ambiguous symbol /visual studio/ c code - c++

Hy ,so my project to migrate to Visual Studio 2015. However I got stuck when I saw that receive 13 errors.
Error C2872 'data': ambiguous symbol Error C2872 'size': ambiguous symbol
Before you migrate to vss2015 everything work perfectly, I can not understand why we have moved the program after receiving this error.
Here is my Jpeg.cpp
#include "StdAfx.h"
#include "JpegFile.h"
#include <stdio.h>
#include <stdlib.h>
#include <memory.h>
#include <libjpeg-6b/jpeglib.h>
#include <libjpeg-6b/jpegLibLink.h>
#define OUTBUFFER_SIZE 0x8000
static FILE*fi;
static JOCTET * buffer;
static unsigned char*dest;
static int len;
static int destlen;
static unsigned char*data;
static int pos;
static int size;
static void file_init_destination(j_compress_ptr cinfo)
{
struct jpeg_destination_mgr*dmgr =
(struct jpeg_destination_mgr*)(cinfo->dest);
buffer = (JOCTET*)malloc(OUTBUFFER_SIZE);
if(!buffer) {
perror("malloc");
printf("Out of memory!\n");
exit(1);
}
dmgr->next_output_byte = buffer;
dmgr->free_in_buffer = OUTBUFFER_SIZE;
}
static boolean file_empty_output_buffer(j_compress_ptr cinfo)
{
struct jpeg_destination_mgr*dmgr =
(struct jpeg_destination_mgr*)(cinfo->dest);
if(fi)
fwrite(buffer, OUTBUFFER_SIZE, 1, fi);
dmgr->next_output_byte = buffer;
dmgr->free_in_buffer = OUTBUFFER_SIZE;
return 1;
}
static void file_term_destination(j_compress_ptr cinfo)
{ struct jpeg_destination_mgr*dmgr =
(struct jpeg_destination_mgr*)(cinfo->dest);
if(fi)
fwrite(buffer, OUTBUFFER_SIZE-dmgr->free_in_buffer, 1, fi);
free(buffer);
buffer = 0;
dmgr->free_in_buffer = 0;
}
static void mem_init_destination(j_compress_ptr cinfo)
{
struct jpeg_destination_mgr*dmgr =
(struct jpeg_destination_mgr*)(cinfo->dest);
dmgr->next_output_byte = dest;
dmgr->free_in_buffer = destlen;
}
static boolean mem_empty_output_buffer(j_compress_ptr cinfo)
{
printf("jpeg mem overflow!\n");
exit(1);
}
static void mem_term_destination(j_compress_ptr cinfo)
{
struct jpeg_destination_mgr*dmgr =
(struct jpeg_destination_mgr*)(cinfo->dest);
len = destlen - dmgr->free_in_buffer;
dmgr->free_in_buffer = 0;
}
int jpeg_save(unsigned char*data, int width, int height, int quality, const char*filename)
{
struct jpeg_destination_mgr mgr;
struct jpeg_compress_struct cinfo;
struct jpeg_error_mgr jerr;
int t;
if(filename) {
fi = fopen(filename, "wb");
if(fi == NULL)
return 0;
} else
fi = NULL;
memset(&cinfo, 0, sizeof(cinfo));
memset(&jerr, 0, sizeof(jerr));
memset(&mgr, 0, sizeof(mgr));
cinfo.err = jpeg_std_error(&jerr);
jpeg_create_compress(&cinfo);
mgr.init_destination = file_init_destination;
mgr.empty_output_buffer = file_empty_output_buffer;
mgr.term_destination = file_term_destination;
cinfo.dest = &mgr;
// init compression
cinfo.image_width = width;
cinfo.image_height = height;
cinfo.input_components = 3;
cinfo.in_color_space = JCS_RGB;
jpeg_set_defaults(&cinfo);
jpeg_set_quality(&cinfo,quality,TRUE);
//jpeg_write_tables(&cinfo);
//jpeg_suppress_tables(&cinfo, TRUE);
jpeg_start_compress(&cinfo, FALSE);
for(t=0;t<height;t++) {
unsigned char*data2 = &data[width*3*t];
jpeg_write_scanlines(&cinfo, &data2, 1);
}
jpeg_finish_compress(&cinfo);
if(fi)
fclose(fi);
jpeg_destroy_compress(&cinfo);
return 1;
}
int jpeg_save_to_file(unsigned char*data, int width, int height, int quality, FILE*_fi)
{
struct jpeg_destination_mgr mgr;
struct jpeg_compress_struct cinfo;
struct jpeg_error_mgr jerr;
int t;
fi = _fi;
memset(&cinfo, 0, sizeof(cinfo));
memset(&jerr, 0, sizeof(jerr));
memset(&mgr, 0, sizeof(mgr));
cinfo.err = jpeg_std_error(&jerr);
jpeg_create_compress(&cinfo);
mgr.init_destination = file_init_destination;
mgr.empty_output_buffer = file_empty_output_buffer;
mgr.term_destination = file_term_destination;
cinfo.dest = &mgr;
// init compression
cinfo.image_width = width;
cinfo.image_height = height;
cinfo.input_components = 3;
cinfo.in_color_space = JCS_RGB;
jpeg_set_defaults(&cinfo);
cinfo.dct_method = JDCT_IFAST;
jpeg_set_quality(&cinfo,quality,TRUE);
//jpeg_write_tables(&cinfo);
//jpeg_suppress_tables(&cinfo, TRUE);
jpeg_start_compress(&cinfo, FALSE);
for(t=0;t<height;t++) {
unsigned char*data2 = &data[width*3*t];
jpeg_write_scanlines(&cinfo, &data2, 1);
}
jpeg_finish_compress(&cinfo);
jpeg_destroy_compress(&cinfo);
return 1;
}
int jpeg_save_to_mem(unsigned char*data, int width, int height, int quality, unsigned char*_dest, int _destlen)
{
struct jpeg_destination_mgr mgr;
struct jpeg_compress_struct cinfo;
struct jpeg_error_mgr jerr;
int t;
memset(&cinfo, 0, sizeof(cinfo));
memset(&jerr, 0, sizeof(jerr));
memset(&mgr, 0, sizeof(mgr));
cinfo.err = jpeg_std_error(&jerr);
jpeg_create_compress(&cinfo);
dest = _dest;
len = 0;
destlen = _destlen;
mgr.init_destination = mem_init_destination;
mgr.empty_output_buffer = mem_empty_output_buffer;
mgr.term_destination = mem_term_destination;
cinfo.dest = &mgr;
// init compression
cinfo.image_width = width;
cinfo.image_height = height;
cinfo.input_components = 3;
cinfo.in_color_space = JCS_RGB;
jpeg_set_defaults(&cinfo);
cinfo.dct_method = JDCT_IFAST;
jpeg_set_quality(&cinfo,quality,TRUE);
jpeg_start_compress(&cinfo, FALSE);
for(t=0;t<height;t++) {
unsigned char*data2 = &data[width*3*t];
jpeg_write_scanlines(&cinfo, &data2, 1);
}
jpeg_finish_compress(&cinfo);
jpeg_destroy_compress(&cinfo);
return len;
}
void mem_init_source (j_decompress_ptr cinfo)
{
struct jpeg_source_mgr* mgr = cinfo->src;
mgr->next_input_byte = data;
mgr->bytes_in_buffer = size;
//printf("init %d\n", size - mgr->bytes_in_buffer);
}
boolean mem_fill_input_buffer (j_decompress_ptr cinfo)
{
struct jpeg_source_mgr* mgr = cinfo->src;
printf("fill %d\n", size - mgr->bytes_in_buffer);
return 0;
}
void mem_skip_input_data (j_decompress_ptr cinfo, long num_bytes)
{
struct jpeg_source_mgr* mgr = cinfo->src;
printf("skip %d +%d\n", size - mgr->bytes_in_buffer, num_bytes);
if(num_bytes<=0)
return;
mgr->next_input_byte += num_bytes;
mgr->bytes_in_buffer -= num_bytes;
}
boolean mem_resync_to_restart (j_decompress_ptr cinfo, int desired)
{
struct jpeg_source_mgr* mgr = cinfo->src;
printf("resync %d\n", size - mgr->bytes_in_buffer);
mgr->next_input_byte = data;
mgr->bytes_in_buffer = size;
return 1;
}
void mem_term_source (j_decompress_ptr cinfo)
{
struct jpeg_source_mgr* mgr = cinfo->src;
//printf("term %d\n", size - mgr->bytes_in_buffer);
}
int jpeg_load_from_mem(unsigned char*_data, int _size, unsigned char*dest, int width, int height)
{
struct jpeg_decompress_struct cinfo;
struct jpeg_error_mgr jerr;
struct jpeg_source_mgr mgr;
int y;
//int x;
data = _data;
size = _size;
jpeg_create_decompress(&cinfo);
mgr.next_input_byte = data;
mgr.bytes_in_buffer = size;
mgr.init_source =mem_init_source ;
mgr.fill_input_buffer =mem_fill_input_buffer ;
mgr.skip_input_data =mem_skip_input_data ;
mgr.resync_to_restart =mem_resync_to_restart ;
mgr.term_source =mem_term_source ;
cinfo.err = jpeg_std_error(&jerr);
cinfo.src = &mgr;
jpeg_read_header(&cinfo, TRUE);
jpeg_start_decompress(&cinfo);
for(y=0;y<height;y++) {
unsigned char*j = &dest[width*y*3];
