Good day everyone! So currently I'm working on a project with video processing, so I decided to give a try to OpenCV. As I'm new to it, I decided to find few sample codes and test them out. First one, is C OpenCV and looks like this:
#include <opencv/cv.h>
#include <opencv/highgui.h>
#include <stdio.h>
int main( void ) {
CvCapture* capture = 0;
IplImage *frame = 0;
if (!(capture = cvCaptureFromCAM(0)))
printf("Cannot initialize camera\n");
cvNamedWindow("Capture", CV_WINDOW_AUTOSIZE);
while (1) {
frame = cvQueryFrame(capture);
if (!frame)
break;
IplImage *temp = cvCreateImage(cvSize(frame->width/2, frame->height/2), frame->depth, frame->nChannels); // A new Image half size
cvResize(frame, temp, CV_INTER_CUBIC); // Resize
cvSaveImage("test.jpg", temp, 0); // Save this image
cvShowImage("Capture", frame); // Display the frame
cvReleaseImage(&temp);
if (cvWaitKey(5000) == 27) // Escape key and wait, 5 sec per capture
break;
}
cvReleaseImage(&frame);
cvReleaseCapture(&capture);
return 0;
}
So, this one works perfectly well and stores image to hard drive nicely. But problems begin with next sample, which uses C++ OpenCV:
#include "opencv2/opencv.hpp"
#include <string>
using namespace cv;
int main(int, char**)
{
VideoCapture cap(0); // open the default camera
if(!cap.isOpened()) // check if we succeeded
return -1;
Mat edges;
//namedWindow("edges",1);
for(;;)
{
Mat frame;
cap >> frame; // get a new frame from camera
cvtColor(frame, edges, CV_RGB2XYZ);
imshow("edges", edges);
//imshow("edges2", frame);
//imwrite("test1.jpg", frame);
if(waitKey(1000) >= 0) break;
}
// the camera will be deinitialized automatically in VideoCapture destructor
return 0;
}
So, yeah, generally, in terms of showing video (image frames) there is practically no changes, but when it comes to using im** functions, some problems arise.
Using cvSaveImage() works out nicely, but the moment I try to use imwrite(), unhandled exception arises in regards of 'access violation reading location'. Same goes for imread(), when I'm trying to load image.
So, the thing I wanted to ask, is it possible to use most of the functionality with C OpenCV? Or is it necessary to use C++ OpenCV. If yes, is there any solution for the problem I described earlier.
Also as stated here, images initially are in BGR-format, so conversion needed. But doing BGR2XYZ conversion seems to invert colors, while RGB2XYZ preserve them. Examples:
images
Or is it necessary to use C++ OpenCV?
No, there is no necessity whatsoever. You can use any interface you like and you think you are good with it (OpenCV offers C, C++, Python interfaces).
For your problem about imwrite() and imread() :
For color images the order channel is normally Blue, Green, Red , this
is what imshow() , imread() and imwrite() expect
Quoted from there
Related
I'm using OpenCV 3.1, I try to run a simple code as the following one (main function):
cv::VideoCapture cam;
cv::Mat matTestingNumbers;
cam.open(0);
if (!cam.isOpened()) { printf("--(!)Error opening video capture\n"); return -1; }
while (cam.read(matTestingNumbers))
{
cv::imshow("matTestingNumbers", matTestingNumbers);
cv::waitKey(5000);
}
When I move the camera it seems that the code does not capture and show the current frame but shows all the captured frames from the previous position and only then from the new one.
So when I capture the wall it shows the correct frames (the wall itself) in the correct delay, but, when I twist the camera to my computer, I first see about 3 frames of the wall and only then the computer, it seems that the frames are stuck.
I've tried to use videoCapture.set() functions and set the FPS to 1, and I tried to switch the method of capturing to cam >> matTestingNumbers (and the rest of the main function according to this change) but nothing helped, I still got "stuck" frames.
BTW, These are the solutions I found on web.
What can I do to fix this problem?
Thank you, Dan.
EDIT:
I tried to retrieve frames as the following:
#include "opencv2/opencv.hpp"
using namespace cv;
int main(int, char**)
{
VideoCapture cap(0); // open the default camera
if(!cap.isOpened()) // check if we succeeded
return -1;
Mat frame;
namedWindow("edges",1);
for(;;)
{
cap.grab();
if (waitKey(11) >= 0)
{
cap.retrieve(frame);
imshow("edges", frame);
}
}
return 0;
}
But, it gave the result (when I pointed the camera on one spot and pressed a key it showed one more of the previous frames that were captured of the other point).
It is just like you're trying to picture one person then another but when you picture the second you get the photo of the first person what doesn't make sense.
