Including c++ header files in Xcode without adding the compile source - c++

I'm working to create my own c++ library. I've noticed that I have to add my source file to Compile Sources under Build Phases in Xcode if I include the header file. Obviously, I don't have to go find every Boost or Curl file that I use when including one of those header files.
Currently, my "library" consists of a few header file and source files in the same folder. I have added the path to find the header files to header search paths.
What's the difference between what I'm writing and the standard libraries that only need header file references?

Related

Why prebuilt of protocol buffer doesn't contain any header files

I am using protocol buffer first time. I am able to make and compile .proto
file from protoc (protoc-3.9.1-win64). But problem is that when i want to use
compiled files i am getting error google/protobuf/*.h not found even i have
setup include path to ./protoc-3.9.1-win64/include.
include folder of protoc's contain only contain .proto files
there are no header files in it ?
do i need to build from source ?
You have downloaded the package for the protoc compiler.
However, the C++ library is in separate package, protobuf-cpp-3.9.1.zip, where cpp stands for C++. There are multiple packages available for other languages, too.

cannot open the header file in C++

I'm doing my assignment that need to using the #include function
but I found that after I define the header file, I cannot open the header file in the main.cpp
and I also didn't find any xxx.h file in the project file
here is the situation
The reason of search.h can open is I found that in external dependencies file, there is a search.h, but the search.h I want to open is not the search.h in external dependencies file
You don't have header files in your project. Create the header files xxx.h in the project directory. So the compiler will be able to locate them.
If the person who gave you the project has provided you the header files along with the project requirements then, just copy and paste the xxx.h files into the project directory. This would solve your problem.
To learn more about the header file. Click on the below tutorial link
Header Files
How to add header files in Visual Studio 2010 - Youtube
It looks like you don't have any header files included in your project. Visual Studio is attempting to find the header files in the header directory of your project but it cannot find any. Save your header files into separate files and add them to your header directory in the project. Then you should not have any problem.

Get Dependent Header Files from C++ Source File

How do you get all dependent header files from a source file in CMake?
My question is based on this : Listing header files in Visual Studio C++ project generated by cmake
In that question, the answer is to list all the header files to the target. One of the comment says that it is possible to get all the C++ dependent header files from the source file because CMake does know about it.

Eclipse CDT: How to make separate header folder?

I was trying to separate my header files (.h) from my (.cpp) implementation by storing them in two different source folders. However, Eclipse then tells the compiler to look for the .h file in the same folder as the .cpp file. This causes the compiler to stop as it can't find the specified file. Is there any way to create such folders in Eclipse and get around this issue?
In visual studio there is separate folder for header files so can we make a separate folder for header files in Eclipse CDT too?

Header files not found

I'm adding unit tests (SenTest) to my existing XCode 4.2 project. XCode is complaining that it can't find the required Box2D header files. For instance,
Box2D/Dynamics/b2Fixture.h file not found
The Box2D source files are added to my project under the "libs" group. The header files are found without a problem when building the non-test target. Obviously, I can't add the header files to the test target, but I've added all of Box2D's .cpp files to that target. That just resulted in more of the "Lexical or Preprocessor Issue"s, as above.
How do I tell XCode where to find these header files?
I don't believe you need to specify the folder when referencing a .h file. If only the .h file is added to the project in any group or subgroup XCode is able to find the path when you reference the .h file by the name only.