I have a bit of a problem, I am writing a program to ask the user to enter numbers for a Sudoku grid, and then store them in a 2-d array. I know how to print out the array to show the Sudoku grid, But I am having trouble getting the array elements set to the numbers that the user enters, can anyone help?
This is all that I have, which I know is not much but I have only ever done this with 1-d arrays before.
Code:
#include <iostream>
using namespace std;
void fillGrid1(int grid1, int sizeOfArray) {
for(int x = 0; x < sizeOfArray; x++) {
grid1[x][9] = x;
}
}
int main()
{
int grid1[9][9];
fillGrid1(grid1, 9);
for(int row = 0; row < 9; row++) {
for(int column = 0; column < 9; column++) {
cout << grid1[row][column] << " ";
}
cout << endl;
}
}
Here you have two functions, one to interactively fill the hole sudoku by getting the user input. The other for printing the sudoku. With the little information you gave it's what I think you seek:
#include <iostream>
#include <stdio.h>
#include<stdlib.h>
using namespace std;
void interactiveSudokuFill(int grid1[9][9]){
for(int y=0;y<9;y++){
for(int x=0;x<9;x++){
string theString;
cout<<"Write the value to prace in Sudoku["<<y<<"]["<<x<<"] :"<<endl;
std::getline(cin,theString);
int nr=atoi(theString.c_str());
grid1[y][x]=nr;
}
}
}
void printSudoku(int grid[9][9]){
for(int y=0;y<9;y++){
for(int x=0;x<9;x++){
cout<<"["<<grid[y][x]<<"]";
}
cout<<endl;
}
}
int main()
{
int grid1[9][9];
interactiveSudokuFill(grid1);
printSudoku(grid1);
}
There are other more safe/elegant ways of doing this(for example user input should have been checked before delievering it to atoi()), but this way is the simpler I can think of.
Firstly, you're taking in an int where you expect an array:
void fillGrid1(int grid1, int sizeOfArray)
// ^^^^^^^^^
This should be something of the form,
void fillGrid1(int grid1[9][9], int sizeOfArray)
Next is that you should use a nested loop to access the elements of the multidimensional array:
void fillGrid1(int grid1[9][9], int sizeOfArray)
{
for (int i = 0; i < sizeOfArray; ++i)
{
for (int k = 0; k < sizeOfArray; ++k)
{
grid1[i][k] = x; // shouldn't x be the number the user entered?
}
}
}
You should also zero-fill your array:
int grid1[9][9] = {0};
Related
I am new in programming,
basically in this program, it takes input from user and storing in array, 5 elements. After loop ends it should give the elements back but it seems that the last line is not working.
include<iostream>
using namespace std;
int main(){
int size=5;
string guess[size];
for (int i=0; i<size;i++){
cin>>guess[size];
}
cout<<guess[size];
return 0;
}
guess[size] is out of bounds. The last valid index in an array with size elements is size-1. Further, string guess[size]; is not valid C++ when size is not a constant expression. At the very least it should be const int size = 5;. You wrote a loop to take input and you also need a loop to print all elements.
This is the correct loop to read the input:
const int size=5;
std::string guess[size];
for (int i=0; i < size; i++){
std::cin >> guess[i];
}
You can modify it so that both input and output should use i as the loop subscript.
//cover #
#include<iostream>
using namespace std;
int main(){
int size=5;
string guess[size];
for (int i=0; i<size;i++){
cin>>guess[i];
}
for (int i = 0; i < size; ++i) {
cout<<guess[i];
}
return 0;
}
Use Range based Loops when You want to Print whole array, so you won't get an "Out-Of-Bounds" error. Because the Index in array are Zero Based Always remember the last index is (length_of_array - 1)
using namespace std;
int main()
{
int size = 5;
string guess[size];
for (int i=0; i<size;i++)
{
cin >> guess[i];
}
// range based loop
for (int i : guess)
{
cout << i << endl;
}
return 0;
}
I am trying to use pointers whenever possible in the following code and am having difficulty figuring out how, exactly, to institute the pointers and how to return a pointer value at the end of my first function. I have done some research on the subject but none of the methods I found have been helpful so far, so I was hoping you may have some specialized tips.
Note: I am a beginner.
#include <iostream>
using namespace std;
int mode(int *pies[], int size) {
int count = 1;
int max = 0;
int *mode=pies[0];
for (int i=0; i<size-1; i++)
{
if (pies[i] == pies[i+1])
{
count++;
if (count>max)
{
max = count;
mode = pies[i];
}
}
else
count = 1;
}
return *mode;
}
int main() {
int n;
cout<<"Input the number of people: "<<endl;
cin>>n;
int survey[n];
cout << "Enter the amount of pie eaten by each person:" << endl;
for(int i = 0; i < n; i++) {
cout <<"Person "<<(i + 1)<< ": "<<endl;
cin>>survey[i];
}
cout<<"Mode: "<<mode(survey, n)<< endl;
return 0;
}
Here is an attempt to answer.
