include <string>
#include <boost/shared_ptr.hpp>
#include <boost/enable_shared_from_this.hpp>
#include <boost/bind.hpp>
#include <boost/asio.hpp>
#include <boost/thread/mutex.hpp>
namespace tcp_proxy
{
namespace ip = boost::asio::ip;
class bridge : public boost::enable_shared_from_this<bridge>
{
public:
typedef ip::tcp::socket socket_type;
typedef boost::shared_ptr<bridge> ptr_type;
bridge(boost::asio::io_service& ios)
: downstream_socket_(ios),
upstream_socket_(ios)
{}
socket_type& downstream_socket()
{
return downstream_socket_;
}
socket_type& upstream_socket()
{
return upstream_socket_;
}
void start(const std::string& upstream_host, unsigned short upstream_port)
{
upstream_socket_.async_connect(
ip::tcp::endpoint(
boost::asio::ip::address::from_string(upstream_host),
upstream_port),
boost::bind(&bridge::handle_upstream_connect,
shared_from_this(),
boost::asio::placeholders::error));
}
void handle_upstream_connect(const boost::system::error_code& error)
{
if (!error)
{
upstream_socket_.async_read_some(
boost::asio::buffer(upstream_data_,max_data_length),
boost::bind(&bridge::handle_upstream_read,
shared_from_this(),
boost::asio::placeholders::error,
boost::asio::placeholders::bytes_transferred));
downstream_socket_.async_read_some(
boost::asio::buffer(downstream_data_,max_data_length),
boost::bind(&bridge::handle_downstream_read,
shared_from_this(),
boost::asio::placeholders::error,
boost::asio::placeholders::bytes_transferred));
}
else
close();
}
private:
void handle_downstream_write(const boost::system::error_code& error)
{
if (!error)
{
upstream_socket_.async_read_some(
boost::asio::buffer(upstream_data_,max_data_length),
boost::bind(&bridge::handle_upstream_read,
shared_from_this(),
boost::asio::placeholders::error,
boost::asio::placeholders::bytes_transferred));
}
else
close();
}
void handle_downstream_read(const boost::system::error_code& error,
const size_t& bytes_transferred)
{
if (!error)
{
async_write(upstream_socket_,
boost::asio::buffer(downstream_data_,bytes_transferred),
boost::bind(&bridge::handle_upstream_write,
shared_from_this(),
boost::asio::placeholders::error));
}
else
close();
}
void handle_upstream_write(const boost::system::error_code& error)
{
if (!error)
{
downstream_socket_.async_read_some(
boost::asio::buffer(downstream_data_,max_data_length),
boost::bind(&bridge::handle_downstream_read,
shared_from_this(),
boost::asio::placeholders::error,
boost::asio::placeholders::bytes_transferred));
}
else
close();
}
void handle_upstream_read(const boost::system::error_code& error,
const size_t& bytes_transferred)
{
if (!error)
{
async_write(downstream_socket_,
boost::asio::buffer(upstream_data_,bytes_transferred),
boost::bind(&bridge::handle_downstream_write,
shared_from_this(),
boost::asio::placeholders::error));
}
else
close();
}
void close()
{
boost::mutex::scoped_lock lock(mutex_);
if (downstream_socket_.is_open())
{
downstream_socket_.close();
}
if (upstream_socket_.is_open())
{
upstream_socket_.close();
}
}
socket_type downstream_socket_;
socket_type upstream_socket_;
enum { max_data_length = 8192 }; //8KB
unsigned char downstream_data_[max_data_length];
unsigned char upstream_data_[max_data_length];
boost::mutex mutex_;
public:
class acceptor
{
public:
acceptor(boost::asio::io_service& io_service,
const std::string& local_host, unsigned short local_port,
const std::string& upstream_host, unsigned short upstream_port)
: io_service_(io_service),
localhost_address(boost::asio::ip::address_v4::from_string(local_host)),
acceptor_(io_service_,ip::tcp::endpoint(localhost_address,local_port)),
upstream_port_(upstream_port),
upstream_host_(upstream_host)
{}
bool accept_connections()
{
try
{
session_ = boost::shared_ptr<bridge>(new bridge(io_service_));
acceptor_.async_accept(session_->downstream_socket(),