jpeg_read_scanlines(&cinfo,&j,1);
}
jpeg_finish_decompress(&cinfo);
jpeg_destroy_decompress(&cinfo);
return 1;
}
typedef struct _RGBA {
unsigned char a,r,g,b;
} RGBA;
typedef unsigned char U8;
int jpeg_load(const char*filename, unsigned char**dest, int*_width, int*_height)
{
struct jpeg_decompress_struct cinfo;
struct jpeg_error_mgr jerr;
//struct jpeg_source_mgr mgr;
FILE*fi = fopen(filename, "rb");
if(!fi) {
fprintf(stderr, "Couldn't open file %s\n", filename);
return 0;
}
cinfo.err = jpeg_std_error(&jerr);
jpeg_create_decompress(&cinfo);
jpeg_stdio_src(&cinfo, fi);
jpeg_read_header(&cinfo, TRUE);
jpeg_start_decompress(&cinfo);
U8*scanline = (U8 *)malloc(4 * cinfo.output_width);
int width = *_width = cinfo.output_width;
int height = *_height = cinfo.output_height;
*dest = (unsigned char*)malloc(width*height*4);
int y;
for (y=0;y<height;y++) {
int x;
U8 *js = scanline;
RGBA*line = &((RGBA*)(*dest))[y*width];
jpeg_read_scanlines(&cinfo, &js, 1);
if (cinfo.out_color_space == JCS_GRAYSCALE) {
for (x = 0; x < width; x++) {
line[x].a = 255;
line[x].r = line[x].g = line[x].b = js[x];
}
} else if (cinfo.out_color_space == JCS_RGB) {
for (x = width - 1; x >= 0; x--) {
line[x].a = 255;
line[x].r = js[x*3+0];
line[x].g = js[x*3+1];
line[x].b = js[x*3+2];
}
} else if (cinfo.out_color_space == JCS_YCCK) {
fprintf(stderr, "Error: Can't convert YCCK to RGB.\n");
return 0;
} else if (cinfo.out_color_space == JCS_YCbCr) {
for (x = 0; x < width; x++) {
int y = js[x * 3 + 0];
int u = js[x * 3 + 1];
int v = js[x * 3 + 1];
line[x].a = 255;
line[x].r = y + ((360 * (v - 128)) >> 8);
line[x].g = y - ((88 * (u - 128) + 183 * (v - 128)) >> 8);
line[x].b = y + ((455 * (u - 128)) >> 8);
}
} else if (cinfo.out_color_space == JCS_CMYK) {
for (x = 0; x < width; x++) {
int white = 255 - js[x * 4 + 3];
line[x].a = 255;
line[x].r = white - ((js[x * 4] * white) >> 8);
line[x].g = white - ((js[x * 4 + 1] * white) >> 8);
line[x].b = white - ((js[x * 4 + 2] * white) >> 8);
}
}
}
free(scanline);
jpeg_finish_decompress(&cinfo);
jpeg_destroy_decompress(&cinfo);
fclose(fi);
return 1;
}
And here is Jpeg.h
#include <stdio.h>
int jpeg_save(unsigned char*data, int width, int height, int quality, const char*filename);
int jpeg_save_to_file(unsigned char*data, int width, int height, int quality, FILE*fi);
int jpeg_save_to_mem(unsigned char*data, int width, int height, int quality, unsigned char*dest, int destsize);
int jpeg_load(const char*filename, unsigned char**dest, int*width, int*height);
int jpeg_load_from_mem(unsigned char*_data, int size, unsigned char*dest, int width, int height);
I get the error for "data" and also for "size" symbol.
Best regards.
Why in visual studio 2013 i dont have that this error? And how to solve..
I get ambiguous symbol 10 times, in 10 sintax in jpeg.cpp

Related

How to decode using lame (mp3->wav) in c++

Thank you so much for answering this question.
I use lame and I want to decode mp3 file to wav.
I succeeded in decoding mp3 files into wav files through several searches.
However, the size of the wav file is created too large and an error message appears.
Media player error message :
This file cannot be played. The file format may not be supported, the file extension may be incorrect, or the file may be corrupted.
If you know my problem, please give me some advice.
Thank you
HEADER FILE
#pragma once
#ifndef _LAME_HELPER_H_
#define _LAME_HELPER_H_
#include <windows.h>
#include "lame.h"
#define LH_STARTED WM_USER+1
#define LH_COMPUTED WM_USER+2
#define LH_DONE WM_USER+3
#define LH_ERROR WM_USER+4
#define MAX_THREAD_COUNT 5
enum encode_mode_e
{
EM_ABR,
EM_CBR,
EM_VBR
};
enum encode_channel_e
{
EC_MONO,
EC_STEREO
};
enum bitrate_e
{
BR_8kbps = 8,
BR_16kbps = 16,
BR_24kbps = 24,
BR_32kbps = 32,
BR_40kbps = 40,
BR_48kbps = 48,
BR_56kbps = 56,
BR_64kbps = 64,
BR_80kbps = 80,
BR_96kbps = 96,
BR_112kbps = 112,
BR_128kbps = 128,
BR_144kbps = 144,
BR_160kbps = 160,
BR_192kbps = 192,
BR_224kbps = 224,
BR_256kbps = 256,
BR_320kbps = 320
};
enum samplerate_e
{
SR_8khz = 8000,
SR_11khz = 11025,
SR_12khz = 12000,
SR_16khz = 16000,
SR_22khz = 22050,
SR_24khz = 24000,
SR_32khz = 32000,
SR_44khz = 44100,
SR_48khz = 48000
};
struct settings_t
{
char* title;
char* artist;
char* album;
char* comment;
char* year;
char* track;
char* genre;
char* albumart;
encode_channel_e channels;
bitrate_e abr_bitrate;
bitrate_e cbr_bitrate;
int quality;
encode_mode_e enc_mode;
samplerate_e resample_frequency;
samplerate_e in_samplerate;
//The constructor; used to set default values
settings_t();
};
class CLameHelper; //lameHelper prototype, needed because of struct StaticParam_t
//Use to hold parameters for the thread function
struct StaticParam_t
{
char* pcm;
char* mp3;
settings_t settings;
WNDPROC callback_proc;
CLameHelper* lhObj;
};
class CLameHelper
{
public :
static const int PCM_SIZE = 4096;
static const int MP3_SIZE = 4096;
HANDLE m_hThread[MAX_THREAD_COUNT];
StaticParam_t* m_phSParam[MAX_THREAD_COUNT];
static int Decode_s(void* pParam);
void WriteWaveHeader(FILE* const, int, int, int, int);
void Write32BitLowHigh(FILE*, int);
void Write16BitLowHigh(FILE*, int);
int SetID3AlbumArt(lame_t gfp, char const* szFileName);
void errorHandler(char*);
char errMsg[1000];
public:
CLameHelper();
~CLameHelper();
int Decode(char* szMp3_in, char* szPcm_out);
int Decode(char* szMp3_in, char* szPcm_out, WNDPROC callback_proc);
};
#endif
CPP FILE
#include "stdafx.h"
#include "LameHelper.h"
settings_t::settings_t()
{
//Setting the default values
title = "";
artist = "";
album = "";
comment = "";
year = "";
track = "";
genre = "";
albumart = NULL;
channels = EC_STEREO;
abr_bitrate = BR_128kbps;
cbr_bitrate = BR_128kbps;
quality = 5;
enc_mode = EM_CBR;
resample_frequency = SR_44khz;
in_samplerate = SR_44khz;
}
CLameHelper::CLameHelper()
{
//Initialize to NULL, aids deletion/closing later
for(int i = 0; i < MAX_THREAD_COUNT; i++)
{
m_hThread[i] = NULL;
m_phSParam[i] = NULL;
}
}
CLameHelper::~CLameHelper()
{
//Destroy all declared objects
for(int i = 0; i < MAX_THREAD_COUNT; i++)
{
if(m_hThread[i] != NULL)
CloseHandle(m_hThread[i]);
if(m_phSParam[i] != NULL)
delete m_phSParam[i];
}
}
int CLameHelper::SetID3AlbumArt(lame_t gfp, char const* szFileName)
{
int iResult = -1;
FILE *pFileName = 0;
char *szAlbumart = 0;
if(szFileName == NULL)
{
return 0;
}
pFileName = fopen(szFileName, "rb");
if(!pFileName)
{
iResult = 1;
}
else
{
size_t size;
fseek(pFileName, 0, SEEK_END);
size = ftell(pFileName);
fseek(pFileName, 0, SEEK_SET);
szAlbumart = (char*)malloc(size);
if(!szAlbumart)
{
iResult = 2;
}
else
{
if(fread(szAlbumart, 1, size, pFileName) != size)
{
iResult = 3;
}
else
{
iResult = (gfp, szAlbumart, size) ? 4 : 0;
}
free(szAlbumart);
}
fclose(pFileName);
}
switch(iResult)
{
case 1:
sprintf(errMsg, "WARNING: could not find file '%s' for szAlbumart.\n", szFileName);
errorHandler(errMsg);
break;
case 2:
errorHandler("WARNING: insufficient memory for reading the szAlbumart.\n");
break;
case 3:
sprintf(errMsg, "WARNING: read error in '%s' for szAlbumart.\n", szFileName);
