How to get IMEI number in blackberry 10 native - c++

I am trying to get the Default information of Hardware device in blackberry 10 native, So basically i am trying to access IMEI or SERIAL NUMBER of the device.
I havetried using following code
main.cpp
#include "applicationui.hpp"
#include <bb/cascades/Application>
#include <bb/device/HardwareInfo>
#include <QLocale>
#include <QTranslator>
#include <Qt/qdeclarativedebug.h>
using namespace bb::cascades;
Q_DECL_EXPORT int main(int argc, char **argv)
{
qmlRegisterUncreatableType<bb::device::HardwareInfo>("bb.device", 1, 0, "HardwareInfo", "");
Application app(argc, argv);
ApplicationUI appui;
return Application::exec();
}
applicationui.cpp
#include "applicationui.hpp"
#include <bb/cascades/Application>
#include <bb/cascades/QmlDocument>
#include <bb/cascades/AbstractPane>
#include <bb/device/HardwareInfo>
#include <bb/cascades/Label>
using namespace bb::cascades;
using namespace bb::device;
ApplicationUI::ApplicationUI() :
QObject()
{
HardwareInfo hwInfo;
QmlDocument *qml = QmlDocument::create("asset:///main.qml").parent(this);
qml->setContextProperty("_hardware", &hwInfo);
AbstractPane *root = qml->createRootObject<AbstractPane>();
Application::instance()->setScene(root);
}
main.qml
Page {
Container {
Label {
id: showIMEI
}
Button {
text: "Click me"
onClicked: {
showIMEI.text = "IMEI = " + _hardware.serialNumber;
//showIMEI.text = "IMEI = " + _hardware.imei;
}
}
}
}
but when i click a button i am not getting any data either IMEI or SerialNumber instead of imei or serial number. But always i am getting error like
'_hardware' [undefined] is not an object.
Note: i have already added following library in my .PRO
LIBS += -lbbsystem
LIBS += -lbbdevice
LIBS += -lbbdata
and following permission to my XML file.
read_device_identifying_information
I have also researched through many link like,
Link1, Link2, Link3 and i have also read the official document of Blackberry but i am not getting proper way to achieve my task.

Try this,
main.cpp
#include "applicationui.hpp"
#include <bb/cascades/Application>
#include <bb/device/HardwareInfo.hpp>
#include <QLocale>
#include <QTranslator>
#include <Qt/qdeclarativedebug.h>
using namespace bb::cascades;
using namespace bb::device;
Q_DECL_EXPORT int main(int argc, char **argv)
{
qmlRegisterType<HardwareInfo>("bb.device",1,0,"HardwareInfo");
Application app(argc, argv);
// Create the Application UI object, this is where the main.qml file
// is loaded and the application scene is set.
ApplicationUI appui;
// Enter the application main event loop.
return Application::exec();
}
main.qml
import bb.cascades 1.0
import bb.device 1.0
Page {
Container {
Label {
id: label
// Localized text with the dynamic translation and locale updates support
text: qsTr("Hello World") + Retranslate.onLocaleOrLanguageChanged
textStyle.base: SystemDefaults.TextStyles.BigText
multiline: true
}
Button {
onClicked: {
label.text=hardwareinfo.imei
console.debug("imei\t"+hardwareinfo.imei)
console.debug("serialNumber \t"+hardwareinfo.serialNumber)
}
}
}
attachedObjects:[
HardwareInfo {
id: hardwareinfo
}
]
}

