i want to start socket programming with c++ language and dlib c++ library. but there is no complete guide in dlib.net website. is there someone can help me in socket programming in c++ with dlib library? i dont want to make my software with .net framework cause i want to write a portable app
There are a bunch of socket programming examples on the dlib website. These are complete example programs meant to introduce different programming concepts. Just click on any of the links to the right of "Example Programs:". There is also a whole page for the higher level networking tools in dlib at http://dlib.net/network.html.
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I'm developing a segmentation tool (for research purpose, not for commercial use) and I was wondering which graphical user interface should I use as there are many.
I'm looking for a relatively simple interface which allows me to do as follows on the same window:
*Input variables that will be used by the algorithm
*Browse a folder and select images
*Call functions by clicking on a button
*Display an image that will evolve while the algorithm is running
I'm coding in c++ with visual studio 2010 and I'm using additional libraries such as OpenCV, so the GUI library must be compilable and usable on console project on VS2010.
So far I've tried Qt, FLTK, GTK+ but Qt as compatible issues on x64 architectures, FLTK is lacking documentation and I'm not sure it answers to my needs and GTK+ wasn't working.
Thank you very much for any input and help you can give me.
Keep it simple.
If working with C++ on Windows with a "non-express" version of Visual-Studio, just use MFC.
The framework is mature and there are tons of reference, examples and samples on the web (codeproject, codeguru, MSDN, ... )
Have you tried OpenCV's own highgui?
http://opencv.willowgarage.com/documentation/python/highgui__high-level_gui_and_media_i_o.html
"While OpenCV was designed for use in full-scale applications and can
be used within functionally rich UI frameworks (such as Qt, WinForms
or Cocoa) or without any UI at all, sometimes there is a need to try
some functionality quickly and visualize the results. This is what the
HighGUI module has been designed for."
Also see: OpenCV and creating GUIs
I would like to ask this question to those people who have an experience in coding using Turbo C++ 3.0.
I'm trying to make a text user interface console application with it and I see that Turbo C++ 3 has an option to link turbo vision in your program.
Using this: Options -> Linker -> Libraries -> Check Turbo Vision.
Know my question is that how could I start using it in my program?
I tried to include but to no avail, or to not include the header also.
Note: If you know of other way to develop C++/C console apps with text user interface, then please feel free to answer to.
Thanks!
Edit: Please do not comment to not to use Turbo C++ because it's old. I'm just trying to create a console app with text user interface for our project. Thanks :)
Turbo Vision is out dated and no more maintained. However, if have you
stronger reasons to use a completely 'The DOOM' game era TUI tool kit,
they go ahead else i would suggest using ncurses it is a portable
TUI toolkit,
As note, Turbo Vision library has potentially unsafe pointers. It is not a safe
library to use in this era, and it is a DOS 'only' thing, those there are ports to
POSIX based environment , i still doubt its safety.
I'm looking for cross platform open source third party library for web services which support c++. I have generated c++ files using WSMakeStubs utility but it uses Core Foundation data types. I want a library which provide web service call through c++ so that I can use it on Windows and Mac both the platform.
I wanted stubs that can be used on both Windows and Mac platform.
Could any one suggest me good library.
thanks
I would like to recommend gSoap. In the company I'm working at, we use it for about 7 years now (since version 2.6.0, the actual version is 2.8.3) and only made good experiences with it. Look at the success stories to get an overview of the companies which are using it.
Related:
C++ and SOAP
What is a good platform for devoloping web services in C++?
A Good C++ Library for SOAP
pion is a possibility, though I don't know how it compares to gSoap or other alternatives. I got it working an evening then got distracted with other reverse economies. I seem to remember it having fewer dependencies of the others I researched.
I wonder if there is ways for communicate actionscript with c/c++, as well as the level of complexity..
You're looking for Adobe Labs Alchemy:
Welcome the preview release of codename "Alchemy." Alchemy is a research project that allows users to compile C and C++ code that is targeted to run on the open source ActionScript Virtual Machine (AVM2). The purpose of this preview is to assess the level of community interest in reusing existing C and C++ libraries in Web applications that run on Adobe® Flash® Player and Adobe AIR®.
Can I do Android programming in C++, C? If the answer is "yes" then please tell how? And what's the procedure to set up?
I don't know Obj-C, Java, but well-versed in C, C++, Flash AS3, SDK released by Google.
Please do not tell about NVDIA SDK it's not fully developed :)
PLEASE NOTE: THE ANSWER BELOW IS HORRIBLY OUTDATED, AND MIGHT NOT BE ENTIRELY CORRECT ANYMORE.
You can program in C/C++ using the Android NDK. You'll have to wrap your c++ codebase in a static library and load that through a Java wrapper & JNI.
The standard NDK does not support RTTI and a lot of the functionality of standard c++ is also not available such as std::string, etc. To solve this you can recompile the NDK. Dmitry Moskalchuk supplies a modified version of the NDK that supports this at http://www.crystax.net/android/ndk-r3.php. This modified version works on all Android phones that run on an ARM processor.
Depending on the kind of application you should decide to use Java or C/C++. I'd use C/C++ for anything that requires above average computational power and games -- Java for the rest.
Just pick one language and write the majority of your application in that language; JNI calls can decrease your performance by a lot. Java isn't that hard though -- if you know how to program in C/C++. The advantage of Java is that the application can run on any device running Android, where as NDK applications depend on the architecture it was compiled for.
You should use Android NDK to develop performance-critical portions of your apps in native code. See Android NDK.
Anyway i don't think it is the right way to develop an entire application.
Yes, you can program Android apps in C++ (for the most part), using the Native Development Kit (NDK), although Java is the primary/preferred language for programming Android, and your C++ code will likely have to interface with Java components, and you'll likely need to read and understand the documentation for Java components, as well. Therefore, I'd advise you to use Java unless you have some existing C++ code base that you need to port and that isn't practical to rewrite in Java.
Java is very similar to C++, I don't think you will have any problems picking it up... going from C++ to Java is incredibly easy; going from Java to C++ is a little more difficult, though not terrible. Java for C++ Programmers does a pretty good job at explaining the differences. Writing your Android code in Java will be more idiomatic and will also make the development process easier for you (as the tooling for the Java Android SDK is significantly better than the corresponding NDK tooling)
In terms of setup, Google provides the Android Studio IDE for both Java and C++ Android development (with Gradle as the build system), but you are free to use whatever IDE or build system you want so long as, under the hood, you are using the Android SDK / NDK to produce the final outputs.
You should look at MoSync too, MoSync gives you standard C/C++, easy-to-use well-documented APIs, and a full-featured Eclipse-based IDE. Its now a open sourced IDE still pretty cool but not maintained anymore.
You can take a look also at C++ Builder XE6, and XE7 supports android in c++ code, and with Firemonkey library.
http://www.embarcadero.com/products/cbuilder
Pretty easy way to start, and native code. But the binaries have a big size.
You can use the Android NDK, but answers should note that the Android NDK app is not free to use and there's no clear open source route to programming Android on Android in an increasingly Android-driven market that began as open source, with Android developer support or the extensiveness of the NDK app, meaning you're looking at abandoning Android as any kind of first steps programming platform without payments.
Note: I consider subscription requests as payments under duress and this is a freemium context which continues to go undefeated by the open source community.
There is more than one library for working in C++ in Android programming:
C++ - qt (A Nokia product, also available as LGPL)
C++ - Wxwidget (Available as GPL)