Unable to install and locate libsqlite3.a - c++

I'm a computer science student currently running on Ubuntu 12.10 on VMware player. My assignment requires me to be using sqlite with my c++ program and I have trouble linking it with netbeans. I've read that I need libsqlite3.a to link it with my project.
I have run sudo apt-get install sqlite3 libsqlite3-dev, however I'm clueless about finding/downloading/making one. Can anyone help me with this?

That's how you list files in an installed package:
dpkg -L libsqlite3-dev
On my (Debian) system, the library is at /usr/lib/x86_64-linux-gnu/libsqlite3.a.

Related

Cassandra CPP Driver

Really basic issue. I'm trying to install the Datastax Cassandra C++ driver on my Ubuntu 16.0.4 machine. It really shouldn't be that difficult. I've installed all dependencies using dpkg and installed the cassandra driver deb file. But I can't find (or #include) the cassandra.h file.
Running
$ locate cassandra.h
returns nothing and running
$ locate cassandra*
returns a whole mess of files from cqlsh, the casssandra config files, etc, but no header files for the cpp driver.
Additionally, cassandra-cpp-driver doesn't show up in dpkg -l (though apt-get and dpkg -i say it's already installed).
Any help getting this installed would be appreciated.
DataStax C/C++ Driver for Apache Cassandra is currently not available from the Ubuntu official repository.
There are .deb packages for Ubuntu which are available as mentioned in the DataStax project documentation on github datastax/cpp-driver repository from this location:
http://downloads.datastax.com/cpp-driver/
If you are using Ubuntu 16.04, the last .deb available are under ubuntu/16.04/cassandra/v2.7.0/.
You will find the cassandra.h file in cassandra-cpp-driver-dev_2.7.0-1_amd64.deb, which you need to download and install with dpkg.
The suffix dev in a Debian or Ubuntu package denotes a package meant for developing programs, containing, in particular, header files.
dpkg -i cassandra-cpp-driver-dev_2.7.0-1_amd64.deb
The header will get installed in the usual location under Linux for header files that your compiler should find without a problem: /usr/include/cassandra.h.
it will also install:
/usr/lib/x86_64-linux-gnu/libcassandra_static.a
/usr/lib/x86_64-linux-gnu/pkgconfig/cassandra.pc
/usr/lib/x86_64-linux-gnu/pkgconfig/cassandra_static.pc
/usr/share/doc/cassandra-cpp-driver-dev/changelog.Debian.gz
/usr/share/doc/cassandra-cpp-driver-dev/copyright
which you will need for static linking and for pkgconfig to work properly.
What you may have installed is cassandra-cpp-driver_2.7.0-1_amd64.deb which contains the libcassandra.so.2.7.0 that is the shared object (dynamic) library binary file,.. although whatever you installed should indeed come in the result of a dkpg -l query such as:
dpkg -l | grep cassandra
If you installed anything from an unofficial source, I would suggest you uninstall these first, and install the provided .deb for your plaform from the official source.
Follow the documentation's instructions for making your first program with this library.

upgrading protobuf tensorflow on jetson tx2

To give as much background as possible -
I have a machine learning model trained using keras i'm trying to embed on an nvidia jetson tx2.
I have set up tensorflow on there (a bit of a pain in itself) however when i run my script i'm hitting an error with protobuf.
Using TensorFlow backend.
[libprotobuf FATAL google/protobuf/stubs/common.cc:61] This program requires version 3.1.0 of the Protocol Buffer runtime library, but the installed version is 2.6.1. Please update your library. If you compiled the program yourself, make sure that your headers are from the same version of Protocol Buffers as your link-time library. (Version verification failed in "external/protobuf/src/google/protobuf/any.pb.cc".)
terminate called after throwing an instance of 'google::protobuf::FatalException'
what(): This program requires version 3.1.0 of the Protocol Buffer runtime library, but the installed version is 2.6.1. Please update your library. If you compiled the program yourself, make sure that your headers are from the same version of Protocol Buffers as your link-time library. (Version verification failed in "external/protobuf/src/google/protobuf/any.pb.cc".)
Aborted (core dumped)
So - i upgraded protobuf using pip at first but i thought the clash is because c++ version is taking priority and the version in linux was still stating 2.6.1 however after building in c++ the version is now shown as 3.1.0 however i am still getting the same error.
From the nvidia dev forums i received some feedback
"/usr/lib/aarch64-linux-gnu/libprotobuf.so.9.0.1
This means that C/C++ code will find version 2.6.
pip install protobuf-3.1.0-py2.py3-none-any.whl
This means that Python code will find version 3.1.
You need to upgrade the C++ (system) library to match version 3.1.
I don't think there's a default package on Ubuntu that does this, so you will have to either hack it by building your own and installing it on top of the system package, or you will have to find a deb package that has a newer version that will still install on your current system."
Ive really been struggling with this as i cant find a way to upgrade the system files. Any help would be much appreciated
Thanks
edit: i'm also wondering could this be a clash with GTK (i am also using openCV here so thats worth a mention!)
Please check your version of libprotobuf-dev.
Please try to uninstall your existing one on your PC with following commands:
apt-get remove --purge libprotobuf-dev
Then, build new version of libprotobuf-dev:
apt-get install autoconf automake libtool curl make g++ unzip
wget https://github.com/google/protobuf/releases/download/v3.5.0/protobuf-cpp-3.5.0.tar.gz
tar -xvf protobuf-cpp-3.5.0.tar.gz
cd protobuf-3.5.0
./autogen.sh
./configure
make
make check
sudo make install
sudo ldconfig
Good luck.
References:
https://github.com/BVLC/caffe/issues/5711
https://github.com/google/protobuf/issues/2979
step 1:
first, uninstall with purge protobuf
sudo apt-get remove --purge libprotobuf
step 2:
start a fresh one
$ wget https://raw.githubusercontent.com/jkjungavt/jetson_nano/master/install_protobuf-3.6.1.sh
sudo chmod +x install_protobuf-3.6.1.sh
./install_protobuf-3.6.1.sh #this time will take 30 min on my board.

