Saving AVI files in C++ after creating - c++

I'm using Wischik's example code for creating AVI files, however after I run the code and it exits successfully no AVI file is created. I looked through the code and cannot find where it writes/saves/creates an AVI file on your computer. Does anyone know where the code saves AVI file or if it doesn't, a way to make it save the AVI file created to your computer? Thanks
link to source code here
Wischik source code

You should find test.avi in the project directory. Since you know it's name, you could also use Windows explorer to search for it.
To examine further, (assuming you are using VC++), goto
Tools > Options > Projects and Solutions > VC++ Directories,
and Show Directories for Include files.
That will tell you where the headers are.
Alternatively, set a break point at the line where AVIFileOpen is called, and follow the execution path to see what it does.

Related

Generating working CHM files using Doxygen and GraphViz (Invalid .hhc file?)

I'm in the middle of documenting my C++ GUI library and I just started using Doxygen. I've got two test files that are documented now, but I have problems when trying to generate the CHM help files. Doxygen runs without error, and dot appears to be functioning correctly to generate images.
However, it appears the resulting .hhc, .hhk, and .hhp files are broken in some way. index.hhc and index.hhk are exactly the same and running 'hhc index.hhp' does not work. It returns an error :
HHC6000: Error: An internal file could not be created. Make certain there is enough disk space on the drive where you are compiling your file.
HHC5007: Error: Fatal navigational compilation error. This is likely the result of an invalid contents (.hhc) file.
I have uploaded a zip file of my two test sources, the Doxyfile generated by the Doxy Wizard, and the .hh* files created by doxygen.
http://members.allegro.cc/EdgarReynaldo/temp/test1.zip
Both HTML Help Workshop and GraphViz are on my path.
Do I need to change a setting in the doxyfile? How do I fix this?
Regards, bugsquasher
EDIT
After taking albert 's advice, everything seemed to magically work. Nothing was really different though.

Cant open html resource file using ifstream::open - Visual Studio 2013

I am working on a project which requires me to open an HTML file and use its contents. I added it to Resource files but when I try to open it lie this:
std::ifstream templateFile;
templateFile.open("filename.html", std::ifstream::in);
The operation fails. I checked it by using templateFile.fail().
The above operation works when I provide the full path. The file lies in the project folder along with other files. I tried setting build action to content but still it doesnt work. Please Help.
Output directory, where your executable is compiled and put into differs from the source directory, where you create all your .cpp/.hpp files (I assume there is filename.html file). Local path filename.html is supposed to be local for your executable file, not the source file.
Read more about changing the output directory here: https://msdn.microsoft.com/en-us/library/ms165410.aspx
Under Configuration Properties / Debugging, see what your Working Directory is using the macros dialog box. Move your file into this folder.
Click the button shown in the figure. There, click either Edit or Browse. Browse will take you to the working directory. Edit will expose the link to open the macros box

C/C++ project under Visual Studio : Not found resources

When I run the Debug in Visual Studio for a project, fopen function works fine. It tries to open a file contained in the project and that I added in the filter "Resources".
But when I run .EXE file of my project, I get the null pointer exception: 0x000005c.
When I added the file to be in the same directory as my .EXE file, the exception disappeared.
This is the instruction I use :
fopen(&filename, "rb");
I know it is adviced to use fopen_s instead, but the file is not found anyway...
Apparently, the file is searched always in the current directory...
So, how to include the file in .EXE and make the path of the file relative to the .EXE, at a way it will be contained in the .EXE and not added to the directory where there is .EXE?
You can't include the file in the .exe. You just need to make sure that the file is in the same directory as the .exe.
If you really, really want to only use one file, you could either:
Zip the .exe and the text file together and make sure you include in a readme that the text file needs to be in the same location as the .exe
Use an array/struct/some other way of storing the contents of the file in the program itself, and reference that instead of using a file (I assume you don't care about users being able to edit this data outside of an instance of the program since you wanted it bundled with an executable, so the file is unnecessary in that case)
The reason the program only works when you put the file in the directory of the .exe is because the path to the file is defined in the program as something like .\file.txt or file.txt. When the file isn't in the same directory as the .exe, the program will try to find it, and will be unable to, which is why you get the error. It works when you debug because you have a copy of the text file in the same location as the debug .exe.
EDIT: I would also ignore the warnings about fopen_s and other variant's that append a _s to the end of a command - these are windows specific, non-standard, and in most cases, pointless. If you know this program will only be used in windows environments and you're not doing something for school where you are required to write standard code, I suggest you use the _s variants for the sake of security, but it will reduce portability of your code.

