The following code shoudn't produce an error:
#include <cstdlib>
#include <cstdio>
#include <iostream>
using namespace std ;
int main ( int argc , char** argv )
{
int n ;
cin >> n ;
cout << n ;
return 0 ;
}
Yet a get a "RUN FAILED (exit value -1,073,741,511, total time: 46ms)" whilst running MinGW/Msys on Netbeans. Any advice like switching back to Cygwin?
I recommend using MinGW Distro if you want to develop C++ under a Microsoft Windows operating system. It ships with a pretty new GCC version and with the Boost libraries.
NetBeans IDE is pretty picky regarding the build environment settings. E.g. It doesn't work together with all versions of make (we have to distinct make.exe from MSYS and mingw32-make.exe from MinGW for example) and there are problems regarding the used Java Runtime Enviroment (JRE).
With the settings shown in the following screenshot you should be able to build your example with MinGW Distro and NetBeans 8. I recommend to not configure a absolute path to the make.exe file but add that path to your Microsoft Windows environment variable PATH. Otherwise you may get build errors.
Maybe these two blog posts help if you want to use the "default" MinGW distribution:
Installing Minimum GNU for Windows (MinGW)
Configure NetBeans IDE for Minimum GNU for Windows (MinGW)
I hope this helps others as well.
Not related to your question: Don't use using namespace std:
#include <iostream>
int main(int argc, char** argv) {
int n;
std::cin >> n;
std::cout << n;
return 0;
}
I ran into this same issue (with exit code -1,073,741,511), so though a dated question, I'm posting this here for anyone else who runs into the problem.
Run the executable for the program manually. You might get an error such as "the procedure entry point __gx_personality_v0 coud not be located in the dynamic library libstdc++-6.dll". (OP has confirmed this in a comment.)
The .dll file referred to in the error message above is either not being linked, or linked incorrectly. The correct version of the .dll that needs to be linked is the one in the ...\MinGW\bin directory. In Windows, you can check the .dll file being linked by typing where libstdc++-6.dll in a command prompt; the first result that is listed will be the file that is linked. If you already see ...\MinGW\bin\libstdc++-6.dll as the first result here, my fix below will not help you.
If you see a message "INFO: Could not find files for the given pattern(s).", then ...\MinGW\bin needs to be added to your %PATH% variable. (OP has already confirmed this was not the issue.)
The issue I was having was that a program I had installed had its own (likely outdated) version of libstdc++-6.dll, which was in a folder also included in my %PATH% variable, ahead of ...\MinGW\bin. This meant that this other .dll file was being picked up and linked to during execution. This can be fixed by editing your %PATH% variable to make sure the ...\MinGW\bin entry is ahead of all other directories that also have a version of the .dll file.
Edit: The other option is to statically link the .dll at program compilation, or place a copy of the correct .dll in the program executable directory. However, neither of these fixes is 'global', and needs to be done for each project individually.
Hope this helps!
Related
So finally I’m not able to help myself out by researching anymore. Hopefully you can help me.
I recently decided to learn C++ in the context of my bachelor-thesis: My first aim is to read the pixel-values of a tiff-image with the libtiff-library. Yet, every call of a function of the library seems to break parts of my program.
Here’s the simple “HelloWorld”-Program, it works as it should:
#include "tiffio.h"
#include <iostream>
using namespace std;
int main() {
cout << "Hello" << endl;
// TIFF* tif = TIFFOpen("path to .tif", "r");
return 0;
}
When I uncomment the second line in main(), the code still does compile without errors (except the warning that ‘tif’ isn’t used) and I can start the program as usual. Yet nothing gets printed into the console anymore. Not “Hello” nor any errors.
Any suggestions where the error could be? The code should be alright, I guess I messed something up during the setup of the library or so. Here’s what I did:
I managed to set up eclipse (Mars, 32bit) for C++ and MinGW (32bit) on my 64bit Win7, then downloaded libtiff 4.0.4 and built it following this instruction.
I created a new C++-project with the mentioned code and did the following adjustments in the project-properties:
Project->Properties->C/C++ General->Paths and Symbols->Library
Paths-> Added “D:/… /tiff-4.0.4/libtiff/.libs”
Project->Properties->C/C++ Build->MinGW C++
Linker->Miscellaneous->Set Linkerflags to “-static-libgcc
-static-libstdc++”
Project->Properties->C/C++ Build->MinGW C++ Linker->Libraries-> Set
(-L) to “D:/… /tiff-4.0.4/libtiff/.libs” and (-l) to “libtiff”
I know the .tif is a valid file as I implemented parts of my program in C#, using the LibTiff.NET library by BitMiracle.
