So, I downloaded libSoil from https://github.com/smibarber/libSOIL and ran make, then sudo make install in Terminal. No errors, seemed to go fine.
But when I try and add libSOIL.dylib to the "Link Binary With Libraries" list in my XCode project, I get a linker error when I try to compile.
It says:
ld: library not found for -lSOIL
clang: error: linker command failed with exit code 1 (use -v to see invocation)
I managed to install and link GLFW3 to my project without any problems, so I'm not sure what the problem is here.
I figured out the problem: my header search path was at /usr/local/Cellar/glfw3/3.1/include instead of /usr/local/include
Related
I was able to install the pybind11 example here before I upgraded my MacOS. However, after I upgraded my MacOS to Mojave, when I compile the same example on that link, I see the following error:
clang: warning: libstdc++ is deprecated; move to libc++ with a minimum deployment target of OS X 10.9 [-Wdeprecated]
ld: library not found for -lstdc++
clang: error: linker command failed with exit code 1 (use -v to see invocation)
error: command 'g++' failed with exit status 1
Am I missing a linker command? I've searched online but couldn't find a solution.
I actually found the answer. I only needed to do
export MACOSX_DEPLOYMENT_TARGET=10.9
The installation went smoothly.
H im trying to publish my app in IOS, to make this try to generate archive:
but show me:
clang: error: linker command failed with exit code 1 (use -v to see
invocation)
Showing All Errors Only
ld: bitcode bundle could not be generated because
'/Users/dortiz/Documents/IOS/ProcIOS/Pods/MOCA/libMOCALib.a(Inbox.o)'
was built without full bitcode. All object files and libraries for
bitcode must be generated from Xcode Archive or Install build for
architecture armv7 clang: error: linker command failed with exit code
1 (use -v to see invocation) Build failed 25/04/17, 3:53 p.m.
I try to fix error adding
-fembed-bitcode
In flags c and c++
Go to your Targets > Build Settings. Then, search for "bitcode". Set the Enable Bitcode to "NO".
I am installing the Moses Translation Software on my Mac OS X 10.9.5 with Xcode 6.1. The instructions say that I need g++ and Boost installed. Once I do that, I git clone, "cd" into the directory, and then type ./bjam -j8. First, I verified I have the prerequisites. First, g++ (I just clicked the TAB to see what was available):
$ g++
g++ g++-4.9
Then boost:
$ brew install boost
Warning: boost-1.56.0 already installed
Then I tried installing:
$ ./bjam -j8
Tip: install tcmalloc for faster threading. See BUILD-INSTRUCTIONS.txt for more information.
mkdir: bin: File exists
...patience...
...patience...
...found 4469 targets...
...updating 155 targets...
darwin.link lm/bin/darwin-4.2.1/release/debug-symbols-on/link-static/threading-multi/query
ld: library not found for -lboost_thread
clang: error: linker command failed with exit code 1 (use -v to see invocation)
// Additional error messages...
...failed darwin.link mert/bin/darwin-4.2.1/release/debug-symbols-on/link-static/threading-multi/util_test...
...skipped <pmert/bin/darwin-4.2.1/release/debug-symbols-on/link-static/threading-multi>util_test.passed for lack of <pmert/bin/darwin-4.2.1/release/debug-symbols-on/link-static/threading-multi>util_test...
darwin.link mert/bin/darwin-4.2.1/release/debug-symbols-on/link-static/threading-multi/vocabulary_test
ld: library not found for -lboost_thread
clang: error: linker command failed with exit code 1 (use -v to see invocation)
"g++" -o "mert/bin/darwin-4.2.1/release/debug-symbols-on/link-static/threading-multi/vocabulary_test" "mert/bin/darwin-4.2.1/release/debug-symbols-on/link-static/threading-multi/VocabularyTest.o" "mert/bin/darwin-4.2.1/release/debug-symbols-on/link-static/threading-multi/libmert_lib.a" -lboost_unit_test_framework -llzma -lbz2 -ldl -lboost_system -lz -lboost_thread -lm -liconv -g -Wl,-dead_strip -no_dead_strip_inits_and_terms
...failed darwin.link mert/bin/darwin-4.2.1/release/debug-symbols-on/link-static/threading-multi/vocabulary_test...
...skipped <pmert/bin/darwin-4.2.1/release/debug-symbols-on/link-static/threading-multi>vocabulary_test.passed for lack of <pmert/bin/darwin-4.2.1/release/debug-symbols-on/link-static/threading-multi>vocabulary_test...
...failed updating 72 targets...
...skipped 83 targets...
The build failed. If you need support, run:
./jam-files/bjam -j8 --debug-configuration -d2 |gzip >build.log.gz
then attach build.log.gz to your e-mail.