boost::bind(&acceptor::handle_accept,
this,
boost::asio::placeholders::error));
}
catch(std::exception& e)
{
std::cerr << "acceptor exception: " << e.what() << std::endl;
return false;
}
return true;
}
private:
void handle_accept(const boost::system::error_code& error)
{
if (!error)
{
session_->start(upstream_host_,upstream_port_);
if (!accept_connections())
{
std::cerr << "Failure during call to accept." << std::endl;
}
}
else
{
std::cerr << "Error: " << error.message() << std::endl;
}
}
boost::asio::io_service& io_service_;
ip::address_v4 localhost_address;
ip::tcp::acceptor acceptor_;
ptr_type session_;
unsigned short upstream_port_;
std::string upstream_host_;
};
};
}
int main(int argc, char* argv[])
{
if (argc != 5)
{
std::cerr << "usage: tcpproxy_server <local host ip> <local port> <forward host ip> <forward port>" << std::endl;
return 1;
}
const unsigned short local_port = static_cast<unsigned short>(::atoi(argv[2]));
const unsigned short forward_port = static_cast<unsigned short>(::atoi(argv[4]));
const std::string local_host = argv[1];
const std::string forward_host = argv[3];
boost::asio::io_service ios;
try
{
tcp_proxy::bridge::acceptor acceptor(ios,
local_host, local_port,
forward_host, forward_port);
acceptor.accept_connections();
ios.run();
}
catch(std::exception& e)
{
std::cerr << "Error: " << e.what() << std::endl;
return 1;
}
return 0;
}
Actually, this sample code need as args the local host and local port, and the forward port and the forward host.
I would like to edit this code in order to get automatically the host who is asked in the browser...
From my research i have to used the remote_endpoint() property.
The problem is i don't know how to implement it in order to "trigger" this function eachtime use ask for another adress on the browser...
I tried this :
#include <cstdlib>
#include <cstddef>
#include <iostream>
#include <string>
#include <boost/shared_ptr.hpp>
#include <boost/enable_shared_from_this.hpp>
#include <boost/bind.hpp>
#include <boost/asio.hpp>
#include <boost/thread/mutex.hpp>
namespace tcp_proxy
{
namespace ip = boost::asio::ip;
class bridge : public boost::enable_shared_from_this<bridge>
{
public:
typedef ip::tcp::socket socket_type;
typedef boost::shared_ptr<bridge> ptr_type;
bridge(boost::asio::io_service& ios)
: downstream_socket_(ios),
upstream_socket_(ios)
{}
socket_type& downstream_socket()
{
return downstream_socket_;
}
socket_type& upstream_socket()
{
return upstream_socket_;
}
void start(const std::string& upstream_host, unsigned short upstream_port)
{
upstream_socket_.async_connect(
ip::tcp::endpoint(
boost::asio::ip::address::from_string(upstream_host),
upstream_port),
boost::bind(&bridge::handle_upstream_connect,
shared_from_this(),
boost::asio::placeholders::error));
}
void handle_upstream_connect(const boost::system::error_code& error)
{
if (!error)
{
upstream_socket_.async_read_some(
boost::asio::buffer(upstream_data_, max_data_length),
boost::bind(&bridge::handle_upstream_read,
shared_from_this(),
boost::asio::placeholders::error,
boost::asio::placeholders::bytes_transferred));
downstream_socket_.async_read_some(
boost::asio::buffer(downstream_data_, max_data_length),
boost::bind(&bridge::handle_downstream_read,
shared_from_this(),
boost::asio::placeholders::error,
boost::asio::placeholders::bytes_transferred));
}
else
close();
}
private:
void handle_downstream_write(const boost::system::error_code& error)
{
if (!error)
{
upstream_socket_.async_read_some(
boost::asio::buffer(upstream_data_, max_data_length),
boost::bind(&bridge::handle_upstream_read,
shared_from_this(),
boost::asio::placeholders::error,
boost::asio::placeholders::bytes_transferred));
}
else
close();
}
void handle_downstream_read(const boost::system::error_code& error,