errorHandler(errMsg);
break;
case 4:
sprintf(errMsg, "WARNING: unsupported image: '%s' for szAlbumart. Specify JPEG/PNG/GIF image\n", szFileName);
errorHandler(errMsg);
break;
default:
break;
}
return iResult;
}
void CLameHelper::Write16BitLowHigh(FILE * fp, int val)
{
unsigned char bytes[2];
bytes[0] = (val & 0xff);
bytes[1] = ((val >> 8) & 0xff);
fwrite(bytes, 1, 2, fp);
}
void CLameHelper::Write32BitLowHigh(FILE * fp, int val)
{
unsigned char bytes[4];
bytes[0] = (val & 0xff);
bytes[1] = ((val >> 8) & 0xff);
bytes[2] = ((val >> 16) & 0xff);
bytes[3] = ((val >> 24) & 0xff);
fwrite(bytes, 1, 4, fp);
}
void CLameHelper::WriteWaveHeader(FILE * const fp, int pcmbytes, int freq, int channels, int bits)
{
int bytes = (bits + 7) / 8;
/* quick and dirty, but documented */
fwrite("RIFF", 1, 4, fp); /* label */
Write32BitLowHigh(fp, pcmbytes + 44 - 8); /* length in bytes without header */
fwrite("WAVEfmt ", 2, 4, fp); /* 2 labels */
Write32BitLowHigh(fp, 2 + 2 + 4 + 4 + 2 + 2); /* length of PCM format declaration area */
Write16BitLowHigh(fp, 1); /* is PCM? */
Write16BitLowHigh(fp, channels); /* number of channels */
Write32BitLowHigh(fp, freq); /* sample frequency in [Hz] */
Write32BitLowHigh(fp, freq * channels * bytes); /* bytes per second */
Write16BitLowHigh(fp, channels * bytes); /* bytes per sample time */
Write16BitLowHigh(fp, bits); /* bits per sample */
fwrite("data", 1, 4, fp); /* label */
Write32BitLowHigh(fp, pcmbytes); /* length in bytes of raw PCM data */
}
int CLameHelper::Decode(char* szMp3_in, char* szPcm_out)
{
return Decode(szMp3_in, szPcm_out, NULL);
}
//the static function used for the thread
int CLameHelper::Decode_s(void* param)
{
StaticParam_t* sp = (StaticParam_t*)param;
char* szPcm_out = sp->pcm;
char* szMp3_in = sp->mp3;
WNDPROC callback_proc = sp->callback_proc;
CLameHelper* lh = (CLameHelper*)sp->lhObj;
return lh->Decode(szMp3_in, szPcm_out, callback_proc);
}
int CLameHelper::Decode(char* szMp3_in, char* szPcm_out, WNDPROC callback_proc)
{
int read, i, samples;
long wavsize = 0; // use to count the number of mp3 byte read, this is used to write the length of the wave file
long cumulative_read = 0;
short int pcm_l[PCM_SIZE], pcm_r[PCM_SIZE];
unsigned char mp3_buffer[MP3_SIZE];
FILE* mp3 = fopen(szMp3_in, "rb");
if(mp3 == NULL)
{
if(callback_proc != NULL)
{
callback_proc((HWND)GetModuleHandle(NULL), LH_ERROR, -1, NULL);
}
sprintf(errMsg, "FATAL ERROR: file '%s' can't be open for read. Aborting!\n", szMp3_in);
errorHandler(errMsg);
return -1;
}
fseek(mp3, 0, SEEK_END);
long MP3_total_size = ftell(mp3);
fseek(mp3, 0, SEEK_SET);
FILE* pcm = fopen(szPcm_out, "wb");
if(pcm == NULL)
{
if(callback_proc != NULL)
{
callback_proc((HWND)GetModuleHandle(NULL), LH_ERROR, -1, NULL);
}
sprintf(errMsg, "FATAL ERROR: file '%s' can't be open for write. Aborting!\n", szPcm_out);
errorHandler(errMsg);
return -1;
}
lame_t lame = lame_init();
lame_set_decode_only(lame, 1);
if(lame_init_params(lame) == -1)
{
if(callback_proc != NULL)
{
callback_proc((HWND)GetModuleHandle(NULL), LH_ERROR, -2, NULL);
}
sprintf(errMsg, "FATAL ERROR: parameters failed to initialize properly in lame. Aborting!\n", szPcm_out);
errorHandler(errMsg);
return -2;
}
hip_t hip = hip_decode_init();
mp3data_struct mp3data;
memset(&mp3data, 0, sizeof(mp3data));
int nChannels = -1;
int nSampleRate = -1;
int mp3_len;
if(callback_proc != NULL)
{
callback_proc((HWND)GetModuleHandle(NULL), LH_STARTED, NULL, NULL);
}
while((read = fread(mp3_buffer, sizeof(char), MP3_SIZE, mp3)) > 0)
{
mp3_len = read;
cumulative_read += read * sizeof(char);
do
{
samples = hip_decode1_headers(hip, mp3_buffer, mp3_len, pcm_l, pcm_r, &mp3data);
wavsize += samples;
if(mp3data.header_parsed == 1)//header is gotten
{
if(nChannels < 0)//reading for the first time
{
//Write the header
WriteWaveHeader(pcm, 0x7FFFFFFF, mp3data.samplerate, mp3data.stereo, 16); //unknown size, so write maximum 32 bit signed value
}
nChannels = mp3data.stereo;
nSampleRate = mp3data.samplerate;
}
if(samples > 0 && mp3data.header_parsed != 1)
{
errorHandler("WARNING: lame decode error occured!");
break;
}
if(samples > 0)
{
for(i = 0 ; i < samples; i++)
{
fwrite((char*)&pcm_l[i], sizeof(char), sizeof(pcm_l[i]), pcm);
if(nChannels == 2)
{
fwrite((char*)&pcm_r[i], sizeof(char), sizeof(pcm_r[i]), pcm);
}
}
}
mp3_len = 0;
if(callback_proc != NULL)
{
int percentage = ((float)cumulative_read/MP3_total_size)*100;
callback_proc((HWND)GetModuleHandle(NULL), LH_COMPUTED, percentage, NULL);
}
}while(samples>0);
}
i = (16 / 8) * mp3data.stereo;
if (wavsize <= 0)
{
wavsize = 0;
}
else if (wavsize > 0xFFFFFFD0 / i)
{
wavsize = 0xFFFFFFD0;
}
else
{
wavsize *= i;
}
if(!fseek(pcm, 0l, SEEK_SET))//seek back and adjust length
WriteWaveHeader(pcm, (int) wavsize, mp3data.samplerate, mp3data.stereo, 16);
else
errorHandler("WARNING: can't seek back to adjust length in wave header!");
hip_decode_exit(hip);
lame_close(lame);
fclose(mp3);
fclose(pcm);
if(callback_proc != NULL)
{
callback_proc((HWND)GetModuleHandle(NULL), LH_DONE, NULL, NULL);
}
return 0;
}
void CLameHelper::errorHandler(char* msg)
{
printf("%s\n", msg);
}

WriteJPGBuffer method using libjpeg libraries instead of ijl15.lib

We have following method implemented using ijl15.lib API.
We want to use libjpeg libraries instead of ijl. How should I implement WriteJPGBuffer using libjpeg libraries? We are aware of LoadJPG and SaveJPG from file. However i want to write and read the jpg image in buffer using libjpeg libraries. Any inputs will be very helpul. Thank you in advance.
unsigned char WriteJPGBuffer(unsigned int &size)
{
size = 0;
int jErr;
JPEG_CORE_PROPERTIES jpgProps;
bool colorsSwapped;
if (!jpgSupported)
return NULL;
jErr = ijlInit(&jpgProps);
if (jErr != IJL_OK)
return NULL;
jpgProps.DIBWidth = m_width;
jpgProps.DIBHeight = -m_height;
jpgProps.DIBBytes = (unsigned char *)m_pData;
jpgProps.DIBPadBytes = 0 ;
jpgProps.DIBChannels = 4;
jpgProps.DIBColor = IJL_RGB;
jpgProps.JPGFile = NULL;
jpgProps.JPGWidth = m_width;
jpgProps.JPGHeight = m_height;
jpgProps.JPGChannels = 3;
jpgProps.JPGColor = IJL_YCBCR;
jpgProps.JPGSubsampling = IJL_411;
jpgProps.jquality = jpgQuality;
unsigned int iSize = m_width*m_height*3;
unsigned char * pBuffer = new unsigned char[iSize];
jpgProps.JPGSizeBytes = iSize;
jpgProps.JPGBytes = pBuffer;
jpgProps.jprops.jpeg_comment_size = (unsigned short)m_strCommentAdobe.length;
jpgProps.jprops.jpeg_comment = (char*)m_strCommentAdobe;
colorsSwapped = SetInternalFormat(RGB);
jErr = ijlWrite(&jpgProps, IJL_JBUFF_WRITEWHOLEIMAGE);
if (colorsSwapped)
SetInternalFormat(BGR);
if (jErr != IJL_OK)
{
ijlFree(&jpgProps);
return NULL;
}
size = jpgProps.JPGSizeBytes;
ijlFree(&jpgProps);
return jpgProps.JPGBytes;
}
Thanks for your inputs. I have implemented the solution below through RND. In below implementation, we have image data stored in the class member variable in the form of RGBQUAD which i am converting into unsigned char* first using ConversionfromGLRGBQUADToUnsignedChar function and then writing it jpeg buffer.