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I develop a generic interface library with qt. I have trouble with pressed effect on QPushbutton when I click with a touch screen (this effect appears one time on 10 click).
So I create a basic qml application with one button and pressed effect appear all time. I incude the qml part into my library and load it in QQuickWidget and I have same problem with pressed effect.
So I want to use only qml. My principal application is a QApplication and I load my library in it in which I load qml file with QQmlApplication Engine. Then I show it by QQuickWindow.
When I launch my application I saw the window open but it is automatically close. I think my QApplication don't detect QML and the renderer loop is not start.
I'm on windows with QT5.5.1 (MSVC2013, 32bit)
pro file of main application
QT += core xml widgets qml quick
TARGET = COM_INT
CONFIG += console
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SOURCES += main.cpp \
comint.cpp
HEADERS += \
comint.h \
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Release{
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Debug{
LIBS += "$$(My_Workspace_build)/IHM_Soft/debug/IHM_Soft.lib"
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Main application (exe) main.cpp
#include <QApplication>
#include <QQmlApplicationEngine>
#include "comint.h"
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QApplication a(argc, argv);
ComInt com;
com.initialize();
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ComInt class:
Source file comint.cpp
#include "comint.h"
#include "ihmsoft.h"
ComInt::ComInt()
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}
void ComInt::initialize()
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header file comint.h
#ifndef COMINT_H
#define COMINT_H
class IHMSoft;
class ComInt
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public:
ComInt();
void initialize();
private:
IHMSoft *m_pIHMSoft;
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pro file of shared lib
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Shared library: source file ihm_soft.cpp
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#define IHM_SOFT_H
#include "ihm_soft_global.h"
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{
public:
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};
#endif // IHM_SOFT_H
Global file ihm_soft_global.h
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#define IHM_SOFT_GLOBAL_H
#include <QtCore/qglobal.h>
#if defined(IHM_SOFT_LIBRARY)
# define IHM_SOFT_SHARED_EXPORT Q_DECL_EXPORT
#else
# define IHM_SOFT_SHARED_EXPORT Q_DECL_IMPORT
#endif
#endif // IHM_SOFT_GLOBAL_H
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import QtQuick 2.0
import QtQuick.Controls 1.4
import QtQuick.Window 2.0
ApplicationWindow {
visible: true
width: 500
height: 500
Button {
visible: true
iconSource: "resources/t_on_off.png"
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Edit: Sorry the code of the main application was a test application which do not include lib.
A variable is deleted when its scope ends, in your case engine is a local variable that is deleted when IHMSoft finishes being built, so you see that the window closes. The solution is to make it a member of the class:
*.h
#ifndef IHM_SOFT_H
#define IHM_SOFT_H
#include "ihm_soft_global.h"
#include <QQmlApplicationEngine>
class IHM_SOFT_SHARED_EXPORT IHM_Soft
{
public:
IHM_Soft();
private:
QQmlApplicationEngine engine; // member
};
#endif // IHM_SOFT_H
*.cpp
#include "ihmsoft.h"
IHMSoft::IHMSoft(){
qputenv("QT_QUICK_CONTROLS_STYLE", "Base");
engine.load(QUrl(QStringLiteral("qrc:/IHM_Soft.qml")));
}

QTextObjectInterface with Qml TextEdit (QQuickTextEdit)

