Uncloseable Application - c++

I was sitting around bored and thought of this idea. Is it possible to change the WM_DESTROY code so that it will do something else instead of closing the application. But, I don't think this will work, but does that keep it from closing when you try to close the application from the task manager in windows. Also, is there a way to remove my application from the task manager so they wouldn't be able to do that in the first place? So, is this possible or do you have a better way? I have googled this and have tried this, but I want to ask the experienced here to answer this question.
BTW, I am not making a virus.

Windows Task Manager will use TerminateProcess to "close" a process - which is a good thing if your program has accidentally or on purpose got a broken VM_DESTROY handler.
There are supposedly ways to mess about with the process list that hides a process. But I don't actually know how that is done othat than very fundamentally (the process list is a linked list, and you can "unlink" a process from the list, and it "disappears"). Obviously doing so would be the type of thing that virus, trojan's, spyware, etc does, and I don't see any reason why you would want to do that in a legitimate application.
Edit: And hiding the application just means it doesn't appear in the list of processes in task manager. If you KNOW that the task exists (and you could for example "guess" based on system activity or some such), it can still be killed using it's process ID by some application that has enough privileges to terminate the process.

you shoud read win32 api demo. when mainwindow receives WM_DESTROY message, call postquitmessage([exitcode]) to end message loop。

Related

Using wh_shell hook for custom windows-shell(explorer.exe replacement program) C++

So I have spent that past week and a half working on code to simply setup the hook procedure for wh_shell for a program that will replace explorer.exe in the registry and will run as the main desktop program. There seems to be very little information and sources for using this outside of just the windows API which is a bit undescriptive and doesn't explain everything to a great detail. For some reason I just cant get it to work, no matter if I run it inside of explorer.exe, or if I replace the register and make it the default shell. I'm going to ask a couple of things in this post because I think that if you can answer one of these questions you likely have the answer to more.
So first I just have a question about hooks in general: When I run the SetWindowsHookEx(...) function -resource below- it says for var lpfn that a dll is not necessary if the hook is only used to monitor the current process. Now obviously when monitoring events such as window_created, those are events within a different processes which makes me think that the hookproc has to be within a DLL(which is how ive programmed so far). But this is questionable to me because when u are running SetWindowsHookEx(...) the process I wish to monitor do not yet exist until the user decides to start them. Do these processes notify the system when wh_shell events are being done so that I my hook doesnt need to get placed into every process upon creation, or is it more like when I run SetWindowsHookEx(...) with wh_shell that it will place a hook in all processes when the are created. The second resource states that the system just calls the hookproc when these things happen, so then do I even need a DLL, or what process does it need to be hooked to because I dont think it needs to be hooked into everything.
So second I have a question regarding setting my process as default shell - see resources - the resource states any process that registers itself as the default shell(which I assume is just modifying the registry to my process, if not and there is more please let me know) needs to call the SystemsParameterInfo(...) function. So first, does this func need to be called before running SetWindowsHookEx(...) or is there some expected spot it should be elsewhere in my code? Then in regards to the other variables it doesnt specify for, just curious what the recommended would be to set them as, like what are they set as for explorer.exe, and maybe a few other examples(including things NOT to do).
Finally for the sake of testing, using the console will be the most helpful to me here. The console will be used for input to run functions and commands for now(like open the register and swap back the shell to explorer.exe). If my hookproc is within a DLL, I need it to output some messages, I dont want to muddle the same console and I also dont even know if it will output to the same console, so what might be a recommended or potential solution for outputs(again this is temporary and for testing so it doesnt have to be perfect or even great)?
Also I would think windows 11 shouldn't be an issue, but I havent tested on windows 10 system...
I havent included any code as Im pretty sure most of this stuff can be answered without it and that its so few lines of code that its not like typical questions where its like examine my code and help me, maybe some example code you can show me would be really helpful.
Thankyou!
SetWindowsHookEx(...)
https://learn.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-setwindowshookexa
defaultShell
https://learn.microsoft.com/en-us/windows/win32/winmsg/about-hooks#wh_shell
regards to WH_SHELL section
Testing Environment:
Windows 11 vm running in Hyper-V Manager
You haven't mentioned an important parameter in your description and that is the last argument of SetWindowsHookEx, the thread id.
When it is set to 0 then ..
'[in] Specifies the identifier of the thread with which the hook procedure is to be associated. If this parameter is zero, the hook procedure is associated with all existing threads running in the same desktop as the calling thread.'
That said, then like everything in Windows programming nothing is as what the documentation states, its as if the documentation is a wish-list Microsoft will like Windows to be when it grows up.
Actually even if you manage to get everything right you will see that the shell messages you will get will be VERY few compared to what the documentation states.
I am working on the same issue and when I get it going I will post the results here.

Continuously (asynchronously) poll and update label in C++ GUI application

I have an application that opens another process and modifies its memory. What I'd like to have as a part of the GUI is a label that updates (perhaps every second or so) to let the user know if they're attached to the other process.
When the application is found running, I'm creating a handle to it, obtaining the base address of it, and then the rest of the work is done through button clicks and hotkeys. Anyway, for each time the application is found running, I want it to do all the things I have it do to obtain the handle, etc., etc.
This way, the other application can be closed and reopened without my app also needing to be closed/reopened accordingly.
Thus far, my research has led me to CreateThread() and std::async (as well as std::launch::async and std::launch::deferred). The issue I'm having is I can't seem to find examples of infinitely-running asynchronous code (in its own thread, perhaps). I'm having a difficult time wrapping my head around how to make this happen, as everything I've tried still keeps execution from continuing as if I'd just written a while loop in main() or something.
Anything exemplifying the type of functionality I'm looking to achieve would be immensely appreciated! Thanks for your time and help, everyone.