void ConversionfromGLRGBQUADToUnsignedChar(unsigned char* dataInCharFromGLRGBQUAD)
{
int spot,spotDst;
for (int y = 0;y < m_height;y++)
{
for (int x = 0;x<m_width;x++)
{
spot = y * m_width + x;
spotDst = spot * 3;
dataInCharFromGLRGBQUAD[spotDst] = m_pData[spot].red;
dataInCharFromGLRGBQUAD[spotDst + 1] = m_pData[spot].green;
dataInCharFromGLRGBQUAD[spotDst + 2] = m_pData[spot].blue;
}
}
}
unsigned char * WriteJPGBuffer(unsigned int &size)
{
size = 0;
struct jpeg_compress_struct cinfo;
struct jpeg_error_mgr jerr;
JSAMPROW row_pointer[1];
unsigned char* dataInCharFromGLRGBQUAD;
bool colorsSwapped;
int row_stride;
cinfo.err = jpeg_std_error(&jerr);
jpeg_create_compress(&cinfo);
unsigned long sizeOfJPGBuffer = 0;
jpeg_mem_dest(&cinfo, &m_pDIBData, &sizeOfJPGBuffer);
cinfo.image_width = m_width;
cinfo.image_height = m_height;
cinfo.input_components = 3;
cinfo.in_color_space = JCS_RGB;
cinfo.jpeg_color_space = JCS_YCbCr;
jpeg_set_defaults(&cinfo);
jpeg_set_quality(&cinfo, jpgQuality, true);
jpeg_start_compress(&cinfo, true);
colorsSwapped = SetInternalFormat(RGB);
FlipVert();
dataInCharFromGLRGBQUAD = new unsigned char[m_width*m_height*3];
ConversionfromGLRGBQUADToUnsignedChar(dataInCharFromGLRGBQUAD);
row_stride = cinfo.image_width * cinfo.input_components;
while (cinfo.next_scanline < cinfo.image_height)
{
row_pointer[0] = &dataInCharFromGLRGBQUAD[cinfo.next_scanline * row_stride];
jpeg_write_scanlines(&cinfo, row_pointer, 1);
}
if (colorsSwapped)
SetInternalFormat(BGR);
jpeg_finish_compress(&cinfo);
jpeg_destroy_compress(&cinfo);
size = sizeOfJPGBuffer;
delete[] dataInCharFromGLRGBQUAD;
return m_pDIBData;
}

changing RGB pixel in bitmap C++

I am trying to write a function which will change all RGB(255,0,0) pixels to RGB(255,0,255) but it doesn't seem to work :D Could anyone tell me the reason why it doesn't work/show me the right way to do it. All criticism all appreciated.
Here is part of my code:
#include <stdio.h>
#include <Windows.h>
#include <stdint.h>
struct BmpSignature
{
unsigned char data[2];
};
#pragma pack(1)
struct BmpHeader
{
BmpSignature signature;
uint32_t fileSize;
uint16_t reserved1;
uint16_t reserved2;
uint32_t dataOffset;
};
struct BmpDib
{
uint32_t dibSize;
int32_t imageWidth;
int32_t imageHeight;
uint16_t colorPlaneCount;
uint16_t pixelSize;
uint32_t compressMethod;
uint32_t bitmapByteCount;
int32_t horizontalResolution;
int32_t verticalResolution;
uint32_t colorCount;
uint32_t importantColorCount;
};
struct Color
{
unsigned char blue;
unsigned char green;
unsigned char red;
};
struct PixelArray
{
Color **pixels;
uint32_t rowCount;
uint32_t columnCount;
};
void changeBmp(PixelArray &p)
{
for (int i = 0; i < p.rowCount; i++)
for (int j = 0; j < p.columnCount; j++)
{
if (p.pixels[i][j].red == 255 && p.pixels[i][j].green == 0 && p.pixels[i][j].blue == 0)
{
p.pixels[i][j].blue = 255;
}
}
}
void readBmpPixelArray(FILE *f, BmpHeader header, BmpDib dib, PixelArray &data)
{
if (f == NULL)
return;
data.rowCount = dib.imageHeight;
data.columnCount = dib.imageWidth;
data.pixels = new Color*[data.rowCount];
char paddingCount = (4 - (dib.imageWidth * (dib.pixelSize / 8) % 4)) % 4;
fseek(f, header.dataOffset, 0L);
for (int i = 0; i < data.rowCount; i++)
{
scanBmpPixelLine(f, data.pixels[data.rowCount - i - 1], dib.imageWidth);
skipBmpPadding(f, paddingCount);
}
}
void writeBmpPixelArray(FILE *f, BmpHeader header, BmpDib dib, PixelArray &data)
{
if (f == NULL)
return;
data.rowCount = dib.imageHeight;
data.columnCount = dib.imageWidth;
char paddingCount = (4 - (dib.imageWidth * (dib.pixelSize / 8) % 4)) % 4;
fseek(f, header.dataOffset, 0L);
for (int i = 0; i < data.rowCount; i++)
{
writeBmpPixelLine(f, data.pixels[data.rowCount - i - 1], dib.imageWidth);
addBmpPadding(f, paddingCount);
}
}
void writeBmpPixelLine(FILE *f, Color *&line, uint32_t length)
{
if (f == NULL)
return;
fwrite(line, sizeof(Color), length, f);
}
void scanBmpPixelLine(FILE *f, Color *&line, uint32_t length)
{
if (f == NULL)
return;
line = new Color[length];
fread(line, sizeof(Color), length, f);
}
void addBmpPadding(FILE *f, char count)
{
if (f == NULL)
return;
if (count == 0)
return;
char padding[3];
fwrite(padding, count, 1, f);
}
void skipBmpPadding(FILE *f, char count)
{
if (f == NULL)
return;
if (count == 0)
return;
char padding[3];
fread(padding, count, 1, f);
}
void drawBmp(BmpDib dib, PixelArray data)
{
HWND console = GetConsoleWindow();
HDC hdc = GetDC(console);
for (int i = 0; i < dib.imageHeight; i++)
for (int j = 0; j < dib.imageWidth; j++)
{
Color pixel = data.pixels[i][j];
SetPixel(hdc, j, i, RGB(pixel.red, pixel.green, pixel.blue));
}
ReleaseDC(console, hdc);
}
void releaseBmpPixelArray(PixelArray data)
{
for (int i = 0; i < data.rowCount; i++)
delete[]data.pixels[i];
delete[]data.pixels;
}
int main()
{
BmpHeader header;
BmpDib info;
PixelArray data;
FILE * inputBMP;
inputBMP = fopen("D:\\Projects\\bitmap\\yoyo.bmp", "rb");
readBmpHeader(inputBMP, header);
printBmpHeader(header);
readBmpDib(inputBMP, info);
printBmpDib(info);
readBmpPixelArray(inputBMP, header, info, data);
HWND console = GetConsoleWindow();
if (console != NULL){ MoveWindow(console, 0, 0, 800, 600, TRUE); }
changeBmp(data);
drawBmp(info, data);
releaseBmpPixelArray(data);
fclose(inputBMP);
Sleep(100);
return 0;
}

How to use LZMA SDK in C++?

i have difficulties in using LZMA SDK in my application.
I would like to create a kind of single file compression tool. I dont need any directory support, just need only the LZMA2 stream. But i have no idea on how LZMA SDK is to be used for this.
Please can anyone give me a little example on how the LZMA SDK can be used under C++?
I think that it's a properly little example to use LZMA SDK.
