block length - Rijndael algorithm - c++

Well, I downloaded Rijndael sources from here: http://www.codeproject.com/Articles/1380/A-C-Implementation-of-the-Rijndael-Encryption-Decr
I have the following code:
int AutoUpdater::GetVersion()
{
std::ifstream file("ver.dat", std::ios::out );
if(file.fail())
return 0;
file.seekg(0,std::ios::end);
int len = (int)file.tellg();
file.seekg(0,std::ios::beg);
char* line = new char[len];
file.read(line,len);
file.close();
CRijndael crypt;
crypt.MakeKey("MIUJkHyHnjHyGtqO", "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0", 16, 16);
char * decrypted = new char[len];
crypt.Decrypt(line,decrypted,len);
delete[] line;
delete [] decrypted;
return atoi(line);
}
But it is giving this error: "Data not multiple of Block Size"
My file to encrypt has to have a fixed length?

Pad it with trailing zeros to fill out the block size. You could also consider prefixing the byte length, to recover the original exact length.

Rijndael is a block cipher. Your input doesn't need fixed length, but it does need to be a multiple of the block size (16 bytes for Rijndael). There are lots of padding methods you can use to ensure that. I like PKCS7, nice and simple.
What I'm confused by is why your input file is not a multiple of the block size. You couldn't have properly encrypted data using Rijndael that gave you such a file.

Yes. Rijndael is a block cipher. You should encode your data with a length field in front. The bits beyond the length field can be safely ignored by the decoder.

Related

Cryptopp: Decrypt array of char with binary data

I'm almost new in Cryptopp.
This is my encrypted data:
...
char* mDataBuffer = new char[length];
inFile.read((char*)(&mDataBuffer[0]), length);
By reading the inFile, now the mDataBuffer array contains encrypted binary data.
There's no problem with this mDataBuffer (tested carefully!).
Now I need to decrypt this array.
Note that the file (now presented as mDataBuffer array) is encrypted in java or .net in AES/CBC/PKCS7PADDING.
The decrypted data should be in char type (or could be converted to it!)
Here's my c++ code for decryption:
byte mkey[] = "12345678"; // note that the key is only 8 chars
CBC_Mode< AES >::Decryption decryptor;
decryptor.SetKeyWithIV(mkey, 16, mkey); // IV and key are same. I used 16 bytes and I think it causes Cryptopp to use PKCS#7 padding (Am I write?!)
char* decryptedBytes = new char[length];
Then I've tried many things, for example:
Try 1:
std::string plain;
StreamTransformationFilter stf(decryptor, new CryptoPP::StringSink(plain));
for (int i = 0; i < length; i++) {
stf.Put(mDataBuffer[i], sizeof(mDataBuffer[i]));
}
stf.MessageEnd();
With this code I get this error message:
CryptoPP::InvalidCiphertext at memory location
The mDataBuffer is binary data and contains 0x00 data (or '\0').
Try 2:
ArraySink cs((byte*)&decryptedBytes[0], length);
StreamTransformationFilter stf(decryptor, new Redirector(cs));
ArraySource((const char*)(&mDataBuffer[0]), true,
new StreamTransformationFilter(d, new Redirector(cs)));
With this code I get this error message:
CryptoPP::InvalidCiphertext at memory location
Note: I cant use FileSource (maybe I'm wrong!). Because the file has extra data and this data is removed manually after it has been read to mDataBuffer (for simplicity I didn't include the code here)
I wonder how I stock to this!
Thanks any help or hint.

Is readsome() appropriate to read binary data on Windows?

