WinMain arguments - c++

My issue is that the arguments are only retrieving the first letter in each of the parameters, for this i do not know why..
Could someone elaborate?
#include <Windows.h>
#include <string>
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hpInstance, LPSTR nCmdLine, int iCmdShow){
LPWSTR *szArglist;
int nArgs = 0;
szArglist = CommandLineToArgvW(GetCommandLineW(), &nArgs);
std::string a;
for(int i=0; i<nArgs; i++){
a += (LPCSTR)szArglist[i];
}
MessageBox(NULL, (LPCSTR)a.c_str(), (LPCSTR)a.c_str(), MB_OK);
LocalFree(szArglist);
return 0;
}
I believe the issue lies within CommandLineToArgvW(GetCommandLineW(), &nArgs);

LPWSTR is typedefed to wchar_t *, szArglist is an array of wchar_t *s. A wide character is 2 bytes instead of of 1, so a letter might be represented as:
0x0038 0x0000
However, if you take those bytes and say 'hey, pretend I'm a char *, this looks like a C-string with one letter (0x0038), because the 2nd char (0x0000) is null, which in C style strings represents the end of the string.
The problem you have is that you are trying to fit wide characters (wchar_t) into a non-wide (char) string, which is a much more complicated opperation.
The solution: either use wstring/wchar_t everywhere (corresponding to LPWSTR/LPCWSTR), or use string/char everywhere (corresponding to LPSTR and LPCSTR I believe). Note that your project setting for 'use unicode' should match your decision. Try not to mix these!

Shouldn't this just be
int WINAPI
WinMain(HINSTANCE hInstance, HINSTANCE hpInstance, LPSTR nCmdLine, int iCmdShow)
{
MessageBoxA(NULL, nCmdLine, nCmdLine, MB_OK);
return 0;
}
or
int WINAPI
WinMain(HINSTANCE hInstance, HINSTANCE hpInstance, LPSTR nCmdLine, int iCmdShow)
{
MessageBoxW(NULL, GetCommandLineW(), GetCommandLineW(), MB_OK);
return 0;
}
?

Related

How to set remembering cookies in WebKitGTK (C++)?

I created WebKitGTK wrapper, and works fine, but don't remberer cookies. This is main.cpp file (I use webview/webview (on Github):
#include "webview.h"
#ifdef WIN32
int WINAPI WinMain(HINSTANCE hInt, HINSTANCE hPrevInst, LPSTR lpCmdLine,
int nCmdShow) {
#else
int main() {
#endif
webview::webview w(true, nullptr);
w.set_title("WebKitGTK");
w.set_size(3840, 2160, WEBVIEW_HINT_NONE);
w.navigate("https://google.com");
w.run();
return 0;
}
Do you know how to set WebKitGTK to remember cookies?