const size_t& bytes_transferred)
{
if (!error)
{
async_write(upstream_socket_,
boost::asio::buffer(downstream_data_, bytes_transferred),
boost::bind(&bridge::handle_upstream_write,
shared_from_this(),
boost::asio::placeholders::error));
}
else
close();
}
void handle_upstream_write(const boost::system::error_code& error)
{
if (!error)
{
downstream_socket_.async_read_some(
boost::asio::buffer(downstream_data_, max_data_length),
boost::bind(&bridge::handle_downstream_read,
shared_from_this(),
boost::asio::placeholders::error,
boost::asio::placeholders::bytes_transferred));
}
else
close();
}
void handle_upstream_read(const boost::system::error_code& error,
const size_t& bytes_transferred)
{
if (!error)
{
async_write(downstream_socket_,
boost::asio::buffer(upstream_data_, bytes_transferred),
boost::bind(&bridge::handle_downstream_write,
shared_from_this(),
boost::asio::placeholders::error));
}
else
close();
}
void close()
{
boost::mutex::scoped_lock lock(mutex_);
if (downstream_socket_.is_open())
{
downstream_socket_.close();
}
if (upstream_socket_.is_open())
{
upstream_socket_.close();
}
}
socket_type downstream_socket_;
socket_type upstream_socket_;
enum { max_data_length = 8192 }; //8KB
unsigned char downstream_data_[max_data_length];
unsigned char upstream_data_[max_data_length];
boost::mutex mutex_;
public:
class acceptor
{
public:
acceptor(boost::asio::io_service& io_service,
const std::string& local_host, unsigned short local_port,
const std::string& upstream_host, unsigned short upstream_port)
: io_service_(io_service),
localhost_address(boost::asio::ip::address_v4::from_string(local_host)),
acceptor_(io_service_, ip::tcp::endpoint(localhost_address, local_port)),
upstream_port_(upstream_port),
upstream_host_(upstream_host)
{}
bool accept_connections()
{
try
{
session_ = boost::shared_ptr<bridge>(new bridge(io_service_));
acceptor_.async_accept(session_->downstream_socket(),
boost::bind(&acceptor::handle_accept,
this,
boost::asio::placeholders::error));
}
catch (std::exception& e)
{
std::cerr << "acceptor exception: " << e.what() << std::endl;
return false;
}
return true;
}
private:
void handle_accept(const boost::system::error_code& error)
{
if (!error)
{
session_->start(upstream_host_, upstream_port_);
if (!accept_connections())
{
std::cerr << "Failure during call to accept." << std::endl;
}
}
else
{
std::cerr << "Error: " << error.message() << std::endl;
}
}
boost::asio::io_service& io_service_;
ip::address_v4 localhost_address;
ip::tcp::acceptor acceptor_;
ptr_type session_;
unsigned short upstream_port_;
std::string upstream_host_;
};
};
}
int main(int argc, char* argv[])
{
if (argc != 5)
{
std::cerr << "usage: EvilProxy.exe <local host ip> <local port> <forward host ip> <forward port>" << std::endl;
return 1;
}
const unsigned short local_port = static_cast<unsigned short>(::atoi(argv[2]));
const unsigned short forward_port = static_cast<unsigned short>(::atoi(argv[4]));
const std::string local_host = argv[1];
const std::string forward_host = argv[3];
boost::asio::io_service ios;
boost::system::error_code ec;
boost::asio::ip::tcp::socket &mySocket = tcp_proxy::bridge(ios).downstream_socket();
try
{
std::string str_IpDest = mySocket.remote_endpoint().address().to_string(); // Here i try to get the adresse but with this code, the adresse is seeking only at the begining...it's too earl
tcp_proxy::bridge::acceptor acceptor(ios,
local_host, local_port,
str_IpDest, forward_port);
acceptor.accept_connections();
ios.run();
}
catch (std::exception& e)
{
std::cerr << "Error: " << e.what() << std::endl;
return 1;
}
return 0;
}
I'm doing this
std::string str_IpDest = mySocket.remote_endpoint().address().to_string();
But it's called to earl, i don't know how to trigger it each time user ask another adress.