Then, I tried the following:
#include "opencv2/opencv.hpp"
using namespace cv;
int main(int, char**)
{
VideoCapture cap(0); // open the default camera
if(!cap.isOpened()) // check if we succeeded
return -1;
Mat frame;
namedWindow("edges",1);
for(;;)
{
cap >> frame;
if (waitKey(33) >= 0)
imshow("edges", frame);
}
return 0;
}
And it worked as expected.
One of the problems is that you are not calling cv::waitKey(X) to properly freeze the window for X amount of milliseconds. Get rid of usleep()!
I am trying to do video stabilization with opencv(without the opencv video stabilization class).
the steps for my algo is as follows->
Surf points extraction,
Matching,
Homography matrix,
warpPerspective
And the output video is not stabilized at all :(. it just looks like the original video. I could not find and reference code for video stabilization. I followed the procedure described here . Can anybody help me out by telling me where I am going wrong or provide me some source code link to improve my algo.
Please help. Thank you
You can use my code snippet as a start point (not very stable but seems it works):
#include "opencv2/opencv.hpp"
#include <iostream>
#include <vector>
#include <stdio.h>
using namespace cv;
using namespace std;
int main(int ac, char** av)
{
VideoCapture capture(0);
namedWindow("Cam");
namedWindow("Camw");
Mat frame;
Mat frame_edg;
Mat prev_frame;
int k=0;
Mat Transform;
Mat Transform_avg=Mat::eye(2,3,CV_64FC1);
Mat warped;
while(k!=27)
{
capture >> frame;
cv::cvtColor(frame,frame,cv::COLOR_BGR2GRAY);
cv::equalizeHist(frame,frame);
cv::Canny(frame,frame_edg,64,64);
//frame=frame_edg.clone();
imshow("Cam_e",frame_edg);
imshow("Cam",frame);
if(!prev_frame.empty())
{
Transform=estimateRigidTransform(frame,prev_frame,0);
Transform(Range(0,2),Range(0,2))=Mat::eye(2,2,CV_64FC1);
Transform_avg+=(Transform-Transform_avg)/2.0;
warpAffine(frame,warped,Transform_avg,Size( frame.cols, frame.rows));
imshow("Camw",warped);
}
if(prev_frame.empty())
{
prev_frame=frame.clone();
}
k=waitKey(20);
}
cv::destroyAllWindows();
return 0;
}
You can also look for paper: Chen_Halawa_Pang_FastVideoStabilization.pdf as I remeber there was MATLAB source code supplied.
In your "warpAffine(frame,warped,Transform_avg,Size( frame.cols, frame.rows));" function, you must specify FLAG as WARP_INVERSE_MAP for stabilization.
Sample code I have written:
Mat src, prev, curr, rigid_mat, dst;
VideoCapture cap("test_a3.avi");
while (1)
{
bool bSuccess = cap.read(src);
if (!bSuccess) //if not success, break loop
{
cout << "Cannot read the frame from video file" << endl;
break;
}
cvtColor(src, curr, CV_BGR2GRAY);
if (prev.empty())
{
prev = curr.clone();
}
rigid_mat = estimateRigidTransform(prev, curr, false);
warpAffine(src, dst, rigid_mat, src.size(), INTER_NEAREST|WARP_INVERSE_MAP, BORDER_CONSTANT);
// ---------------------------------------------------------------------------//
imshow("input", src);
imshow("output", dst);
Mat dst_gray;
cvtColor(dst, dst_gray, CV_BGR2GRAY);
prev = dst_gray.clone();
waitKey(30);
}
Hoping this will solve your problem :)
Surf is not so fast. the way I work is with Optical Flow. First you have to calculating good features on your first frame with the GoodFeaturesToTrack() function. After that I do some optimalisation with the FindCornerSubPix() function.
now you have the featurepoints in your startframe, the next thing you have to do is determine the optical flow. There are several Optical Flow functions but the one I use is OpticalFlow.PyrLK(), in one of the out parameters you get the featurespoints in the current frame. With that you can calculate the Homography matrix with the FindHomography() function. Next you have to do is invert this matrix, the explanation you can easily find with google, next you call the WarpPerspective() function to stabilize your frame.
PS. The functions I put here where from EmguCV, the .NET wrapper for OpenCV, so ther may be some differences
i'm working on a project using OpenCV243, I need to get the foreground during a stream, my Problem is that I use the cv::absdiff to get it doesn't really help, here is my code and the result .
