How do I identify an n-sigma event in a sample? - c++

This question borders on a mathematics question but the reason I'm asking it here is because I want a solution using boost. Please let me know if you think this would be better suited to the SE Maths.
I have a sample of error values from a set of arbitrary algorithms;
std::vector<double> errors {/* some values */};
Assuming a normal distribution of the values in errors, I need an algorithm that tells me the floating point value below which any number constitutes at least an n-sigma event. Using the 68–95–99.7 rule, if n were 2 then I would want to know the number below which there is at most a 5% chance of the number existing in the dataset.
double getSigmaEventValue(const std::vector<double>& container, int n);
Now, I have a suspicion that this problem is already solved for me in the boost accumulator library but I lack the mathsy know-how to figure out exactly what I'm looking for.
I know I can get the variance using boost::accumulators::variance, but I'm not aware of any wizardry I can employ to convert a variance to an n-sigma value, so that might not be the best approach. I'm interested in using boost because I already perform a set of time-critical statistics on this dataset (median, mean, variance, min and max) so it's likely that at least some of the calculations required for this will already have been cached.

If your data is normally distributed then calculate the sample mean and sample variance. This defines is your fitted distribution. Then calculate quantiles for that distribution. For instance, this question covers that topic from the perspective of Boost: Quantile functions in boost (C++)
Of course, if your data is not normally distributed, and you apparently have no reason to believe it is, then any your proposed calculations will be meaningless.

Related

how to use tf-idf with Naive Bayes?

As per my search regarding the query, that I am posting here, I have got many links which propose solution but haven't mentioned exactly how this is to be done. I have explored, for example, the following links :
Link 1
Link 2
Link 3
Link 4
etc.
Therefore, I am presenting my understanding as to how the Naive Bayes formula with tf-idf can be used here and it is as follows:
Naive-Bayes formula :
P(word|class)=(word_count_in_class + 1)/(total_words_in_class+total_unique_words_in_all_classes(basically vocabulary of words in the entire training set))
tf-idf weighting can be employed in the above formula as:
word_count_in_class : sum of(tf-idf_weights of the word for all the documents belonging to that class) //basically replacing the counts with the tfidf weights of the same word calculated for every document within that class.
total_words_in_class : sum of (tf-idf weights of all the words belonging to that class)
total_unique_words_in_all_classes : as is.
This question has been posted multiple times on stack overflow but nothing substantial has been answered so far. I want to know that the way I am thinking about the problem is correct or not i.e. implementation that I have shown above. I need to know this as I am implementing the Naive Bayes myself without taking help of any Python library which comes with the built-in functions for both Naive Bayes and tf-idf. What I actually want is to improve the accuracy(currently 30%) of the model which was using Naive Bayes trained classifier. So, if there are better ways to achieve good accuracy, suggestions are welcome.
Please suggest me. I am new to this domain.
It would be better if you actually gave us the exact features and class you would like to use, or at least give an example. Since none of those have been concretely given, I'll just assume the following is your problem:
You have a number of documents, each of which has a number of words.
You would like to classify documents into categories.
Your feature vector consists of all possible words in all documents, and has values of number of counts in each document.
Your Solution
The tf idf you gave is the following:
word_count_in_class : sum of(tf-idf_weights of the word for all the documents belonging to that class) //basically replacing the counts with the tfidf weights of the same word calculated for every document within that class.
total_words_in_class : sum of (tf-idf weights of all the words belonging to that class)
Your approach sounds reasonable. The sum of all probabilities would sum to 1 independent of the tf-idf function, and the features would reflect tf-idf values. I would say this looks like a solid way to incorporate tf-idf into NB.
Another potential Solution
It took me a while to wrap my head around this problem. The main reason for this was having to worry about maintaining probability normalization. Using a Gaussian Naive Bayes would help ignore this issue entirely.
If you wanted to use this method:
Compute mean, variation of tf-idf values for each class.
Compute the prior using a gaussian distribution generated by the above mean and variation.
Proceed as normal (multiply to prior) and predict values.
Hard coding this shouldn't be too hard since numpy inherently has a gaussian function. I just prefer this type of generic solution for these type of problems.
Additional methods to increase
Apart from the above, you could also use the following techniques to increase accuracy:
Preprocessing:
Feature reduction (usually NMF, PCA, or LDA)
Additional features
Algorithm:
Naive bayes is fast, but inherently performs worse than other algorithms. It may be better to perform feature reduction, and then switch to a discriminative model such as SVM or Logistic Regression
Misc.
Bootstrapping, boosting, etc. Be careful not to overfit though...
Hopefully this was helpful. Leave a comment if anything was unclear
P(word|class)=(word_count_in_class+1)/(total_words_in_class+total_unique_words_in_all_classes
(basically vocabulary of words in the entire training set))
How would this sum up to 1? If using the above conditional probabilities, I assume the SUM is
P(word1|class)+P(word2|class)+...+P(wordn|class) =
(total_words_in_class + total_unique_words_in_class)/(total_words_in_class+total_unique_words_in_all_classes)
To correct this, I think the P(word|class) should be like
(word_count_in_class + 1)/(total_words_in_class+total_unique_words_in_classes(vocabulary of words in class))
Please correct me if I am wrong.
I think there are two ways to do it:
Round down tf-idf as integers, then use the multinomial distribution for the conditional probabilities. See this paper https://www.cs.waikato.ac.nz/ml/publications/2004/kibriya_et_al_cr.pdf.
Use Dirichlet distribution which is a continuous version of the multinomial distribution for the conditional probabilities.
I am not sure if Gaussian mixture will be better.