You MUST do 3 things before sending to the mailing list:
1. Subscribe to the mailing list at http://mailman.mit.edu/mailman/listinfo/moses-support
2. Attach build.log.gz to your e-mail
3. Say what is the EXACT command you executed when you got the error
ERROR
There's a ton of error messages not shown (condensed into "// Additional error messages"), and they are all of the form "ld: library not found for -lboost_thread". So it's clear that something can't find a boost-related library, but I don't know how to fix this. Does anyone have suggestions? I literally just copied a couple of lines from the installation instructions, and Moses is popular enough such that an obvious error in the installation instructions would have been caught long ago.
Additional comment: On the installation instructions page, they list a command where they can force an installer to find the boost library:
./bjam --with-boost=~/workspace/temp/boost_1_55_0 -j8
My boost is in
/usr/local/Cellar/boost/1.56.0/
I tried substituting the --with-boost= argument with the above file path, but that did not work either (I got the same errors).
I'm going to post this on the Moses mailing list but I'd also want to ask here because I have gotten this same error ("library not found ... clang: error: linker command failed with exit code 1") with other software and it would be helpful for me to learn a general strategy for making sure that clang can find my libraries.
This package expects a non-standard layout of boost (or maybe that's the standard liayout for installed boost on many systems, but it certainly isn't the default layout for boost in my working directories):
bjam --help says:
--with-boost=/path/to/boost
If Boost is in a non-standard location, specify it here. This directory is
expected to contain include and lib or lib64.
When my Boost build tree is in
/home/sehe/custom/boost/boost // headeers
/home/sehe/custom/boost/stage
/home/sehe/custom/boost/stage/lib // libraries
I have created a "forwarding" directory - so I'm not required to install boost:
mkdir /tmp/boost-moses
cd /tmp/boost-moses/
ln -sfv /home/sehe/custom/boost/stage/lib lib
ln -sfv /home/sehe/custom/boost include
Now I could trigger a build in the mosesdecoder directory with
./bjam --with-boost=/tmp/boost-moses
It's not said here which Moses version ComputerScientist compiled, but his last comment hit the nail. When I was about to compile version 2.1.1, I needed to rewrite Jamroot file and jam-files/boost-build/tools/mpi.jam and change all the boost_mpi mentions to boost_mpi-mt. It seems to me that boost-1.55 used different library style then boost-1.56 and Moses was in that version adapted to 1.55.
However I am not able to compile Moses 3.0 with either boost-1.55 or boost-1.56 now because of undefined reference to boost::filesystem::path::stem().
Unfortunatelly I can not post this as a comment to previous answer...
I'm trying to build a project that depends on SDL2 library. I've installed and linked it using homebrew:
> ls /usr/local/lib | grep SDL2
libSDL2-2.0.0.dylib
libSDL2.a
libSDL2.dylib
libSDL2_test.a
libSDL2main.a
I also added /usr/local/lib to my /etc/paths and ~/.bash_profile as well:
> cat /etc/paths
/usr/local/lib
/usr/local/bin
/usr/bin
/bin
/usr/sbin
/sbin
However, when I try to build the project, I still get this error:
error: linking with `cc` failed: exit code: 1
note: cc '-m64' '-L' (...) '-lSDL2'
ld: library not found for -lSDL2
clang: error: linker command failed with exit code 1 (use -v to see invocation)
Why does it happen and how can I fix it?
I fixed the issue by adding /usr/local/lib to my $LIBRARY_PATH:
For bash, in ~/.bash_profile:
export LIBRARY_PATH="$LIBRARY_PATH:/usr/local/lib"
And for fish shell, in ~/.config/fish/config.fish:
set -g -x LIBRARY_PATH $LIBRARY_PATH /usr/local/lib
/etc/paths is for executable files, not shared libraries. Same with the $PATH environmental variable set in .bash_profile. These are the paths searched for programs when you type a command in the terminal.
What you need to do is change the linkers link path. See the answer to this question for details on how to set up the link path.
I have downloaded the boost library (version 1.46.1), but I don't know how to link it through xcode.I found an old question says to put the -lfftw3 flag, so I've put it.
I also added the path: /home/Documents/C++/boost_1_46_1 (it's the directory where I have put the library), but I am getting an error from the linker:
ld: warning: directory not found for option '-L/home/ramy/Documents/C++/boost_1_46_1'
ld: library not found for -lfftw3
clang: error: linker command failed with exit code 1 (use -v to see invocation)
Command /Developer/usr/bin/clang++ failed with exit code 1
So the question are two:
1)How to manage xcode to link boost?
2)Where to put the library in file system? In linux there was /usr/lib, here there isn't this path, should I put it in /Developer/usr/lib?
Or for those who are looking for a quick answer (and are on linux), the magic is simply to add the following flags:
-l boost_system