Create a child window inside another application - c++

I'm trying to write a bot in C++ for a PC game using the windows API. I've managed to find the process HANDLE, its ID and finally its HWNDwith EnumWindows. I've managed also to send messages to its window (using SendMessage) in order to simulate keystrokes. Since the game runs full screen I'd like to create a child window inside it with custom controls to switch on/off the bot easily but i'm having problems with it. I've tried to register a window class and create a window with the game's HWND as a parent but I can't see anything. This is the code I've used to create the child window (not working):
// ... Window class registering etc...
HWND hChild = CreateWindowEx(0,
"MyWindowClass",
"Title",
WS_CHILD | WS_VISIBLE,
0, 0, 100, 100,
hParent,
NULL,
AHInstance,
NULL); // Parent is a valid window handle from another process
Honestly I'm not a skilled windows API programmer, this whole thing is new to me. I'm not even sure if this is the right way to do such thing.
[Edit.] When i minimize/maximize the game my window shows correctly for a second or two. It seems that the game's rendering is happening after the rendering of my window. Any idea? And what about messages? Should i manage them or not? Is the game going to forward messages to my window?

You are not going to have much success by running the code from a different process. Cross process parent/child relationships seldom work. Especially if the other process is not expecting it. This is not something you take on lightly. The capability only exists as a compatibility sop to 16 bit Windows. No place for that technique today.
It seems plausible to me that you don't need to parent the window in this way. If you don't need it to be a child of a window in the other process, don't do that.
If you do need it to be a child of the other process then you might be in trouble. Perhaps you could inject a DLL into the other process and create the window there. Also not without difficulties.

Windows have thread affinity. This means that the thread that creates the window will be processing the messages for that window. Furthermore, all windows in a parent-child chain should be processed by the same thread. Otherwise, bad things happen.
So - how is your code being run? If it's a separate executable, you're going to be much better off leaving your window as a top-level window, and simply monitoring the target window for move events (using UI Automation, for example) and having your window move appropriately.
Otherwise, you're going to need to inject your code into the game executable, and have it create the windows on the appropriate thread. I wouldn't recommend that.

Related

What's the correct way to bring a window to the front

I've been trying multiple ways of bringing a window into focus and on top of other windows.
I've tried SetForegroundWindow(), BringWindowToTop(), SetActiveWindow(). None of these work consistently.
How can I simply make it so that a window that I want to be in focus, becomes on top of all other windows and is focused? Why is this so difficult?
SetForegroundWindow() is the correct way to change the foreground window, but the thread that calls SetForegroundWindow() has to meet certain criteria for it to "work". If it does not meet the criteria, the window's taskbar button is flashed instead. This is by design. This is to protect the user from applications stealing focus and you should respect that.
See also:
Foreground activation permission is like love: You can’t steal it, it has to be given to you
What if two programs did this?
Your process needs to satisfy a few conditions for it to be able to set the foreground window.
This is to prevent applications from stealing focus - which is a very bad user experience.
Imagine you're writing an email, and halfway through it your application decides now would be a good time to push a window into foreground. As you're typing suddenly the focused window would instantly change and your keypresses would now be sent to your program instead of the mail program. Not only could this cause all sorts of havoc (the keys you pressed are now sent to your program, so hotkeys might get triggered, dialogs dismissed, etc...) - but it would also be a really frustrating experience for the user (especially for less technically-inclined people).
That is the reason why SetForegroundWindow() & similar functions sometimes won't push your window to the foreground, but still report success. Your window will still flash in the task bar though, so users know that something happened in your application.
SetForegroundWindow
The exact list of conditions that need to be met for SetForegroundWindow() to work are detailed in the documentation:
The system restricts which processes can set the foreground window.
A process can set the foreground window only if one of the following conditions is true:
The process is the foreground process.
The process was started by the foreground process.
The process received the last input event.
There is no foreground process.
The foreground process is being debugged.
The foreground is not locked (see LockSetForegroundWindow).
The foreground lock time-out has expired (see SPI_GETFOREGROUNDLOCKTIMEOUT in SystemParametersInfo).
No menus are active.
An application cannot force a window to the foreground while the user is working with another window ¹. Instead, Windows flashes the taskbar button of the window to notify the user.
1 this is what prevents the mail program example detailed above from happening.
A process that fulfills these criteria can also "share" its permission to set the foreground window with another process by calling AllowSetForegroundWindow()
SetActiveWindow
SetActiveWindow() only works if the targeted window is attached to your message queue and one of your application windows is currently the foreground window.
Activates a window. The window must be attached to the calling thread's message queue.
The window will be brought into the foreground (top of Z-Order) if its application is in the foreground when the system activates the window.
BringWindowToTop
BringWindowToTop() is a convenience function for SetWindowPos(), which again has the same restrictions:
If an application is not in the foreground, and should be in the foreground, it must call the SetForegroundWindow function.
To use SetWindowPos to bring a window to the top, the process that owns the window must have SetForegroundWindow permission.
Using UI Automation
Since you mentioned that you need this functionality for an accessibility tool, here's how you could accomplish this using UI Automation:
This example uses bare-bones COM for simplicity, but if you want you can of course use e.g. wil for a more C++-like API.
#include <uiautomation.h>
bool MoveWindowToForeground(IUIAutomation* pAutomation, HWND hWnd) {
// retrieve an ui automation handle for a given window
IUIAutomationElement* element = nullptr;
HRESULT result = pAutomation->ElementFromHandle(hWnd, &element);
if (FAILED(result))
return false;
// move the window into the foreground
result = element->SetFocus();
// cleanup
element->Release();
return SUCCEEDED(result);
}
int main()
{
// initialize COM, only needs to be done once per thread
CoInitialize(nullptr);
// create the UI automation object
IUIAutomation* pAutomation = nullptr;
HRESULT result = CoCreateInstance(CLSID_CUIAutomation, NULL, CLSCTX_INPROC_SERVER, IID_IUIAutomation, reinterpret_cast<LPVOID*>(&pAutomation));
if (FAILED(result))
return 1;
// move the given window into the foreground
HWND hWnd = FindWindowW(nullptr, L"Calculator");
MoveWindowToForeground(pAutomation, hWnd);
// cleanup
pAutomation->Release();
CoUninitialize();
return 0;
}

