How to Hide/Show Code Complation shortcut in Jetbrains Webstorm or to not show it's pop up temporarily on Jetbrains Webstorm or any other Jetbrains products. I mean I want to disable Code Completion temporary or toggle it on or off when I need it because it's taking a little screen real state. So I want to show it and hide it when I need to or just make it a little transparent.
Just unselect 'Autopopup Code Completion' and call Completion explicitly (Ctrl + Space for OS X)
Related
Is it possible while debugging, and a breakpoint has been hit, to autocomplete variables in the current scope in the Debug Console or the Watch Window?
An example gif is attached of where I would hope to get some auto-completion suggestions.
Essentially, on typing just long, I would like to autocomplete to work here so that it suggests longish_variable_name that I can then possibly tab complete.
VSCode has, by default, CtrlSpace mapped to triggering autocompletion suggestions, but this only seems to work in the editor window.
Use the variable once in the debug window, and auto-complete will do the rest of the work for you ever after (given the variable name shouldn't be changed, or you need to use it in the debugger console again to get auto-completion suggestion.)
I have a test variable named very_very_long_var — but the debug window didn't suggest anything on the first go. It was presented once I used it the first time in that window.
I use the assertion function to identify controls. When I use the assertion function for the Coded UI Test (Ctrl + Shift + I) the menu items in my .NET application running on Windows 10 are always recogniced at the wrong position. I use Visual Studio 2017 Enterprise (version 15.5.7).
My cursor was at the "Öffnen" menu item but the MSAA thinks it is the "Speichern" menu item. It seems shifted for one menu entry.
For other application the control identification works fine. It seems a problem with this particular application.
What could possibly be wrong in using Coded UI Test Builder?
Update
I also tried to increase the MaxLevelsForItemContainer from the default value of 2 to 5 in the CodedUITestBuilder.exe.config without success.
The SearchConfiguration.NextSibling() method didn't work either.
It is probably an issue with the Spiechern button masking the Öffnen button -
atleast so far as the test builder sees it.
Try navigating to the Öffnen button through usage of the parent child navigator in the test builder (the button button 4 arrows around a blue box, next to Retry and Add Assertion), and then identify with the NextSibling() method. This would look like:
// Clicks Öffnen - Change NextSibling()to be whatever filial relation is required
var offnen = new WpfButton();
offnen = offnen.SearchProperties.Add(WpfButton.PropertyNames.Name, "Spiechern").NextSibling();
offnen.Click();
If that doesn't work set your tests up to use the identification of the Spiechern button, and then alter the portion that needs to click on the Öffnen button to click slightly above above the Spiechern button. That would look like:
// Clicks Öffnen - Change xOffset and yOffset to whatever is required to click Öffnen
var spiechern = new WpfButton();
spiechern= spiechern.SearchProperties.Add(WpfButton.PropertyNames.Name, "Spiechern");
Mouse.Click(spiechern, new Point(xOffset, yOffset));
I was able to do what I wanted by using the menu keyboard shortcuts and navigating through the menu and record this.
Possible solution in this case:
use keyboard shortcuts
After an Visual Studio 2017 Enterprise update from version 15.5.7 to 15.6.1 the menu item was recognized correctly. I'm not aware of any other change I did on my system but since the update it seems to work.
Solution:
Update Visual Studio 2017
Is it possible to alter the layout of the tool-bar icons?
The 'Continue' icon is right next to the 'Stop Debugger' icon, which is a really bad design and I've lost count of the number of times I meant to click continue but have accidentally clicked on the 'Stop Debugger' icon.
To my knowledge it is not possible to rearrange the buttons in the current build.
You have two options:
Build Qt-Creator (or at least the "Debugger Plugin") from Source, and change the UI to your liking.
Open a feature request on https://bugreports.qt.io/ and convince enough people to vote it up.
Consider using the keyboard short cuts. If you can't use a keyboard, consider using the fat "Run" button on the left bar which becomes a Continue button when stopped. This is ~300 pixels away from anything that could Stop debugging.
I recently migrated my source code to Gtkmm 3.20. In this versión of gtk appears an automatic popover.
How I can remove this functionality? See image.
This is a new feature of GTK+ 3.20: if the GtkEntry sees touch events, which happens if you use a touchscreen and tap the entry, then it will automatically show that popover, which contains touch-friendly editing buttons (Paste is what you see there; I presume Cut, Copy, and Select All would be available on a non-password GtkEntry as well).
There is no way to turn that off, however it should only show up when you touch the GtkEntry; if you use keyboard or mouse navigation, it shouldn't show up. If it still does, you can report that as a bug to the GNOME Bugzilla.
It seems you are implementing a PIN entry field. I agree that in that case the popover isn't needed. You should state that case directly to the GTK+ developers then; maybe they will provide an API to turn the popover off (but it will not be part of GTK+ 3.20).
I've been trying to create a custom toolbar in a MFC project in Visual Studio 2010. I've been following the Sketcher tutorial in Ivan Horton's Beginning Visual C++ 2010. The problem I'm running into is that the toolbar doesn't update to reflect the order and spacing of icons I have created.
I've created a small screenshot to demonstrate the problem:
In the background is the visual studio toolbar editor with my desired toolbar configuration. In the foreground is the actual app, which does not reflect the spacing or order of icons I've designed. It does reflect NEW icons being added, and the icons work fine, but I just can't seem to get them to re-order or appropriately space themselves. They just append to the end in whatever order I create them.
I've tried the rudimentary techniques of restarting both VS and windows, but to no avail.
Any tips on getting it to play nicely? Lacking that, is there somewhere to manually view or edit the code generated by the toolbar editor?
For starters, if you create an MFC SDI/MDI project in VS.NET 2005, there is no such issue. It happens in VS.NET 2008 and 2010.
In fact, your rearrangement of the standard toolbar does takes effect. It's just not showing you the default state. To restore the state: click the small arrow button at the end of toolbar -> Add or Remove Buttons -> Standard -> Reset Toolbar.
Though I'm not 100% sure why it happens like this(design like this or a bug), there is a way to work around it and it works:
Add following code to the end of CMainFrame::LoadFrame(...)
BOOL CMainFrame::LoadFrame(UINT nIDResource, DWORD dwDefaultStyle, CWnd* pParentWnd, CCreateContext* pContext)
{
...
// Explicitly restore toolbar state
m_wndToolBar.RestoreOriginalstate();
return TRUE;
}
I recommend you to contact Microsoft support engineers as there's little resource on the web.
The reason could be that the toolbar state is already loaded from the registry whenever your application starts. So the framework reads the toolbar state and adds the new buttons to the end. Is there a Workspace key in your Registry and did you try to delete it anytime you make changes to the toolbar? The key should be at a location like HKEY_CURRENT_USER\Software\MyCompany\MyApp\Workspace
The values for MyCompany and MyApp are usually set in InitInstance. Always calling RestoreOriginalState() would break the code to allow user modifications to the toolbar.