Run Mac application of C++ and Qt on another Mac - c++

I am trying run a simple C++ with QT application on another mac. I am trying to avoid having to install Qt on the other mac. This application was created in Xcode with cmake.
Two notes: my application (for some reason) does not create an .app file. It just creates a file with the name of my project (and no extension). I can run this file by double clicking, but still, it is not an .app. Does this matter?
Another thing, I am linking my application to static libraries of Qt. From what I understand, this should allow to run the application even if Qt is not installed, right? The result of running my application on the other mac is simply a terminal window that says: Instruction unknown.

Related

No SSL access from Qt C++ application run outside of QtCreator but access running inside it?

I am running Linux Mint 18.3 and QtCreator (Qt version 5.15 installed from Qt installer download from Qt site, not repository binaries for the distrubution) and developing a C++ GUI application. Because of the openSSL mismatch between native Mint SSL version and that used by Qt5.12 onwards, I have installed the OpenSSL1.1.1d binaries via the Qt Maintenance Tool and have explicitly added these libraries to my application project.
Without this step nothing works. With this step, my application runs successfully when initiated WITHIN QtCreator, but not when I just run the binaries outside of it.
I know that I must be missing something simple here, but what is QtCreator doing that enables access to SSL? I have tried creating simlinks to these libraries (libcrypto.so.1.1 and libssl.so.1.1) locally within the binary directory but this has no effect.
I would like to be able to run my application without having to do so inside of QtCreator but so far I can find no workaround to allow this. Can anyone suggest what I am missing?
I can confirm that the output of calls to my QSslSocket::sslLibraryVersionString() function are returning empty string and "OpenSSL 1.1.1d" respectively, so I am convinced this is a runtime linking problem.

Cannot run Qt Creator GUI outside of Qt. "The application was unable to start correctly (0xc000007b)" error

I downloaded C++ code from GitHub to tag images for training an object detector using Machine Learning.
Within Qt Creator 4.2.1 Based on Qt 5.8.0 (MSVC 2015, 32bit), I was able to compile and run the code. Unfortunately, I was not able to run the .exe outside of Qt Creator.
Initially, I received an error that
"The program can't start because libgcc_s_dw2-1.dll is missing".
Thanks to
QT The program can't start because libgcc_s_dw2-1.dll is missing, that was fixed easily by adding
"QMAKE_LFLAGS += -static"
to the .pro file. Now, when I run it I get
"The application was unable to start correctly (0xc000007b). Click OK to close the application."
I was able to reproduce the error using the simple "Hello World" default project that appears when you create a Qt Widget Application. This led me to believe something was wrong with my installation.
Based on the advice of this article: https://stackoverflow.com/questions/12099117/32-bit-qt-application-on-win-7-x64-wont-run-but-runs-fine-from-qt-creator, I used Dependency Walker to identify possible causes. I expected to see only a few items that I can follow up on. Instead, I received a list of close to 100 missing .dll files. All the files started with
"API-MS-WIN ###.DLL" or "EXT-MS ###.DLL"
where ### represent some additional text characters, for example;
"API-MS-WIN-SHCORE-STREAM-WINRT-L1-1-0.DLL"
I'm attaching a sample output.
Another suggestion was to copy over
libwinpthread-1.dll, libstdc++-6.dll, libgcc_s_dw2-1.dll.
That did not work either.
My next move was to simply get the latest version of QT and wish for the best. I installed Qt Creator 4.8.1 Based on At 5.12.0 (MSVC 2015, 32 bit). This time, I could not even get the code to run in the IDE. I received 1000+ error messages!
Based on advice from several pages, I added
greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
to the .pro file and it still would not compile.
Also, I verified that the application is being built as a 32bit application. I'm running on a 64 bit Windows 10 system.
If anyone would like to take a crack at it to see if they can create a working .exe, here is the link: github.com/clavicule/BBTag
Qt provides a tool to copy the necessary dlls to the folder of your executable.
The tools is called windeployqt.exe and comes with your Qt installation. For me it is located at C:\Qt\5.9.1\msvc2015_64\bin\windeployqt.exe. You will have to look at your installation path and probably the msvc_32 folder to find it.
Then you go to the folder with your executable in it, oben a command prompt or powershell and execute path\to\windeployqt.exe yourProgram.exe and it will automatically copy the necessary dll files to this folder. Afterwards you can run your program without issues.
The official documentation for the tool can be found here.
Alternative 1: While developing you could use QtCreator which automatically adds the paths to the dlls when running your program - make sure to include them if you deploy your program!
Alternative 2: Add the path to the necessary dlls to your PATH variable. This isn't recommended either, since everyone who gets your program would have to do the same to run it.
I figured it out! My installation of Anaconda (a Python distribution popular for data science and machine learning) is the culprit.
From: #remy-lebeau
The application was unable to start correctly (0xc000007b)
The error:
"The application was unable to start correctly (0xc000007b) ..."
is a good indicator that the 32-bit app tried to load a 64-bit DLL. At first, this did not make sense since I verified many times that I was using the 32 bit version of Qt.
It turns out that the installation of the 64 bit version of Anaconda also contained many Qt5 dlls used for the PyQt5 package. Since the path to this folder came before the path to my c:\Qt...\bin folder, it was used in the build instead of the actual 32 bit version installed with Qt. This was not obvious because I was unaware of PyQt5 so I had no idea that it came with Anaconda. A simple reordering of the path entries using the System Environment Variables interface AND a system restart fixed the problem.
Silver lining: I now know C++ and designing GUIs w/ QT and PyQt5
Thanks #albertmand and #jwernerny

