How to control output from Twisted-trial tests? - unit-testing

How to control output from Twisted-trial tests?
I have looked up for different solutions, but I'm quite new to testing, so I can't find a fitting solution or can't use it correctly.
In general, I try to make autotesting system for my project like BuildBot. But BuildBot doesn't fit me because it reacts only to "On change sources" hook from Mercurial and I want to use other hooks too.
On THIS page from BuildBot documentation I found this information:
One advantage of trial is that the Buildbot happens to know how to
parse trial output, letting it identify which tests passed and which
ones failed. The Buildbot can then provide fine-grained reports about
how many tests have failed, when individual tests fail when they had
been passing previously, etc.
Does it mean that there is no way but to parse information from test-output?
Other possible solutions?
Besides, I looked up in Twisted documentation and found this class IReporter.
Is it a solution and if it is, how can I use it?
If it isn't, are there any other solutions?
P.S. Please, note, that tests have already been written, so I can only start them and can't modify source code.

You can format output from trial arbitrarily by writing a reporter plugin. You found the interface for that plugin already - IReporter.
Once you write such a plugin, you'll be able to use it by adding --reporter=yourplugin to your trial command line arguments.
You can see the list of reporter plugins that are already available on your system using trial --help-reporters. If you have python-subunit installed then you'll see subunit which is a machine-parseable format that might already satisfy your requirements. Unfortunately it's still a subunit v1 reporter and subunit v2 is better in a number of ways. Still, it might suffice.

Related

TeamCity re run tests until find last working revision / revision which broke it

As we only run our unit tests once a day it can happen that multiple changes led to a failing test. We then go into the changes list and trigger the tests for each change until we find the one responsible for breaking the test.
How can we automate this? We want TeamCity to run the unit tests again for the different changes (some binary search logic would be a bonus) until it finds the culprit.
How would you call this feature? I'm looking at the options to enable this but haven't had any luck so far.
Thanks for input and pointers.
I've developed a TC plugin to deal with this. See https://github.com/sferencik/SinCity. Read the docs and see if it suits you. I'm happy to help you further if you need.
The docs also mention the only other alternative I'm aware of: https://github.com/tkirill/tc-bisect. That has the bisect functionality ("binary search logic") but I'm not sure what state it's in.

