I'm trying to compile the following sample code available at XERCES site:
#include <xercesc/util/PlatformUtils.hpp>
// Other include files, declarations, and non-Xerces-C++ initializations.
XERCES_CPP_NAMESPACE_USE
int main(int argc, char* argv[])
{
try {
XMLPlatformUtils::Initialize();
}
catch (const XMLException& toCatch) {
// Do your failure processing here
return 1;
}
// Do your actual work with Xerces-C++ here.
XMLPlatformUtils::Terminate();
// Other terminations and cleanup.
return 0;
}
with,
g++ -g -Wall -pedantic -L/usr/lib -lxerces-c -o xercesTest xercesTest.cpp
giving me the following linking error:
/tmp/ccYIHCfR.o: In function `main':
/home/cjmv/temp/xercesTest.cpp:8: undefined reference to `xercesc_2_8::XMLUni::fgXercescDefaultLocale'
/home/cjmv/temp/xercesTest.cpp:8: undefined reference to `xercesc_2_8::XMLPlatformUtils::Initialize(char const*, char const*, xercesc_2_8::PanicHandler*, xercesc_2_8::MemoryManager*, bool)'
/home/cjmv/temp/xercesTest.cpp:18: undefined reference to `xercesc_2_8::XMLPlatformUtils::Terminate()'
/tmp/ccYIHCfR.o:(.gcc_except_table+0x10): undefined reference to `typeinfo for xercesc_2_8::XMLException'
collect2: ld returned 1 exit status
I've installed xerces-c28 and xerces-c2-dev through aptitude on my ubuntu-server 12.04
Any help would be appreciated.
Put the library last on the command line:
g++ -g -Wall -pedantic -L/usr/lib -o xercesTest xercesTest.cpp -lxerces-c
include the lib path of xerces:
try this
g++ -I/<xerces-c 2.8.0 path>/include -c xercesTest.cpp
g++ -L/<xerces-c 2.8.0 path>/lib -lxerces-c xercesTest.o
Related
This is my class code:
#include <SDL2/SDL.h>
#include "graphics.h"
/* Graphics class
* Holds all information dealing with graphics for the game
*/
Graphics::Graphics() {
SDL_CreateWindowAndRenderer(640, 480, 0, &this->_window, &this->_renderer);
SDL_SetWindowTitle(this->_window, "Cavestory");
}
Graphics::~Graphics() {
SDL_DestroyWindow(this->_window);
}
this is the error:
g++ "-LC:\\MinGW\\lib" -o cavestory-developement.exe "source\\src\\cavestory-developement.o" "source\\src\\graphics.o" -lmingw32 -lSDL2main -lSDL2
c:/mingw/bin/../lib/gcc/mingw32/9.2.0/../../../../mingw32/bin/ld.exe: source\src\graphics.o: in function `ZN8GraphicsC2Ev':
C:\Users\John Park\eclipse-workspace\cavestory-developement\Debug/../source/src/graphics.cpp:10: undefined reference to `SDL_CreateWindowAndRenderer'
c:/mingw/bin/../lib/gcc/mingw32/9.2.0/../../../../mingw32/bin/ld.exe: C:\Users\John Park\eclipse-workspace\cavestory-developement\Debug/../source/src/graphics.cpp:11: undefined reference to `SDL_SetWindowTitle'
c:/mingw/bin/../lib/gcc/mingw32/9.2.0/../../../../mingw32/bin/ld.exe: source\src\graphics.o: in function `ZN8GraphicsD2Ev':
C:\Users\John Park\eclipse-workspace\cavestory-developement\Debug/../source/src/graphics.cpp:17: undefined reference to `SDL_DestroyWindow'
collect2.exe: error: ld returned 1 exit status
19:06:06 Build Failed. 5 errors, 0 warnings. (took 223ms)
______________________________________________________________________________________________________
not sure why SDL_SetWindowTitle is recognized (shows parameters and details about the function) when I hover over it with my mouse, but SDL_CreateWindowAndRenderer and SDL_DestroyWindow are not.