How to make a standalone mac app using qtcreator

I have build an app using C++ and Qt on QtCreator. The result is a .app file.
Now, when I am running it from the Qt Creator it is running fine.
But when I am running it on a different machine (with no Qt installed) it is not running.
I have figured out the reason is because my .app file is not deployed properly (as there is no framework folder added in the .app)
But I am now having trouble solving it. I am following this link but not getting anywhere as it for console purely.
Is there a way I can fix it using Qt Creator?
A Qt application relies upon Qt's libraries, which must be shipped with the application, inside the built application bundle. The steps for deploying a Qt application for OS X are detailed in the documentation.
If you're not using any other libraries, besides those of Qt, you just need to run the tool macdeployqt, which is part of the Qt installation, in the bin directory. You can set this up to run as a build step in Qt Creator, but I suggest only doing it before you actually deploy the final bundle to another machine.
Calling macdeployqt will copy the necessary Qt frameworks into the bundle and setup the paths to the frameworks so that the binary in the bundle knows where to find them.
If you use any other frameworks or libraries, you need to copy those yourself and set the references to them using install_name_tool

qt / creator: dyld: Library not loaded [duplicate]

I developed one Qt application in Mac using Qt creator,Its working fine on my development machine.Then I copied the project output from my build directory to a new machine without Qt framework,but its not working in that machine, Do I need to install any frame work for running Qt application in Mac. How I can include qt framework in my application when deploying the project output?
Make sure to have read Developing Qt Applications for Mac OS X.
See Qt for macOS - Deployment specifically, and Qt for macOS generally.
The binary will be in your Debug or Release folder and it will be as .app
(.app extension may be hidden )
make sure you copy that and it should work fine as the binary has all its dependencies packed together

running exe in Linux

I have built a simple console application in c++ vs2010 that just displays one line of text. Is it possible to run this executable from the Release folder in Linux?
Say I put the Release folder on a thumb drive, open it on a linux machine?
I was under the impression that console application written in c++ could run in both windows in linux? how mislead am I?
a) You need to run the executable with wine and emulate a windows environment
- OR -
b) You need to compile your code for your Linux distribution.