buildbot vs hudson/jenkins for C++ continuous integration

I'm currently using jenkins/hudson for continuous integration a large mostly C++ project. We have separate projects for trunk and every branch. Also, there are some related projects for the Java code, but the setup for those are fairly basic right now (we may do more later though). The C++ projects do the following:
Builds everything with options for whether to reconfigure, do a clean build, or use a fresh checkout
Optionally builds and runs all tests
Optionally runs all tests using Valgrind's memcheck
Runs cppcheck
Generates doxygen documentation
Publishes reports: unit tests, valgrind, cppcheck, compiler warnings, SLOC, open tasks, and code coverage (using gcov, gcovr, and the cobertura plugin)
Deploys code nightly or on demand to a test environment and a package repository
Everything is configurable for automatic builds and optional for on demand builds. Underneath, there's a bash script that controls much of this, which farther depends on our build system, which uses automake and autoconf along with custom bash scripts.
We started using Hudson (at the time) because that's what the Java guys were using and we just wanted nightly builds. Since then, we've added a lot more and continue to add more. In some ways Hudson is great, but certainly isn't ideal.
I've looked at other solutions and the only one that looks like it could be a replacement is buildbot. Would buildbot be better for this situation? Is the investment worth it since we're already using Hudson? Why?
EDIT: Someone asked why I haven't found Hudson/Jenkins to be ideal. The short answer is that everything can be improved. I'm simply wondering if Jenkins is the best current solution for my use case or whether there is something better (buildbot?) that would be easier to maintain in the long run even as new requirements come up.
Both are open source projects, but you do not need to change buildbot code to "extend" it, it is actually quite easy to import your own packages in its configuration in which you can sub-class most of the features with your own additions. Examples: your own compilation or test code, some parsing of outputs/errors to be given to the next steps, your own formating of alert emails etc. there are lots of possibilities.
Generally I would say that buildbot is the most "general purpose" automatic builds tools. Jenkins however might be the best related to running tests, especially for parsing and presenting results in nice ways (results, details, charts.. some clicks away), things that buildbot does not do "out-of-the-box". I'm actually thinking of using both to have sexier test result pages.. :-)
Also as a rule of thumb it should not be difficult to create a new tool's config: if the specification of what to do (configs, builds, tests) is too hard to switch from one tool to another, it is a (bad) sign that not enough configuration scripts are moved to the sources. Buildbot (or Jenkins) should only call simple commands. If it is simple to run tests, then developers will do it as well and this will improve the success rate, whereas if only the continuous integration system runs the tests, you will be running after it to fix the new code failures, and will loose its non-regression value, just my 0.02€ :-)
Hope it'll help.
The 'result integration' is also in jenkins/hudson, and you can relatively easily capture build products without having to 'copy them elsewhere'.
For our instance, the coverage reports and unit test metrics and javadoc for the java code is all integrated. For our C++ code, the plugins are a little lacking, but you can still get most of it.
we ran buildbot since pre 0.7, and are now running 0.8 and are only now seeing any real reason to switch, as buildbot 0.8 forgot about windows slaves for an extended period of time and the support was pretty poor.
There are many other solutions out there, besides Jenkins/Hudson/BuildBot:
TeamCity by Jetbrains
Bamboo by Atlassian
Go by Thoughtworks
Cruise Control
OpenMake Meister
The specifics about what you are doing are not so important, in fact, as long as the agents (aka nodes) that you are doing them on support those tasks.
The beauty of a CI server is noticing when the build changes to trigger a new build (and test), publish the artifacts, and publish test results.
When you compare CI tools like those we mentioned, consider features like the usability of its interface, how easy is branching (and features it might offer like automatic merging), notifications (like XMPP/jabber), or an information-radiator (like hooking up a monitor to always show status). Product support is another thing to consider - Jenkins' support is only as good as who is responding to community questions at the time you have questions.
My personal favorite is Bamboo, but it comes with a license fee.
I'm a long-time Jenkins user in the middle of evaluating Buildbot and would like to offer a few items for folks considering using Buildbot for multi-module solutions:
*) Buildbot doesn't have any out-of-the-box concept of file artifacts related to each build. It's not in the UI and it's not in any of the builtin "steps" modules as far as I can see:
http://docs.buildbot.net/current/manual/configuration/buildsteps.html
...and I see no third party plugin:
https://github.com/buildbot/buildbot/wiki/PluginList#steps
Buildbot does collect all the console output from a given build, but critically, you can't collect files related to it.
*) Given that artifacts are not supported, it's not easy to create "collector" projects that bring multiple modules into say, a single installer. Jenkins has a great feature that lets you parameterize a build with builds from other modules (the parameter type is a run).
*) Establishing dependencies between modules is trickier in Buildbot. Say you have a library that three binaries depend on, and you want those binaries to rebuild each time the library changes. Jenkins has triggers built into the UI. If you want to do triggers in Buildbot you have to script them using schedulers.Dependent, and it causes a lot of item congestion in the Schedulers UI.
*) When you're working in Buildbot, it seems that pretty much all of the configuration is done in master.cfg in code. This is awesome and frustrating.
*) Buildbot forces you to create a worker in addition to a master server. This is annoying for beginners and systems for which a single build server is sufficient.
My impression after two days of Buildbot evaluation is that we'll stick with Jenkins, primarily due to it having artifacts. Buildbot is a tool we'd only use if we had more extensive customization needs, and the time to do it.
On the subject of buildbot and artifacts -- I don't have enough user score to make a comment -- you can get artifacts from buildbot 2.x series pretty easy with built-in file/directory upload actions. However you rarely want to just move files. Typically you make a triggered buildstep that does deployment directly off the worker for best results. eg push to cloud storage, containers, thirdparty (steam uploads), etc.
This way you can get metrics on the uploads and conditionally control them better (or even mix and match artifacts across worker machines).

What is your (simple) continuous integration solution for Django projects?

In one of my Django projects I have a suite of unit tests that are based on TransactionalTestCase class (it takes much longer than TestCase). It is impossible to run tests after each change in code because it takes more than 0.5 hour to run all tests. We looked some time ago for some easy contiuous integration tool that could allow us to (at least) run tests on tests server and send emails with errors to the team members (we have of course code repository and we don't need auto deployment at the momment). Do you have some working solutions or ideas how to accomplish this?
We wrote some 'super extra simple CI server' which does nothing more than running tests and sending email reports (it is integrated with our code repository). But since we had some problems with our not-ideal simple tool recently I'm wondering now if you have sucessfully completed similar scenarios in your working enviroment?
I'm looking for something ligthweight, easy to install and use.
Disclaimer: I don't know Django. But I do know that I use Hudson as my continuous integration tool for a number of languages and platforms. I found it easy to install and confgure on both Windows and Linux (set & forget) and was impressed with the number of plugins available.
Basically, if what you want to do can be automated by a sctript file, then you can use Hudson. It really is worth checking out.
It took me only a few minutes to set it so that I get an email if, and only if, something goes wrong, although you might want to do somethinng else (for which there probably exists a plugin). Hudson also plays well with other tools like BigZilla, all major version control tools, etc
Have you considered having two kinds of tests - basic and advanced and adding additional django command, that would run only basic tests, that are fast? This way you can do basic testing on small changes and run the full test suite only when you are about to commit/push changes?

Publish files/artifacts for failed/broken build in Hudson?

I'd like to publish certain files for each build regardless of success/failure. In my case I want to publish a report generated from a JUnit RunListener implementation we've implemented, however I would also find it useful to publish additional log files, and any other specific files I am interested in.
I know TeamCity does this out of the box. Is it possible with Hudson? The DocLinks plugin and the "Archive the artifacts" checkbox only seem to work for successful builds.
Thanks in advance
The "archive the artifacts" feature kicks in even for failed builds. If it doesn't, I consider that a serious bug. Which version of Hudson are you using?
I thought so far, that Hudson marks a job as unstable instead of failed when running the junit tests.
However, If you don't want to create your own plugin, you might use a workaround. The basic idea is to hide from Hudson the initial failure and do whatever needs to be done before telling Hudson that there is a problem.
There are different approaches.
Always hide errors from Hudson, the job will never fail, however, the report will always be published. The disadvantage is, that you need to monitor the jobs/reports since Hudson will not tell you that there is a problem.
capture the error outside of Hudson, than do your publish outside of Hudson, and than tell Hudson that there was an error and let Hudson do the rest.