I use boost:asio.
Anyon can help me please ?
The goal...After is to use SSL...but...after :)
Thanks a lot :)
Regards
You need some kind of protocol for communication between your browser and proxy. First your browser needs to send something like "connect to" message, then proxy should send info if connection was successful. I believe that HTTP has some headers specific for proxy handling.

Boost asio TCP async server not async?

I am using the code provided in the Boost example.
The server only accepts 1 connection at a time. This means, no new connections until the current one is closed.
How to make the above code accept unlimited connections at the same time?
#include <cstdlib>
#include <iostream>
#include <memory>
#include <utility>
#include <boost/asio.hpp>
using boost::asio::ip::tcp;
class session
: public std::enable_shared_from_this<session>
{
public:
session(tcp::socket socket)
: socket_(std::move(socket))
{
}
void start()
{
do_read();
}
private:
void do_read()
{
auto self(shared_from_this());
socket_.async_read_some(boost::asio::buffer(data_, max_length),
[this, self](boost::system::error_code ec, std::size_t length)
{
if (!ec)
{
boost::this_thread::sleep(boost::posix_time::milliseconds(10000));//sleep some time
do_write(length);
}
});
}
void do_write(std::size_t length)
{
auto self(shared_from_this());
boost::asio::async_write(socket_, boost::asio::buffer(data_, length),
[this, self](boost::system::error_code ec, std::size_t /*length*/)
{
if (!ec)
{
do_read();
}
});
}
tcp::socket socket_;
enum { max_length = 1024 };
char data_[max_length];
};
class server
{
public:
server(boost::asio::io_service& io_service, short port)
: acceptor_(io_service, tcp::endpoint(tcp::v4(), port)),
socket_(io_service)
{
do_accept();
}
private:
void do_accept()
{
acceptor_.async_accept(socket_,
[this](boost::system::error_code ec)
{
if (!ec)
{
std::make_shared<session>(std::move(socket_))->start();
}
do_accept();
});
}
tcp::acceptor acceptor_;
tcp::socket socket_;
};
int main(int argc, char* argv[])
{
try
{
if (argc != 2)
{
std::cerr << "Usage: async_tcp_echo_server <port>\n";
return 1;
}
boost::asio::io_service io_service;
server s(io_service, std::atoi(argv[1]));
io_service.run();
}
catch (std::exception& e)
{
std::cerr << "Exception: " << e.what() << "\n";
}
return 0;
}
As you see, the program waits for the sleep and it doesn't grab a second connection in the meantime.
You're doing a synchronous wait inside the handler which runs on the only thread that serves your io_service. This makes Asio wait with invoking the handlers for any new requests.
Use a deadline_time with wait_async, or,
void do_read() {
auto self(shared_from_this());
socket_.async_read_some(boost::asio::buffer(data_, max_length),
[this, self](boost::system::error_code ec, std::size_t length) {
if (!ec) {
timer_.expires_from_now(boost::posix_time::seconds(1));
timer_.async_wait([this, self, length](boost::system::error_code ec) {
if (!ec)
do_write(length);
});
}
});
}
Where the timer_ field is a boost::asio::deadline_timer member of session
as a poor-man's solution add more threads (this simply means that if more requests arrive at the same time than there are threads to handle them, it will still block until the first thread becomes available to pick up the new request)
boost::thread_group tg;
for (int i=0; i < 10; ++i)
tg.create_thread([&]{ io_service.run(); });
tg.join_all();
Both the original code and the modified code are asynchronous and accept multiple connections. As can be seen in the following snippet, the async_accept operation's AcceptHandler initiates another async_accept operation, forming an asynchronous loop:
.-----------------------------------.
