Need library to open 3d video c++ [closed] - c++

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i'd be interested in a c++ (if any) library to handle and elaborate 3d video files. I need to process the NifTI and Analyze format.
Thanks

You should use opencv for video processing. It is a very good library for processing video and you can also edit video. It provides a lot of inbuilt functions to process video.
To see an example click here.

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which is best popular open source logging software/program in c++ program area? [closed]

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Closed 9 years ago.
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which is best popular open source log software/program in c++ program area?
I know log4cpp is one of logging programs, but it had memory leaking issue, So I want know which is popular and best one in production area?
Starting from version 1.54.0, Boost has included boost.log.

FLTK Exif data from an image [closed]

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Is there a fltk class/function that deals with extracting exif data from an image? Is there code or any commands? Ive searched all over the internet, and could find nothing.
No, there is no such class in FLTK, and probably there will never be. Dealing with Exif data should be in another library that deals with image formarts, not a GUI toolkit.
What I would do if I were you is this: Link my FLTK application with Magick++ (http://www.imagemagick.org/Magick++/) and use ImageMagick C++ API to manipulate Exif data.

C/C library to convert SVG to raster. [closed]

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Does anybody knows some free or not free library for converting svg to raster image (preferably to png).
I see that there are ImageMagic, GraphicMagic, librsvg. But I can't to figure out how to use them or are suitable to my issue. I need to do trasformation programmatically from my code.
The canonical library to render SVG is librsvg.
You may want to check that out.
try this link ...
its very use full to you..

Particle library [closed]

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maybe someone knows a good crossplatform particle library?
I know Pyro particle library, but it's not crossplaftorm and free. There is also Magic Particles (Probably, the best version I need) but there is only theoretical possibility to make a port on Linux.
I'm not sure how good it is, but I remember seeing a post on www.gamedev.net on a open source particle engine written in C++. It appears to be graphics-library agnostic, so you should be able to easily port it to whatever platform you are interested in.
Here's a link:
http://sourceforge.net/projects/sparkengine/

Best C++ RTP/RTSP library [closed]

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I'm looking for a RTP/RTSP library in C++. I found pjsip but it is more C-style. I'm looking for more OO library.
Check live555 Useful libraries and code examples of how to stream stuff from your own app. The repo is full of RTP, RTSP, and SIP code examples and libraries.
JRTPLIB is very nice, and used in well-known projects such as SightSpeed (and lots of little ones). Pretty well-designed, very flexible license; pretty easy to get things right with it.