/* LzmaUtil.c -- Test application for LZMA compression
2008-08-05
Igor Pavlov
public domain */
#define _CRT_SECURE_NO_WARNINGS
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "../LzmaDec.h"
#include "../LzmaEnc.h"
#include "../Alloc.h"
const char *kCantReadMessage = "Can not read input file";
const char *kCantWriteMessage = "Can not write output file";
const char *kCantAllocateMessage = "Can not allocate memory";
const char *kDataErrorMessage = "Data error";
static void *SzAlloc(void *p, size_t size) { p = p; return MyAlloc(size); }
static void SzFree(void *p, void *address) { p = p; MyFree(address); }
static ISzAlloc g_Alloc = { SzAlloc, SzFree };
#define kInBufferSize (1 << 15)
#define kOutBufferSize (1 << 15)
unsigned char g_InBuffer[kInBufferSize];
unsigned char g_OutBuffer[kOutBufferSize];
size_t MyReadFile(FILE *file, void *data, size_t size)
{ return fread(data, 1, size, file); }
int MyReadFileAndCheck(FILE *file, void *data, size_t size)
{ return (MyReadFile(file, data, size) == size); }
size_t MyWriteFile(FILE *file, const void *data, size_t size)
{
if (size == 0)
return 0;
return fwrite(data, 1, size, file);
}
int MyWriteFileAndCheck(FILE *file, const void *data, size_t size)
{ return (MyWriteFile(file, data, size) == size); }
long MyGetFileLength(FILE *file)
{
long length;
fseek(file, 0, SEEK_END);
length = ftell(file);
fseek(file, 0, SEEK_SET);
return length;
}
void PrintHelp(char *buffer)
{
strcat(buffer, "\nLZMA Utility 4.58 Copyright (c) 1999-2008 Igor Pavlov 2008-04-11\n"
"\nUsage: lzma <e|d> inputFile outputFile\n"
" e: encode file\n"
" d: decode file\n");
}
int PrintError(char *buffer, const char *message)
{
strcat(buffer, "\nError: ");
strcat(buffer, message);
strcat(buffer, "\n");
return 1;
}
int PrintErrorNumber(char *buffer, SRes val)
{
sprintf(buffer + strlen(buffer), "\nError code: %x\n", (unsigned)val);
return 1;
}
int PrintUserError(char *buffer)
{
return PrintError(buffer, "Incorrect command");
}
#define IN_BUF_SIZE (1 << 16)
#define OUT_BUF_SIZE (1 << 16)
static int Decode(FILE *inFile, FILE *outFile, char *rs)
{
UInt64 unpackSize;
int thereIsSize; /* = 1, if there is uncompressed size in headers */
int i;
int res = 0;
CLzmaDec state;
/* header: 5 bytes of LZMA properties and 8 bytes of uncompressed size */
unsigned char header[LZMA_PROPS_SIZE + 8];
/* Read and parse header */
if (!MyReadFileAndCheck(inFile, header, sizeof(header)))
return PrintError(rs, kCantReadMessage);
unpackSize = 0;
thereIsSize = 0;
for (i = 0; i < 8; i++)
{
unsigned char b = header[LZMA_PROPS_SIZE + i];
if (b != 0xFF)
thereIsSize = 1;
unpackSize += (UInt64)b << (i * 8);
}
LzmaDec_Construct(&state);
res = LzmaDec_Allocate(&state, header, LZMA_PROPS_SIZE, &g_Alloc);
if (res != SZ_OK)
return res;
{
Byte inBuf[IN_BUF_SIZE];
Byte outBuf[OUT_BUF_SIZE];
size_t inPos = 0, inSize = 0, outPos = 0;
LzmaDec_Init(&state);
for (;;)
{
if (inPos == inSize)
{
inSize = MyReadFile(inFile, inBuf, IN_BUF_SIZE);
inPos = 0;
}
{
SizeT inProcessed = inSize - inPos;
SizeT outProcessed = OUT_BUF_SIZE - outPos;
ELzmaFinishMode finishMode = LZMA_FINISH_ANY;
ELzmaStatus status;
if (thereIsSize && outProcessed > unpackSize)
{
outProcessed = (SizeT)unpackSize;
finishMode = LZMA_FINISH_END;
}
res = LzmaDec_DecodeToBuf(&state, outBuf + outPos, &outProcessed,
inBuf + inPos, &inProcessed, finishMode, &status);
inPos += (UInt32)inProcessed;
outPos += outProcessed;
unpackSize -= outProcessed;
if (outFile != 0)
MyWriteFile(outFile, outBuf, outPos);
outPos = 0;
if (res != SZ_OK || thereIsSize && unpackSize == 0)
break;
if (inProcessed == 0 && outProcessed == 0)
{
if (thereIsSize || status != LZMA_STATUS_FINISHED_WITH_MARK)
res = SZ_ERROR_DATA;
break;
}
}
}
}
LzmaDec_Free(&state, &g_Alloc);
return res;
}
typedef struct _CFileSeqInStream
{
ISeqInStream funcTable;
FILE *file;
} CFileSeqInStream;
static SRes MyRead(void *p, void *buf, size_t *size)
{
if (*size == 0)
return SZ_OK;
*size = MyReadFile(((CFileSeqInStream*)p)->file, buf, *size);
/*
if (*size == 0)
return SZE_FAIL;
*/
return SZ_OK;
}
typedef struct _CFileSeqOutStream
{
ISeqOutStream funcTable;
FILE *file;
} CFileSeqOutStream;
static size_t MyWrite(void *pp, const void *buf, size_t size)
{
return MyWriteFile(((CFileSeqOutStream *)pp)->file, buf, size);
}
static SRes Encode(FILE *inFile, FILE *outFile, char *rs)
{
CLzmaEncHandle enc;
SRes res;
CFileSeqInStream inStream;
CFileSeqOutStream outStream;
CLzmaEncProps props;
enc = LzmaEnc_Create(&g_Alloc);
if (enc == 0)
return SZ_ERROR_MEM;
inStream.funcTable.Read = MyRead;
inStream.file = inFile;
outStream.funcTable.Write = MyWrite;
outStream.file = outFile;
LzmaEncProps_Init(&props);
res = LzmaEnc_SetProps(enc, &props);
if (res == SZ_OK)
{
Byte header[LZMA_PROPS_SIZE + 8];
size_t headerSize = LZMA_PROPS_SIZE;
UInt64 fileSize;
int i;
res = LzmaEnc_WriteProperties(enc, header, &headerSize);
fileSize = MyGetFileLength(inFile);
for (i = 0; i < 8; i++)
header[headerSize++] = (Byte)(fileSize >> (8 * i));
if (!MyWriteFileAndCheck(outFile, header, headerSize))
return PrintError(rs, "writing error");
if (res == SZ_OK)
res = LzmaEnc_Encode(enc, &outStream.funcTable, &inStream.funcTable,
NULL, &g_Alloc, &g_Alloc);
}
LzmaEnc_Destroy(enc, &g_Alloc, &g_Alloc);
return res;
}
int main2(int numArgs, const char *args[], char *rs)
{
FILE *inFile = 0;
FILE *outFile = 0;
char c;
int res;
int encodeMode;
if (numArgs == 1)
{
PrintHelp(rs);
return 0;
}
if (numArgs < 3 || numArgs > 4 || strlen(args[1]) != 1)
return PrintUserError(rs);
c = args[1][0];
encodeMode = (c == 'e' || c == 'E');
if (!encodeMode && c != 'd' && c != 'D')
return PrintUserError(rs);
{
size_t t4 = sizeof(UInt32);
size_t t8 = sizeof(UInt64);
if (t4 != 4 || t8 != 8)
return PrintError(rs, "LZMA UTil needs correct UInt32 and UInt64");
}
inFile = fopen(args[2], "rb");
if (inFile == 0)
return PrintError(rs, "Can not open input file");
if (numArgs > 3)
{
outFile = fopen(args[3], "wb+");
if (outFile == 0)
return PrintError(rs, "Can not open output file");
}
else if (encodeMode)
PrintUserError(rs);
if (encodeMode)
{
res = Encode(inFile, outFile, rs);
}
else
{
res = Decode(inFile, outFile, rs);
}
if (outFile != 0)
fclose(outFile);
fclose(inFile);
if (res != SZ_OK)
{
if (res == SZ_ERROR_MEM)
return PrintError(rs, kCantAllocateMessage);
else if (res == SZ_ERROR_DATA)
return PrintError(rs, kDataErrorMessage);
else
return PrintErrorNumber(rs, res);
}
return 0;
}
int MY_CDECL main(int numArgs, const char *args[])
{
char rs[800] = { 0 };
int res = main2(numArgs, args, rs);
printf(rs);
return res;
}
Also you can see it at:
http://read.pudn.com/downloads151/sourcecode/zip/656407/7z460/C/LzmaUtil/LzmaUtil.c__.htm
http://read.pudn.com/downloads157/sourcecode/zip/698262/LZMA/LzmaUtil.c__.htm
I recently found a nice example, written in C++. Credit goes to GH user Treeki who published the original gist:
// note: -D_7ZIP_ST is required when compiling on non-Windows platforms
// g++ -o lzma_sample -std=c++14 -D_7ZIP_ST lzma_sample.cpp LzmaDec.c LzmaEnc.c LzFind.c
#include <stdio.h>
#include <stdint.h>
#include <string.h>
#include <memory>
#include "LzmaEnc.h"
#include "LzmaDec.h"
static void *_lzmaAlloc(ISzAllocPtr, size_t size) {
return new uint8_t[size];
}
static void _lzmaFree(ISzAllocPtr, void *addr) {
if (!addr)
return;
delete[] reinterpret_cast<uint8_t *>(addr);
}
static ISzAlloc _allocFuncs = {
_lzmaAlloc, _lzmaFree
};
std::unique_ptr<uint8_t[]> lzmaCompress(const uint8_t *input, uint32_t inputSize, uint32_t *outputSize) {
std::unique_ptr<uint8_t[]> result;
// set up properties
CLzmaEncProps props;
LzmaEncProps_Init(&props);
if (inputSize >= (1 << 20))
props.dictSize = 1 << 20; // 1mb dictionary
else
props.dictSize = inputSize; // smaller dictionary = faster!
props.fb = 40;
// prepare space for the encoded properties
SizeT propsSize = 5;
uint8_t propsEncoded[5];
// allocate some space for the compression output
// this is way more than necessary in most cases...