V |
void server::do_accept() |
{ |
acceptor_.async_accept(..., |
[this](boost::system::error_code ec) |
{ |
// ... |
do_accept(); ----------------------'
});
}
The sleep() within the session's ReadHandler causes the one thread running the io_service to block until the sleep completes. Hence, the program will be doing nothing. However, this does not cause any outstanding operations to be cancelled. For a better understanding of asynchronous operations and io_service, consider reading this answer.
Here is an example demonstrating the server handling multiple connections. It spawns off a thread that creates 5 client sockets and connects them to the server.
#include <cstdlib>
#include <iostream>
#include <memory>
#include <utility>
#include <vector>
#include <boost/asio.hpp>
#include <boost/thread.hpp>
using boost::asio::ip::tcp;
class session
: public std::enable_shared_from_this<session>
{
public:
session(tcp::socket socket)
: socket_(std::move(socket))
{
}
~session()
{
std::cout << "session ended" << std::endl;
}
void start()
{
std::cout << "session started" << std::endl;
do_read();
}
private:
void do_read()
{
auto self(shared_from_this());
socket_.async_read_some(boost::asio::buffer(data_, max_length),
[this, self](boost::system::error_code ec, std::size_t length)
{
if (!ec)
{
do_write(length);
}
});
}
void do_write(std::size_t length)
{
auto self(shared_from_this());
boost::asio::async_write(socket_, boost::asio::buffer(data_, length),
[this, self](boost::system::error_code ec, std::size_t /*length*/)
{
if (!ec)
{
do_read();
}
});
}
tcp::socket socket_;
enum { max_length = 1024 };
char data_[max_length];
};
class server
{
public:
server(boost::asio::io_service& io_service, short port)
: acceptor_(io_service, tcp::endpoint(tcp::v4(), port)),
socket_(io_service)
{
do_accept();
}
private:
void do_accept()
{
acceptor_.async_accept(socket_,
[this](boost::system::error_code ec)
{
if (!ec)
{
std::make_shared<session>(std::move(socket_))->start();
}
do_accept();
});
}
tcp::acceptor acceptor_;
tcp::socket socket_;
};
int main(int argc, char* argv[])
{
try
{
if (argc != 2)
{
std::cerr << "Usage: async_tcp_echo_server <port>\n";
return 1;
}
boost::asio::io_service io_service;
auto port = std::atoi(argv[1]);
server s(io_service, port);
boost::thread client_main(
[&io_service, port]
{
tcp::endpoint server_endpoint(
boost::asio::ip::address_v4::loopback(), port);
// Create and connect 5 clients to the server.
std::vector<std::shared_ptr<tcp::socket>> clients;
for (auto i = 0; i < 5; ++i)
{
auto client = std::make_shared<tcp::socket>(
std::ref(io_service));
client->connect(server_endpoint);
clients.push_back(client);
}
// Wait 2 seconds before destroying all clients.