"Error C1083: Cannot open source file" Shouldn't Be Looking For The File At All

I was trying to #include a cpp file with some functions so I can use that cpp file later with other projects. It gave me an 'already defined in .obj' error and since then that .cpp file was like binded with my project. (I understood that's not the way, the answer here helped me with the already defined)
If I exclude the .cpp file from the project, remove it from the directory and remove the #include line it still looks for it:
c1xx : fatal error C1083: Cannot open source file: 'std.cpp': No such file or directory
Diagnostic:
Outputs for D:\MY DOCUMENTS\C#\PROJECT\D3DTESTC++\COWS AND BULLS\CBMAIN.CPP|D:\MY DOCUMENTS\C#\PROJECT\D3DTESTC++\COWS AND BULLS\STD.CPP: (TaskId:15)
It shouldn't be looking for the std.cpp at all, I removed it! So is there a way I can reset the project and recompile so that the program doesn't look for it? I already tried Rebuild and Clear -> Build Project
When I ran across a similar problem with VS Express, I wound up having to open up the the .vcxproj file (which is just XML), and remove the offending
< ClInclude Include="FILEPATHANDNAME" > tags.
Many of the solutions here will not work
Fullproof method:
Open the vxproj file that is giving you trouble in a text editor.
remove all references to the file it cannot find.
OK, I have no idea how I did it but I'm still going to try to write what I did.
Save all and Close solution
Open the .vcxproj file (not .sln)
Build -> Clean [Project Name]
Save all and Close
Open the .sln file again.
Build -> Project Only -> Clean Only [Project Name]
Build -> Project Only -> Build Only [Project Name]
That's exactly what I did and worked for me. I think the main thing to do is clean, save, close, open, build, but I'm not sure.
In Solution Explorer you can select/deselect option "Show All Files".
Try both options and make sure excluded file is not included in project for both of them.
That's what I had:
I used "Show All Files" option (so you can see all the files in project directories). I excluded one of my .cpp files from project. However, it behaved as this file is in project.
That's how I managed to fix it:
I switched "Show All Files" off and saw this file still belongs to project! So I excluded this file once again.
As I see, that's a known issue.
This worked for me, hope it will be useful for someone else.
Try to verbose builder output to see exact steps of what's going on. I suppose, you use Visual Studio, right?
Go to menu "Tools -> Options"
In options dialog, select "Projects and Solutions -> Build and Run"
Change current mode of "MSBuild project build output verbosity" from "Minimal" to something like "Diagnostics" or "Detailed".
Rebuild your project and investigate Output windows
Builder dump should shed more light on your current settings (I suspect you have more references to that file than you expect)
This happened to me because I renamed folder from inside the IDE. None of the above solutions worked. The only way to fix this is by opening vcproj in notepad and you should see the offending files in the <ItemGroup>. Just delete those lines.
Or sometimes, like in my case, the issue is simply in the naming of the folders in the location. I had a very long path with folders that I like to name with special characters so they show up at the top and it's easy to access them.
As soon as I put my solution in a folder just in D: drive, the issue was gone.
When I renamed a file, I found I had to go to SolutionExplorer, Source File, select the file, first exclude from Project, then re-add it to project, and rebuild the solution it lives in. It was still showing up as the old file name under Source Files for me.
I had the same problem, but I had another .sln worked fine. After tooling around with the Project->Properties-> to make them look identical, nothing worked. I opened both .vcxproj files and copied the contents of the working version into my non-working version. (I noticed that the two files had different lengths. The non-working version was longer by about 20 lines.) I just changed the RootNameSpace to the non-working version's name. I saved the non-working file and presto! It worked.
I removed those sources from Project and re-added them. Somehow, references were messed up after a hurry project refactoring.
For people having problem related to "error C1083: Cannot open source file":
Error is caused by settings in *.vcxproj file. Probably you deleted/moved source file by file explorer, not by Visual Studio's "Solution Explorer". Thus, your *.vcxproj file is corrupted. Fix is to manually correct settings in *.vcxproj file.