Hooking window creation; hooks not being triggered

Essentially I'm inside a process' memory via an injected DLL and I want to stop window creation. I've tried hooking the following:
CreateWindowExW
CreateDialogParamW
DialogBoxParamW
Unfortunately, the creation of the window I want to destroy is not triggering any of my hooks. There are several IE controls within the aforementioned window and the CreateWindowExW calls are being hit for them; but not the actual window I want. It's a simple popup box, and does show up in Spy++/Window Hack so I'm certain it's an actual window.
Any ideas?
You need to try all the possible variations of the functions you are trying to hook CreateWindowExA, CreateWindowW, CreateWindowA, etc. They aren't necessarily just wrappers around the main *W one.

When does setting topmost on a window fail to work?

I have a C++ app where I need to create topmost windows. Sometimes it works, but quite often it fails. In one part of the app, I create a background thread to display a topmost information window. After the user closes the window the thread goes away. The first time the app creates the thread and displays the window, the window is topmost. However, all subsequent threads fail to set topmost on their window. I have tried both creating the window with the WS_EX_TOPMOST style and by calling SetWindowPos after the window is created. Neither of these methods works. I looked and was unable to find any references to anyone having a problem where the window could not be set to topmost.
In one test that I ran, I called SetWindowPos and after it returned I checked the window's style and it was not set to topmost even though SetWindowPos returned success. I have also used Spy++ to check the window's style and it confirms that the style is not set.
One way SetWindowPos will silently fail to set WS_EX_TOPMOST is when the process doesn't have permission to SetForegroundWindow at the time window is created or SetWindowPos is called. Which is arguably one of the times you want the window topmost (and arguably one of the times you should not be allowed to).
Rumors are MS closed that loophole since Vista.
The restriction is understandable -- you don't want topmost windows from random processes stealing focus when they have no business too.
A workaround for a reasonable use case when one process indirectly launches a helper process (like would be a case of install initiated in parent process then helper process launched from msiexec) and helper then wants to be topmost or even grab input is to use AllowSetForegroundWindow.
You need to have the right to focus to be able to relinquish it, obviously.
I had a similar problem using Borland C++ Builder. I got this to work by setting the FormStyle to fsStayOnTop after the window was created and displayed. I think that the trick is to do this only after the window is fully displayed.
*visibleForm = new TForm3(Form3);
(*visibleForm)->FormStyle = fsStayOnTop;
SetWindowPos(_hYourWindow, HWND_TOPMOST, 0, 0, 0, 0,
SWP_ASYNCWINDOWPOS|SWP_NOSIZE|SWP_SHOWWINDOW|SWP_NOMOVE);
Should work!
No idea if the problem I had was the same as yours, but at least it had the same symptoms. Solved it by moving the this->TopMost = true from InitializeComponent to the Form_Load instead.
Why don't you just use SetForegroundWindow(). There's a lot less to go wrong..

How do I force my app to come to the front and take focus?