// but better safe than sorry
// (a smarter implementation would use a growing buffer,
// but this requires a bunch of fuckery that is out of
/// scope for this simple example)
SizeT outputSize64 = inputSize * 1.5;
if (outputSize64 < 1024)
outputSize64 = 1024;
auto output = std::make_unique<uint8_t[]>(outputSize64);
int lzmaStatus = LzmaEncode(
output.get(), &outputSize64, input, inputSize,
&props, propsEncoded, &propsSize, 0,
NULL,
&_allocFuncs, &_allocFuncs);
*outputSize = outputSize64 + 13;
if (lzmaStatus == SZ_OK) {
// tricky: we have to generate the LZMA header
// 5 bytes properties + 8 byte uncompressed size
result = std::make_unique<uint8_t[]>(outputSize64 + 13);
uint8_t *resultData = result.get();
memcpy(resultData, propsEncoded, 5);
for (int i = 0; i < 8; i++)
resultData[5 + i] = (inputSize >> (i * 8)) & 0xFF;
memcpy(resultData + 13, output.get(), outputSize64);
}
return result;
}
std::unique_ptr<uint8_t[]> lzmaDecompress(const uint8_t *input, uint32_t inputSize, uint32_t *outputSize) {
if (inputSize < 13)
return NULL; // invalid header!
// extract the size from the header
UInt64 size = 0;
for (int i = 0; i < 8; i++)
size |= (input[5 + i] << (i * 8));
if (size <= (256 * 1024 * 1024)) {
auto blob = std::make_unique<uint8_t[]>(size);
ELzmaStatus lzmaStatus;
SizeT procOutSize = size, procInSize = inputSize - 13;
int status = LzmaDecode(blob.get(), &procOutSize, &input[13], &procInSize, input, 5, LZMA_FINISH_END, &lzmaStatus, &_allocFuncs);
if (status == SZ_OK && procOutSize == size) {
*outputSize = size;
return blob;
}
}
return NULL;
}
void hexdump(const uint8_t *buf, int size) {
int lines = (size + 15) / 16;
for (int i = 0; i < lines; i++) {
printf("%08x | ", i * 16);
int lineMin = i * 16;
int lineMax = lineMin + 16;
int lineCappedMax = (lineMax > size) ? size : lineMax;
for (int j = lineMin; j < lineCappedMax; j++)
printf("%02x ", buf[j]);
for (int j = lineCappedMax; j < lineMax; j++)
printf(" ");
printf("| ");
for (int j = lineMin; j < lineCappedMax; j++) {
if (buf[j] >= 32 && buf[j] <= 127)
printf("%c", buf[j]);
else
printf(".");
}
printf("\n");
}
}
void testIt(const uint8_t *input, int size) {
printf("Test Input:\n");
hexdump(input, size);
uint32_t compressedSize;
auto compressedBlob = lzmaCompress(input, size, &compressedSize);
if (compressedBlob) {
printf("Compressed:\n");
hexdump(compressedBlob.get(), compressedSize);
} else {
printf("Nope, we screwed it\n");
return;
}
// let's try decompressing it now
uint32_t decompressedSize;
auto decompressedBlob = lzmaDecompress(compressedBlob.get(), compressedSize, &decompressedSize);
if (decompressedBlob) {
printf("Decompressed:\n");
hexdump(decompressedBlob.get(), decompressedSize);
} else {
printf("Nope, we screwed it (part 2)\n");
return;
}
printf("----------\n");
}
void testIt(const char *string) {
testIt((const uint8_t *)string, strlen(string));
}
int main(int argc, char **argv) {
testIt("a");
testIt("here is a cool string");
testIt("here's something that should compress pretty well: abcdefabcdefabcdefabcdefabcdefabcdefabcdefabcdefabcdefabcdefabcdefabcdefabcdefabcdefabcdefabcdefabcdefabcdefabcdefabcdefabcdefabcdefabcdefabcdefabcdefabcdefabcdefabcdefabcdefabcdefabcdefabcdefabcdefabcdefabcdefabcdef");
return 0;
}
You can refer to this file on how to use lzma2。
https://github.com/Tencent/libpag/blob/aab6391e455193c8ec5b8e2031b495b3fe77b034/test/framework/utils/LzmaUtil.cpp
/////////////////////////////////////////////////////////////////////////////////////////////////
//
// Tencent is pleased to support the open source community by making libpag available.
//
// Copyright (C) 2021 THL A29 Limited, a Tencent company. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file
// except in compliance with the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// unless required by applicable law or agreed to in writing, software distributed under the
// license is distributed on an "as is" basis, without warranties or conditions of any kind,
// either express or implied. see the license for the specific language governing permissions
// and limitations under the license.
//
/////////////////////////////////////////////////////////////////////////////////////////////////
#include "LzmaUtil.h"
#include "test/framework/lzma/Lzma2DecMt.h"
#include "test/framework/lzma/Lzma2Enc.h"
namespace pag {
static void* LzmaAlloc(ISzAllocPtr, size_t size) {
return new uint8_t[size];
}
static void LzmaFree(ISzAllocPtr, void* address) {
if (!address) {
return;
}
delete[] reinterpret_cast<uint8_t*>(address);
}
static ISzAlloc gAllocFuncs = {LzmaAlloc, LzmaFree};
class SequentialOutStream {
public:
virtual ~SequentialOutStream() = default;
virtual bool write(const void* data, size_t size) = 0;
};
class SequentialInStream {
public:
virtual ~SequentialInStream() = default;
virtual bool read(void* data, size_t size, size_t* processedSize) = 0;
};
struct CSeqInStreamWrap {
ISeqInStream vt;
std::unique_ptr<SequentialInStream> inStream;
};
struct CSeqOutStreamWrap {
ISeqOutStream vt;
std::unique_ptr<SequentialOutStream> outStream;
};
class BuffPtrInStream : public SequentialInStream {
public:
explicit BuffPtrInStream(const uint8_t* buffer, size_t bufferSize)
: buffer(buffer), bufferSize(bufferSize) {
}
bool read(void* data, size_t size, size_t* processedSize) override {
if (processedSize) {
*processedSize = 0;
}
if (size == 0 || position >= bufferSize) {
return true;
}
auto remain = bufferSize - position;
if (remain > size) {
remain = size;
}
memcpy(data, static_cast<const uint8_t*>(buffer) + position, remain);
position += remain;
if (processedSize) {
*processedSize = remain;
}
return true;
}
private:
const uint8_t* buffer = nullptr;
size_t bufferSize = 0;
size_t position = 0;
};
class VectorOutStream : public SequentialOutStream {
public:
explicit VectorOutStream(std::vector<uint8_t>* buffer) : buffer(buffer) {
}
bool write(const void* data, size_t size) override {
auto oldSize = buffer->size();
buffer->resize(oldSize + size);
memcpy(&(*buffer)[oldSize], data, size);
return true;
}
private:
std::vector<uint8_t>* buffer;
};
class BuffPtrSeqOutStream : public SequentialOutStream {
public:
BuffPtrSeqOutStream(uint8_t* buffer, size_t size) : buffer(buffer), bufferSize(size) {
}
bool write(const void* data, size_t size) override {
auto remain = bufferSize - position;
if (remain > size) {
remain = size;
}
if (remain != 0) {
memcpy(buffer + position, data, remain);
position += remain;
}
return remain != 0 || size == 0;
}
private:
uint8_t* buffer = nullptr;
size_t bufferSize = 0;
size_t position = 0;
};
static const size_t kStreamStepSize = 1 << 31;
static SRes MyRead(const ISeqInStream* p, void* data, size_t* size) {
CSeqInStreamWrap* wrap = CONTAINER_FROM_VTBL(p, CSeqInStreamWrap, vt);
auto curSize = (*size < kStreamStepSize) ? *size : kStreamStepSize;
if (!wrap->inStream->read(data, curSize, &curSize)) {
return SZ_ERROR_READ;
}
*size = curSize;
return SZ_OK;
}
static size_t MyWrite(const ISeqOutStream* p, const void* buf, size_t size) {
auto* wrap = CONTAINER_FROM_VTBL(p, CSeqOutStreamWrap, vt);
if (wrap->outStream->write(buf, size)) {
return size;
}
return 0;
}
class Lzma2Encoder {
public:
Lzma2Encoder() {
encoder = Lzma2Enc_Create(&gAllocFuncs, &gAllocFuncs);
}
~Lzma2Encoder() {
Lzma2Enc_Destroy(encoder);
}
std::shared_ptr<Data> code(const std::shared_ptr<Data>& inputData) {
if (encoder == nullptr || inputData == nullptr || inputData->size() == 0) {