In your main(), you call the mode() function with mode(survey, n) while int survey[n]; is an array of int, so you may use int mode(int *pies, int size) instead of int mode(int *pies[], int size) (as the array int survey[n] can be implicitly converted into pointer).
However, you need to modify two more things in your function:
int *mode=pies[0]; is wrong as pies[0] is the first element of an array of int, thus is an int, while int* mode is a pointer on an int which is incompatible. mode should be an int to receive pies[0]. The correct code is then int mode = pies[0].
Your function signature is int mode(int *pies, int size), thus, again, you should return an int. You should then just return mode;
These are only hints on how to make the code compile.
Your next step is to formalize what you would like it to do and then modify the code accordingly
NB: The correct practice is to think about what you would like to achieve first and then code afterwards (but let us say that this is for the sake of helping each other)
To get started using pointers, you may look at some simple tutorials at first:
http://www.cplusplus.com/doc/tutorial/arrays/
https://www.programiz.com/c-programming/c-pointers
https://www.programiz.com/c-programming/c-pointers-arrays
https://www.geeksforgeeks.org/pointer-array-array-pointer/
https://www.geeksforgeeks.org/how-to-return-a-pointer-from-a-function-in-c/
https://www.tutorialspoint.com/cprogramming/c_return_pointer_from_functions.htm
Here is the modified code with the stated modifications above (it compiles):
#include <iostream>
using namespace std;
int mode(int *pies, int size) {
int count = 1;
int max = 0;
int mode=pies[0];
for (int i=0; i<size-1; i++)
{
if (pies[i] == pies[i+1])
{
count++;
if (count>max)
{
max = count;
mode = pies[i];
}
}
else
count = 1;
}
return mode;
}
int main() {
int n;
cout<<"Input the number of people: "<<endl;
cin>>n;
int survey[n];
cout << "Enter the amount of pie eaten by each person:" << endl;
for(int i = 0; i < n; i++) {
cout <<"Person "<<(i + 1)<< ": "<<endl;
cin>>survey[i];
}
cout<<"Mode: "<<mode(survey, n)<< endl;
return 0;
}
I'm trying to fill 2D vector in C++ with characters, but when I run this code it ends with one line characters (*..).
How can I fill 2D vector like this:
*.*
.**
#include <iostream>
#include <vector>
int main()
{
std::vector<std::vector<char> > vec2D;
std::vector<char> rowV;
unsigned int row=2;
unsigned int col=3;
char c;
unsigned int temp=0;
while(temp!=col)
{
while(rowV.size()!=row)
{
std::cin>>c;
rowV.push_back(c);
}
vec2D.push_back(rowV);
++temp;
}
return 0;
}
You should clear rowV after each insertion, otherwise it will be full and no other characters will be added. Also, row should be swapped by col and vice-versa, otherwise you will get a 3x2 (and not 2x3) 2D vector.
while(temp!=row)
{
while(rowV.size()!=col)
{
std::cin>>c;
rowV.push_back(c);
}
vec2D.push_back(rowV);
rowV.clear(); // clear after inserting
++temp;
}
It helps to know what [pushing back a 2DVector with an empty 1D vector] looks like.
See the example below.