How can I detect message boxes popping up in another process?

I'd like to execute some code whenever a (any!) message box (as spawned by the MessageBox Function) is shown in another process. I didn't start the process I'm monitoring.
I can think of three approaches:
Install a global CBT Hook procedure which tells me whenever a window is created on the desktop. Then, check whether the window belongs to the process I'm monitoring and whether the class name is #32770 (which is the class name of dialogs according to the About Window Classes page at the MSDN). This would probably work, but it would pull the DLL which contains the hook procedure into virtually every process on the desktop, and the hook procedure gets called a lot. It smells like a potential perfomance problem.
Try to subclass the #32770 system window class (is this possible at all?) and look for WM_CREATE messages in my custom window procedure.
Intercept the MessageBox Function API call (even though the remote process is running already!) and call my code from the hook function.
So far, I only know that the first idea is feasible, but it seems really inefficient. Can anybody think of a simpler solution than that to this problem?
I can't think of any efficient solution that doesn't involve injecting code into the other process (this is basically what many types of hooks do by the way). But if you are willing to go down that path, you can intercept calls to MessageBox.
Spend some time stepping through into a call to MessageBox in the debugger in assembly language mode and you'll see that it's an indirect call through a lookup table (that's how exports work). so if you can get your code into the process, you can patch the table to jump to your code instead.
See http://www.codeproject.com/KB/threads/completeinject.aspx for code showing how to inject a dll into another process.
I think: Approach 2 is impossible. Approaches 1-3 require dll, that is loaded into all processes, and approach 3 is "more right". I suppose searching windows by timer is not suite by some reasons?
I would go with the first option. You should be able to get away with only installing the hook for the main UI thread of the app you're monitoring, but if that doesn't work, even global CBT hooks aren't terribly resource intensive in my experience. Of course, you'll want your hook DLL to contain as little as possible other than the hook logic itself. If you need anything bulky, link it dynamically only when you know you're in the right process.

Getting rid of the evil delay caused by ShellExecute

This is something that's been bothering me a while and there just has to be a solution to this. Every time I call ShellExecute to open an external file (be it a document, executable or a URL) this causes a very long lockup in my program before ShellExecute spawns the new process and returns. Does anyone know how to solve or work around this?
EDIT: And as the tags might indicate, this is on Win32 using C++.
I don't know what is causing it, but Mark Russinovich (of sysinternal's fame) has a really great blog where he explains how to debug these kinds of things. A good one to look at for you would be The Case of the Delayed Windows Vista File Open Dialogs, where he debugged a similar issue using only process explorer (it turned out to be a problem accessing the domain). You can of course do similar things using a regular windows debugger.
You problem is probably not the same as his, but using these techniques may help you get closer to the source of the problem. I suggest invoking the CreateProcess call and then capturing a few stack traces and seeing where it appears to be hung.
The Case of the Process Startup Delays might be even more relevant for you.
Are you multithreaded?
I've seen issues with opening files with ShellExecute. Not executables, but files associated an application - usually MS Office. Applications that used DDE to open their files did some of broadcast of a message to all threads in all (well, I don't know if it was all...) programs. Since I wasn't pumping messages in worker threads in my application I'd hang the shell (and the opening of the file) for some time. It eventually timed out waiting for me to process the message and the application would launch and open the file.
I recall using PeekMessage in a loop to just remove messages in the queue for that worker thread. I always assumed there was a way to avoid this in another way, maybe create the thread differently as to never be the target of messages?
Update
It must have not just been any thread that was doing this but one servicing a window. Raymond (link 1) knows all (link 2). I bet either CoInitialize (single threaded apartment) or something in MFC created a hidden window for the thread.

Detecting multiple launches of a Windows application

What's the approved way to handle second, third, etc launches of application in Windows (C++) application? I need the running (first) instance to take some special action (pop up a dialog) in this case, but for the secondary instances to terminate.
On Mac, AppleEvents sends you a 're-open' message in this scenario. Mozilla on Windows uses DDE to check for an existing instance and pass the command line through. It feels like a pretty nasty solution, all the same.
The windows way is to open a named mutex and, if you can acquire it, it means you're the first instance, if not, there is another one. At this point you can register a windows message (the function is literally RegisterWindowsMessage) which gives you a WM_ msg you can send to all windows and only your app would know to catch it, which allows you to tell your initial copy to open a dialog box or w/e.
How to limit 32-bit applications to one instance in Visual C++
"The method that is used in this article is the one that is described in MSDN under the WinMain topic. It uses the CreateMutex function to create a named mutex that can be checked across processes. Instead of duplicating the same code for every application that you will use as a single instance, the code that you must have is in a C++ wrapper class that you can reuse across each application."
SendMessage Function
"Sends the specified message to a window or windows. The SendMessage function calls the window procedure for the specified window and does not return until the window procedure has processed the message."
"Applications that need to communicate using HWND_BROADCAST should use the RegisterWindowMessage function to obtain a unique message for inter-application communication."
RegisterWindowMessage
"The RegisterWindowMessage function defines a new window message that is guaranteed to be unique throughout the system. The message value can be used when sending or posting messages."
On windows there is not really solution for that at least not out of the box.
You can use mutex to do such things, basically the app check for the mutex at startup create it if it doesn't exist.
There is one issue with CreateMutex method that you might need to consider - the named mutex might have been created by a third party. Now, most of the time, this won't be an issue, there would be no reason for someone else to block your application. However, if you're making a program that does something important, it may be an issue. Consider, if your program was a virus scanner, a virus could disable it by creating the mutex.
Usually, CreateMutex should do the job, but you should be aware of the limits of this method.