Thank you in advance!
Edit 1: The same error occures, even if TIFF* tif = TIFFOpen("path to .tif", "r"); is never called but written down in a dead part of the code. Debugging does not work either, the program seems to be terminated (exit value 0) before a single line is executed, without any error-reports.
I had the same issue and managed to get rid of it.
I set up eclipse (Mars) for C++ and MinGW on my 64bit Win7, then downloaded libtiff 4.0.4 and built it following this instruction.
After the build, I got two directories containing files:
include
tiff.h
tiffconf.h
tiffio.h
tiffio.hxx
tiffvers.h
lib
libtiff.a
libtiff.dll.a
libtiff.la
libtiffxx.a
libtiffxx.dll.a
libtiffxx.la
I also linked all include files and only the libtiff.a to my project and that solved it, ie, the other lines are now executed.
I hope, I helped with this post.
First of all I'm quit new in programming in c/c++, so maybe it's just a basic error but i don't get it. The Problem is, I want to use libpcap in a bigger application, but i can't even integrate the libary into a simple HelloWorld.cpp. Atm I'm using Eclipse (MinGw Compiler) with Windows 64bit, but consindering to switch to Linux if my Problem(s) can't be solved.
Downloaded "libpcap-1.5.3.tar.gz" from tcpdump.org, extracted and added the root directory of the Libary to Eclipse (under "Properties/C|C++ Build" to all Compilers and to the MinGW Linker).
My Code:
#include <iostream>
#include <pcap.h>
#include <stdio.h>
using namespace std;
int main(int argc, char *argv[]) {
cout << "Hello World!!!" << endl; // prints Hello World!!!
char *dev = argv[1];
printf("Device: %s\n", dev);
return(0);
}
First error:
D:\Tools\MinGW\lib\libpcap/pcap-stdinc.h:49:22: fatal error: bittypes.h: No such file or directory
So I changed line 49 from
#include "bittypes.h"
to
#include <Win32/Include/bittypes.h>
(the actual location of bittypes.h) and next error pops up:
D:\Tools\MinGW\lib\libpcap/pcap/pcap.h:451:1: error: 'Adapter' does not name a type
'Adapter' is defined in "pcap-int.h" so I included this header into "pcap.h" but now I get:
D:\Tools\MinGW\lib\libpcap/pcap-int.h:46:22: fatal error: Packet32.h: No such file or directory compilation terminated.
and this "Packet32.h" does not exist...
I can't belive this popular libary is broken, so where is my mistake? Thanks in advance!
The Problem is, I want to use libpcap in a bigger application, but i can't even integrate the libary into a simple HelloWorld.cpp. Atm I'm using Eclipse (MinGw Compiler) with Windows
If you want to use libpcap on Windows, you need a version of libpcap that's been ported to Windows. The libpcap source won't build on Windows; on UNIXes, libpcap can and does use packet capture mechanisms built into the OS, but it doesn't do so on Windows (for one thing, older versions of Windows, at least, don't have a packet capture mechanism built in!), so it also needs a driver.
One port of libpcap to Windows is WinPcap; it includes the necessary driver. If you install WinPcap, and then download the WinPcap developer's pack and install it, it should be possible to configure Eclipse so that your program can be built with WinPcap.
libpcap-1.5.3.tar.gz is a source package for the library, not a binary package. So you need to build the library; you can't just add the directory to Eclipse and expect it to work.
The usual way to build a source package is to unpack it into a directory and look for a file called README or INSTALL, which is a simple text file containing instructions on how to build and install the package for various machines. Often there will be multiple such files for different platforms.
Generally, there will be a script called configure that you run to create a Makefile for your target; then you run make to build the code and make install to install it in a standard place so that other packages can find it.
I just compiled zlib and libzip with Cygwin to use them with Code::Blocks in Windows.
My code is that:
#include <iostream>
#include <zip.h>
int main()
{
//Open the ZIP archive
int err = 0;
zip *z = zip_open("main.zip", 0, &err);
zip_close(z);
std::cout << "Hello world!" << std::endl;
return 0;
}
When I build my code, it works well, no errors and warnings.
When I launch my program, it says that I don't have cygzip-2.dll. Okay, I search it and put it in my executable folder. Then, it says that I don't have cygwin1.dll. Okay, I put it too. The same for cygz.dll and cyggcc_s-1.dll.
Oh, it works! But then, my program stops with always the same status: -1073741819.