no instance of overloaded function "strstr" matches the argument list

E0304 no instance of overloaded function "strstr" matches the argument list
I'm getting this error when try to compile, how can i fix this? post the code cus it's better to understand then photo.
So this is the error that i'm getting i don't have any idea what is causing this and how to fix.
int MakeWindows();
int CloseWindows();
int WINAPI WinMain(_In_HINSTANCE hInstance, _In_opt_ HINSTANCE hPrevInstance, _In_ LPSTR lpCmdLine, _In_ int nCmdShow)
{
HW_PROFILE_INFO hwProfileInfo;
const char* cHWID = "{1234-5678-9669-1337}"; //
if (GetCurrentHwProfile(&hwProfileInfo) != NULL) }
printf("Hardware ID: %s\n", hwProfileInfo.szHwProfileGuid);
if (strstr(hwProfileInfo.szHwProfileGuid, cHWID)) {
printf("Your hardware ID was successful\n\n");
Sleep(3069);
system("CLS");
}
else {
printf("Your Hardware ID was denied;\n");
Sleep(1000);
TerminateProcess(GetCurrentProcess(), NULL);
}
}
else {
return 0;
}
};
strstr wants a char* as its first arg. szHwProfileGuid is going to be a wide string. You need wccstr
So try :
const wcchar* cHWID = L"{1234-5678-9669-1337}";
The problem stems from your project being compiled as Unicode ('wide' characters, usually wchar_t types or defined in Windows as WCHAR), and you also using single-byte characters (char or CHAR), for example in your call to strstr().
(As you're seeing here, the two don't cooperate nicely!)
The Windows API defines two versions of many of its structures (and therefore the respective functions that use them), one to accommodate each character type. In your code example, HW_PROFILE_INFO is actually defined as HW_PROFILE_INFOW for the wide-character version of the API, and you're invoking GetCurrentHwProfileW(). This is fine and by design, since your build is instrumented as a Unicode build.
There are a few ways you could fix this; here's a simple method (your original code with two slight modifications):
int MakeWindows();
int CloseWindows();
int WINAPI WinMain(_In_ HINSTANCE hInstance, _In_opt_ HINSTANCE hPrevInstance, _In_ LPSTR lpCmdLine, _In_ int nCmdShow)
{
HW_PROFILE_INFOA hwProfileInfo; // <== Change # 1
const char* cHWID = "{1234-5678-9669-1337}"; //
if (GetCurrentHwProfileA(&hwProfileInfo) != NULL) } // <== Change # 2
printf("Hardware ID: %s\n", hwProfileInfo.szHwProfileGuid);
if (strstr(hwProfileInfo.szHwProfileGuid, cHWID)) {
printf("Your hardware ID was successful\n\n");
Sleep(3069);
system("CLS");
}
else {
printf("Your Hardware ID was denied;\n");
Sleep(1000);
TerminateProcess(GetCurrentProcess(), NULL);
}
}
else {
return 0;
}
};
This set of simple changes has you explicitly using the single-byte versions of the WINAPI functions, keeping your call to strstr() consistent for its two arguments.
(I'll mention again that this is only one way to fix this problem, and the "best" solution may be subjective. :))

GetSystemMetrics return wrong value for my screen

I have a sample code to get the hight and width in pixels.
But it shows the wrong resolution for my screen.
I have 3840 x 2160.
But the application says: 1920 x 1080.
Code:
#include <windows.h>
#include <tchar.h>
#include <stdio.h>
int CDECL MessageBoxPrintf(TCHAR * szCaption, TCHAR * szFormat, int in, int in2)
{
TCHAR szBuffer[1024];
va_list pArgList;
// The va_start macro (defined in STDARG.H) is usually equivalent to
// pArgList = (char *) &szFormat + sizeof (szFormat) ;
va_start(pArgList, szFormat);
// The last argument to wvsprintf points to the arguments
_vsntprintf_s(szBuffer, sizeof (szBuffer) / sizeof (TCHAR),
szFormat, pArgList);
// The va_end macro just zeroes out pArgList for no good reason
va_end(pArgList);
return MessageBox(NULL, szBuffer, szCaption, 0);
}
int WINAPI WinMain(HINSTANCE hTnstance, HINSTANCE hPreVInStane,PSTR szCmdLine, int iCmdShow)
{
int cxScreen=0, cyScreen=0;
cxScreen = GetSystemMetrics(SM_CXSCREEN);
cyScreen = GetSystemMetrics(SM_CYSCREEN);
MessageBoxPrintf(TEXT("ScrnSize"), TEXT("Wide %i High %i"), cxScreen, cyScreen);
return 0;
}
Is this funtion outdated (GetSystemMetrics) or im i doing something wrong?
The issue is due to your display DPI/scailing settings
Please see GetSystemMetrics() returns wrong value for SM_CXSCREEN
And also SetProcessDPIAware and SetProcessDpiAwareness API