#include <algorithm>
#include <cmath>
#include <iostream>
#include <vector>
using namespace std;
//-v-----A FUNCTION TO PRINT 2D VECTORS
template<typename T> //We don't know what type the elements are yet, so we use a template
void printVec2D(vector<vector<T>> a) // a is the name of our input 2Dvector of type (T)
{
for (int i = 0; i < a.size(); i++) {// a.size() will equal the number of rows (i suppose rows/columns can depend on how you look at it)
for (int j = 0; j < a[i].size(); j++) {// a[i].size() is the size of the i'th row (which equals the number of columns, foro a square array)
std::cout << a[i][j] << "\t";
}
std::cout << "\n";
}
return;
}
//-^--------
int main()
{
int X = 3; int Y = 3;
int VectorAsArray[3][3] = {{1,2,3},
{14,15,16},
{107,108,109}};
vector<vector<int>> T;
for (int i = 0; i < X; i++)
{
T.push_back({});// We insert a blank row until there are X rows
for (int j = 0; j < Y; j++)
{
T[i].push_back(VectorAsArray[i][j]); //Within the j'th row, we insert the element corresponding to the i'th column
}
}
printVec2D(T);
//system("pause"); //<- I know that this command works on Windows, but unsure otherwise( it is just a way to pause the program)
return 0;
}
OK I'm still a beginner, and i have alot to learn. Still in my first programming class and was wondering if i could get some help on an assignmet. I DON'T WANT YOU TO DO IT FOR ME just some help. I'm supposed to making a lottery type game using arrays and functions. Here's what i have so far:
#include<iostream>
#include<random>
#include<ctime>
using namespace std;
void getPlayersNumbers(int playerArray[], int size);
void getComputersNumbers(int computerArray[], int size);
bool WinningNumber(int playerArray[], int computerArray[], int size);
int main() {
const int SIZE = 5;
int userNumbers[SIZE];
int computerNumbers[SIZE];
getComputersNumbers(computerNumbers, SIZE);
return 0;
}
void getPlayersNumbers(int playerArray[], int size) {
int playersNumbers;
cout << "Please enter 5 numbers for a chance to win!!\n";
for (int i = 0; i < size; i++) {
cin >> ???
}
}
void getComputersNumbers(int computerArray[], int size) {
mt19937 randomGenerator(time(0));
uniform_int_distribution<int> randomNumbers(1, 5);
int computerNumbers;
for (int i = 0; i < size; i++) {
computerNumbers = randomNumbers(randomGenerator);
computerArray[i] = computerNumbers;
cout << computerNumbers << " ";
}
cout << endl;
}
bool winningNumbers(int playerArray[], int computerArray[], int size) {
}
My getComputerNumbers function is working just fine. The one I'm having trouble with is my getPlayerNumbers function. How would i go about getting the uses numbers from them, and keeping them so when i call the function i can compare them to the random numbers in my getComputerNumbers function? Now i already know how I'm going to go about comparing the numbers. That's what my that third function winningNumbers is for. I just Need help with the getPlayersNumbers.
Also if you see anything else that i can do to make this code better let me know.
Thanks again!!
If you want to store user's number into an array:
for (int i = 0; i < size; i++) {
cin >> userNumbers[i]
}
when you want to access a particular number out of the five, you use:
userNumbers[n], where n ranges from 0 to 4
Just do:
void getPlayersNumbers(int* playerArray, int size)
{
cout << "Please enter 5 numbers for a chance to win!!\n";
for (int i = 0; i < size; i++) {
cin >> playerArray [i];
}
}
Thanks to #user4581301 for pointing out a better solution using std::vector
std::vector getPlayersNumbers(int size)
{
std::vector myNumberList;
cout << "Please enter 5 numbers for a chance to win!!\n";
for (int i = 0; i < size; i++) {
int number;
cin >> number;
myNumberList.push_back (number);
}
return myNumberList;
}
STL makes working with arrays a whole lot easier and also it provides additional functions that are optimized for their use case
This is my first time here. I really hope anyone can help me out there. So this is my problem. I keep getting run time error #2 something about a corrupt "arr". But the program runs fine until the end. I can't figure it out.
This is my code:
#include <iostream>
using namespace std;
void main(){
int arr1[3];
int temp;
//INPUT NUMBERS
for (int i=0; i<5;i++)
{
cin>>arr1[i];
}
cout<<endl;
//SORT
for(int c=0;c<5;c++)
{
for (int k=0;k<5;k++)
{
if(arr1[c]<arr1[k])
{
temp=arr1[k];
arr1[k]=arr1[c];
arr1[c]=temp;
}
}
}
for (int m=0; m<5; m++)
{
cout<<arr1[m]<<endl;
}
}
Try this out:
#include <iostream>
using namespace std;
int main()
{
int arr1[5];
int temp;
//INPUT NUMBERS
for (int i = 0; i < 5; i++) {
cin >> arr1[i];
}
cout << endl;
//SORT
for (int c = 0; c < 5; c++) {
for (int k = 0; k < 5; k++) {
if (arr1[c] < arr1[k]) {
temp = arr1[k];
arr1[k] = arr1[c];
arr1[c] = temp;
}
}
}
for (int m = 0; m < 5; m++) {
cout << arr1[m] << endl;
}
}
It compiles properly without any errors. The mistake you had made is in declaring the size of the array. If you want to store 5 in puts, you need to declare an array of size 5. Your code might work, but a good compiler will always give out an error.
The reason being that when you declare an array, you actually create a pointer to the first element of the array. And then, some memory regions are kept for this array, depending on the size. If you try to access an element that is outside these memory regions, you may encounter a garbage value.
Here's your code in ideone.