Is anyone actually successfully using MSTest across the team?

I've been using MSTest so far for my unit-tests, and found that it would sometimes randomly break my builds for no reason. The builds would fail in VS but compile fine in MSBuild - with error like 'option strict does not allow IFoo to cast to type IFoo'. I believe I have finally fixed it, but after the bug coming back and struggling to make it go away again, and little help from MS, it left a bad taste in my mouth. I also noticed when looking at this forum and other blogs and such, that most people are using NUnit, xUnit, or MBUnit.. We are on VS2008 at work BTW.. So now I am looking to explore other options..
I'm working on moving our team to start doing TDD and real unit testing and have some training planned, but first would like to come up with a set of standard tools & best practices. To this end I've been looking online to come up with the right infrastructure for both a build server and dev machines...I was looking at the typemock website as I've heard great things about their mocking framework, and noticed that it seems like they promote MSTest, and even have some links of people moving TO MSTest from NUnit..
This is making me re-think my decision.. so I guess I'm asking - is anyone using MSTest as part of their TDD infrastructure? Any known limitiations it has, if I want to integrate with a build / CI server, or code coverage or any other kind of TDD tool I may need? I did search these forums and mostly find people comparing the 3rd party frameworks to eachother and not even giving MSTest much of a chance... Is there a good reason why.. ?
Thanks for the advice
EDIT: Thanks to the replies in this thread, I've confirmed MSTest works for my purposes and integreated gracefully with CI tools and build servers.
But does anyone have any experience with FinalBuilder?? This is the tool that I'd like us to use for the build scripts to prevent having to write a ton of XML compared to other build tools. Any limitiations here that I should be aware of before committing to MS Test?
I should also note - we are using VSS =(. I'm hoping we can ax this soon - hopefully as part of, maybe even the first step, of setting up all of this infrastructure.
At Safewhere we currently use MSTest for TDD, and it works out okay.
Personally, I love the IDE integration, but dislike the API. If it ever becomes possible to integrate xUnit.NET with the VS test runner, we will migrate very soon thereafter.
At least with TFS, MSTest works pretty well as part of our CI.
All in all I find that MSTest works adequately for me, but I don't cling to it.
If you are evaluating mock libraries, take a look at this comparison.
I've been using MS Test since VS 2008 came out, but I haven't managed to strong-arm anything like TDD or CI here at work, although I've messed with Cruise Control a little in an attempt to build a CI server on my local box.
In general I've found MS Test to be pretty decent for testing locally, but there are some pain points for institutional use.
First, MS Test adds quite a few things that probably don't belong in source control. The .VSMDI files are particularly annoying; just running MS Test creates anywhere from 1 to 5 of them and adds them to the solution file. Which means churn on your .SLN in source control, and churn of that sort is bad.
I understand the supposed point behind these extra files -- tracking test run history and such -- but I don't find them particularly useful for anything but a single developer. You should use your build service and CI for that sort of thing!
Second, you either must have Team Foundation Server to run your unit tests as part of CI, or you have to have a copy of Visual Studio installed on your build server if you use, for example, Cruise Control.NET. See this Stack Overflow question for details.
In general, there's nothing wrong with MS Test. But going CI will not be as smooth as it could be.
I have been using MSTest very successfully in our company. We are currently setting up standardised build processes within our company and so far, we have had good success with TeamCity. For Continuous integration, we use out the box TeamCity configurations. For the actual release builds, we set up large msbuild scripts that automate the entire process.
I really like mstest because of the IDE integration and also that all our devs automatically can use it without installing any 3rd party dependencies. I would not recommend switching just because of the problem you are experiencing. I have come full circle, where we went over to nunit and then came back again. These frameworks are all the same at the end of the day so pick the one that is easiest for most your devs to get access to and start using.
What I suspect your problem might be... sounds like an obscure problem I have had before where incorrect references of dll's (eg: adding explicit references (via browse) to projects in your solution, and not using the project reference) leads to out-of-date problems that only come up after clean checkouts or builds.
The other really suspect issue that I have found before is if you have some visual component or control that has a public property of some custom type that is being serialised in the forms .resx file. I typically need to flag them with an attribute that says SerializationVisibility.Hidden. This means that the IDE will not try to generate setters for the property value (which is typically some object graph). Just a thought. Could be way out.
I trust the tools and they don't really lie about there being a genuine problem. They only misrepresent them or report them as something completely obscure. It sounds to me like you have this. I suspect this because the error message doesn't make sense if all is in order, but it does make sense if some piece of code has loaded up an out of date or modified version of the dll at that point.
I have successfully deployed several FinalBuilder installations and the customers have been very happy with the outcome. I can highly recommend it.