Get processID using part of WINDOW heading

i use the following program in c++ ,in Visual C++ 6.0, to inform me with message box when the MS Paint program is opened. It uses the exact name of the WINDOW of MS Paint,which is "Untitled - Paint" . However now i need to make the program inform me with message box when i know only a part of the name of the actual WINDOW , for example , if the window is "Abcdefgh - Paint" and i set the string name in this way - std::wstring windowName(L"Paint"); - the program to work again. Using the following 3 rows of code the program works fine when the actual WINDOW name is the exact name of the MS Paint window:
HWND windowHandle = FindWindowW(NULL, windowName.c_str());
DWORD* processID = new DWORD;
GetWindowThreadProcessId(windowHandle, processID);
But it will not work if the string windowName is just part of the name, i mean if it is "Paint".
Can someone show me how to do this? I thought to take a list of the names of all opened WINDOWS and to compare them with my part of the real name, i mean to search match of the substring "Paint" in their names, but i don't know how to get all opened windows.
Also, this is very important, my computer is old and i am using Visual C++ 6.0, so i can not use all the evolution features of C++ and the program environments nowadays, i mean , i can not use code which is compiled correctly in .NET but does not compiles in Visual C++ 6.0.
Thanks
#include "stdafx.h"
#include < iostream>
#include < string>
#include < windows.h>
#include < sstream>
#include < ctime>
int APIENTRY WinMain(HINSTANCE hInstance,
HINSTANCE hPrevInstance,
LPSTR lpCmdLine,
int nCmdShow)
{
// TODO: Place code here.
std::wstring windowName(L"Untitled - Paint");
while(true)
{
Sleep(1000*5);
time_t t = time(0); // get time now
struct tm * now = localtime( & t );
int tday = now->tm_mday;
int tmin = now->tm_min;
int thour = now->tm_hour;
HWND windowHandle = FindWindowW(NULL, windowName.c_str());
DWORD* processID = new DWORD;
GetWindowThreadProcessId(windowHandle, processID);
char probaintstr[20];
sprintf(probaintstr,"%d",*processID);
if(strlen(probaintstr) <=5 )
{
Sleep(1000*10);
MessageBox(NULL,"niama go Notepad ili Wordpad","zaglavie",MB_OK);
}
else {
}
}
return 0;
}
You can use EnumWindows, for example
BOOL CALLBACK enumWindow(HWND hwnd, LPARAM lp)
{
std::string str(512, 0);
int len = GetWindowText(hwnd, &str[0], str.size());
if (str.find("Paint") != std::string::npos)
{
MessageBox(0, str.c_str(), 0, 0);
}
return true;
}
int APIENTRY WinMain(HINSTANCE, HINSTANCE, LPSTR, int)
{
EnumWindows(enumWindow, 0);
return 0;
}
Or you can use FindWindowEx and look for classname. The classname for MS Paint is "MSPaintApp". You can find this information from "Spy" utility for windows.
int APIENTRY WinMain(HINSTANCE, HINSTANCE, LPSTR, int)
{
for (HWND hwnd = NULL;;)
{
hwnd = FindWindowExA(NULL, hwnd, "MSPaintApp", 0);
if (!hwnd)
break;
std::string str(512, 0);
int len = GetWindowText(hwnd, &str[0], 512);
str.resize(len);
if (str.find("Paint") != std::string::npos)
MessageBox(0, str.c_str(), 0, 0);
}
return 0;
}
For process id you don't need to allocate memory. Just use a reference:
DWORD processID;
GetWindowThreadProcessId(windowHandle, &processID);

C++ Win32, Unhanded exception access violating writing

I've got the following code:
TCHAR szAppName[] = TEXT("HellowWin");
TCHAR *trTemp = L" ";
*trTemp= szAppName[5];
Basically what I'm doing here is I'm trying to assign the "value" at index 5 of the szAPPName to replace the value represented by the pointer trTemp, but I'm getting an access violation error.
Any Ideas?
Below you can see the full code:
#include <Windows.h>
#include <stdio.h>
#include "stdafx.h"
LRESULT CALLBACK WndProc (HWND, UINT, WPARAM, LPARAM);
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, PSTR szCmdLine, int iCmdShoe)
{
TCHAR szAppName[] = TEXT("HellowWin");
TCHAR *trTemp = L" ";
*trTemp= szAppName[5];
}
String literals are read-only. Writing to them is undefined behavior. When you assign a string literal to a pointer, you should add const.
const wchar_t *trTemp = L" ";
If you want to write into the variable, declare it as an array so that it holds a copy of the contents of the string literal, and thus writable
wchar_t trTemp[] = L" ";
(Please use explicitly wchar_t instead of those macros.)
TCHAR *trTemp = L" ";
Assigns trTemp to point to a constant. That constant will be somewhere in the code segment. When you then try and overwrite it the O/S doesn't like it.
TCHAR trTemp[2]={L' ',L'\0'};
Should see you right.