Poco/Data/SQLite/Connector.h: No Such file or directory

Asked a similar question recently but trying to simplify it since no one have been able to help.
I'm trying to compile a c++ program and I keep getting the error that it can't find Poco/Data/SQLite/Connector.h.
using: #include "Poco/Data/SQLite/Connector.h"
I've ran about a dozen installs trying to get this to work including:
sudo apt-get install openssl libssl-dev
sudo apt-get install libiodbc2 libiodbc2-dev
sudo apt-get install libpoco-dev
sudo gmake -s install under the downloaded libpoco dir.
I even see src/connector.cpp installed with the last.
New to C++ and Linux (raspbian on the pi 2), but can't seem to get the code to find this library.
Any suggestions?
In case anyone else has this issue.
libmysqlclient-dev needs to be installed first for these libraries to get installed with the poco install. Just doing mysql-client doesn't do it.
Change your path "Poco/Data/SQLite/Connector.h" to "Poco/Data/SQLite/connector.h". Hope this will help.

Unable to locate package GLFW on Linux Mint

I have been trying to install GLFW and GLFW3, using Terminal to install
sudo apt-get install GLFW
sudo apt-get install GLFW3
Whenever I do so, I get results such as
Reading package lists... Done
Building dependency tree
Reading state information... Done
E: Unable to locate package glfw3
I have been trying to install GLFW for two hours now, and I'm getting a bit impatient. Also I'm very new to Linux (Mint), so I apologize if I'm doing something stupid...
EDIT:
No matter what I try, my program encounters
/home/myusername/Desktop/basic_window.cpp:11:21: fatal error: GL/glfw.h: No such file or directory
#include <GL/glfw.h>
^
compilation terminated.
Having a frustrating time with this, not sure why this is much more complicated than the other libraries I've installed so far.
I have been trying to install GLFW and GLFW3, using Terminal to install...
On Mint 17, it looks like you need to install libglfw2. So perform a sudo apt-get install libglfw2.
If you plan on developing against it, then install libglfw-dev instead. Notice the lack of a version number.
If interested, perform apt-cache search glfw
In Debian-based systems such as Ubuntu and Mint, library packages typically have names that begin with "lib", and development headers (for compiling new programs that use the library) are in a separate package whose name ends with "-dev".
Ubuntu 14.04 has GLFW 2 packaged as libglfw2 and libglfw-dev. Mint doesn't seem to have those packages, but you can probably use the Ubuntu ones since Mint 17 is based on Ubuntu 14.04.
GLFW 3 isn't in Ubuntu 14.04, but it looks like it'll be in 14.10 (as libglfw3 and libglfw3-dev).
Unless you really need GLFW 3 specifically, you're probably better off sticking with the packaged GLFW 2. Packages get easy automatic upgrades; compiling stuff "by hand" is a good way to end up with lots of cruft in your system with no automatic upgrade or uninstall.
Download GLFW source packages from their website.
Extract the folder glfw-3.0.4 from the tarball
Open console
Navigate to the folder you just extracted and go inside of it using cd
Type cmake . (be sure you include the dot)
If cmake . fails, then type the following as root:
apt-get install cmake
If you don't think you're root then type the following:
sudo apt-get install cmake
If that doesn't work then type the following as root, or add sudo if you're not root:
apt-get install build-essential cmake
Once you have cmake installed, navigate back to the folder and try cmake . again.

reinstalling sdl manually on buntu

I am new to doing manually installing.
I reinstalled sdl manually, now everytime I run pygame or a game that uses SDL (eg. solarwolf or supertux) I get the message: Unsupported console hardware.
I know my computer can run SDL, because it worked prior to the reinstallation.
I want to now how I can reinstall SDL properly, so that pygame will work again.
versions:
ubuntu: Ubuntu 10.04 LTS Lucid Lynx
sdl: 1.2.14
Stuff I have tried:
1)
I have tried this commandoes I found on the net:
wget http://www.libsdl.org/release/SDL-1.2.14.tar.gz
tar -xzvf SDL-1.2.14.tar.gz
cd SDL-1.2.14
./configure --prefix=$HOME
make
make install
2)
I tried again with sudo and no prefix. Maybe that wrecked some prior configurationsfile or something?
wget http://www.libsdl.org/release/SDL-1.2.14.tar.gz
tar -xzvf SDL-1.2.14.tar.gz
cd SDL-1.2.14
./configure
make
sudo make install
3)I used the Synaptic Package Manager to completely remove and reinstall all files starting with libsdl.
4)I have tried reinstalling supertux and solarwolf (with ubuntu software senter)
hoping it could resolve the problem if there were some missing dependencies.
Conclusion. I geuss a have installed sdl, but wrecked a confirgurationfile or something preventing communication between sdl and the graphic driver.
But that is a wild guess.
This sounds strange.
try: sudo ldconfig
from man ldconfig
"ldconfig creates, updates, and removes the necessary links and cache
(for use by the run-time linker, ld.so) to the most recent shared
libraries found in the directories specified on the command line, in
the file /etc/ld.so.conf, and in the trusted directories (/usr/lib and
/lib). ldconfig checks the header and file names of the libraries it
encounters when determining which versions should have their links
updated. ldconfig ignores symbolic links when scanning for libraries.
"