How Visual Studio settings files work
Visual Studio saves solution's info into file. This file is usually in project's solution directory, has extension .sln and base name is same as name of solution, f.ex.:
NameOfSolution.sln
Similarly, project's info is saved into one file (each project has its own file). Base name of this file is name of project, extension is .vcxproj, and usually is located in subdirectory named as your project, f.ex.:
NameOf1stProject/NameOf1stProject.vcxproj
NameOf2ndProject/NameOf2ndProject.vcxproj
Both *.sln and *.vcxproj files are textual files. You can open them by using Notepad.
How to fix problem
Find *.vcxproj file responsible for your project.
If you don't know where it is, open in Notepad the *.sln file of your solution. Search for name of your solution. You will find line like:
Project("{9AA9CEB8-8B4A-11D0-8D22-00B0C01AA943}") = "NameOf1stProject", "NameOf1stProject\NameOf1stProject.vcxproj", "{A8735D0A-25ED-4285-AB8F-AF578D8DB960}"
Value under "NameOf1stProject\NameOf1stProject.vcxproj" is location of *.vcxproj file of your project.
Open found *.vcxproj file by text editor (f.ex. Notepad).
Search for line on which is filename you are struggling with.
Example: if you are looking for "RemovedFile.cpp", then you should find line:
<ClCompile Include="RemovedFile.cpp" />
Delete that line.
If you have opened Visual Studio, it asks you if it should refresh solution - select yes. If it is not opened - just start using it.
In case of any problems, try to rebuild solution (top banner -> Build -> Rebuild Solution)
In my cases, it worked. 30 mins of trying to fix, <1 minute of fixing.
This helped in my case. To sum it up, my path to the project was too long, so I moved my project to something shorter i.e. D:\my_project and everything worked in a blink of an eye.
I had this same problem, but for me the issues was that I was using Bash on Windows (WSL) to clone the repository and then using VS to compile.
Once I deleted my clone and used Windows command line (cmd.exe) to clone the repo then the error 1083 went away.
This is caused by not removing/deleting the file properly. Go to Solution Explorer, select your solution, at the left corner, activate the icon: show all files.
(if you already removed the problem file, restore it from recycle bin)
Select the problem file, do remove and delete from within Solution Explorer and you should not have this problem. And remember to do it the proper way from now on.
This is on MS 2010
If you have that file in your project directory but you still got the error, on your IDE go to Solution explorer--> Remove that file-->then open the project directory on your file explorer-->Select that file and drop it on a specific location in IDE solution explorer. I fixed it this way. I use the Windows platform.
I got this error when I got a code from my peer and I tried directly running it on my system. Ideally to avoid such errors, I should have just copied the source and header files and should have created the VS solution of my own.
To resolve the errors I removed the files from the Solution Explorer and added them again. Following image shows the Solution Explorer window.
The remove option comes after right clicking on the file names.

c++ boost library cannot open file

I tried to work with the boost library to read/write configuration files but I just don't get it.
I even can't run the example code from boost.org (5 Minute Tutorial)
http://www.boost.org/doc/libs/1_49_0/libs/property_tree/examples/debug_settings.cpp
I've downloaded the boost_1_49_0.zip package and unzipped it to my c++ program folder. The code compiles (TheIDE - U++) but it always says "Error: debug_settings.xml: cannot open file" which basically means that the program works, but runs into the exception.
I didn't change the code, I just copy and pasted it to get a working example which I could try to understand then. But I don't even get this one to work. (Since it's exactly the same as in the link, I don't paste the code here... unless you think it's better.)
Please help me... or point to a different way to store variables in a file with some kind of structure (I wan't to learn a way that works for windows and linux, because some of my apps are cross-platform.)
Thanks.
EDIT: debug_settings.xml is in the same folder as the .cpp file
EDIT2: Working now, the debug_settings.xml is now in the folder where the executable is stored. (in my case, U++/TheIDE it's C:\upp\out\MyApps\MINGW.Debug.Debug_Full.Sse2 for debugging)
The configuration file would need to be in the working directory of the executable when it's running.