I'm working on an application that happens to be the bootstrap for an installer that I'm also working on. The application makes a few MSI calls to get information that I need for putting together the wizard that is my application's main window, which causes a progress window to open while the info is being gathered and then go away once that's done. Then the wizard is set up and launched. My problem is that the wizard (derived from CPropertySheet) does not want to come to the front and be the active application without me adding in some calls to do so.
I've solved the problem of bringing it to the front with the following code in my OnInitDialog() method:
SetWindowPos(&wndTopMost, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE); // force window to top
SetWindowPos(&wndNoTopMost, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE); // lose the topmost status that the previous line gave us
My problem is that I still haven't figured out how to make the window self-activate (i.e., make itself be the one that has the focus). SetFocus() won't work in this context. I need something that will force the window to the top of the Z-order and activate it, preferably in as few calls as possible.
My guess is that the progress window opened at the beginning by the MSI calls is causing the main window to screw up, but I have no way to prevent that window from appearing. Also, it wouldn't make sense to hide it, because it lets the user know what's going on before the main window arrives.
Andrew isn't completely correct. Windows does try really hard to stop you from stealing focus, but it is possible using the folowing method.
Attach to the thread of the window that currently has focus.
Bring your window into focus.
Detach from the thread.
And the code for that would go something like this:
DWORD dwCurrentThread = GetCurrentThreadId();
DWORD dwFGThread = GetWindowThreadProcessId(GetForegroundWindow(), NULL);
AttachThreadInput(dwCurrentThread, dwFGThread, TRUE);
// Possible actions you may wan to bring the window into focus.
SetForegroundWindow(hwnd);
SetCapture(hwnd);
SetFocus(hwnd);
SetActiveWindow(hwnd);
EnableWindow(hwnd, TRUE);
AttachThreadInput(dwCurrentThread, dwFGThread, FALSE);
You may or may not need to have to run your program with administrative privileges for this to work, but I've used this code personally and it has go the job done.
You can't steal focus. Period.
See this Old New Thing article:
https://blogs.msdn.microsoft.com/oldnewthing/20090220-00/?p=19083
doesn't ShowWindow(youwindow,SW_SHOWNORMAL) work?
-don
You will find that BringWindowToTop or SetForegroundWindow have requirements that must be met before the window will actually be forced to the front over all other windows (applications). If these aren't met, Windows will only flash the application's icon in the taskbar. This article presents a way around that but as 1800 INFORMATION points out, it is not recommended. I guess you'll just have to accept it.
There ARE good reasons for an app to 'steal' focus. My application is a server loading many driver DLLs. Another application, connecting to the server, has a button that sends a message to the server to show detail information in one of those DLLs (owned by the server, not the client app) for convenience. Unfortunately, this popped open window is usually buried under multiple windows.