It compile fine for me on Fedora 32 x86_64, both as a native program and as a Windows program:
echo 'struct Graphics { Graphics(); ~Graphics(); SDL_Window *_window; SDL_Renderer *_renderer; } g;int main(int argc,char **argv){return 0;}' >graphics.h;g++ -o sdl2 sdl2.C -Wall -g $(pkg-config --cflags --libs sdl2);sudo dnf install mingw64-SDL2 mingw64-gcc-c++;x86_64-w64-mingw32-c++ -o sdl2.exe sdl2.C -Wall -g $(/usr/x86_64-w64-mingw32/sys-root/mingw/bin/sdl2-config --cflags --libs);(d=$PWD;cd /usr/x86_64-w64-mingw32/sys-root/mingw/bin;wine64 $d/sdl2.exe)
I have one C program which I want to load into my running C program. Following are the snippet
File : a.c
#include <stdio.h>
void abc() {
printf("This is abc\n");
}
File : mainFile.cpp
#include<stdio.h>
#include <dlfcn.h>
int main(int argc, char **argv) {
void *lib = dlopen("./a.so", RTLD_LAZY);
if (!lib) {
printf("dlopen failed: %s\n", dlerror());
return 1;
}
void (*f)() = dlsym(lib, "abc");
if (f) {
f();
} else {
printf("dlsym for f1 failed: %s\n", dlerror());
}
dlclose(lib);
return 0;
}
I am compiling with the following commands
gcc -fpic -g -shared -ldl -o a.so a.c
g++ -w mainFile.cpp -o mainFile
Output:
/tmp/cc9fYZaf.o: In function `main':
mainFile.cpp:(.text+0x1a): undefined reference to `dlopen'
collect2: error: ld returned 1 exit status
I am compiling in Ubuntu 16.04 with gcc version gcc (Ubuntu 5.4.0-6ubuntu1~16.04.12) 5.4.0 20160609
Please help
Note: I have followed the following references but none helped.
Can you dynamically compile and link/load C code into a C program?
undefined reference to `dlopen' since ubuntu upgrade
undefined reference to `dlopen'
The second line — the one which links the executable — needs the -ldl, not the first:
g++ -w mainFile.cpp -ldl -o mainFile
I'm trying to compile a DLIB example: http://dlib.net/image_ex.cpp.html
and I copied it word-for-word:
#include <dlib/gui_widgets.h>
#include <dlib/image_io.h>
#include <dlib/image_transforms.h>
#include <fstream>
using namespace std;
using namespace dlib;
// ----------------------------------------------------------------------------
int main(int argc, char** argv)
{
try
{
// make sure the user entered an argument to this program
if (argc != 2)
{
cout << "error, you have to enter a BMP file as an argument to this program" << endl;
return 1;
}
And I used this command:
g++ dlib1.cpp -o dlib1 -std=c++11 -O3 -I ~/Packages/dlib/ -lpthread -lX11 -ljpeg -lpng -DDLIB_JPEG_SUPPORT -DDLIB_PNG_SUPPORT
And despite that command working fine months ago: [Can't include the JPEG_SUPPORT headers in a dlib cpp file ] this time, it gave me hundreds of errors:
dlibTest-0.cpp:(.text._ZNK4dlib10png_loader9get_imageINS_7array2dINS_9rgb_pixelENS_33memory_manager_stateless_kernel_1IcEEEEEEvRT_[_ZNK4dlib10png_loader9get_imageINS_7array2dINS_9rgb_pixelENS_33memory_manager_stateless_kernel_1IcEEEEEEvRT_]+0x7e): undefined reference to `dlib::png_loader::is_gray() const'
dlibTest-0.cpp:(.text._ZNK4dlib10png_loader9get_imageINS_7array2dINS_9rgb_pixelENS_33memory_manager_stateless_kernel_1IcEEEEEEvRT_[_ZNK4dlib10png_loader9get_imageINS_7array2dINS_9rgb_pixelENS_33memory_manager_stateless_kernel_1IcEEEEEEvRT_]+0x94): undefined reference to `dlib::png_loader::is_gray() const'
dlibTest-0.cpp:(.text._ZNK4dlib10png_loader9get_imageINS_7array2dINS_9rgb_pixelENS_33memory_manager_stateless_kernel_1IcEEEEEEvRT_[_ZNK4dlib10png_loader9get_imageINS_7array2dINS_9rgb_pixelENS_33memory_manager_stateless_kernel_1IcEEEEEEvRT_]+0xaa): undefined reference to `dlib::png_loader::is_graya() const'
dlibTest-0.cpp:(.text._ZNK4dlib10png_loader9get_imageINS_7array2dINS_9rgb_pixelENS_33memory_manager_stateless_kernel_1IcEEEEEEvRT_[_ZNK4dlib10png_loader9get_imageINS_7array2dINS_9rgb_pixelENS_33memory_manager_stateless_kernel_1IcEEEEEEvRT_]+0xd0): undefined reference to `dlib::png_loader::get_row(unsigned int) const'
dlibTest-0.cpp:(.text._ZNK4dlib10png_loader9get_imageINS_7array2dINS_9rgb_pixelENS_33memory_manager_stateless_kernel_1IcEEEEEEvRT_[_ZNK4dlib10png_loader9get_imageINS_7array2dINS_9rgb_pixelENS_33memory_manager_stateless_kernel_1IcEEEEEEvRT_]+0x176): undefined reference to `dlib::png_loader::get_row(unsigned int) const'
dlibTest-0.cpp:(.text._ZNK4dlib10png_loader9get_imageINS_7array2dINS_9rgb_pixelENS_33memory_manager_stateless_kernel_1IcEEEEEEvRT_[_ZNK4dlib10png_loader9get_imageINS_7array2dINS_9rgb_pixelENS_33memory_manager_stateless_kernel_1IcEEEEEEvRT_]+0x1ce): undefined reference to `dlib::png_loader::is_graya() const'
What exactly is going wrong here?