I registred handler for simple QTextObjectInterface, that draws just 10x10 red rectangle.
When i used QTextEdit in normal QWidget app, it worked.
When i used QQuickTextEdit (TextEdit qml component) in Qt Quick app, it doesn't worked (nothing is drawed, but the rectangle in TextEdit is reserved, because when i change cursor position, i notice that there is something, but just empty space, nothing is drawed.
The QTextObjectInterface intrinsicSize method is called (that explains why i see there is empty space 10x10), but the drawObject method isn't.
I did some research and i found that actually the problem is probably here:
QQuickTextEdit.cpp from Qt 5.3.0 sources (line 1821)
QSGNode *QQuickTextEdit::updatePaintNode(QSGNode *oldNode, UpdatePaintNodeData *updatePaintNodeData) {
.
.
.
if (textFrame->firstPosition() > textFrame->lastPosition()
&& textFrame->frameFormat().position() != QTextFrameFormat::InFlow) {
updateNodeTransform(node, d->document->documentLayout()->frameBoundingRect(textFrame).topLeft());
const int pos = textFrame->firstPosition() - 1;
ProtectedLayoutAccessor *a = static_cast<ProtectedLayoutAccessor *>(d->document->documentLayout());
QTextCharFormat format = a->formatAccessor(pos);
QTextBlock block = textFrame->firstCursorPosition().block();
node->m_engine->setCurrentLine(block.layout()->lineForTextPosition(pos - block.position()));
node->m_engine->addTextObject(QPointF(0, 0), format, QQuickTextNodeEngine::Unselected, d->document,
pos, textFrame->frameFormat().position());
nodeStart = pos;
}
it never reaches the point where node->m_engine->addTextObject is called.
It is because
this part of if condition textFrame->firstPosition() > textFrame->lastPosition() is evaluated to false.
I tried std::cout the firstPostion and the lastPosition when i established the context and firstPosition is 0, lastPosition is 1.
#include <QApplication>
#include <QQmlApplicationEngine>
#include <QQmlContext>
#include <QTextDocument>
#include <QQuickTextDocument>
#include <iostream>
#include <QTextCursor>
#include <QTextBlock>
#include <QPainter>
#include <QAbstractTextDocumentLayout>
#include <QTextCharFormat>
#include "qmlcomponentspace.h"
#include <QTextEdit>
int main(int argc, char *argv[])
{
QApplication app(argc, argv);
QQmlApplicationEngine engine;
engine.load(QUrl(QStringLiteral("qrc:/main.qml")));
QTextDocument * doc = engine.rootObjects().first()->findChild<QObject *>("editor")->property("textDocument").value<QQuickTextDocument *>()->textDocument();
QTextCursor cur(doc);
int objectType = QTextFormat::UserObject + 1000;
QmlComponentSpace * component = new QmlComponentSpace();
doc->documentLayout()->registerHandler(objectType, component);
QTextCharFormat fmt;
fmt.setObjectType(objectType);
fmt.setForeground(Qt::red);
fmt.setBackground(Qt::red);
cur.movePosition(QTextCursor::End);
cur.insertText(QString(QChar::ObjectReplacementCharacter), fmt);
std::cout << "FIRST:" << doc->rootFrame()->firstPosition() << std::endl;
std::cout << "END:" << doc->rootFrame()->lastPosition() << std::endl;
return app.exec();
}
What i am missing?
The documentation says at
http://doc.qt.io/qt-5/qquicktextdocument.html#details
Warning: The QTextDocument provided is used internally by Qt Quick elements to provide text manipulation primitives. You are not allowed to perform any modification of the internal state of the QTextDocument. If you do, the element in question may stop functioning or crash.

Qt 5 QPrinterInfo::availablePrinters() not listing printers dynamically

I am updating the printer list using availablePrinters(). But it fails to list the new printer added while running application. It is working fine with Qt 4.
The code can be seen below:
#include <QCoreApplication>
#include <QtPrintSupport/QPrinterInfo>
#include <QThread>
#include <QDebug>
int main(int argc, char *argv[])
{
QCoreApplication a(argc, argv);
while (1) {
QThread::msleep(3000);
qDebug()<<"List of printers";
QList<QPrinterInfo> printerList=QPrinterInfo::availablePrinters();
foreach (QPrinterInfo printerInfo, printerList) {
qDebug()<<printerInfo.printerName();
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That was a bug with the existing Qt version, and It got fixed on the next version

ReferenceError when using c++ and qml on Nokia N9

I want to integrate c++ and qml. However, my code works fine in simulator but not in Nokia N9 (Qt 4.7.4 harmattan_10.2011.34-1)
Here is my code
I pasted c++ and qml code here for your reference
#include <QtGui/QApplication>
#include <QtDeclarative/QDeclarativeView>
#include <QtDeclarative/QDeclarativeContext>
#include <QtDeclarative/QDeclarativeEngine>
#include "qmlapplicationviewer.h"
#include "data.h"
#include "testfactory.h"
Q_DECL_EXPORT int main(int argc, char *argv[])
{
QScopedPointer<QApplication> app(createApplication(argc, argv));
TestFactory *testfactory = new TestFactory();
QScopedPointer<QmlApplicationViewer> viewer(QmlApplicationViewer::create());
QDeclarativeContext *context = viewer->rootContext();
context->setContextProperty("testfactory", testfactory);
viewer->setOrientation(QmlApplicationViewer::ScreenOrientationLockPortrait);
viewer->setMainQmlFile(QLatin1String("qml/main.qml"));
viewer->showExpanded();
testfactory->intilize();
return app->exec();
}
Button {
id: startButton
text: qsTr("Start")
onClicked: {
mainview.state = "START"
testfactory.startMeasurement()
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The wield part is that the code works on simulator but the device.
The error I get is ReferenceError: Can't find variable: testfactory
Any one knows what the reason is?
Based on comments from irc qt-qml, one solution is to just use
QmlApplicationViewer *viewer = new QmlApplicationViewer();
instead of
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Then code works.