return nullptr;
}
auto inputSize = inputData->size();
CLzma2EncProps lzma2Props;
Lzma2EncProps_Init(&lzma2Props);
lzma2Props.lzmaProps.dictSize = inputSize;
lzma2Props.lzmaProps.level = 9;
lzma2Props.numTotalThreads = 4;
Lzma2Enc_SetProps(encoder, &lzma2Props);
std::vector<uint8_t> outBuf;
outBuf.resize(1 + 8);
outBuf[0] = Lzma2Enc_WriteProperties(encoder);
for (int i = 0; i < 8; i++) {
outBuf[1 + i] = static_cast<uint8_t>(inputSize >> (8 * i));
}
CSeqInStreamWrap inWrap = {};
inWrap.vt.Read = MyRead;
inWrap.inStream = std::make_unique<BuffPtrInStream>(
static_cast<const uint8_t*>(inputData->data()), inputSize);
CSeqOutStreamWrap outStream = {};
outStream.vt.Write = MyWrite;
outStream.outStream = std::make_unique<VectorOutStream>(&outBuf);
auto status =
Lzma2Enc_Encode2(encoder, &outStream.vt, nullptr, nullptr, &inWrap.vt, nullptr, 0, nullptr);
if (status != SZ_OK) {
return nullptr;
}
return Data::MakeWithCopy(&outBuf[0], outBuf.size());
}
private:
CLzma2EncHandle encoder = nullptr;
};
std::shared_ptr<Data> LzmaUtil::Compress(const std::shared_ptr<Data>& pixelData) {
Lzma2Encoder encoder;
return encoder.code(pixelData);
}
class Lzma2Decoder {
public:
Lzma2Decoder() {
decoder = Lzma2DecMt_Create(&gAllocFuncs, &gAllocFuncs);
}
~Lzma2Decoder() {
if (decoder) {
Lzma2DecMt_Destroy(decoder);
}
}
std::shared_ptr<Data> code(const std::shared_ptr<Data>& inputData) {
if (decoder == nullptr || inputData == nullptr || inputData->size() == 0) {
return nullptr;
}
auto input = static_cast<const uint8_t*>(inputData->data());
auto inputSize = inputData->size() - 9;
Byte prop = static_cast<const Byte*>(input)[0];
CLzma2DecMtProps props;
Lzma2DecMtProps_Init(&props);
props.inBufSize_ST = inputSize;
props.numThreads = 1;
UInt64 outBufferSize = 0;
for (int i = 0; i < 8; i++) {
outBufferSize |= (input[1 + i] << (i * 8));
}
auto outBuffer = new uint8_t[outBufferSize];
CSeqInStreamWrap inWrap = {};
inWrap.vt.Read = MyRead;
inWrap.inStream = std::make_unique<BuffPtrInStream>(input + 9, inputSize);
CSeqOutStreamWrap outWrap = {};
outWrap.vt.Write = MyWrite;
outWrap.outStream = std::make_unique<BuffPtrSeqOutStream>(outBuffer, outBufferSize);
UInt64 inProcessed = 0;
int isMT = false;
auto res = Lzma2DecMt_Decode(decoder, prop, &props, &outWrap.vt, &outBufferSize, 1, &inWrap.vt,
&inProcessed, &isMT, nullptr);
if (res == SZ_OK && inputSize == inProcessed) {
return Data::MakeAdopted(outBuffer, outBufferSize, Data::DeleteProc);
}
delete[] outBuffer;
return nullptr;
}
private:
CLzma2DecMtHandle decoder = nullptr;
};
std::shared_ptr<Data> LzmaUtil::Decompress(const std::shared_ptr<Data>& data) {
Lzma2Decoder decoder;
return decoder.code(data);
}
} // namespace pag

Simple sound wave generator with SDL in c++

i am having problems understanding how the audio part of the sdl library works
now, i know that when you initialize it, you have to specify the frequency and a >>callback<< function, which i think is then called automatically at the given frequency.
can anyone who worked with the sdl library write a simple example that would use sdl_audio to generate a 440 hz square wave (since it is the simplest waveform) at a sampling frequency of 44000 hz?
The Introduction to SDL (2011 cached version: 2) has got a neat example of using SDL Sound library that should get you started: http://www.libsdl.org/intro.en/usingsound.html
EDIT: Here is a working program that does what you asked for. I modified a bit the code found here: http://www.dgames.org/beep-sound-with-sdl/
#include <SDL/SDL.h>
#include <SDL/SDL_audio.h>
#include <queue>
#include <cmath>
const int AMPLITUDE = 28000;
const int FREQUENCY = 44100;
struct BeepObject
{
double freq;
int samplesLeft;
};
class Beeper
{
private:
double v;
std::queue<BeepObject> beeps;
public:
Beeper();
~Beeper();
void beep(double freq, int duration);
void generateSamples(Sint16 *stream, int length);
void wait();
};
void audio_callback(void*, Uint8*, int);
Beeper::Beeper()
{
SDL_AudioSpec desiredSpec;
desiredSpec.freq = FREQUENCY;
desiredSpec.format = AUDIO_S16SYS;
desiredSpec.channels = 1;
desiredSpec.samples = 2048;
desiredSpec.callback = audio_callback;
desiredSpec.userdata = this;
SDL_AudioSpec obtainedSpec;
// you might want to look for errors here
SDL_OpenAudio(&desiredSpec, &obtainedSpec);
// start play audio
SDL_PauseAudio(0);
}
Beeper::~Beeper()
{
SDL_CloseAudio();
}
void Beeper::generateSamples(Sint16 *stream, int length)
{
int i = 0;
while (i < length) {
if (beeps.empty()) {
while (i < length) {
stream[i] = 0;
i++;
}
return;
}
BeepObject& bo = beeps.front();
int samplesToDo = std::min(i + bo.samplesLeft, length);
bo.samplesLeft -= samplesToDo - i;
while (i < samplesToDo) {
stream[i] = AMPLITUDE * std::sin(v * 2 * M_PI / FREQUENCY);
i++;
v += bo.freq;
}
if (bo.samplesLeft == 0) {
beeps.pop();
}
}
}
void Beeper::beep(double freq, int duration)
{
BeepObject bo;
bo.freq = freq;
bo.samplesLeft = duration * FREQUENCY / 1000;
SDL_LockAudio();
beeps.push(bo);
SDL_UnlockAudio();
}
void Beeper::wait()
{
int size;
do {
SDL_Delay(20);
SDL_LockAudio();
size = beeps.size();
SDL_UnlockAudio();
} while (size > 0);
}
void audio_callback(void *_beeper, Uint8 *_stream, int _length)
{
Sint16 *stream = (Sint16*) _stream;
int length = _length / 2;
Beeper* beeper = (Beeper*) _beeper;
beeper->generateSamples(stream, length);
}
int main(int argc, char* argv[])
{
SDL_Init(SDL_INIT_AUDIO);
int duration = 1000;
double Hz = 440;
Beeper b;
b.beep(Hz, duration);
b.wait();
return 0;
}
Good luck.
A boiled-down variant of the beeper-example, reduced to the bare minimum (with error-handling).
#include <math.h>
#include <SDL.h>
#include <SDL_audio.h>
const int AMPLITUDE = 28000;
const int SAMPLE_RATE = 44100;
void audio_callback(void *user_data, Uint8 *raw_buffer, int bytes)
{
Sint16 *buffer = (Sint16*)raw_buffer;
int length = bytes / 2; // 2 bytes per sample for AUDIO_S16SYS
int &sample_nr(*(int*)user_data);
for(int i = 0; i < length; i++, sample_nr++)
{
double time = (double)sample_nr / (double)SAMPLE_RATE;
buffer[i] = (Sint16)(AMPLITUDE * sin(2.0f * M_PI * 441.0f * time)); // render 441 HZ sine wave
}
}
int main(int argc, char *argv[])
{
if(SDL_Init(SDL_INIT_AUDIO) != 0) SDL_Log("Failed to initialize SDL: %s", SDL_GetError());
int sample_nr = 0;
SDL_AudioSpec want;
want.freq = SAMPLE_RATE; // number of samples per second
want.format = AUDIO_S16SYS; // sample type (here: signed short i.e. 16 bit)
want.channels = 1; // only one channel
want.samples = 2048; // buffer-size
want.callback = audio_callback; // function SDL calls periodically to refill the buffer
want.userdata = &sample_nr; // counter, keeping track of current sample number
SDL_AudioSpec have;
if(SDL_OpenAudio(&want, &have) != 0) SDL_LogError(SDL_LOG_CATEGORY_AUDIO, "Failed to open audio: %s", SDL_GetError());
if(want.format != have.format) SDL_LogError(SDL_LOG_CATEGORY_AUDIO, "Failed to get the desired AudioSpec");
SDL_PauseAudio(0); // start playing sound
SDL_Delay(1000); // wait while sound is playing
SDL_PauseAudio(1); // stop playing sound
SDL_CloseAudio();
return 0;
}
SDL 2 C example
The following code produces a sinusoidal sound, it is adapted from: https://codereview.stackexchange.com/questions/41086/play-some-sine-waves-with-sdl2
main.c
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#include <SDL2/SDL.h>
const double ChromaticRatio = 1.059463094359295264562;
const double Tao = 6.283185307179586476925;