Context: I am trying to read the content of a PNG picture in C++ to send it later to my Android app. To do so, I open the file in binary mode, read it's content by chuncks of 512 bytes, then send the data to the app. I'm on Windows.
Issue: I use an ifstream instance and the readsome() function as shown below, and it returns me 512, which is what I expected since I asked to read 512 bytes. However, it seems that I am far from really having 512 bytes in my buffer, which confuses me. While I debug my programm step by step, the number of char in the buffer seems random, but is never 512 as expected.
Code:
int currentByteRead = 0;
std::ifstream fl(imgPath.toStdString().c_str(), ios_base::binary);
fl.seekg( 0, std::ios::end );
int length = fl.tellg();
char *imgBytes = new char[512];
fl.seekg(0, std::ios::beg);
// Send the img content by blocks of 512 bytes
while(currentByteRead + 512 < length) {
int nbRead = fl.readsome(imgBytes, 512); // nbRead is always set to 512 here
if(fl.fail()) {
qDebug() << "Error when reading file content";
}
sendMessage(...);
currentByteRead += 512;
imgBytes = new char[512];
}
// Send the remaining data
int nbRemainingBytes = length - currentByteRead;
fl.readsome(imgBytes, nbRemainingBytes);
sendMessage(...);
fl.close();
currentByteRead += nbRemainingBytes;
The length I get at the beginning is the correct one, and it seems there is no error. But it is as if not all the data was copied into the buffer during the readsome() call.
Questions: Did I misunderstood something about the readsome() function ? Is there something related to Windows causing this behaviour ? Is there a more appropriate way to proceed ?
I finally found a way to do what I wanted, and as suggested by David Herring I will put here my answer.
My thoughts about the issue: If I use a std::ifstream::pos_type variable instead of an int, the correct number of bytes is read and put in the buffer. This was not the case when using an int, as if the chars were only written in the buffer until a given (random ?) point. I am not sure to understand why this behavior occurred. My guess was that I had issues with '\n' characters, but the randomness of the final content of the buffer is still unclear for me.
Correction: This is the working code I finally reached nonetheless. Starting with this, I was able to do what I had in mind.
std::ifstream ifs(imgPath.toStdString().c_str(), std::ios::binary|std::ios::ate);
std::ifstream::pos_type pos = ifs.tellg();
int length = ifs.tellg();
std::vector<char> result(pos);
ifs.seekg(0, std::ios::beg);
ifs.read(result.data(), pos);
ifs.close();
I hope this will help others. Thank you David for your suggestions.

Reading binary text into array?

I have a program that I need to read binary text into. I read the binary text via a redirection:
readData will be an executable made by my Makefile.
Example: readData < binaryText.txt
What I want to do is read the binary text, and store each character in the binary text file as a character inside a char array. The binary text is made up of 32 This is my attempt at doing so...
unsigned char * buffer;
char d;
cin.seekg(0, ios::end);
int length = cin.tellg();
cin.seekg(0, ios::beg);
buffer = new unsigned char [length];
while(cin.get(d))
{
cin.read((char*)&buffer, length);
cout << buffer[(int)d] << endl;
}
However, I keep getting a segmentation fault on this. Might anyone have any ideas on how to read binary text into a char array? Thanks!
I'm more a C programmer rather than a C++, but I think that you should have started your while loop
while(cin.get(&d)){
The easiest would be like this:
std::istringstream iss;
iss << std::cin.rdbuf();
// now use iss.str()
Or, all in one line:
std::string data(static_cast<std::istringstream&>(std::istringstream() << std::cin.rdbuf()).str());
Something like this should do the trick.
You retrieve the filename from the arguments and then read the whole file in one shot.
const char *filename = argv[0];
vector<char> buffer;
// open the stream
std::ifstream is(filename);
// determine the file length
is.seekg(0, ios_base::end);
std::size_t size = is.tellg();
is.seekg(0, std::ios_base::beg);
// make sure we have enough memory space
buffer.reserve(size);
buffer.resize(size, 0);
// load the data
is.read((char *) &buffer[0], size);
// close the file
is.close();
You then just need to iterate over the vector to read characters.
The reason why you are getting segmentation fault is because you are trying to access an array variable using a character value.
Problem:
buffer[(int)d] //d is a ASCII character value, and if the value exceeds the array's range, there comes the segfault.
If what you want is an character array, you already have that from cin.read()
Solution:
cin.read(reinterpret_cast<char*>(buffer), length);
If you want to print out, just use printf
printf("%s", buffer);
I used reinterpret_cast because it thought it is safe to convert to signed character pointer since most characters that are used would range from 0 ~ 127. You should know that character values from 128 to 255 would be converted wrongly.