Inference in a Bayesian Network

I need to perform some inferences on a Bayesian network, such as the example I have created below.
I was looking at doing something like something like this to solve an inference such as P(F| A = True, B = True). My initial approach was to do something like
For every possible output of F
For every state of each observed variable (A,B)
For every unobserved variable (C, D, E, G)
// Calculate Probability
But I don't think this will work because we actually need to go over many variables at once, not each at a time.
I have heard about Pearls algorithm for message passing but am yet to find a reasonable description that isn't extremely dense. For added information, these Bayesian networks are constrained as to not have more than 15-20 nodes, and we have all the conditional probability tables, the code doesn't really have to be fast or efficient.
Basically I am looking for a way to do this, not necessarily the BEST way to do this.
Your Bayesian Network (BN) does not seem to be particularly complex. I think you should easily get away with using exact inference method, such as junction tree algorithm. Of course, you can still just do brute force enumeration, but that would be a waste of CPU resources given that there are so many nice libraries out there that implement smarter ways of doing both exact and approximate inference in graphical models.
Since your tag mentions C++, my recommendation would be libDAI. It is a well written library that implements multiple exact and approximate inference on generic factor graphs. It does not have any weird dependencies and is very easy to integrate into your project. It is particularly well suited for discrete cases, such as yours, for which you have the probability tables.
Now, you noticed that I mentioned factor graphs. If you are not familiar with the concept, I will refer you to Wikipedia article on factor graphs as well as What are "Factor Graphs" and what are they useful for?. The principle is very simple, you represent your BN as a factor graph and then libDAI will do the inference for you.
EDIT:
Since CPU resources do not seem to be a problem for you and simplicity is the key, you can always go with brute force enumeration. The idea is straightforward.
Your Bayesian Network represents a joint probability distribution, which you can write down in terms of an equation, e.g.
P(A,B,C) = P(A|B,C) * P(B|C) * P(C)
Assuming that you have tables for all your conditional probability distributions, i.e. P(A|B, C) P(B|C) and P(C) then you can simply go over all the possible values of variables A, B, and C and calculate the output.