Uint32 sampleRate = 48000;
Uint32 frameRate = 60;
Uint32 floatStreamLength = 1024;
Uint32 samplesPerFrame;
Uint32 msPerFrame;
double practicallySilent = 0.001;
Uint32 audioBufferLength = 48000;
float *audioBuffer;
SDL_atomic_t audioCallbackLeftOff;
Sint32 audioMainLeftOff;
Uint8 audioMainAccumulator;
SDL_AudioDeviceID AudioDevice;
SDL_AudioSpec audioSpec;
SDL_Event event;
SDL_bool running = SDL_TRUE;
typedef struct {
float *waveform;
Uint32 waveformLength;
double volume;
double pan;
double frequency;
double phase;
} voice;
void speak(voice *v) {
float sample;
Uint32 sourceIndex;
double phaseIncrement = v->frequency/sampleRate;
Uint32 i;
if (v->volume > practicallySilent) {
for (i = 0; (i + 1) < samplesPerFrame; i += 2) {
v->phase += phaseIncrement;
if (v->phase > 1)
v->phase -= 1;
sourceIndex = v->phase*v->waveformLength;
sample = v->waveform[sourceIndex]*v->volume;
audioBuffer[audioMainLeftOff+i] += sample*(1-v->pan);
audioBuffer[audioMainLeftOff+i+1] += sample*v->pan;
}
}
else {
for (i=0; i<samplesPerFrame; i+=1)
audioBuffer[audioMainLeftOff+i] = 0;
}
audioMainAccumulator++;
}
double getFrequency(double pitch) {
return pow(ChromaticRatio, pitch-57)*440;
}
int getWaveformLength(double pitch) {
return sampleRate / getFrequency(pitch)+0.5f;
}
void buildSineWave(float *data, Uint32 length) {
Uint32 i;
for (i=0; i < length; i++)
data[i] = sin(i*(Tao/length));
}
void logSpec(SDL_AudioSpec *as) {
printf(
" freq______%5d\n"
" format____%5d\n"
" channels__%5d\n"
" silence___%5d\n"
" samples___%5d\n"
" size______%5d\n\n",
(int) as->freq,
(int) as->format,
(int) as->channels,
(int) as->silence,
(int) as->samples,
(int) as->size
);
}
void logVoice(voice *v) {
printf(
" waveformLength__%d\n"
" volume__________%f\n"
" pan_____________%f\n"
" frequency_______%f\n"
" phase___________%f\n",
v->waveformLength,
v->volume,
v->pan,
v->frequency,
v->phase
);
}
void logWavedata(float *floatStream, Uint32 floatStreamLength, Uint32 increment) {
printf("\n\nwaveform data:\n\n");
Uint32 i=0;
for (i = 0; i < floatStreamLength; i += increment)
printf("%4d:%2.16f\n", i, floatStream[i]);
printf("\n\n");
}
void audioCallback(void *unused, Uint8 *byteStream, int byteStreamLength) {
float* floatStream = (float*) byteStream;
Sint32 localAudioCallbackLeftOff = SDL_AtomicGet(&audioCallbackLeftOff);
Uint32 i;
for (i = 0; i < floatStreamLength; i++) {
floatStream[i] = audioBuffer[localAudioCallbackLeftOff];
localAudioCallbackLeftOff++;
if (localAudioCallbackLeftOff == audioBufferLength)
localAudioCallbackLeftOff = 0;
}
SDL_AtomicSet(&audioCallbackLeftOff, localAudioCallbackLeftOff);
}
int init(void) {
SDL_Init(SDL_INIT_AUDIO | SDL_INIT_TIMER);
SDL_AudioSpec want;
SDL_zero(want);
want.freq = sampleRate;
want.format = AUDIO_F32;
want.channels = 2;
want.samples = floatStreamLength;
want.callback = audioCallback;
AudioDevice = SDL_OpenAudioDevice(NULL, 0, &want, &audioSpec, SDL_AUDIO_ALLOW_FORMAT_CHANGE);
if (AudioDevice == 0) {
printf("\nFailed to open audio: %s\n", SDL_GetError());
return 1;
}
printf("want:\n");
logSpec(&want);
printf("audioSpec:\n");
logSpec(&audioSpec);
if (audioSpec.format != want.format) {
printf("\nCouldn't get Float32 audio format.\n");
return 2;
}
sampleRate = audioSpec.freq;
floatStreamLength = audioSpec.size / 4;
samplesPerFrame = sampleRate / frameRate;
msPerFrame = 1000 / frameRate;
audioMainLeftOff = samplesPerFrame * 8;
SDL_AtomicSet(&audioCallbackLeftOff, 0);
if (audioBufferLength % samplesPerFrame)
audioBufferLength += samplesPerFrame - (audioBufferLength % samplesPerFrame);
audioBuffer = malloc(sizeof(float) * audioBufferLength);
return 0;
}
int onExit(void) {
SDL_CloseAudioDevice(AudioDevice);
SDL_Quit();
return 0;
}
int main(int argc, char *argv[]) {
float syncCompensationFactor = 0.0016;
Sint32 mainAudioLead;
Uint32 i;
voice testVoiceA;
voice testVoiceB;
voice testVoiceC;
testVoiceA.volume = 1;
testVoiceB.volume = 1;
testVoiceC.volume = 1;
testVoiceA.pan = 0.5;
testVoiceB.pan = 0;
testVoiceC.pan = 1;
testVoiceA.phase = 0;
testVoiceB.phase = 0;
testVoiceC.phase = 0;
testVoiceA.frequency = getFrequency(45);
testVoiceB.frequency = getFrequency(49);
testVoiceC.frequency = getFrequency(52);
Uint16 C0waveformLength = getWaveformLength(0);
testVoiceA.waveformLength = C0waveformLength;
testVoiceB.waveformLength = C0waveformLength;
testVoiceC.waveformLength = C0waveformLength;
float sineWave[C0waveformLength];
buildSineWave(sineWave, C0waveformLength);
testVoiceA.waveform = sineWave;
testVoiceB.waveform = sineWave;
testVoiceC.waveform = sineWave;
if (init())
return 1;
SDL_Delay(42);
SDL_PauseAudioDevice(AudioDevice, 0);
while (running) {
while (SDL_PollEvent(&event) != 0) {
if (event.type == SDL_QUIT) {
running = SDL_FALSE;
}
}
for (i = 0; i < samplesPerFrame; i++)
audioBuffer[audioMainLeftOff+i] = 0;
speak(&testVoiceA);
speak(&testVoiceB);
speak(&testVoiceC);
if (audioMainAccumulator > 1) {
for (i=0; i<samplesPerFrame; i++) {
audioBuffer[audioMainLeftOff+i] /= audioMainAccumulator;
}
}
audioMainAccumulator = 0;
audioMainLeftOff += samplesPerFrame;
if (audioMainLeftOff == audioBufferLength)
audioMainLeftOff = 0;
mainAudioLead = audioMainLeftOff - SDL_AtomicGet(&audioCallbackLeftOff);
if (mainAudioLead < 0)
mainAudioLead += audioBufferLength;
if (mainAudioLead < floatStreamLength)
printf("An audio collision may have occured!\n");
SDL_Delay(mainAudioLead * syncCompensationFactor);
}
onExit();
return 0;
}
Compile and run:
gcc -ggdb3 -O3 -std=c99 -Wall -Wextra -pedantic -o main.out main.c -lSDL2 -lm
./main.out
Should be easy to turn this into a simple piano with: https://github.com/cirosantilli/cpp-cheat/blob/f734a2e76fbcfc67f707ae06be7a2a2ef5db47d1/c/interactive/audio_gen.c#L44
For wav manipulation, also check the official examples:
http://hg.libsdl.org/SDL/file/e12c38730512/test/testresample.c
http://hg.libsdl.org/SDL/file/e12c38730512/test/loopwave.c
Tested on Ubuntu 19.10, SDL 2.0.10.
This is a minimal example of how to play a sine wave in SDL2.
Make sure to call SDL_Init(SDL_INIT_AUDIO) before creating an instance of Sound.
Sound.h
#include <cstdint>
#include <SDL2/SDL.h>
class Sound
{
public:
Sound();
~Sound();
void play();
void stop();
const double m_sineFreq;
const double m_sampleFreq;
const double m_samplesPerSine;
uint32_t m_samplePos;
private:
static void SDLAudioCallback(void *data, Uint8 *buffer, int length);
SDL_AudioDeviceID m_device;
};
Sound.cpp
#include "Sound.h"
#include <cmath>
#include <iostream>
Sound::Sound()
: m_sineFreq(1000),
m_sampleFreq(44100),
m_samplesPerSine(m_sampleFreq / m_sineFreq),
m_samplePos(0)
{
SDL_AudioSpec wantSpec, haveSpec;
SDL_zero(wantSpec);
wantSpec.freq = m_sampleFreq;
wantSpec.format = AUDIO_U8;
wantSpec.channels = 1;
wantSpec.samples = 2048;
wantSpec.callback = SDLAudioCallback;
wantSpec.userdata = this;
m_device = SDL_OpenAudioDevice(NULL, 0, &wantSpec, &haveSpec, SDL_AUDIO_ALLOW_FORMAT_CHANGE);
if (m_device == 0)
{
std::cout << "Failed to open audio: " << SDL_GetError() << std::endl;
}
}
Sound::~Sound()
{
SDL_CloseAudioDevice(m_device);
}
void Sound::play()
{
SDL_PauseAudioDevice(m_device, 0);
}
void Sound::stop()
{
SDL_PauseAudioDevice(m_device, 1);
}
void Sound::SDLAudioCallback(void *data, Uint8 *buffer, int length)
{
Sound *sound = reinterpret_cast<Sound*>(data);
for(int i = 0; i < length; ++i)
{
buffer[i] = (std::sin(sound->m_samplePos / sound->m_samplesPerSine * M_PI * 2) + 1) * 127.5;
++sound->m_samplePos;
}
}