boost::this_thread::sleep(boost::posix_time::seconds(2));
});
io_service.run();
client_main.join();
}
catch (std::exception& e)
{
std::cerr << "Exception: " << e.what() << "\n";
}
return 0;
}
The output:
session started
session started
session started
session started
session started
session ended
session ended
session ended
session ended
session ended

boost::asio::async_read_until problem

I'm trying to modify the echo server example from boost asio and I'm running into problem when I try to use boost::asio::async_read_until. Here's the code:
#include <cstdlib>
#include <iostream>
#include <boost/bind.hpp>
#include <boost/asio.hpp>
using boost::asio::ip::tcp;
class session
{
public:
session(boost::asio::io_service& io_service)
: socket_(io_service)
{
}
tcp::socket& socket()
{
return socket_;
}
void start()
{
std::cout<<"starting"<<std::endl;
boost::asio::async_read_until(socket_, boost::asio::buffer(data_, max_length), ' ',
boost::bind(&session::handle_read, this,
boost::asio::placeholders::error,
boost::asio::placeholders::bytes_transferred));
}
void handle_read(const boost::system::error_code& error,
size_t bytes_transferred)
{
std::cout<<"handling read"<<std::endl;
if (!error)
{
boost::asio::async_write(socket_,
boost::asio::buffer(data_, bytes_transferred),
boost::bind(&session::handle_write, this,
boost::asio::placeholders::error));
}
else
{
delete this;
}
}
void handle_write(const boost::system::error_code& error)
{
if (!error)
{
/*
socket_.async_read_some(boost::asio::buffer(data_, max_length),
boost::bind(&session::handle_read, this,
boost::asio::placeholders::error,
boost::asio::placeholders::bytes_transferred));
*/ }
else
{
delete this;
}
}
private:
tcp::socket socket_;
enum { max_length = 1024 };
char data_[max_length];
};
class server
{
public:
server(boost::asio::io_service& io_service, short port)
: io_service_(io_service),
acceptor_(io_service, tcp::endpoint(tcp::v4(), port))
{
session* new_session = new session(io_service_);
acceptor_.async_accept(new_session->socket(),
boost::bind(&server::handle_accept, this, new_session,
boost::asio::placeholders::error));
}
void handle_accept(session* new_session,
const boost::system::error_code& error)
{
if (!error)
{
new_session->start();
new_session = new session(io_service_);
acceptor_.async_accept(new_session->socket(),
boost::bind(&server::handle_accept, this, new_session,
boost::asio::placeholders::error));
}
else
{
delete new_session;
}
}
private:
boost::asio::io_service& io_service_;
tcp::acceptor acceptor_;
};
int main(int argc, char* argv[])
{
try
{
if (argc != 2)
{
std::cerr << "Usage: async_tcp_echo_server <port>\n";
return 1;
}
boost::asio::io_service io_service;
using namespace std; // For atoi.
server s(io_service, atoi(argv[1]));
io_service.run();
}
catch (std::exception& e)
{
std::cerr << "Exception: " << e.what() << "\n";
}
return 0;
}
The problem is when I try to compile I get this weird error:
server.cpp: In member function ‘void session::start()’:
server.cpp:27: error: no matching function for call to ‘async_read_until(boost::asio::basic_stream_socket >&, boost::asio::mutable_buffers_1, char, boost::_bi::bind_t, boost::_bi::list3, boost::arg<1> ()(), boost::arg<2> ()()> >)’
Can someone please explain what's going on? From what I can tell the arguments to async_read_until are correct.
Thanks!
The second argument of async_read_until should be a streambuf object into which the data will be read. To put it simple, you need to pass a boost::asio::streambuf by reference, not a boost::asio::buffer by value.
There is no need to use streambufs. There are overloads that accept dynamic buffers. Dynamic is key since read_until implies the need for a buffer that can increase its size at the callee's discretion. Therefore, all you need is to replace the call to boost::asio::buffer with boost::asio::dynamic_buffer and call it on either std::string or std::vector<char>.
...
void start()
{
std::cout<<"starting"<<std::endl;
boost::asio::async_read_until(
socket_, boost::asio::dynamic_buffer(data_), ' ',
boost::bind(&session::handle_read, this,
boost::asio::placeholders::error,
boost::asio::placeholders::bytes_transferred));
}
...
private:
tcp::socket socket_;
std::string data_;
// or
//std::vector<char> data_;
};
I would also get rid of boost::bind since it's an overkill and use a lambda (use them as much as you can)
[this](const boost::system::error_code& error, size_t bytes_transferred) {
handle_read(error, bytes_transferred);
}
const (in)correctness may also cause this type of error message.