#include <iostream>
#include<opencv2\opencv.hpp>
#include<opencv2\calib3d\calib3d.hpp>
#include<opencv2\core\core.hpp>
#include <opencv2\highgui\highgui.hpp>
int main (){
cv::VideoCapture cap(0);
cv::Mat frame,frame1,frame2;
cap >> frame;
frame.copyTo(frame1);
cv::imwrite("background.jpeg",frame1);
int key = 0;
while(key!=27){
cap >> frame;
cv::absdiff(frame, frame1, frame2); // frame2 = frame -frame1
cv::imshow("foreground", frame2);
if(key=='c'){
//frame.copyTo(frame2);
cv::imwrite("foreground.jpeg", frame2);
key = 0;
}
cv::imshow("frame",frame);
key = cv::waitKey(10);
}
cap.release();
return 0;
}
as you can see the subtraction work but what I want to get is only the values of that changed for example if have a Pixel in the background with [130,130,130] and the same pixel has [200,200,200] in the frame I want to get exactly the last values and not [70,70,70]
I've already seen this tutorial : http://mateuszstankiewicz.eu/?p=189
but I can't understand the code and I have problems setting cv::BackgroundSubtractorMOG2 with my openCV version
thanks in advance for you help
BackgroundSubtractorMOG2 should work with #include "opencv2/video/background_segm.hpp"
The samples with OpenCV have two nice c++ examples (in the samples\cpp directory).
bgfg_segm.cpp shows how to use the BackgroundSubtractorMOG2
bgfg_gmg.cpp uses BackgroundSubtractorGMG
To get the last values (and asuming you meant to get the foreground pixel values) you could copy the frame using the foreground mask. This is also done in the first example, in the following snippet:
bg_model(img, fgmask, update_bg_model ? -1 : 0);
fgimg = Scalar::all(0);
img.copyTo(fgimg, fgmask);
when I compile and run this code, I get an error. It compiles, but when I try to run it, it gives the following error:
The application has requested the Runtime to terminate in an unusual way.
This is the code:
#include <opencv2/opencv.hpp>
#include <string>
int main() {
cv::VideoCapture c(0);
double rate = 10;
bool stop(false);
cv::Mat frame;
cv::namedWindow("Hi!");
int delay = 1000/rate;
cv::Mat corners;
while(!stop){
if(!c.read(frame))
break;
cv::cornerHarris(frame,corners,3,3,0.1);
cv::imshow("Hi!",corners);
if(cv::waitKey(delay)>=0)
stop = true;
}
return 0;
}
BTW, I get the same error when using the Canny edge detector.
Your corners matrix is declared as a variable, but there is no memory allocated to it. The same with your frame variable. First you have to create a matrix big enough for the image to fit into it.
I suggest you first take a look at cvCreateImage so you can learn how basic images are created and handled, before you start working with video streams.
Make sure the capture is ready, and the image is ok:
if(!cap.IsOpened())
break;
if(!c.read(frame))
break;
if(frame.empty())
break;
You need to convert the image to grayscale before you use the corner detector:
cv::Mat frameGray;
cv::cvtColor(frame, frameGray, CV_RGB2GRAY);
I need a program to capture pictures from multiple webcams and save them automatically in Windows Vista. I got the basic code from this link. The code runs in Window XP, but when I tried using it on Vista it says "failed." Different errors pop up every time it is executed. Would it help if I used the SDK platform? Does anyone have any suggestions?
I can't test this on multiple webcams since I only have one, but I'm sure OpenCV2.0 should be able to handle it. Here's some sample code (I use Vista) with one webcam to get you started.
#include <cv.h>
#include <highgui.h>
using namespace cv;
int main()
{
// Start capturing on camera 0
VideoCapture cap(0);
if(!cap.isOpened()) return -1;
// This matrix will store the edges of the captured frame
Mat edges;
namedWindow("edges",1);
for(;;)
{
// Acquire the frame from cap into frame
Mat frame;
cap >> frame;
// Now, find the edges by converting to grayscale, blurring and then Canny edge detection
cvtColor(frame, edges, CV_BGR2GRAY);
GaussianBlur(edges, edges, Size(7,7), 1.5, 1.5);
Canny(edges, edges, 0, 30, 3);
// Display the edges and the frame
imshow("edges", edges);
imshow("frame", frame);
// Terminate by pressing a key
if(waitKey(30) >= 0) break;
}
return 0;
}
Note:
The matrix edges is allocated during
the first frame processing and unless
the resolution will suddenly change,
the same buffer will be reused for
every next frame’s edge map.
As you can see, the code is quite clean and readable! I lifted this from the OpenCV 2.0 documentation (opencv.pdf).
The code not only displays the image from the webcam (under frame) but also does real-time edge detection! Here's a screenshot when I pointed the webcam at my monitor :)
screenshot http://img245.imageshack.us/img245/5014/scrq.png
If you want code to just display the frames from one camera:
#include <cv.h>
#include <highgui.h>
using namespace cv;
int main()
{
VideoCapture cap(0);
if(!cap.isOpened()) return -1;
for(;;)
{
Mat frame;
cap >> frame;
imshow("frame", frame);
if(waitKey(30) >= 0) break;
}
return 0;
}
If the program works with UAC off or when running administrator, make sure the place you choose to save the results are in writable places like the user's my documents folder. Generally speaking root folders and the program files folder is read only for normal users.