It doesn't even tell me hello :(
I compiled it with MinGW (it did the same error on Cygwin), and I linked libz.a, libzip.a and libzip.dll.a. Where does the problem could come from?
Thanks!
EDIT: When I try to compile my program IN Cygwin, it says 'undefined reference to '_zip_open'' and 'undefined reference to '_zip_close''. Probably something is missing, but what?
Eventually, I succeeded to use my 2 libraries! I had already tried to use CMake, but failed miserably.
So today, I decided to retry it with the GUI. Firstly, I compiled zlib. I chose the zlib folder, and put the build folder in it. I configured with the option for Code::Blocks and MinGW Makefiles, and native compilers. Then, I opened the .cbp (Code::Blocks Project) in my 'build' folder, and built it.
For libzip, I did the steps except that I specified 2 variables:
ZLIB_INCLUDE_DIR = the root of zlib folder (where there are all the .h and .c) and ZLIB_LIBRARY = [the path to your build folder from zlib]\libzlib.dll
I built it from the .cbp too. And I linked all my files to my project, and it was done!
I have googled the error for hours on end now and have not gotten much of anywhere. I have linked the project in my Visual Studios (2010 & 2012) project as that seems to have resolved everyone else's issue that was similar to this. However I am still unable to get my sample code from boost's website to work and keep getting that error. The file libboost_filesystem-vc100-mt-gd-1_47.lib is in my C:\Program Files (x86)\boost\boost_1_47\lib path. Here is the code I am trying to test and get boost up and running.
#include <iostream>
#include <boost/filesystem.hpp>
using namespace boost::filesystem;
int main(int argc, char* argv[])
{
if (argc < 2)
{
std::cout << "Usage: tut1 path\n";
return 1;
}
std::cout << argv[1] << " " << file_size(argv[1]) << '\n';
return 0;
}
Enter:
[boost_path]\stage\lib
In setting under Linker->General->Additional Library directories.
As mentionned by SChepurin it could be that you didn't add the path to boost to Linker->Additional Library Directories.
It could also be the case that you are trying to compile for x64 target whereas, given the install path for your boost libraries, you have only the 32 bits boost libraries installed on your system and therefore should either switch to x86 target or get 64 bits boost libraries, You can find binariy release from Boost 1.50 if you can use a moe recent version than 1.47 otherwise you will have to compile them yourself (see boost official documentation for more info on that)
Best
I had the same error and i followed the SourceForge. The link will take you to a folder of zipped lib and dll files for version of boost.You can download and unzip related library and when copied it to the related location everything gonna be alright ;)
I installed CodeBlocks 10.5 with minGW compiler. After setting environment variables for minGW I cheked gcc -v on cmd and it is working fine.
The problem is that, I have made a small program in CodeBlocks project the code is below
#include <iostream>
#include <allegro5/allegro.h>
using namespace std;
int main()
{
cout << "Hello world!" << endl;
return 0;
}
There is an error, the build log is:
Compiling: main.cpp
C:\Program Files\CodeBlocks\MinGW\bin\allegro_pract… error: allegro5/allegro.h: No such file or directory
Process terminated with status 1 (0 minutes, 0 seconds)
1 errors, 0 warnings
Directory structure for codeblocks is:
C:\Program Files\CodeBlocks
and for minGW:
C:\Program Files\CodeBlocks\mingw
and my project is:
C:\Program Files\CodeBlocks\bin\
i am confused about allegro library where to place it.. as I have not used any external library..
the library is placed now at:
C:\Program Files\CodeBlocks\mingw\allegro\
I am "Googling" for a long time but no tutorial seems to be working..
please give a valid solution.. and where to place allegro library..??
Do not try to "place" libraries in the "right place". Instead, tell the IDE where you put them explicitly. This is called setting the include path.
Code::Blocks should have some setting for include directories. You should point it to the place where Allegro lives.
Set up your IDE to look for Allegro:
(source: allegro.cc)
The complete tutorial is here:
http://wiki.allegro.cc/index.php?title=Windows,_Code::Blocks_10.05_and_Allegro_5
http://www.mingw.org/wiki/IncludePathHOWTO:
The actual search path, for any specific installation of MinGW may be determined, by running the compiler itself, with the "-v" option; typically, for a GCC-3.4.5 installation in c:/mingw:--
defaults appear to be:
c:/mingw/include/c++/3.4.5
c:/mingw/include/c++/3.4.5/mingw32
c:/mingw/include/c++/3.4.5/backward
c:/mingw/include
c:/mingw/lib/gcc/mingw32/3.4.5/include
I don't use mingw, so, read the link.