C++ Char pointer to char array

None of the posted answers I've read work, so I'm asking again.
I'm trying to copy the string data pointed to by a char pointer into a char array.
I have a function that reads from a ifstream into a char array
char* FileReader::getNextBytes(int numberOfBytes) {
char *buf = new char[numberOfBytes];
file.read(buf, numberOfBytes);
return buf;
}
I then have a struct :
struct Packet {
char data[MAX_DATA_SIZE]; // can hold file name or data
} packet;
I want to copy what is returned from getNextBytes(MAX_DATA_SIZE) into packet.data;
EDIT: Let me show you what I'm getting with all the answers gotten below (memcpy, strcpy, passing as parameter). I'm thinking the error comes from somewhere else. I'm reading a file as binary (it's a png). I'll loop while the fstream is good() and read from the fstream into the buf (which might be the data array). I want to see the length of what I've read :
cout << strlen(packet.data) << endl;
This returns different sizes every time:
8
529
60
46
358
66
156
After that, apparently there are no bytes left to read although the file is 13K + bytes long.
This can be done using standard library function memcpy, which is declared in / :
strcpy(packet.data, buf);
This requires file.read returns proper char series that ends with '\0'. You might also want to ensure numberOfBytes is big enough to accommodate the whole string. Otherwise you could possibly get segmentation fault.
//if buf not properly null terminated added a null char at the end
buf[numberofbytes] = "\0"
//copy the string from buf to struc
strcpy(packet.data, buf);
//or
strncpy(packet.data, buf);
Edit:
Whether or not this is being handled as a string is a very important distinction. In your question, you referred to it as a "string", which is what got us all confused.
Without any library assistance:
char result = reader.getNextBytes(MAX_DATA_SIZE);
for (int i = 0; i < MAX_DATA_SIZE; ++MAX_DATA_SIZE) {
packet.data[i] = result[i];
}
delete [] result;
Using #include <cstring>:
memcpy(packet.data, result, MAX_DATA_SIZE);
Or for extra credit, rewrite getNextBytes so it has an output parameter:
char* FileReader::getNextBytes(int numberOfBytes, char* buf) {
file.read(buf, numberOfBytes);
return buf;
}
Then it's just:
reader.getNextBytes(MAX_DATA_SIZE, packet.data);
Edit 2:
To get the length of a file:
file.seekg (0, ios::end);
int length = file.tellg();
file.seekg (0, ios::beg);
And with that in hand...
char* buffer = new char[length];
file.read(buffer, length);
Now you have the entire file in buffer.
strlen is not a valid way to determine the amount of binary data. strlen just reads until it finds '\0', nothing more. If you want to read a chunk of binary data, just use a std::vector, resize it to the amount of bytes you read from the file, and return it as value. Problem solved.

C++ copying files. Short on data

I'm trying to copy a file, but whatever I try, the copy seems to be a few bytes short.
_file is an ifstream set to binary mode.
void FileProcessor::send()
{
//If no file is opened return
if(!_file.is_open()) return;
//Reset position to beginning
_file.seekg(0, ios::beg);
//Result buffer
char * buffer;
char * partBytes = new char[_bufferSize];
//Packet *p;
//Read the file and send it over the network
while(_file.read(partBytes,_bufferSize))
{
//buffer = Packet::create(Packet::FILE,std::string(partBytes));
//p = Packet::create(buffer);
//cout<< p->getLength() << "\n";
//writeToFile(p->getData().c_str(),p->getLength());
writeToFile(partBytes,_bufferSize);
//delete[] buffer;
}
//cout<< *p << "\n";
delete [] partBytes;
}
_writeFile is the file to be written to.
void FileProcessor::writeToFile(const char *buffer,unsigned int size)
{
if(_writeFile.is_open())
{
_writeFile.write(buffer,size);
_writeFile.flush();
}
}
In this case I'm trying to copy a zip file.
But opening both the original and copy in notepad I noticed that while they look identical , It's different at the end where the copy is missing a few bytes.
Any suggestions?
You are assuming that the file's size is a multiple of _bufferSize. You have to check what's left on the buffer after the while:
while(_file.read(partBytes,_bufferSize)) {
writeToFile(partBytes,_bufferSize);
}
if(_file.gcount())
writeToFile(partBytes, _file.gcount());
Your while loop will terminate when it fails to read _bufferSize bytes because it hits an EOF.
The final call to read() might have read some data (just not a full buffer) but your code ignores it.
After your loop you need to check _file.gcount() and if it is not zero, write those remaining bytes out.
Are you copying from one type of media to another? Perhaps different sector sizes are causing the apparent weirdness.
What if _bufferSize doesn't divide evenly into the size of the file...that might cause extra bytes to be written.
You don't want to always do writeToFile(partBytes,_bufferSize); since it's possible (at the end) that less than _bufferSize bytes were read. Also, as pointed out in the comments on this answer, the ifstream is no longer "true" once the EOF is reached, so the last chunk isn't copied (this is your posted problem). Instead, use gcount() to get the number of bytes read:
do
{
_file.read(partBytes, _bufferSize);
writeToFile(partBytes, (unsigned int)_file.gcount());
} while (_file);
For comparisons of zip files, you might want to consider using a non-text editor to do the comparison; HxD is a great (free) hex editor with a file compare option.