Managing Window Z-Order Like Photoshop CS

So I've got an application whose window behavior I would like to behave more like Photoshop CS. In Photoshop CS, the document windows always stay behind the tool windows, but are still top level windows. For MDI child windows, since the document window is actually a child, you can't move it outside of the main window. In CS, though, you can move your image to a different monitor fine, which is a big advantage over docked applications like Visual Studio, and over regular MDI applications.
Anyway, here's my research so far. I've tried to intercept the WM_MOUSEACTIVATE message, and use the DeferWindowPos commands to do my own ordering of the window, and then return MA_NOACTIVATEANDEAT, but that causes the window to not be activated properly, and I believe there are other commands that "activate" a window without calling WM_MOUSEACTIVATE (like SetFocus() I think), so that method probably won't work anyway.
I believe Windows' procedure for "activating" a window is
1. notify the unactivated window with the WM_NCACTIVATE and WM_ACTIVATE messages
2. move the window to the top of the z-order (sending WM_POSCHANGING, WM_POSCHANGED and repaint messages)
3. notify the newly activated window with WM_NCACTIVATE and WM_ACTIVATE messages.
It seems the cleanest way to do it would be to intercept the first WM_ACTIVATE message, and somehow notify Windows that you're going to override their way of doing the z-ordering, and then use the DeferWindowPos commands, but I can't figure out how to do it that way. It seems once Windows sends the WM_ACTIVATE message, it's already going to do the reordering its own way, so any DeferWindowPos commands I use are overridden.
Right now I've got a basic implementation quasy-working that makes the tool windows topmost when the app is activated, but then makes them non-topmost when it's not, but it's very quirky (it sometimes gets on top of other windows like the task manager, whereas Photoshop CS doesn't do that, so I think Photoshop somehow does it differently) and it just seems like there would be a more intuitive way of doing it.
Anyway, does anyone know how Photoshop CS does it, or a better way than using topmost?
I havn't seen anything remarkable about Photoshop CS that requries anything close to this level of hacking that can't instead be done simply by specifying the correct owner window relationships when creating windows. i.e. any window that must be shown above some other window specifies that window as its owner when being created - if you have multiple document windows, each one gets its own set of owned child windows that you can dynamically show and hide as the document window gains and looses activation.
You can try handle WM_WINDOWPOSCHANGING event to prevent overlaping another windows (with pseudo-topmost flag). So you are avoiding all problems with setting/clearing TopMost flag.
public class BaseForm : Form
{
public virtual int TopMostLevel
{
get { return 0; }
}
[DllImport("user32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
static extern bool EnumThreadWindows(uint dwThreadId, Win32Callback lpEnumFunc, IntPtr lParam);
/// <summary>
/// Get process window handles sorted by z order from top to bottom.
/// </summary>
public static IEnumerable<IntPtr> GetWindowsSortedByZOrder()
{
List<IntPtr> handles = new List<IntPtr>();
EnumThreadWindows(GetCurrentThreadId(),
(hWnd, lparam) =>
{
handles.Add(hWnd);
return true;
}, IntPtr.Zero);
return handles;
}
protected override void WndProc(ref Message m)
{
if (m.Msg == (int)WindowsMessages.WM_WINDOWPOSCHANGING)
{
//Looking for Window at the bottom of Z-order, but with TopMostLevel > this.TopMostLevel
foreach (IntPtr handle in GetWindowsSortedByZOrder().Reverse())
{
var window = FromHandle(handle) as BaseForm;
if (window != null && this.TopMostLevel < window.TopMostLevel)
{
//changing hwndInsertAfter field in WindowPos structure
if (IntPtr.Size == 4)
{
Marshal.WriteInt32(m.LParam, IntPtr.Size, window.Handle.ToInt32());
}
else if (IntPtr.Size == 8)
{
Marshal.WriteInt64(m.LParam, IntPtr.Size, window.Handle.ToInt64());
}
break;
}
}
}
base.WndProc(ref m);
}
}
public class FormWithLevel1 : BaseForm
{
public override int TopMostLevel
{
get { return 1; }
}
}
So, FormWithLevel1 will be always over any BaseForm. You can add any number of Z-order Levels. Windows on the same level behave as usual, but will be always under Windows with level Current+1 and over Windows with level Current-1.
Not being familiar to Photoshop CS it is bit hard to know exactly what look and feel you are trying to achieve.
But I would have thought if you created a modeless dialog window as you tool window and you made sure it had the WS_POPUP style then the resulting tool window would not be clipped to the main parent window and Windows would automatically manage the z-Order making sure that the tool window stayed on top of the parent window.
And as the tool window dialog is modeless it would not interfere with the main window.
Managing Window Z-Order Like Photoshop CS
You should create the toolwindow with the image as the parent so that windows manage the zorder. There is no need to set WS_POPUP or WS_EX_TOOLWINDOW. Those flags only control the rendering of the window.
Call CreateWindowEx with the hwnd of the image window as the parent.
In reply to Chris and Emmanuel, the problem with using the owner window feature is that a window can only be owned by one other window, and you can't change who owns a window. So if tool windows A and B always need to be on top of document windows C and D, then when doc window C is active, I want it to own windows A and B so that A and B will always be on top of it. But when I activate doc window D, I would have to change ownership of tool windows A and B to D, or else they will go behind window D (since they're owned by window C). However, Windows doesn't allow you to change ownership of a window, so that option isn't available.
For now I've got it working with the topmost feature, but it is a hack at best. I do get some consolation in the fact that GIMP has tried themselves to emulate Photoshop with their version 2.6, but even their implementation occasionally acts quirky, which leads me to believe that their implementation was a hack as well.
Have you tried to make the tool windows topmost when the main window receives focus, and non-topmost when it loses focus? It sounds like you've already started to look at this sort of solution... but much more elaborate.
As a note, it seems to be quite well documented that tool windows exhibit unexpected behavior when it comes to z-ordering. I haven't found anything on MSDN to confirm it, but it could be that Windows manages them specially.
I would imagine they've, since they're not using .NET, rolled their own windowing code over the many years of its existence and it is now, like Amazon's original OBIDOS, so custom to their product that off-the-shelf (aka .NET's MDI support) just aren't going to come close.
I don't like answering without a real answer, but likely you'd have to spend a lot of time and effort to get something similar if Photoshop-like is truly your goal. Is it worth your time? Just remember many programmers over many years and versions have come together to get Photoshop's simple-seeming windowing behavior to work just right and to feel natural to you.
It looks like you're already having to delve pretty deep into Win32 API functions and values to even glimpse at a "solution" and that should be your first red flag. Is it eventually possible? Probably. But depending on your needs and your time and a lot of other factors only you could decide, it may not be practical.