Some of the samples need a command line such as ...
g++ -std=c++11 -O3 -I.. ../dlib/all/source.cpp -lpthread -lX11 example_program_name.cpp
I guess source.cpp is a "library as cpp code" link : dlib compile
I am trying to compile SFML simple code:
#include <iostream>
#include <string>
#include <SFML/System.hpp>
#include <SFML/Network.hpp>
using namespace std;
int main(int argc, char* argv[])
{
sf::TcpSocket socket;
sf::Socket::Status status = socket.connect("127.0.0.1", 6000);
if (status != sf::Socket::Done)
{
// error...
}
return 0;
}
All libs and dependencies are installed:
sudo apt-get install libsfml-dev
sudo apt-get build-dep libsfml
I am using two methods:
g++ -c main.cpp
g++ -o main main.o -std=c++11 -lsfml-graphics -lsfml-window -lsfml-system
g++ -c main.cpp -I/home/x64joxer/SFML-2.4.0/include
g++ -o main main.o -L/home/x64joxer/SFML-2.4.0/lib -std=c++11 -lsfml-graphics -lsfml-window -lsfml-system
But I still have the same problem:
main.o: In function `main':
main.cpp:(.text+0x27): undefined reference to `sf::TcpSocket::TcpSocket()'
main.cpp:(.text+0x38): undefined reference to `sf::IpAddress::IpAddress(char const*)'
main.cpp:(.text+0x54): undefined reference to `sf::TcpSocket::connect(sf::IpAddress const&, unsigned short, sf::Time)'
main.o: In function `sf::TcpSocket::~TcpSocket()':
main.cpp:(.text._ZN2sf9TcpSocketD2Ev[_ZN2sf9TcpSocketD5Ev]+0x30): undefined reference to `sf::Socket::~Socket()'
main.cpp:(.text._ZN2sf9TcpSocketD2Ev[_ZN2sf9TcpSocketD5Ev]+0x56): undefined reference to `sf::Socket::~Socket()'
main.o:(.rodata._ZTIN2sf9TcpSocketE[_ZTIN2sf9TcpSocketE]+0x10): undefined reference to `typeinfo for sf::Socket'
collect2: error: ld returned 1 exit status
I read many tutorials and topics at the forum but I still do not know how too fix it.
My system is Kubntu 15.
Can anyone know how to fix it?
You are linking with graphics, system and window but not with network. Did you try adding -lsfml-network ?
I am trying to define a macro for the source file from the command line on an ubuntu system using the -D flag .
The source file is:
#include<iostream>
using namespace std;
int factorial(int n){
if(n!=1){
return(n * factorial(n-1));
}
else return 1;
#ifdef DEEPAK
cout<<"hello"<<endl;
#endif
}
int main()
{
factorial(4);
return(0);
}
The command I am typing is:
gcc -Wall -DDEEPAK factorial.cpp -o main
BUT, I am getting the error:
/tmp/cc4Ii5l2.o: In function `__static_initialization_and_destruction_0(int, int)':
factorial.cpp:(.text+0x63): undefined reference to `std::ios_base::Init::Init()'
factorial.cpp:(.text+0x72): undefined reference to `std::ios_base::Init::~Init()'
collect2: error: ld returned 1 exit status
Any help would be deeply appreciated. Thanks.
You should use g++ instead of gcc in the command, because gcc doesn't link to the C++ STL by default, and hence it gives an undefined reference to std::ios_base.
g++ -Wall -DDEEPAK factorial.cpp -o main