C++ armadillo not correctly solving poorly conditioned matrix

I have a relatively simple question regarding the linear solver built into Armadillo. I am a relative newcomer to C++ but have experience coding in other languages. I am solving a fluid flow problem by successive linearization, using the armadillo function Solve(A,b) to get the solution at each iteration.
The issue that I am running into is that my matrix is very ill-conditioned. The determinant is on the order of 10^-20 and the condition number is 75000. I know these are terrible conditions but it's what I've got. Does anyone know if it is possible to specify the precision in my A matrix and in the solve function to something beyond double (long double perhaps)? I know that there are double matrix classes in Armadillo but I haven't found any documentation for higher levels of precision.
To approach this from another angle, I wrote some code in Mathematica and the LinearSolve worked very well and the program converged to the correct answer. My reasoning is that Mathematica variables have higher precision which can handle the higher levels of rounding error.
If anyone has any insight on this, please let me know. I know there are other ways to approach a poorly conditioned matrix (like preconditioning and pivoting), but my work is more in the physics than in the actual numerical solution so I'm trying to steer clear of that.
EDIT: I just limited the precision in the Mathematica version to 15 decimal places and the program still converges. This leads me to believe it is NOT a variable precision question but rather an issue with the method.
As you said "your work is more in the physics": rather than trying to increase the accuracy, I would use the Moore-Penrose Pseudo-Inverse, which in Armadillo can be obtained by the function pinv. You should then experience a bit with the parameter tolerance to set it to a reasonable level.
The geometrical interpretation is as follows: bad condition numbers are due to the fact that the row/column-vectors are linearly dependent. In physics, such linearly dependencies usually have an origin which at least needs to be interpreted. The pseudoinverse first projects the matrix onto a lower dimensional space in which the vectors are "less linearly dependent" by dropping all singular vectors with singular values smaller than the parameter tolerance. The reulting matrix has a better condition number such that the standard inverse can be constructed with less problems.

Is there any free ITERATIVE linear system solver in c++ that allows me to feed in an arbitrary initial guess?

I am looking for an iterative linear system solver to calculate a continuously changing field. For the simulation to work properly, I need to re-calculate the field (maybe several times) for every time step. Fortunately, I have a good initial guess for each time step, so it is better I can feed it into an iterative solver. And the coefficient matrix is very dense.
The problem is I checked several iterative solvers online like Gmm++, IML++, ITL, DUNE/ISTL and so on. They are either for sparse systems or don't provide interfaces for inputting initial guesses (I might be wrong since I didn't have time to go through all the documents).
So I have two questions:
1 Is there any such c++ solver available online?
2 Since the coefficient matrix can be as large as thousands * thousands, could a direct solver be quicker than an iterative solver with a really good initial guess?
Great Thanks!
He
If you check the header for Conjugate Gradient in IML++ (http://math.nist.gov/iml++/cg.h.txt), you'll see that you can very easily provide the initial guess for the solution in the very variable where you'd expect to get the solution.

c++ numerical analysis Accurate data structure?

Using double type I made Cubic Spline Interpolation Algorithm.
That work was success as it seems, but there was a relative error around 6% when very small values calculated.
Is double data type enough for accurate scientific numerical analysis?
Double has plenty of precision for most applications. Of course it is finite, but it's always possible to squander any amount of precision by using a bad algorithm. In fact, that should be your first suspect. Look hard at your code and see if you're doing something that lets rounding errors accumulate quicker than necessary, or risky things like subtracting values that are very close to each other.
Scientific numerical analysis is difficult to get right which is why I leave it the professionals. Have you considered using a numeric library instead of writing your own? Eigen is my current favorite here: http://eigen.tuxfamily.org/index.php?title=Main_Page
I always have close at hand the latest copy of Numerical Recipes (nr.com) which does have an excellent chapter on interpolation. NR has a restrictive license but the writers know what they are doing and provide a succinct writeup on each numerical technique. Other libraries to look at include: ATLAS and GNU Scientific Library.
To answer your question double should be more than enough for most scientific applications, I agree with the previous posters it should like an algorithm problem. Have you considered posting the code for the algorithm you are using?
If double is enough for your needs depends on the type of numbers you are working with. As Henning suggests, it is probably best to take a look at the algorithms you are using and make sure they are numerically stable.
For starters, here's a good algorithm for addition: Kahan summation algorithm.
Double precision will be mostly suitable for any problem but the cubic spline will not work well if the polynomial or function is quickly oscillating or repeating or of quite high dimension.
In this case it can be better to use Legendre Polynomials since they handle variants of exponentials.
By way of a simple example if you use, Euler, Trapezoidal or Simpson's rule for interpolating within a 3rd order polynomial you won't need a huge sample rate to get the interpolant (area under the curve). However, if you apply these to an exponential function the sample rate may need to greatly increase to avoid loosing a lot of precision. Legendre Polynomials can cater for this case much more readily.