How to make a taskbar (system tray) application in Windows - c++

The only way I know to launch a windows application is through CreateWindow. Unfortunately, there is not a window style for a taskbar application, and I was wondering how to make a one. I did find this explanation in C#, but I am looking for a solution able to be compiled with VC++ 2008. Any solutions?

The key is Shell_NotifyIcon (as other users suggested).
In a standard scenario your application should have at least one window (at least to receive system tray notification messages). Possibly hidden. On right-click on your tray icon it's a good tone to display a sort of a popoup menu.
I think you may look at this. This simple program demonstrates how to use the system tray in a very minimalistic way.

Related

Which event belongs to window focus changing in qt c++?

I want to save the focused window's title, i made this part but i dont know is there any QEvent which catches all (non-application) focusChanged event? Like switching from Chrome to Qt Creator. I made an alternative solution that checks in every second if the topmost window title has changed but this is so rude. I need cross-platform solution if possible.
EDIT
I am using QT 5.9.0
Quick answer:
Qt only has focus events for it's own windows and widgets. See http://doc.qt.io/qt-5/qfocusevent.html#details for start point.
There is no event for focus in other applications.
Details:
For multi-platform solution is needed to have more general point of view. On some (X window) systems where keyboard focus is in window under mouse. But that window becomes topmost only after click. On Mobile platforms there is only one active application. And application is not allowed seeing when other applications are activated. So in my understanding there is no full multi-platform solution.
Windows only extensions are in the Qt Windows Extras. http://doc.qt.io/qt-5/qtwinextras-overview.html. But there is nothing focus change related unfortunately.

Popup notifiers in C/C++

I've been working on a project that will need a notifier in the system tray (sorry, "System Notification Area"). It will be a simple app that just generates popup notifications when it receives a message via a Zeromq socket.
I am not having any luck finding anything other than .NET resources and examples. Does anyone have a sample in C/C++?
I would start with this section of MSDN: Notifications and the Notification Area.
Then I'd check the NotificationIcon Sample in the Windows SDK.
What framework are you using? There should probably be several implementations for MFC, but there might different implementation for WTL and other frameworks. If you want to use the Windows API with no object orientation - well, you won't need any wrapper library then, but you can look at these libraries for example.
Here's one that has MFC and non-MFC version from CodeProject:
http://www.codeproject.com/KB/shell/systemtray.aspx
What you want here is probably ShowBalloon() function, which shows a balloon notification, but I'm pretty sure you must create a tray icon for that (can't have a notification balloon without having a tray icon).

Skin a dialog box

I am writing a C++ application and I have a Login Box that's shown in a regular Dialog Box Frame. I see that some people can SKIN the entire dialog box and makes it look really nice. I was wondering if anyone can give me some pointers as to how to do that.
I'd need more details to give you a good answer.
The answer very much depends on which OS you're using and how you're programming your GUI (for example on Windows - plain Win32, MFC, ATL, Qt, Windows Forms, WPF etc etc).
If you're just using the Windows API here's a link to get you started.
http://www.codeproject.com/KB/dialog/skinstyle.aspx
Beware: custom skinning dialog boxes can be a very large task if you want to customise the look of every control as you end up writing very complicated custom controls.
Alternatively do you just want to make sure that your dialogs appear with Windows XP visual style rather than pre-XP style? This will require changes to your application to use the new common controls and visual style. Note that this changes the behaviour of some Windows APIs and can potentially have side effects (see ISOLATION_AWARE_ENABLED).

Portable way to hide console window in GLUT application?

Hey, I'm creating a little GLUT application and need help with hiding/removing the console window.
I am developing on windows and I already know of the various methods to hide the console window on a windows system, however is there no portable method of hiding it?
Thanks...
You don't really want to "hide" the console window. What you want is to configure your compiler to generate a "Windows application" instead of a "Console application". That will tell windows to never create a console for your application. You'll need to consult your compiler's documentation to figure out how to do that. For Visual Studio, it is a step on one of the wizards.
There isn't really a good way to control the console inside of a console application. The console is designed so that the application knows nothing about it. While it is possible, as you said, it's not very portable or clean.
The correct approach if you need fine-grained control over the "console" is to implement your own window which provides a text output area where you can print things. Then you can do pretty much anything with your "console" because it isn't really a console, it's just another window owned and operated by your application.

How do I write a console application in Windows that would minimize to the system tray?

I have a written a Visual C++ console application (i.e. subsystem:console) that prints useful diagnositic messages to the console.
However, I would like to keep the application minimized most of the time, and instead of minimizing to the taskbar, appear as a nice icon on the system tray. I would also like to restore the console when the system tray icon is clicked.
How should I change my program to do this?
This is going to be an ugly hack.
First, you have to retrieve the hWnd / hInstance of you console application. Right now, I can only come up with one way:
Create a Guid with CoCreateGuid()
Convert it to a string
Set the title of the console window to this guid with SetConsoleTitle()
Find the hWnd of the your window with the Guid as the tile with FindWindow()
And you can do it from the usual way from this point. See http://www.gidforums.com/t-9218.html for more info.
Don't forget the rename your console window to the original title once you're done.
As you can see, even though this is possible to do, it's a horrible and painful solution. Please don't do it. Please do not minimize console applications to the system tray. It is not something you are supposed to be able to do in the Windows API.
You might want to write a separate gui to function as a log reader. You will then find it much easier to make this minimize to the tray. It would also let you do some other stuff you might find useful, such as changing which level of logging messages are visible on the fly.
To learn the console's hWnd you have two choices:
On Windows 2000 or later you can use the GetConsoleWindow() function. Don't forget to define _WIN32_WINNT as 0x0500 or greater before including windows.h to have access to this function.
If you want to run your program on earlier Windows versions as well then you must use something like the GUID trick described above.
Probably your best bet is to create a "Message-only window" (a message queue without a visible window) to receive the Notification Area messages.
The answer with a GUID is completely ridiculous (no sense at all)
The Console hWnd is of course given by GetConsoleWindow() (!)